engine: local, lang: core: local: Add a pool function

This adds a new local API for pool allocation, and with it a
corresponding function in the "local" import.
This commit is contained in:
James Shubin
2024-10-04 22:37:39 -04:00
parent 898b58e3e7
commit c937280664
3 changed files with 362 additions and 0 deletions

View File

@@ -38,6 +38,7 @@ import (
"fmt"
"os"
"path"
"strconv"
"strings"
"sync"
@@ -59,6 +60,10 @@ type API struct {
// VarDirImpl is the implementation for the VarDir API's. The API's are
// the collection of public methods that exist on this struct.
*VarDirImpl
// PoolImpl is the implementation for the Pool API's. The API's are the
// collection of public methods that exist on this struct.
*PoolImpl
}
// Init initializes the API before first use. It returns itself so it can be
@@ -78,6 +83,13 @@ func (obj *API) Init() *API {
Logf: obj.Logf,
})
obj.PoolImpl = &PoolImpl{}
obj.PoolImpl.Init(&PoolInit{
Prefix: obj.Prefix,
Debug: obj.Debug,
Logf: obj.Logf,
})
return obj
}
@@ -421,3 +433,162 @@ func (obj *VarDirImpl) getPrefix() (string, error) {
return obj.prefix, nil
}
// PoolInit are the init values that the Pool API needs to work correctly.
type PoolInit struct {
Prefix string
Debug bool
Logf func(format string, v ...interface{})
}
// PoolConfig configures how the Pool operates.
// XXX: These are not implemented yet.
type PoolConfig struct {
// Expiry specifies that we expire old values that have not been read
// for this many seconds. Zero disables this and they never expire.
Expiry int64 // TODO: or time.Time ?
// Random lets you allocate a random integer instead of sequential ones.
Random bool
// Max specifies the maximum integer to allocate.
Max int
}
// PoolImpl is the implementation for the Pool API's. The API's are the
// collection of public methods that exist on this struct.
type PoolImpl struct {
init *PoolInit
mutex *sync.Mutex
prefix string
prefixExists bool // is it okay to use the prefix?
}
// Init runs some initialization code for the Pool API.
func (obj *PoolImpl) Init(init *PoolInit) {
obj.init = init
obj.mutex = &sync.Mutex{}
obj.prefix = fmt.Sprintf("%s/", path.Join(obj.init.Prefix, "pool"))
}
// Pool returns a unique integer from a pool of numbers. Within a given
// namespace, it returns the same integer for a given name. It is a simple
// mechanism to allocate numbers to different inputs when we don't have a
// hashing alternative. It does not allocate zero.
func (obj *PoolImpl) Pool(ctx context.Context, namespace, uid string, config *PoolConfig) (int, error) {
if namespace == "" {
return 0, fmt.Errorf("namespace is empty")
}
if strings.Contains(namespace, "/") {
return 0, fmt.Errorf("namespace contains slash")
}
if uid == "" {
return 0, fmt.Errorf("uid is empty")
}
if strings.Contains(uid, "/") {
return 0, fmt.Errorf("uid contains slash")
}
prefix, err := obj.getPrefix()
if err != nil {
return 0, err
}
dir := fmt.Sprintf("%s/", path.Join(prefix, namespace))
file := fmt.Sprintf("%s.uid", path.Join(dir, uid)) // file
// TODO: Run clean up funcs here to get rid of any stale/expired values.
// TODO: This will happen based on the future config options we build...
obj.mutex.Lock()
defer obj.mutex.Unlock()
if err := os.MkdirAll(dir, 0755); err != nil {
return 0, err
}
fn := func(p string) (int, error) {
b, err := os.ReadFile(p)
if err != nil && !os.IsNotExist(err) {
return 0, err // real error
}
if err != nil {
return 0, nil // absent!
}
// File exists!
d, err := strconv.Atoi(strings.TrimSpace(string(b)))
if err != nil {
// Someone put corrupt data in a uid file.
return 0, err // real error
}
return d, nil // value already allocated!
}
d, err := fn(file)
if err != nil {
return 0, err // real error
}
if d != 0 {
return d, nil // Value already allocated! We're done early.
}
// Not found, so find the max. (0 without error means not found!)
files, err := os.ReadDir(dir) // ([]os.DirEntry, error)
if err != nil {
return 0, err // real error
}
m := 0
for _, f := range files {
if f.IsDir() {
continue // unexpected!
}
d, err := fn(path.Join(dir, f.Name()))
if err != nil {
return 0, err // real error
}
if d == 0 {
// Must be someone deleting files without our mutex!
return 0, fmt.Errorf("unexpected missing file")
}
m = max(m, d)
}
m++ // increment
data := []byte(fmt.Sprintf("%d\n", m)) // it's polite to end with \n
if err := os.WriteFile(file, data, 0600); err != nil {
return 0, err
}
return m, nil
}
// getPrefix gets the prefix dir to use, or errors if it can't make one. It
// makes it on first use, and returns quickly from any future calls to it.
func (obj *PoolImpl) getPrefix() (string, error) {
// NOTE: Moving this mutex to just below the first early return, would
// be a benign race, but as it turns out, it's possible that a compiler
// would see this behaviour as "undefined" and things might not work as
// intended. It could perhaps be replaced with a sync/atomic primitive
// if we wanted better performance here.
obj.mutex.Lock()
defer obj.mutex.Unlock()
if obj.prefixExists { // former race read
return obj.prefix, nil
}
// MkdirAll instead of Mkdir because we have no idea if the parent
// local/ directory was already made yet or not. (If at all.) If path is
// already a directory, MkdirAll does nothing and returns nil. (Good!)
// TODO: I hope MkdirAll is thread-safe on path creation in case another
// future local API tries to make the base (parent) directory too!
if err := os.MkdirAll(obj.prefix, 0755); err != nil {
return "", err
}
obj.prefixExists = true // former race write
return obj.prefix, nil
}

19
examples/lang/pool.mcl Normal file
View File

@@ -0,0 +1,19 @@
# Remember that across runs if you use --tmp-prefix, this will give you new
# values each time! The local prefix is where the pool of values is taken from!
import "fmt"
import "local"
$ns = "my_namespace"
$i = local.pool($ns, "james") # the uid "james" will always return the same int
$j = local.pool($ns, "purple") # this is like a pool based allocator
print "value:i" {
msg => fmt.printf("i: %d", $i),
Meta:autogroup => false,
}
print "value:j" {
msg => fmt.printf("j: %d", $j),
Meta:autogroup => false,
}

View File

@@ -0,0 +1,172 @@
// Mgmt
// Copyright (C) 2013-2024+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// Additional permission under GNU GPL version 3 section 7
//
// If you modify this program, or any covered work, by linking or combining it
// with embedded mcl code and modules (and that the embedded mcl code and
// modules which link with this program, contain a copy of their source code in
// the authoritative form) containing parts covered by the terms of any other
// license, the licensors of this program grant you additional permission to
// convey the resulting work. Furthermore, the licensors of this program grant
// the original author, James Shubin, additional permission to update this
// additional permission if he deems it necessary to achieve the goals of this
// additional permission.
package corelocal
import (
"context"
"fmt"
"github.com/purpleidea/mgmt/lang/funcs"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
)
const (
// PoolFuncName is the name this function is registered as.
PoolFuncName = "pool"
// arg names...
absPathArgNameNamespace = "namespace"
absPathArgNameUID = "uid"
absPathArgNameConfig = "config"
)
func init() {
// TODO: Add a "world" version of this function that picks a value from
// the global "world" pool that all nodes share.
funcs.ModuleRegister(ModuleName, PoolFuncName, func() interfaces.Func { return &PoolFunc{} }) // must register the func and name
}
// PoolFunc is a function that returns a unique integer from a pool of numbers.
// Within a given namespace, it returns the same integer for a given name. It is
// a simple mechanism to allocate numbers to different inputs when we don't have
// a hashing alternative. It does not allocate zero.
type PoolFunc struct {
init *interfaces.Init
data *interfaces.FuncData
last types.Value // last value received to use for diff
}
// String returns a simple name for this function. This is needed so this struct
// can satisfy the pgraph.Vertex interface.
func (obj *PoolFunc) String() string {
return PoolFuncName
}
// SetData is used by the language to pass our function some code-level context.
func (obj *PoolFunc) SetData(data *interfaces.FuncData) {
obj.data = data
}
// ArgGen returns the Nth arg name for this function.
func (obj *PoolFunc) ArgGen(index int) (string, error) {
seq := []string{absPathArgNameNamespace, absPathArgNameUID, absPathArgNameConfig}
if l := len(seq); index >= l {
return "", fmt.Errorf("index %d exceeds arg length of %d", index, l)
}
return seq[index], nil
}
// Validate makes sure we've built our struct properly. It is usually unused for
// normal functions that users can use directly.
func (obj *PoolFunc) Validate() error {
return nil
}
// Info returns some static info about itself.
func (obj *PoolFunc) Info() *interfaces.Info {
return &interfaces.Info{
Pure: true,
Memo: false,
Sig: types.NewType(fmt.Sprintf("func(%s str, %s str) int", absPathArgNameNamespace, absPathArgNameUID)),
// TODO: add an optional config arg
//Sig: types.NewType(fmt.Sprintf("func(%s str, %s str, %s struct{}) int", absPathArgNameNamespace, absPathArgNameUID, absPathArgNameConfig)),
}
}
// Init runs some startup code for this function.
func (obj *PoolFunc) Init(init *interfaces.Init) error {
obj.init = init
if obj.data == nil {
// programming error
return fmt.Errorf("missing function data")
}
return nil
}
// Stream returns the changing values that this func has over time.
func (obj *PoolFunc) Stream(ctx context.Context) error {
defer close(obj.init.Output) // the sender closes
var value types.Value
for {
select {
case input, ok := <-obj.init.Input:
if !ok {
obj.init.Input = nil // don't infinite loop back
continue // no more inputs, but don't return!
}
//if err := input.Type().Cmp(obj.Info().Sig.Input); err != nil {
// return errwrap.Wrapf(err, "wrong function input")
//}
if obj.last != nil && input.Cmp(obj.last) == nil {
continue // value didn't change, skip it
}
obj.last = input // store for next
args, err := interfaces.StructToCallableArgs(input) // []types.Value, error)
if err != nil {
return err
}
result, err := obj.Call(ctx, args)
if err != nil {
return err
}
value = result
case <-ctx.Done():
return nil
}
select {
case obj.init.Output <- value:
case <-ctx.Done():
return nil
}
}
}
// Call this function with the input args and return the value if it is possible
// to do so at this time.
func (obj *PoolFunc) Call(ctx context.Context, input []types.Value) (types.Value, error) {
// Validation of these inputs happens in the Local API which does it.
namespace := input[0].Str()
uid := input[1].Str()
// TODO: pass in config
//config := input[2].???()
result, err := obj.init.Local.Pool(ctx, namespace, uid, nil)
if err != nil {
return nil, err
}
return &types.IntValue{
V: int64(result),
}, nil
}