lib, engine: graph: Rename the Close method
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@@ -419,8 +419,10 @@ func (obj *Engine) Pause(fastPause bool) error {
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return nil
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}
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// Close triggers a shutdown. Engine must be already paused before this is run.
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func (obj *Engine) Close() error {
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// Shutdown the engine. Engine must be already paused before this is run. It is
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// actually just a Load of an empty graph and a Commit. It waits for all the
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// resources to exit before returning.
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func (obj *Engine) Shutdown() error {
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emptyGraph, reterr := pgraph.NewGraph("empty")
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// this is a graph switch (graph sync) that switches to an empty graph!
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@@ -506,7 +506,7 @@ func (obj *Main) Run() error {
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return errwrap.Wrapf(err, "engine Init failed")
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}
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defer func() {
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err := errwrap.Wrapf(obj.ge.Close(), "engine Close failed")
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err := errwrap.Wrapf(obj.ge.Shutdown(), "engine Shutdown failed")
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if err != nil {
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// TODO: cause the final exit code to be non-zero
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Logf("cleanup error: %+v", err)
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@@ -551,7 +551,7 @@ func (obj *Main) Run() error {
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obj.ge.Pause(false)
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}
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// must be paused before this is run
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//obj.ge.Close() // run in defer instead
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//obj.ge.Shutdown() // run in defer instead
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return // this is the only place we exit
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}
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