Files
mgmt/timer.go
James Shubin fc24c91dde Resources: Add retry and retry delay meta parameters
All resources can now set a retry limit (-1 for infinite) and a delay
between retries. This applies to both the CheckApply methods, and the
Watch methods as well. They each have their own separate counts, but use
the same input meta param, since I decided it wouldn't be useful to have
a separate watchRetry and watchDelay set of meta parameters.

In the process, we got rid of about 15 error cases which would normally
panic.

This patch required a slight overhaul of the Event system.

The previous commit is an earlier version of this patch which I decided
to leave in to "show my work" as I used to have to do in math class.
It's slightly more correct with the current event system, and this
version is less correct and has a few bugs, but that is because the
event system needs a massive overhaul, and once that's done this should
all work properly for the corner cases.
2016-09-19 06:32:21 -04:00

165 lines
4.2 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"encoding/gob"
"log"
"time"
)
func init() {
gob.Register(&TimerRes{})
}
// TimerRes is a timer resource for time based events.
type TimerRes struct {
BaseRes `yaml:",inline"`
Interval int `yaml:"interval"` // Interval : Interval between runs
}
// TimerUUID is the UUID struct for TimerRes.
type TimerUUID struct {
BaseUUID
name string
}
// NewTimerRes is a constructor for this resource. It also calls Init() for you.
func NewTimerRes(name string, interval int) *TimerRes {
obj := &TimerRes{
BaseRes: BaseRes{
Name: name,
},
Interval: interval,
}
obj.Init()
return obj
}
// Init runs some startup code for this resource.
func (obj *TimerRes) Init() {
obj.BaseRes.kind = "Timer"
obj.BaseRes.Init() // call base init, b/c we're overrriding
}
// Validate the params that are passed to TimerRes
// Currently we are getting only an interval in seconds
// which gets validated by go compiler
func (obj *TimerRes) Validate() bool {
return true
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *TimerRes) Watch(processChan chan Event) error {
if obj.IsWatching() {
return nil
}
obj.SetWatching(true)
defer obj.SetWatching(false)
cuuid := obj.converger.Register()
defer cuuid.Unregister()
var startup bool
Startup := func(block bool) <-chan time.Time {
if block {
return nil // blocks forever
//return make(chan time.Time) // blocks forever
}
return time.After(time.Duration(500) * time.Millisecond) // 1/2 the resolution of converged timeout
}
// Create a time.Ticker for the given interval
ticker := time.NewTicker(time.Duration(obj.Interval) * time.Second)
defer ticker.Stop()
var send = false
for {
obj.SetState(resStateWatching)
select {
case <-ticker.C: // received the timer event
send = true
log.Printf("%v[%v]: received tick", obj.Kind(), obj.GetName())
case event := <-obj.events:
cuuid.SetConverged(false)
if exit, _ := obj.ReadEvent(&event); exit {
return nil
}
case <-cuuid.ConvergedTimer():
cuuid.SetConverged(true)
continue
case <-Startup(startup):
cuuid.SetConverged(false)
send = true
}
if send {
startup = true // startup finished
send = false
obj.isStateOK = false
if exit, err := obj.DoSend(processChan, "timer ticked"); exit || err != nil {
return err // we exit or bubble up a NACK...
}
}
}
}
// GetUUIDs includes all params to make a unique identification of this object.
// Most resources only return one, although some resources can return multiple.
func (obj *TimerRes) GetUUIDs() []ResUUID {
x := &TimerUUID{
BaseUUID: BaseUUID{
name: obj.GetName(),
kind: obj.Kind(),
},
name: obj.Name,
}
return []ResUUID{x}
}
// The AutoEdges method returns the AutoEdges. In this case none are used.
func (obj *TimerRes) AutoEdges() AutoEdge {
return nil
}
// Compare two resources and return if they are equivalent.
func (obj *TimerRes) Compare(res Res) bool {
switch res.(type) {
case *TimerRes:
res := res.(*TimerRes)
if !obj.BaseRes.Compare(res) {
return false
}
if obj.Name != res.Name {
return false
}
if obj.Interval != res.Interval {
return false
}
default:
return false
}
return true
}
// CheckApply method for Timer resource. Does nothing, returns happy!
func (obj *TimerRes) CheckApply(apply bool) (bool, error) {
log.Printf("%v[%v]: CheckApply(%t)", obj.Kind(), obj.GetName(), apply)
return true, nil // state is always okay
}