This giant patch makes some much needed improvements to the code base. * The engine has been rewritten and lives within engine/graph/ * All of the common interfaces and code now live in engine/ * All of the resources are in one package called engine/resources/ * The Res API can use different "traits" from engine/traits/ * The Res API has been simplified to hide many of the old internals * The Watch & Process loops were previously inverted, but is now fixed * The likelihood of package cycles has been reduced drastically * And much, much more... Unfortunately, some code had to be temporarily removed. The remote code had to be taken out, as did the prometheus code. We hope to have these back in new forms as soon as possible.
54 lines
1.6 KiB
Go
54 lines
1.6 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package util
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import (
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"strings"
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)
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// Code takes a code block as a backtick enclosed `heredoc` and removes any
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// common indentation from each line. This helps inline code as strings to be
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// formatted nicely without unnecessary indentation. It also drops the very
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// first line of code if it has zero length.
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func Code(code string) string {
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output := []string{}
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lines := strings.Split(code, "\n")
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var found bool
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var strip string // prefix to remove
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for i, x := range lines {
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if !found && len(x) > 0 {
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for j := 0; j < len(x); j++ {
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if x[j] != '\t' {
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break
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}
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strip += "\t"
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}
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// otherwise, there's no indentation
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found = true
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}
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if i == 0 && len(x) == 0 { // drop first line if it's empty
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continue
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}
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s := strings.TrimPrefix(x, strip)
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output = append(output, s)
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}
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return strings.Join(output, "\n")
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}
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