It turns out that some planned additions to the parser make it so that
the map type definition can be ambiguous. As a result, this patch
updates the definition so that the map definition is not confused with
an open curly bracket anywhere.
Thanks to pestle and stbenjamin for their help understanding yacc!
This adds the additional bits onto the class/include statements to
support or detect class recursion. It's not currently supported, but
I figured I'd commit the detection code as a variant of the recursion
implementation, since I think this is correct, and it was a bit tricky
for me to get it right.
This adds support for the class definition statement and the include
statement which produces the output from the corresponding class.
The classes in this language support optional input parameters.
In contrast with other tools, the class is *not* a singleton, although
it can be used as one. Using include with equivalent input parameters
will cause the class to act as a singleton, although it can also be used
to produce distinct output.
The output produced by including a class is actually a list of
statements (a prog) which is ultimately a list of resources and edges.
This is different from functions which produces values.
This means that it's legal to produce two compatible (usually identical)
resources without a compile error and without causing two of them to get
run. It's too bad puppet never got this right.
It's probably worth checking if this could be done for edges too, and if
the logic can be contained in the engine and not in the frontend.
Turns out we can actually cause the parser to error instead of needing
to panic. It definitely seems to work, and is better than the panic. The
only awkward thing is how this plumbing works in yacc world. If anyone
knows why this is wrong, please let me know. Reading the generated code
seems to imply that this is correct.
Prior to go 1.10 ldflags would apply to all packages by default.
As of go 1.10 it is necessary to specify the package for the
flags to apply. This patch checks the go version, and formats
the build command accordingly.
This allows golang tests to be marked as root or !root using build tags.
The matching tests are then run as expected using our test runner.
This also disables test caching which is unfriendly to repeated test
running and is an absurd golang default to add.
Lastly this hooks up the testing verbose flag to tests that accept a
debug variable.
These tests aren't enabled on travis yet because of how it installs
golang.
This catches scenarios where we forgot to prefix the error with return.
One of our contributors occasionally made this typo, and since core go
vet didn't (surprisingly) catch it, we should add a test!
It also adds a simple check for import naming aliases. Expanding this
test to add other cases and check for differently named values might
make sense.
Arch Linux uses the mapping architecture name 'any'. This mapping was
missing from mgmt resulting in an error stating that arch 'any' did not
exist. Adding this mapping allows successful installation of packages
under Arch Linux.
This giant patch makes some much needed improvements to the code base.
* The engine has been rewritten and lives within engine/graph/
* All of the common interfaces and code now live in engine/
* All of the resources are in one package called engine/resources/
* The Res API can use different "traits" from engine/traits/
* The Res API has been simplified to hide many of the old internals
* The Watch & Process loops were previously inverted, but is now fixed
* The likelihood of package cycles has been reduced drastically
* And much, much more...
Unfortunately, some code had to be temporarily removed. The remote code
had to be taken out, as did the prometheus code. We hope to have these
back in new forms as soon as possible.
If we trigger a close, we must not run the LangClose before we've exited
from the loop, because that loop could race and run code which depends
on LangClose not having run first. So run the loop shutdown, then let
the wait group expire, before shutting down the lang.
This is currently unmaintained and the normal mcl language exists which
is preferable to this. As a result, I'm removing this for now to make an
upcoming refactor easier. We can add it back easily if someone has
interest.
The golang race detector complains about some unimportant races, and as
a result, this patch adds some mutexes to prevent these test failures.
We actually lock more than necessary, because a more accurate version
would be more time consuming to implement. Secondarily, it's likely that
in the future we replace this function graph algorithm with something
that is guaranteed to be glitch-free and supports back pressure.
I noticed a very intermittent test failure where interpret would end up
running, but *fail* because a value wasn't present. This should never
happen, because the function engine is designed to only call interpret
when there has been at least one value produced for every node in the
AST. So what is the bug that would produce:
interpret error: could not interpret: func value does not yet exist
About 20 minutes ago while I was getting to bed, it occurred to me where
to look! Out of bed and to the laptop, and after briefly reminding
myself of the code, I think I've found the issue.
What I think was happening, was that an AST node would produce a value,
and send a message on the aggregate channel. This channel is monitored,
and every time it receives a message, it checks to ensure that all the
values now exist before producing a message for interpret to run.
However, this AST node was not the final one to be produced, but before
the message was read by the aggregate channel, the last remaining AST
node ran and set it's "loaded" state to `true`, but *before* its value
was made available for the aggregate channel to read. That channel then
occasionally won the race and tried to access a value before it existed,
thus causing out intermittent bug.
At least I think that's what was going on. Hopefully this patch fixes
this, if not, then there's another bug hiding too! And of course, this
entire function engine could do with some proper analysis from someone
familiar with glitches, back pressure, and FRP parallelism.
One particular note was that I used my brain, not some fancy debugging
tool to find this. Maybe skilled debuggers can fork lift their tools
onto this type of problem, but I haven't those skills!
¯\_(ツ)_/¯
This further extends the integration framework to add some simple
primitives for building clusters. More complex primitives and patterns
can be added in the future, but this should serve the general cases.
This adds an initial implementation of an integration test framework for
writing more complicated tests. In particular this also makes some small
additions to the mgmt core so that testing is easier.
I have an improved design for remote execution as a resource. Since I
need to get rid of some technical debt to clean up the resource API, and
this main loop, a good first step is to remote it's invocation. It will
be coming back as a resource as soon as possible!