resources: Reorganize package and split into multiple files

This should hopefully make finding and changing code easier.
This commit is contained in:
James Shubin
2017-06-02 17:59:09 -04:00
parent 9cbaa892d3
commit ddc335d65a
4 changed files with 174 additions and 129 deletions

View File

@@ -25,6 +25,12 @@ import (
"github.com/purpleidea/mgmt/util"
)
// The AutoEdge interface is used to implement the autoedges feature.
type AutoEdge interface {
Next() []ResUID // call to get list of edges to add
Test([]bool) bool // call until false
}
// UIDExistsInUIDs wraps the IFF method when used with a list of UID's.
func UIDExistsInUIDs(uid ResUID, uids []ResUID) bool {
for _, u := range uids {

65
resources/metaparams.go Normal file
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@@ -0,0 +1,65 @@
// Mgmt
// Copyright (C) 2013-2017+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"golang.org/x/time/rate"
)
// MetaParams is a struct will all params that apply to every resource.
type MetaParams struct {
AutoEdge bool `yaml:"autoedge"` // metaparam, should we generate auto edges?
AutoGroup bool `yaml:"autogroup"` // metaparam, should we auto group?
Noop bool `yaml:"noop"`
// NOTE: there are separate Watch and CheckApply retry and delay values,
// but I've decided to use the same ones for both until there's a proper
// reason to want to do something differently for the Watch errors.
Retry int16 `yaml:"retry"` // metaparam, number of times to retry on error. -1 for infinite
Delay uint64 `yaml:"delay"` // metaparam, number of milliseconds to wait between retries
Poll uint32 `yaml:"poll"` // metaparam, number of seconds between poll intervals, 0 to watch
Limit rate.Limit `yaml:"limit"` // metaparam, number of events per second to allow through
Burst int `yaml:"burst"` // metaparam, number of events to allow in a burst
Sema []string `yaml:"sema"` // metaparam, list of semaphore ids (id | id:count)
}
// UnmarshalYAML is the custom unmarshal handler for the MetaParams struct. It
// is primarily useful for setting the defaults.
func (obj *MetaParams) UnmarshalYAML(unmarshal func(interface{}) error) error {
type rawMetaParams MetaParams // indirection to avoid infinite recursion
raw := rawMetaParams(DefaultMetaParams) // convert; the defaults go here
if err := unmarshal(&raw); err != nil {
return err
}
*obj = MetaParams(raw) // restore from indirection with type conversion!
return nil
}
// DefaultMetaParams are the defaults to be used for undefined metaparams.
var DefaultMetaParams = MetaParams{
AutoEdge: true,
AutoGroup: true,
Noop: false,
Retry: 0, // TODO: is this a good default?
Delay: 0, // TODO: is this a good default?
Poll: 0, // defaults to watching for events
Limit: rate.Inf, // defaults to no limit
Burst: 0, // no burst needed on an infinite rate // TODO: is this a good default?
//Sema: []string{},
}

View File

@@ -105,74 +105,6 @@ type ResData struct {
// NOTE: we can add more fields here if needed for the resources.
}
// ResUID is a unique identifier for a resource, namely it's name, and the kind ("type").
type ResUID interface {
GetName() string
GetKind() string
fmt.Stringer // String() string
IFF(ResUID) bool
IsReversed() bool // true means this resource happens before the generator
}
// The BaseUID struct is used to provide a unique resource identifier.
type BaseUID struct {
Name string // name and kind are the values of where this is coming from
Kind string
Reversed *bool // piggyback edge information here
}
// The AutoEdge interface is used to implement the autoedges feature.
type AutoEdge interface {
Next() []ResUID // call to get list of edges to add
Test([]bool) bool // call until false
}
// MetaParams is a struct will all params that apply to every resource.
type MetaParams struct {
AutoEdge bool `yaml:"autoedge"` // metaparam, should we generate auto edges?
AutoGroup bool `yaml:"autogroup"` // metaparam, should we auto group?
Noop bool `yaml:"noop"`
// NOTE: there are separate Watch and CheckApply retry and delay values,
// but I've decided to use the same ones for both until there's a proper
// reason to want to do something differently for the Watch errors.
Retry int16 `yaml:"retry"` // metaparam, number of times to retry on error. -1 for infinite
Delay uint64 `yaml:"delay"` // metaparam, number of milliseconds to wait between retries
Poll uint32 `yaml:"poll"` // metaparam, number of seconds between poll intervals, 0 to watch
Limit rate.Limit `yaml:"limit"` // metaparam, number of events per second to allow through
Burst int `yaml:"burst"` // metaparam, number of events to allow in a burst
Sema []string `yaml:"sema"` // metaparam, list of semaphore ids (id | id:count)
}
// UnmarshalYAML is the custom unmarshal handler for the MetaParams struct. It
// is primarily useful for setting the defaults.
func (obj *MetaParams) UnmarshalYAML(unmarshal func(interface{}) error) error {
type rawMetaParams MetaParams // indirection to avoid infinite recursion
raw := rawMetaParams(DefaultMetaParams) // convert; the defaults go here
if err := unmarshal(&raw); err != nil {
return err
}
*obj = MetaParams(raw) // restore from indirection with type conversion!
return nil
}
// DefaultMetaParams are the defaults to be used for undefined metaparams.
var DefaultMetaParams = MetaParams{
AutoEdge: true,
AutoGroup: true,
Noop: false,
Retry: 0, // TODO: is this a good default?
Delay: 0, // TODO: is this a good default?
Poll: 0, // defaults to watching for events
Limit: rate.Inf, // defaults to no limit
Burst: 0, // no burst needed on an infinite rate // TODO: is this a good default?
//Sema: []string{},
}
// The Base interface is everything that is common to all resources.
// Everything here only needs to be implemented once, in the BaseRes.
type Base interface {
@@ -243,10 +175,11 @@ type BaseRes struct {
Name string `yaml:"name"`
MetaParams MetaParams `yaml:"meta"` // struct of all the metaparams
data ResData
timestamp int64 // last updated timestamp
state ResState
isStateOK bool // whether the state is okay based on events or not
prefix string // base prefix for this resource
data ResData
eventsLock *sync.Mutex // locks around sending and closing of events channel
eventsDone bool
@@ -270,7 +203,6 @@ type BaseRes struct {
quiesceGroup *sync.WaitGroup
waitGroup *sync.WaitGroup
working bool // is the Worker() loop running ?
isStateOK bool // whether the state is okay based on events or not
isGrouped bool // am i contained within a group?
grouped []Res // list of any grouped resources
@@ -281,65 +213,6 @@ type BaseRes struct {
debug bool
}
// UnmarshalYAML is the custom unmarshal handler for the BaseRes struct. It is
// primarily useful for setting the defaults, in particular if meta is absent!
// FIXME: how come we can't get this to work properly without dropping fields?
//func (obj *BaseRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
// DefaultBaseRes := BaseRes{
// // without specifying a default here, if we don't specify *any*
// // meta parameters in the yaml file, then the UnmarshalYAML for
// // the MetaParams struct won't run, and we won't get defaults!
// MetaParams: DefaultMetaParams, // force a default
// }
// type rawBaseRes BaseRes // indirection to avoid infinite recursion
// raw := rawBaseRes(DefaultBaseRes) // convert; the defaults go here
// //raw := rawBaseRes{}
// if err := unmarshal(&raw); err != nil {
// return err
// }
// *obj = BaseRes(raw) // restore from indirection with type conversion!
// return nil
//}
// GetName returns the name of the resource UID.
func (obj *BaseUID) GetName() string {
return obj.Name
}
// GetKind returns the kind of the resource UID.
func (obj *BaseUID) GetKind() string {
return obj.Kind
}
// String returns the canonical string representation for a resource UID.
func (obj *BaseUID) String() string {
return fmt.Sprintf("%s[%s]", obj.GetKind(), obj.GetName())
}
// IFF looks at two UID's and if and only if they are equivalent, returns true.
// If they are not equivalent, it returns false.
// Most resources will want to override this method, since it does the important
// work of actually discerning if two resources are identical in function.
func (obj *BaseUID) IFF(uid ResUID) bool {
res, ok := uid.(*BaseUID)
if !ok {
return false
}
return obj.Name == res.Name
}
// IsReversed is part of the ResUID interface, and true means this resource
// happens before the generator.
func (obj *BaseUID) IsReversed() bool {
if obj.Reversed == nil {
log.Fatal("Programming error!")
}
return *obj.Reversed
}
// Validate reports any problems with the struct definition.
func (obj *BaseRes) Validate() error {
isInf := obj.Meta().Limit == rate.Inf || math.IsInf(float64(obj.Meta().Limit), 1)
@@ -723,6 +596,29 @@ func (obj *BaseRes) Poll() error {
}
}
// UnmarshalYAML is the custom unmarshal handler for the BaseRes struct. It is
// primarily useful for setting the defaults, in particular if meta is absent!
// FIXME: how come we can't get this to work properly without dropping fields?
//func (obj *BaseRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
// DefaultBaseRes := BaseRes{
// // without specifying a default here, if we don't specify *any*
// // meta parameters in the yaml file, then the UnmarshalYAML for
// // the MetaParams struct won't run, and we won't get defaults!
// MetaParams: DefaultMetaParams, // force a default
// }
// type rawBaseRes BaseRes // indirection to avoid infinite recursion
// raw := rawBaseRes(DefaultBaseRes) // convert; the defaults go here
// //raw := rawBaseRes{}
// if err := unmarshal(&raw); err != nil {
// return err
// }
// *obj = BaseRes(raw) // restore from indirection with type conversion!
// return nil
//}
// VtoR casts the Vertex into a Res for use. It panics if it can't convert.
func VtoR(v pgraph.Vertex) Res {
res, ok := v.(Res)

78
resources/uid.go Normal file
View File

@@ -0,0 +1,78 @@
// Mgmt
// Copyright (C) 2013-2017+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"fmt"
"log"
)
// ResUID is a unique identifier for a resource, namely it's name, and the kind ("type").
type ResUID interface {
GetName() string
GetKind() string
fmt.Stringer // String() string
IFF(ResUID) bool
IsReversed() bool // true means this resource happens before the generator
}
// The BaseUID struct is used to provide a unique resource identifier.
type BaseUID struct {
Name string // name and kind are the values of where this is coming from
Kind string
Reversed *bool // piggyback edge information here
}
// GetName returns the name of the resource UID.
func (obj *BaseUID) GetName() string {
return obj.Name
}
// GetKind returns the kind of the resource UID.
func (obj *BaseUID) GetKind() string {
return obj.Kind
}
// String returns the canonical string representation for a resource UID.
func (obj *BaseUID) String() string {
return fmt.Sprintf("%s[%s]", obj.GetKind(), obj.GetName())
}
// IFF looks at two UID's and if and only if they are equivalent, returns true.
// If they are not equivalent, it returns false.
// Most resources will want to override this method, since it does the important
// work of actually discerning if two resources are identical in function.
func (obj *BaseUID) IFF(uid ResUID) bool {
res, ok := uid.(*BaseUID)
if !ok {
return false
}
return obj.Name == res.Name
}
// IsReversed is part of the ResUID interface, and true means this resource
// happens before the generator.
func (obj *BaseUID) IsReversed() bool {
if obj.Reversed == nil {
log.Fatal("Programming error!")
}
return *obj.Reversed
}