It can be used in more places if it's not tied to the engine struct. This also changes the signature so that more information is returned. This can be used for logging or other useful things. Of note, this happens to be the same struct as already exists. It's used for convenience since it happens to match up! Of course they're related.
246 lines
7.9 KiB
Go
246 lines
7.9 KiB
Go
// Mgmt
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// Copyright (C) 2013-2024+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package graph
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import (
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"fmt"
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"reflect"
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"sort"
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"github.com/purpleidea/mgmt/engine"
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engineUtil "github.com/purpleidea/mgmt/engine/util"
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"github.com/purpleidea/mgmt/lang/types"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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// SendRecv pulls in the sent values into the receive slots. It is called by the
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// receiver and must be given as input the full resource struct to receive on.
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// It applies the loaded values to the resource. It is called recursively, as it
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// recurses into any grouped resources found within the first receiver. It
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// returns a map of resource pointer, to resource field key, to changed boolean.
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func SendRecv(res engine.RecvableRes) (map[engine.RecvableRes]map[string]*engine.Send, error) {
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updated := make(map[engine.RecvableRes]map[string]*engine.Send) // list of updated keys
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if groupableRes, ok := res.(engine.GroupableRes); ok {
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for _, x := range groupableRes.GetGroup() { // grouped elements
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recvableRes, ok := x.(engine.RecvableRes)
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if !ok {
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continue
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}
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//if obj.Debug {
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// obj.Logf("SendRecv: %s: grouped: %s", res, x) // receiving here
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//}
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// We need to recurse here so that autogrouped resources
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// inside autogrouped resources would work... In case we
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// work correctly. We just need to make sure that things
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// are grouped in the correct order, but that is not our
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// problem! Recurse and merge in the changed results...
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innerUpdated, err := SendRecv(recvableRes)
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if err != nil {
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return nil, errwrap.Wrapf(err, "recursive SendRecv error")
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}
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for r, m := range innerUpdated { // res ptr, map
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if _, exists := updated[r]; !exists {
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updated[r] = make(map[string]*engine.Send)
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}
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for s, send := range m { // map[string]*engine.Send
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b := send.Changed
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// don't overwrite in case one exists...
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if old, exists := updated[r][s]; exists {
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b = b || old.Changed // unlikely i think
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}
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if _, exists := updated[r][s]; !exists {
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newSend := &engine.Send{
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Res: send.Res,
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Key: send.Key,
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Changed: b,
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}
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updated[r][s] = newSend
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}
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updated[r][s].Changed = b
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}
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}
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}
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}
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recv := res.Recv()
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keys := []string{}
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for k := range recv { // map[string]*Send
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keys = append(keys, k)
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}
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sort.Strings(keys)
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//if obj.Debug && len(keys) > 0 {
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// // NOTE: this could expose private resource data like passwords
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// obj.Logf("SendRecv: %s recv: %+v", res, strings.Join(keys, ", "))
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//}
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var err error
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for k, v := range recv { // map[string]*Send
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// v.Res // SendableRes // a handle to the resource which is sending a value
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// v.Key // string // the key in the resource that we're sending
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if _, exists := updated[res]; !exists {
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updated[res] = make(map[string]*engine.Send)
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}
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//updated[res][k] = false // default
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v.Changed = false // reset to the default
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updated[res][k] = v // default
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var st interface{} = v.Res // old style direct send/recv
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if true { // new style send/recv API
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st = v.Res.Sent()
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}
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if st == nil {
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e := fmt.Errorf("received nil value from: %s", v.Res)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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if e := engineUtil.StructFieldCompat(st, v.Key, res, k); e != nil {
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// send
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m1, e := engineUtil.StructTagToFieldName(st)
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if e != nil {
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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key1, exists := m1[v.Key]
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if !exists {
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e := fmt.Errorf("requested key of `%s` not found in send struct", v.Key)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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obj1 := reflect.Indirect(reflect.ValueOf(st))
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//type1 := obj1.Type()
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value1 := obj1.FieldByName(key1)
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kind1 := value1.Kind()
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// recv
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m2, e := engineUtil.StructTagToFieldName(res)
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if e != nil {
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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key2, exists := m2[k]
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if !exists {
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e := fmt.Errorf("requested key of `%s` not found in recv struct", k)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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obj2 := reflect.Indirect(reflect.ValueOf(res)) // pass in full struct
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//type2 := obj2.Type()
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value2 := obj2.FieldByName(key2)
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kind2 := value2.Kind()
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//orig := value1
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dest := value2 // save the o.g. because we need the real dest!
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// For situations where we send a variant to the resource!
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for kind1 == reflect.Interface || kind1 == reflect.Ptr {
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value1 = value1.Elem() // un-nest one interface
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kind1 = value1.Kind()
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}
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for kind2 == reflect.Interface || kind2 == reflect.Ptr {
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value2 = value2.Elem() // un-nest one interface
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kind2 = value2.Kind()
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}
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//if obj.Debug {
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// obj.Logf("Send(%s) has %v: %v", type1, kind1, value1)
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// obj.Logf("Recv(%s) has %v: %v", type2, kind2, value2)
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//}
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// i think we probably want the same kind, at least for now...
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if kind1 != kind2 {
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e := fmt.Errorf("send/recv kind mismatch between %s: %s and %s: %s", v.Res, kind1, res, kind2)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// if the types don't match, we can't use send->recv
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// FIXME: do we want to relax this for string -> *string ?
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if e := TypeCmp(value1, value2); e != nil {
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e := errwrap.Wrapf(e, "type mismatch between %s and %s", v.Res, res)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// if we can't set, then well this is pointless!
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if !dest.CanSet() {
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e := fmt.Errorf("can't set %s.%s", res, k)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// if we can't interface, we can't compare...
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if !value1.CanInterface() {
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e := fmt.Errorf("can't interface %s.%s", v.Res, v.Key)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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if !value2.CanInterface() {
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e := fmt.Errorf("can't interface %s.%s", res, k)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// if the values aren't equal, we're changing the receiver
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if reflect.DeepEqual(value1.Interface(), value2.Interface()) {
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continue // skip as they're the same, no error needed
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}
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// TODO: can we catch the panics here in case they happen?
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fv, e := types.ValueOf(value1)
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if e != nil {
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e := errwrap.Wrapf(e, "bad value %s.%s", v.Res, v.Key)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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// mutate the struct field dest with the mcl data in fv
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if e := types.Into(fv, dest); e != nil {
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e := errwrap.Wrapf(e, "bad dest %s.%s", v.Res, v.Key)
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err = errwrap.Append(err, e) // list of errors
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continue
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}
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//dest.Set(orig) // do it for all types that match
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//updated[res][k] = true // we updated this key!
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v.Changed = true // tag this key as updated!
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updated[res][k] = v // we updated this key!
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//obj.Logf("SendRecv: %s.%s -> %s.%s (%+v)", v.Res, v.Key, res, k, fv) // fv may be private data
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}
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return updated, err
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}
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// TypeCmp compares two reflect values to see if they are the same Kind. It can
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// look into a ptr Kind to see if the underlying pair of ptr's can TypeCmp too!
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func TypeCmp(a, b reflect.Value) error {
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ta, tb := a.Type(), b.Type()
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if ta != tb {
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return fmt.Errorf("type mismatch: %s != %s", ta, tb)
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}
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// NOTE: it seems we don't need to recurse into pointers to sub check!
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return nil // identical Type()'s
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}
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