Files
mgmt/resources/resources_test.go
James Shubin 63f21952f4 golang: Split things into packages
This makes this logically more separate! :) As an aside...

I really hate the way golang does dependencies and packages. Yes, some
people insist on nesting their code deep into a $GOPATH, which is fine
if you're a google dev and are forced to work this way, but annoying for
the rest of the world. Your code shouldn't need a git commit to switch
to a a different vcs host! Gah I hate this so much.
2016-09-26 12:30:28 -04:00

174 lines
4.6 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"bytes"
"encoding/base64"
"encoding/gob"
"testing"
)
func TestMiscEncodeDecode1(t *testing.T) {
var err error
//gob.Register( &NoopRes{} ) // happens in noop.go : init()
//gob.Register( &FileRes{} ) // happens in file.go : init()
// ...
// encode
var input interface{} = &FileRes{}
b1 := bytes.Buffer{}
e := gob.NewEncoder(&b1)
err = e.Encode(&input) // pass with &
if err != nil {
t.Errorf("Gob failed to Encode: %v", err)
}
str := base64.StdEncoding.EncodeToString(b1.Bytes())
// decode
var output interface{}
bb, err := base64.StdEncoding.DecodeString(str)
if err != nil {
t.Errorf("Base64 failed to Decode: %v", err)
}
b2 := bytes.NewBuffer(bb)
d := gob.NewDecoder(b2)
err = d.Decode(&output) // pass with &
if err != nil {
t.Errorf("Gob failed to Decode: %v", err)
}
res1, ok := input.(Res)
if !ok {
t.Errorf("Input %v is not a Res", res1)
return
}
res2, ok := output.(Res)
if !ok {
t.Errorf("Output %v is not a Res", res2)
return
}
if !res1.Compare(res2) {
t.Error("The input and output Res values do not match!")
}
}
func TestMiscEncodeDecode2(t *testing.T) {
var err error
//gob.Register( &NoopRes{} ) // happens in noop.go : init()
//gob.Register( &FileRes{} ) // happens in file.go : init()
// ...
// encode
var input Res = &FileRes{}
b64, err := ResToB64(input)
if err != nil {
t.Errorf("Can't encode: %v", err)
return
}
output, err := B64ToRes(b64)
if err != nil {
t.Errorf("Can't decode: %v", err)
return
}
res1, ok := input.(Res)
if !ok {
t.Errorf("Input %v is not a Res", res1)
return
}
res2, ok := output.(Res)
if !ok {
t.Errorf("Output %v is not a Res", res2)
return
}
if !res1.Compare(res2) {
t.Error("The input and output Res values do not match!")
}
}
func TestIFF(t *testing.T) {
uuid := &BaseUUID{name: "/tmp/unit-test"}
same := &BaseUUID{name: "/tmp/unit-test"}
diff := &BaseUUID{name: "/tmp/other-file"}
if !uuid.IFF(same) {
t.Error("basic resource UUIDs with the same name should satisfy each other's IFF condition.")
}
if uuid.IFF(diff) {
t.Error("basic resource UUIDs with different names should NOT satisfy each other's IFF condition.")
}
}
func TestReadEvent(t *testing.T) {
res := FileRes{}
shouldExit := map[eventName]bool{
eventStart: false,
eventPoke: false,
eventBackPoke: false,
eventExit: true,
}
shouldPoke := map[eventName]bool{
eventStart: true,
eventPoke: true,
eventBackPoke: true,
eventExit: false,
}
for event, _ := range shouldExit {
exit, poke := res.ReadEvent(&Event{Name: event})
if exit != shouldExit[event] {
t.Errorf("resource.ReadEvent returned wrong exit flag for a %v event (%v, should be %v)",
event, exit, shouldExit[event])
}
if poke != shouldPoke[event] {
t.Errorf("resource.ReadEvent returned wrong poke flag for a %v event (%v, should be %v)",
event, poke, shouldPoke[event])
}
}
res.Init()
res.SetWatching(true)
// test result when a pause event is followed by start
go res.SendEvent(eventStart, false, false)
exit, poke := res.ReadEvent(&Event{Name: eventPause})
if exit {
t.Error("resource.ReadEvent returned wrong exit flag for a pause+start event (true, should be false)")
}
if poke {
t.Error("resource.ReadEvent returned wrong poke flag for a pause+start event (true, should be false)")
}
// test result when a pause event is followed by exit
go res.SendEvent(eventExit, false, false)
exit, poke = res.ReadEvent(&Event{Name: eventPause})
if !exit {
t.Error("resource.ReadEvent returned wrong exit flag for a pause+start event (false, should be true)")
}
if poke {
t.Error("resource.ReadEvent returned wrong poke flag for a pause+start event (true, should be false)")
}
// TODO: create a wrapper API around log, so that Fatals can be mocked and tested
}