Porting everything to the newer imports was trivial except for one instance which required a very small refactor.
475 lines
12 KiB
Go
475 lines
12 KiB
Go
// Mgmt
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// Copyright (C) 2013-2024+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"context"
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"fmt"
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"io"
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"os/exec"
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"os/user"
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"sort"
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"strconv"
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"strings"
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"syscall"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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"github.com/purpleidea/mgmt/recwatch"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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func init() {
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engine.RegisterResource("user", func() engine.Res { return &UserRes{} })
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}
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const passwdFile = "/etc/passwd"
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// UserRes is a user account resource.
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type UserRes struct {
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traits.Base // add the base methods without re-implementation
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traits.Edgeable
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init *engine.Init
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// State is either exists or absent.
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State string `lang:"state" yaml:"state"`
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// UID specifies the usually unique user ID. It must be unique unless
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// AllowDuplicateUID is true.
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UID *uint32 `lang:"uid" yaml:"uid"`
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// GID of the user's primary group.
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GID *uint32 `lang:"gid" yaml:"gid"`
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// Group is the name of the user's primary group.
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Group *string `lang:"group" yaml:"group"`
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// Groups are a list of supplemental groups.
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Groups []string `lang:"groups" yaml:"groups"`
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// HomeDir is the path to the user's home directory.
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HomeDir *string `lang:"homedir" yaml:"homedir"`
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// AllowDuplicateUID is needed for a UID to be non-unique. This is rare
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// but happens if you want more than one username to access the
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// resources of the same UID. See the --non-unique flag in `useradd`.
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AllowDuplicateUID bool `lang:"allowduplicateuid" yaml:"allowduplicateuid"`
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recWatcher *recwatch.RecWatcher
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}
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// Default returns some sensible defaults for this resource.
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func (obj *UserRes) Default() engine.Res {
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return &UserRes{}
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}
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// Validate if the params passed in are valid data.
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func (obj *UserRes) Validate() error {
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const whitelist string = "_abcdefghijklmnopqrstuvwxyz0123456789"
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if obj.State != "exists" && obj.State != "absent" {
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return fmt.Errorf("state must be 'exists' or 'absent'")
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}
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if obj.GID != nil && obj.Group != nil {
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return fmt.Errorf("cannot use both GID and Group")
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}
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if obj.Group != nil {
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if *obj.Group == "" {
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return fmt.Errorf("group cannot be empty string")
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}
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for _, char := range *obj.Group {
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if !strings.Contains(whitelist, string(char)) {
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return fmt.Errorf("group contains invalid character(s)")
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}
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}
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}
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if obj.Groups != nil {
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for _, group := range obj.Groups {
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if group == "" {
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return fmt.Errorf("group cannot be empty string")
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}
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for _, char := range group {
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if !strings.Contains(whitelist, string(char)) {
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return fmt.Errorf("groups list contains invalid character(s)")
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}
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}
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}
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}
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return nil
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}
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// Init runs some startup code for this resource.
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func (obj *UserRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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return nil
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}
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// Cleanup is run by the engine to clean up after the resource is done.
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func (obj *UserRes) Cleanup() error {
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *UserRes) Watch(ctx context.Context) error {
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var err error
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obj.recWatcher, err = recwatch.NewRecWatcher(passwdFile, false)
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if err != nil {
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return err
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}
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defer obj.recWatcher.Close()
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obj.init.Running() // when started, notify engine that we're running
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var send = false // send event?
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for {
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if obj.init.Debug {
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obj.init.Logf("Watching: %s", passwdFile) // attempting to watch...
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}
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select {
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case event, ok := <-obj.recWatcher.Events():
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if !ok { // channel shutdown
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return nil
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}
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if err := event.Error; err != nil {
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return errwrap.Wrapf(err, "Unknown %s watcher error", obj)
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}
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if obj.init.Debug { // don't access event.Body if event.Error isn't nil
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obj.init.Logf("Event(%s): %v", event.Body.Name, event.Body.Op)
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}
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send = true
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case <-ctx.Done(): // closed by the engine to signal shutdown
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return nil
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}
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// do all our event sending all together to avoid duplicate msgs
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if send {
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send = false
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obj.init.Event() // notify engine of an event (this can block)
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}
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}
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}
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// CheckApply method for User resource.
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func (obj *UserRes) CheckApply(ctx context.Context, apply bool) (bool, error) {
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obj.init.Logf("CheckApply(%t)", apply)
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var exists = true
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usr, err := user.Lookup(obj.Name())
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if err != nil {
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if _, ok := err.(user.UnknownUserError); !ok {
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return false, errwrap.Wrapf(err, "error looking up user")
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}
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exists = false
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}
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if obj.AllowDuplicateUID == false && obj.UID != nil {
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existingUID, err := user.LookupId(strconv.Itoa(int(*obj.UID)))
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if err != nil {
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if _, ok := err.(user.UnknownUserIdError); !ok {
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return false, errwrap.Wrapf(err, "error looking up UID")
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}
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} else if existingUID.Username != obj.Name() {
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return false, fmt.Errorf("the requested UID is already taken")
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}
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}
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if obj.State == "absent" && !exists {
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return true, nil
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}
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if usercheck := true; exists && obj.State == "exists" {
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intUID, err := strconv.Atoi(usr.Uid)
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if err != nil {
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return false, errwrap.Wrapf(err, "error casting UID to int")
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}
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intGID, err := strconv.Atoi(usr.Gid)
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if err != nil {
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return false, errwrap.Wrapf(err, "error casting GID to int")
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}
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if obj.UID != nil && int(*obj.UID) != intUID {
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usercheck = false
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}
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if obj.GID != nil && int(*obj.GID) != intGID {
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usercheck = false
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}
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if obj.HomeDir != nil && *obj.HomeDir != usr.HomeDir {
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usercheck = false
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}
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if usercheck {
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return true, nil
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}
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}
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if !apply {
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return false, nil
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}
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var cmdName string
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var args []string
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if obj.State == "exists" {
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if exists {
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cmdName = "usermod"
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obj.init.Logf("Modifying user: %s", obj.Name())
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} else {
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cmdName = "useradd"
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obj.init.Logf("Adding user: %s", obj.Name())
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}
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if obj.AllowDuplicateUID {
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args = append(args, "--non-unique")
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}
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if obj.UID != nil {
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args = append(args, "-u", fmt.Sprintf("%d", *obj.UID))
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}
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if obj.GID != nil {
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args = append(args, "-g", fmt.Sprintf("%d", *obj.GID))
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}
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if obj.Group != nil {
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args = append(args, "-g", *obj.Group)
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}
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if obj.Groups != nil {
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args = append(args, "-G", strings.Join(obj.Groups, ","))
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}
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if obj.HomeDir != nil {
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args = append(args, "-d", *obj.HomeDir)
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}
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}
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if obj.State == "absent" {
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cmdName = "userdel"
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obj.init.Logf("Deleting user: %s", obj.Name())
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}
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args = append(args, obj.Name())
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cmd := exec.Command(cmdName, args...)
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cmd.SysProcAttr = &syscall.SysProcAttr{
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Setpgid: true,
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Pgid: 0,
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}
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// open a pipe to get error messages from os/exec
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stderr, err := cmd.StderrPipe()
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to initialize stderr pipe")
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}
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// start the command
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if err := cmd.Start(); err != nil {
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return false, errwrap.Wrapf(err, "cmd failed to start")
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}
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// capture any error messages
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slurp, err := io.ReadAll(stderr)
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if err != nil {
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return false, errwrap.Wrapf(err, "error slurping error message")
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}
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// wait until cmd exits and return error message if any
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if err := cmd.Wait(); err != nil {
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return false, errwrap.Wrapf(err, "%s", slurp)
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}
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return false, nil
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}
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// Cmp compares two resources and returns an error if they are not equivalent.
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func (obj *UserRes) Cmp(r engine.Res) error {
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// we can only compare UserRes to others of the same resource kind
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res, ok := r.(*UserRes)
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if !ok {
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return fmt.Errorf("not a %s", obj.Kind())
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}
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if obj.State != res.State {
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return fmt.Errorf("the State differs")
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}
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if (obj.UID == nil) != (res.UID == nil) {
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return fmt.Errorf("the UID differs")
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}
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if obj.UID != nil && res.UID != nil {
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if *obj.UID != *res.UID {
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return fmt.Errorf("the UID differs")
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}
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}
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if (obj.GID == nil) != (res.GID == nil) {
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return fmt.Errorf("the GID differs")
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}
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if obj.GID != nil && res.GID != nil {
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if *obj.GID != *res.GID {
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return fmt.Errorf("the GID differs")
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}
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}
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if (obj.Groups == nil) != (res.Groups == nil) {
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return fmt.Errorf("the Group differs")
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}
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if obj.Groups != nil && res.Groups != nil {
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if len(obj.Groups) != len(res.Groups) {
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return fmt.Errorf("the Group differs")
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}
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objGroups := obj.Groups
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resGroups := res.Groups
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sort.Strings(objGroups)
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sort.Strings(resGroups)
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for i := range objGroups {
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if objGroups[i] != resGroups[i] {
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return fmt.Errorf("the Group differs at index: %d", i)
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}
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}
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}
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if (obj.HomeDir == nil) != (res.HomeDir == nil) {
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return fmt.Errorf("the HomeDirs differs")
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}
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if obj.HomeDir != nil && res.HomeDir != nil {
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if *obj.HomeDir != *res.HomeDir {
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return fmt.Errorf("the HomeDir differs")
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}
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}
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if obj.AllowDuplicateUID != res.AllowDuplicateUID {
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return fmt.Errorf("the AllowDuplicateUID differs")
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}
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return nil
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}
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// UserUID is the UID struct for UserRes.
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type UserUID struct {
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engine.BaseUID
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name string
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uid *uint32
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}
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// IFF aka if and only if they are equivalent, return true. If not, false.
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func (obj *UserUID) IFF(uid engine.ResUID) bool {
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res, ok := uid.(*UserUID)
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if !ok {
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return false
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}
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if obj.uid != nil && res.uid != nil {
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if *obj.uid != *res.uid {
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return false
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}
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}
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if obj.name != "" && res.name != "" {
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if obj.name != res.name {
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return false
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}
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}
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return true
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}
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// UserResAutoEdges holds the state of the auto edge generator.
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type UserResAutoEdges struct {
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UIDs []engine.ResUID
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pointer int
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}
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// AutoEdges returns edges from the user resource to each group found in its
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// definition. The groups can be in any of the three applicable fields (GID,
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// Group and Groups.) If the user exists, reversed ensures the edge goes from
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// group to user, and if the user is absent the edge goes from user to group.
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// This ensures that we don't add users to groups that don't exist or delete
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// groups before we delete their members.
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func (obj *UserRes) AutoEdges() (engine.AutoEdge, error) {
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var result []engine.ResUID
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var reversed bool
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if obj.State == "exists" {
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reversed = true
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}
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if obj.GID != nil {
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result = append(result, &GroupUID{
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BaseUID: engine.BaseUID{
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Reversed: &reversed,
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},
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gid: obj.GID,
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})
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}
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if obj.Group != nil {
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result = append(result, &GroupUID{
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BaseUID: engine.BaseUID{
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Reversed: &reversed,
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},
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name: *obj.Group,
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})
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}
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for _, group := range obj.Groups {
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result = append(result, &GroupUID{
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BaseUID: engine.BaseUID{
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Reversed: &reversed,
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},
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name: group,
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})
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}
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return &UserResAutoEdges{
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UIDs: result,
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pointer: 0,
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}, nil
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}
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// Next returns the next automatic edge.
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func (obj *UserResAutoEdges) Next() []engine.ResUID {
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if len(obj.UIDs) == 0 {
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return nil
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}
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value := obj.UIDs[obj.pointer]
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obj.pointer++
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return []engine.ResUID{value}
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}
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// Test gets results of the earlier Next() call, & returns if we should
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// continue.
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func (obj *UserResAutoEdges) Test(input []bool) bool {
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if len(obj.UIDs) <= obj.pointer {
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return false
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}
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if len(input) != 1 { // in case we get given bad data
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panic(fmt.Sprintf("Expecting a single value!"))
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}
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return true // keep going
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}
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// UIDs includes all params to make a unique identification of this object. Most
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// resources only return one, although some resources can return multiple.
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func (obj *UserRes) UIDs() []engine.ResUID {
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x := &UserUID{
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BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
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name: obj.Name(),
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uid: obj.UID,
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}
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return []engine.ResUID{x}
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct. It is
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// primarily useful for setting the defaults.
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func (obj *UserRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes UserRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*UserRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to UserRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = UserRes(raw) // restore from indirection with type conversion!
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return nil
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}
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