Files
mgmt/lang/funcs/core/test/oneinstance_fact.go
James Shubin fa5949e191 lang: funcs: core: test: Make a new instance for each test
Since this special one_instance function uses global state, if it's
re-used in more than one test, this won't work since they still all use
the whole global state. Make new ones for each test.

This also breaks the count=2 feature (any number other than 1) when
running these, which is not ideal. Create a cleanup API that we can run
between tests to reset the global state.
2023-12-27 18:25:53 -05:00

240 lines
7.0 KiB
Go

// Mgmt
// Copyright (C) 2013-2023+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package coretest
import (
"context"
"sync"
"github.com/purpleidea/mgmt/lang/funcs/facts"
"github.com/purpleidea/mgmt/lang/funcs/simple"
"github.com/purpleidea/mgmt/lang/types"
)
const (
// OneInstanceAFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceAFuncName = "one_instance_a"
// OneInstanceBFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceBFuncName = "one_instance_b"
// OneInstanceCFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceCFuncName = "one_instance_c"
// OneInstanceDFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceDFuncName = "one_instance_d"
// OneInstanceEFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceEFuncName = "one_instance_e"
// OneInstanceFFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceFFuncName = "one_instance_f"
// OneInstanceGFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceGFuncName = "one_instance_g"
// OneInstanceHFuncName is the name this fact is registered as. It's
// still a Func Name because this is the name space the fact is actually
// using.
OneInstanceHFuncName = "one_instance_h"
msg = "hello"
)
func init() {
oneInstanceAMutex = &sync.Mutex{}
oneInstanceBMutex = &sync.Mutex{}
oneInstanceCMutex = &sync.Mutex{}
oneInstanceDMutex = &sync.Mutex{}
oneInstanceEMutex = &sync.Mutex{}
oneInstanceFMutex = &sync.Mutex{}
oneInstanceGMutex = &sync.Mutex{}
oneInstanceHMutex = &sync.Mutex{}
facts.ModuleRegister(ModuleName, OneInstanceAFuncName, func() facts.Fact {
return &OneInstanceFact{
Name: OneInstanceAFuncName,
Mutex: oneInstanceAMutex,
Flag: &oneInstanceAFlag,
}
}) // must register the fact and name
facts.ModuleRegister(ModuleName, OneInstanceCFuncName, func() facts.Fact {
return &OneInstanceFact{
Name: OneInstanceCFuncName,
Mutex: oneInstanceCMutex,
Flag: &oneInstanceCFlag,
}
})
facts.ModuleRegister(ModuleName, OneInstanceEFuncName, func() facts.Fact {
return &OneInstanceFact{
Name: OneInstanceEFuncName,
Mutex: oneInstanceEMutex,
Flag: &oneInstanceEFlag,
}
})
facts.ModuleRegister(ModuleName, OneInstanceGFuncName, func() facts.Fact {
return &OneInstanceFact{
Name: OneInstanceGFuncName,
Mutex: oneInstanceGMutex,
Flag: &oneInstanceGFlag,
}
})
simple.ModuleRegister(ModuleName, OneInstanceBFuncName, &types.FuncValue{
T: types.NewType("func() str"),
V: func([]types.Value) (types.Value, error) {
oneInstanceBMutex.Lock()
if oneInstanceBFlag {
panic("should not get called twice")
}
oneInstanceBFlag = true
oneInstanceBMutex.Unlock()
return &types.StrValue{V: msg}, nil
},
})
simple.ModuleRegister(ModuleName, OneInstanceDFuncName, &types.FuncValue{
T: types.NewType("func() str"),
V: func([]types.Value) (types.Value, error) {
oneInstanceDMutex.Lock()
if oneInstanceDFlag {
panic("should not get called twice")
}
oneInstanceDFlag = true
oneInstanceDMutex.Unlock()
return &types.StrValue{V: msg}, nil
},
})
simple.ModuleRegister(ModuleName, OneInstanceFFuncName, &types.FuncValue{
T: types.NewType("func() str"),
V: func([]types.Value) (types.Value, error) {
oneInstanceFMutex.Lock()
if oneInstanceFFlag {
panic("should not get called twice")
}
oneInstanceFFlag = true
oneInstanceFMutex.Unlock()
return &types.StrValue{V: msg}, nil
},
})
simple.ModuleRegister(ModuleName, OneInstanceHFuncName, &types.FuncValue{
T: types.NewType("func() str"),
V: func([]types.Value) (types.Value, error) {
oneInstanceHMutex.Lock()
if oneInstanceHFlag {
panic("should not get called twice")
}
oneInstanceHFlag = true
oneInstanceHMutex.Unlock()
return &types.StrValue{V: msg}, nil
},
})
}
var (
oneInstanceAFlag bool
oneInstanceBFlag bool
oneInstanceCFlag bool
oneInstanceDFlag bool
oneInstanceEFlag bool
oneInstanceFFlag bool
oneInstanceGFlag bool
oneInstanceHFlag bool
oneInstanceAMutex *sync.Mutex
oneInstanceBMutex *sync.Mutex
oneInstanceCMutex *sync.Mutex
oneInstanceDMutex *sync.Mutex
oneInstanceEMutex *sync.Mutex
oneInstanceFMutex *sync.Mutex
oneInstanceGMutex *sync.Mutex
oneInstanceHMutex *sync.Mutex
)
// OneInstanceFact is a fact which flips a bool repeatedly. This is an example
// fact and is not meant for serious computing. This would be better served by a
// flip function which you could specify an interval for.
type OneInstanceFact struct {
init *facts.Init
Name string
Mutex *sync.Mutex
Flag *bool
}
// String returns a simple name for this fact. This is needed so this struct can
// satisfy the pgraph.Vertex interface.
func (obj *OneInstanceFact) String() string {
return obj.Name
}
// Validate makes sure we've built our struct properly. It is usually unused for
// normal facts that users can use directly.
//func (obj *OneInstanceFact) Validate() error {
// return nil
//}
// Info returns some static info about itself.
func (obj *OneInstanceFact) Info() *facts.Info {
return &facts.Info{
Output: types.NewType("str"),
}
}
// Init runs some startup code for this fact.
func (obj *OneInstanceFact) Init(init *facts.Init) error {
obj.init = init
obj.init.Logf("Init of `%s` @ %p", obj.Name, obj)
obj.Mutex.Lock()
if *obj.Flag {
panic("should not get called twice")
}
b := true
obj.Flag = &b
obj.Mutex.Unlock()
return nil
}
// Stream returns the changing values that this fact has over time.
func (obj *OneInstanceFact) Stream(ctx context.Context) error {
obj.init.Logf("Stream of `%s` @ %p", obj.Name, obj)
defer close(obj.init.Output) // always signal when we're done
select {
case obj.init.Output <- &types.StrValue{
V: msg,
}:
case <-ctx.Done():
return nil
}
return nil
}