Files
mgmt/lang/ast/structs.go
James Shubin d7ecc72b41 lang: ast, gapi, interfaces, parser: Print line numbers on error
This adds an initial implementation of printing line numbers on type
unification errors. It also attempts to print a visual position
indicator for most scenarios.

This patch was started by Felix Frank and finished by James Shubin.

Co-authored-by: Felix Frank <Felix.Frank.de@gmail.com>
2025-02-25 20:15:02 -05:00

10342 lines
334 KiB
Go

// Mgmt
// Copyright (C) James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// Additional permission under GNU GPL version 3 section 7
//
// If you modify this program, or any covered work, by linking or combining it
// with embedded mcl code and modules (and that the embedded mcl code and
// modules which link with this program, contain a copy of their source code in
// the authoritative form) containing parts covered by the terms of any other
// license, the licensors of this program grant you additional permission to
// convey the resulting work. Furthermore, the licensors of this program grant
// the original author, James Shubin, additional permission to update this
// additional permission if he deems it necessary to achieve the goals of this
// additional permission.
// Package ast contains the structs implementing and some utility functions for
// interacting with the abstract syntax tree for the mcl language.
package ast
import (
"bytes"
"fmt"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"github.com/purpleidea/mgmt/engine"
engineUtil "github.com/purpleidea/mgmt/engine/util"
"github.com/purpleidea/mgmt/lang/core"
"github.com/purpleidea/mgmt/lang/embedded"
"github.com/purpleidea/mgmt/lang/funcs"
"github.com/purpleidea/mgmt/lang/funcs/structs"
"github.com/purpleidea/mgmt/lang/inputs"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
"github.com/purpleidea/mgmt/lang/types/full"
unificationUtil "github.com/purpleidea/mgmt/lang/unification/util"
langUtil "github.com/purpleidea/mgmt/lang/util"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/util"
"github.com/purpleidea/mgmt/util/errwrap"
"golang.org/x/time/rate"
)
const (
// EdgeNotify declares an edge a -> b, such that a notification occurs.
// This is most similar to "notify" in Puppet.
EdgeNotify = "notify"
// EdgeBefore declares an edge a -> b, such that no notification occurs.
// This is most similar to "before" in Puppet.
EdgeBefore = "before"
// EdgeListen declares an edge a <- b, such that a notification occurs.
// This is most similar to "subscribe" in Puppet.
EdgeListen = "listen"
// EdgeDepend declares an edge a <- b, such that no notification occurs.
// This is most similar to "require" in Puppet.
EdgeDepend = "depend"
// MetaField is the prefix used to specify a meta parameter for the res.
MetaField = "meta"
// AllowBareClassIncluding specifies that a simple include without an
// `as` suffix, will be pulled in under the name of the included class.
// We want this on if it turns out to be common to pull in values from
// classes.
//
// If we allow bare including of classes, then we have to also prevent
// duplicate class inclusion for many cases. For example:
//
// class c1($s) {
// test $s {}
// $x = "${s}"
// }
// include c1("hey")
// include c1("there")
// test $x {}
//
// What value should $x have? We want to import two useful `test`
// resources, but with a bare import this makes `$x` ambiguous. We'd
// have to detect this and ensure this is a compile time error to use
// it. Being able to allow compatible, duplicate classes is a key
// important feature of the language, and as a result, enabling this
// would probably be disastrous. The fact that the import statement
// allows bare imports is an ergonomic consideration that is allowed
// because duplicate imports aren't essential. As an aside, the use of
// bare imports isn't recommended because it makes it more difficult to
// know where certain things are coming from.
AllowBareClassIncluding = false
// AllowBareIncludes specifies that you're allowed to use an include
// which flattens the included scope on top of the current scope. This
// means includes of the form: `include foo as *`. These are unlikely to
// get enabled for many reasons.
AllowBareIncludes = false
// AllowBareImports specifies that you're allowed to use an import which
// flattens the imported scope on top of the current scope. This means
// imports of the form: `import foo as *`. These are being provisionally
// enabled, despite being less explicit and harder to parse.
AllowBareImports = true
// AllowUserDefinedPolyFunc specifies if we allow user-defined
// polymorphic functions or not. At the moment this is not implemented.
// XXX: not implemented
AllowUserDefinedPolyFunc = false
// RequireStrictModulePath can be set to true if you wish to ignore any
// of the metadata parent path searching. By default that is allowed,
// unless it is disabled per module with ParentPathBlock. This option is
// here in case we decide that the parent module searching is confusing.
RequireStrictModulePath = false
// RequireTopologicalOrdering specifies if the code *must* be written in
// a topologically correct order. This prevents "out-of-order" code that
// is valid, but possibly confusing to the read. The main author
// (purpleidea) believes that this is better of as false. This is
// because occasionally code might be more logical when out-of-order,
// and hiding the fundamental structure of the language isn't elegant.
RequireTopologicalOrdering = false
// TopologicalOrderingWarning specifies whether a warning is emitted if
// the code is not in a topologically correct order. If this warning is
// seen too often, then we should consider disabling this by default.
TopologicalOrderingWarning = true
// varOrderingPrefix is a magic prefix used for the Ordering graph.
varOrderingPrefix = "var:"
// paramOrderingPrefix is a magic prefix used for the Ordering graph.
paramOrderingPrefix = "param:"
// funcOrderingPrefix is a magic prefix used for the Ordering graph.
funcOrderingPrefix = "func:"
// classOrderingPrefix is a magic prefix used for the Ordering graph.
classOrderingPrefix = "class:"
// scopedOrderingPrefix is a magic prefix used for the Ordering graph.
// It is shared between imports and include as.
scopedOrderingPrefix = "scoped:"
// ErrNoStoredScope is an error that tells us we can't get a scope here.
ErrNoStoredScope = util.Error("scope is not stored in this node")
// ErrFuncPointerNil is an error that explains the function pointer for
// table lookup is missing. If this happens, it's most likely a
// programming error.
ErrFuncPointerNil = util.Error("missing func pointer for table")
// ErrTableNoValue is an error that explains the table is missing a
// value. If this happens, it's most likely a programming error.
ErrTableNoValue = util.Error("missing value in table")
)
var (
// orderingGraphSingleton is used for debugging the ordering graph.
orderingGraphSingleton = false
)
// StmtBind is a representation of an assignment, which binds a variable to an
// expression.
type StmtBind struct {
Textarea
data *interfaces.Data
Ident string
Value interfaces.Expr
Type *types.Type
}
// String returns a short representation of this statement.
func (obj *StmtBind) String() string {
return fmt.Sprintf("bind(%s)", obj.Ident)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtBind) Apply(fn func(interfaces.Node) error) error {
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtBind) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Ident == "" {
return fmt.Errorf("bind ident is empty")
}
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtBind) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
return &StmtBind{
Textarea: obj.Textarea,
data: obj.data,
Ident: obj.Ident,
Value: interpolated,
Type: obj.Type,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtBind) Copy() (interfaces.Stmt, error) {
copied := false
value, err := obj.Value.Copy()
if err != nil {
return nil, err
}
if value != obj.Value { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtBind{
Textarea: obj.Textarea,
data: obj.data,
Ident: obj.Ident,
Value: value,
Type: obj.Type,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
func (obj *StmtBind) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtbindvalue"}
graph.AddEdge(obj.Value, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Value.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtbind"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtBind) SetScope(scope *interfaces.Scope) error {
emptyContext := map[string]interfaces.Expr{}
return obj.Value.SetScope(scope, emptyContext)
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtBind) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Value.Check here!
typ, invariants, err := obj.Value.Infer()
if err != nil {
return nil, err
}
typExpr := obj.Type
if obj.Type == nil {
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Value,
Expect: typExpr, // obj.Type
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular bind statement adds its linked expression to
// the graph. It is not logically done in the ExprVar since that could exist
// multiple times for the single binding operation done here.
func (obj *StmtBind) Graph() (*pgraph.Graph, error) {
emptyContext := map[string]interfaces.Func{}
g, _, err := obj.Value.Graph(emptyContext)
return g, err
}
// Output for the bind statement produces no output. Any values of interest come
// from the use of the var which this binds the expression to.
func (obj *StmtBind) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtRes is a representation of a resource and possibly some edges. The `Name`
// value can be a single string or a list of strings. The former will produce a
// single resource, the latter produces a list of resources. Using this list
// mechanism is a safe alternative to traditional flow control like `for` loops.
// The `Name` value can only be a single string when it can be detected
// statically. Otherwise, it is assumed that a list of strings should be
// expected. More mechanisms to determine if the value is static may be added
// over time.
// TODO: Consider expanding Name to have this return a list of Res's in the
// Output function if it is a map[name]struct{}, or even a map[[]name]struct{}.
type StmtRes struct {
Textarea
data *interfaces.Data
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
namePtr interfaces.Func // ptr for table lookup
Contents []StmtResContents // list of fields/edges in parsed order
}
// String returns a short representation of this statement.
func (obj *StmtRes) String() string {
// TODO: add .String() for Contents and Name
return fmt.Sprintf("res(%s)", obj.Kind)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtRes) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtRes) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Kind == "" {
return fmt.Errorf("res kind is empty")
}
if strings.Contains(obj.Kind, "_") && obj.Kind != interfaces.PanicResKind {
return fmt.Errorf("kind must not contain underscores")
}
if err := obj.Name.Init(data); err != nil {
return err
}
fieldNames := make(map[string]struct{})
metaNames := make(map[string]struct{})
for _, x := range obj.Contents {
// Duplicate checking for identical field names.
if line, ok := x.(*StmtResField); ok {
// Was the field already seen in this resource?
if _, exists := fieldNames[line.Field]; exists {
return fmt.Errorf("resource has duplicate field of: %s", line.Field)
}
fieldNames[line.Field] = struct{}{}
}
// NOTE: you can have as many *StmtResEdge lines as you want =D
if line, ok := x.(*StmtResMeta); ok {
// Was the meta entry already seen in this resource?
// Ignore the generic MetaField struct field for now.
// You're allowed to have more than one Meta field, but
// they can't contain the same field twice.
if _, exists := metaNames[line.Property]; exists && line.Property != MetaField {
return fmt.Errorf("resource has duplicate meta entry of: %s", line.Property)
}
metaNames[line.Property] = struct{}{}
}
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtRes) Interpolate() (interfaces.Stmt, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
contents := []StmtResContents{}
for _, x := range obj.Contents { // make sure we preserve ordering...
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
contents = append(contents, interpolated)
}
return &StmtRes{
Textarea: obj.Textarea,
data: obj.data,
Kind: obj.Kind,
Name: name,
Contents: contents,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtRes) Copy() (interfaces.Stmt, error) {
copied := false
name, err := obj.Name.Copy()
if err != nil {
return nil, err
}
if name != obj.Name { // must have been copied, or pointer would be same
copied = true
}
copiedContents := false
contents := []StmtResContents{}
for _, x := range obj.Contents { // make sure we preserve ordering...
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x {
copiedContents = true
}
contents = append(contents, cp)
}
if copiedContents {
copied = true
} else {
contents = obj.Contents // don't re-package it unnecessarily!
}
if !copied { // it's static
return obj, nil
}
return &StmtRes{
Textarea: obj.Textarea,
data: obj.data,
Kind: obj.Kind,
Name: name,
Contents: contents,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtRes) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the name has to be satisfied before
// this res statement itself can be used, since we depend on that value.
edge := &pgraph.SimpleEdge{Name: "stmtresname"}
graph.AddEdge(obj.Name, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Name.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtres"}
graph.AddEdge(n, k, edge)
}
for _, node := range obj.Contents {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtrescontents1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtrescontents2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtRes) SetScope(scope *interfaces.Scope) error {
if err := obj.Name.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtRes) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Name.Check here!
typ, invariants, err := obj.Name.Infer()
if err != nil {
return nil, err
}
for _, x := range obj.Contents {
invars, err := x.TypeCheck(obj.Kind) // pass in the resource kind
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// Optimization: If we know it's an str, no need for exclusives!
// TODO: Check other cases, like if it's a function call, and we know it
// can only return a single string. (Eg: fmt.printf for example.)
isString := false
if _, ok := obj.Name.(*ExprStr); ok {
// It's a string! (A plain string was specified.)
isString = true
}
if typ, err := obj.Name.Type(); err == nil {
// It has type of string! (Might be an interpolation specified.)
if typ.Cmp(types.TypeStr) == nil {
isString = true
}
}
typExpr := types.TypeListStr // default
// If we pass here, we only allow []str, no need for exclusives!
if isString {
typExpr = types.TypeStr
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Name,
Expect: typExpr, // the name
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
//
// This runs right after type unification. For this particular resource, we can
// do some additional static analysis, but only after unification has been done.
// Since I don't think it's worth extending the Stmt API for this, we can do the
// checks here at the beginning, and error out if something was invalid. In this
// particular case, the issue is one of catching duplicate meta fields.
func (obj *StmtRes) Graph() (*pgraph.Graph, error) {
metaNames := make(map[string]struct{})
for _, x := range obj.Contents {
line, ok := x.(*StmtResMeta)
if !ok {
continue
}
properties := []string{line.Property} // "noop" or "Meta" or...
if line.Property == MetaField {
// If this is the generic MetaField struct field, then
// we lookup the type signature to see which fields are
// defined. You're allowed to have more than one Meta
// field, but they can't contain the same field twice.
typ, err := line.MetaExpr.Type() // must be known now
if err != nil {
// programming error in type unification
return nil, errwrap.Wrapf(err, "unknown resource meta type")
}
if t := typ.Kind; t != types.KindStruct {
return nil, fmt.Errorf("unexpected resource meta kind of: %s", t)
}
properties = typ.Ord // list of field names in this struct
}
for _, property := range properties {
// Was the meta entry already seen in this resource?
if _, exists := metaNames[property]; exists {
return nil, fmt.Errorf("resource has duplicate meta entry of: %s", property)
}
metaNames[property] = struct{}{}
}
}
graph, err := pgraph.NewGraph("res")
if err != nil {
return nil, err
}
g, f, err := obj.Name.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.namePtr = f
for _, x := range obj.Contents {
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this resource statement, this is definitely the case.
func (obj *StmtRes) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
if obj.namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue, exists := table[obj.namePtr]
if !exists {
return nil, ErrTableNoValue
}
names := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue.Type()) == nil:
name := nameValue.Str() // must not panic
names = append(names, name)
case types.TypeListStr.Cmp(nameValue.Type()) == nil:
for _, x := range nameValue.List() { // must not panic
name := x.Str() // must not panic
names = append(names, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue.Type())
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, name := range names {
res, err := obj.resource(table, name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building resource")
}
edgeList, err := obj.edges(table, name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building edges")
}
edges = append(edges, edgeList...)
if err := obj.metaparams(table, res); err != nil { // set metaparams
return nil, errwrap.Wrapf(err, "error building meta params")
}
resources = append(resources, res)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// resource is a helper function to generate the res that comes from this.
// TODO: it could memoize some of the work to avoid re-computation when looped
func (obj *StmtRes) resource(table map[interfaces.Func]types.Value, resName string) (engine.Res, error) {
res, err := engine.NewNamedResource(obj.Kind, resName)
if err != nil {
return nil, errwrap.Wrapf(err, "cannot create resource kind `%s` with named `%s`", obj.Kind, resName)
}
sv := reflect.ValueOf(res).Elem() // pointer to struct, then struct
if k := sv.Kind(); k != reflect.Struct {
panic(fmt.Sprintf("expected struct, got: %s", k))
}
mapping, err := engineUtil.LangFieldNameToStructFieldName(obj.Kind)
if err != nil {
return nil, err
}
st := reflect.TypeOf(res).Elem() // pointer to struct, then struct
// FIXME: we could probably simplify this code...
for _, line := range obj.Contents {
x, ok := line.(*StmtResField)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
typ, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` did not return a type", x.Field)
}
name, exists := mapping[x.Field] // lookup recommended field name
if !exists { // this should be caught during unification.
return nil, fmt.Errorf("field `%s` does not exist", x.Field) // user made a typo?
}
tf, exists := st.FieldByName(name) // exported field type
if !exists {
return nil, fmt.Errorf("field `%s` type does not exist", x.Field)
}
f := sv.FieldByName(name) // exported field
if !f.IsValid() || !f.CanSet() {
return nil, fmt.Errorf("field `%s` cannot be set", name) // field is broken?
}
// is expr type compatible with expected field type?
t, err := types.ResTypeOf(tf.Type)
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` has no compatible type", x.Field)
}
if t == nil {
// possible programming error
return nil, fmt.Errorf("resource field `%s` of nil type cannot match type `%+v`", x.Field, typ)
}
// Let the variants pass through...
if err := t.Cmp(typ); err != nil && t.Kind != types.KindVariant {
return nil, errwrap.Wrapf(err, "resource field `%s` of type `%+v`, cannot take type `%+v`", x.Field, t, typ)
}
if x.valuePtr == nil {
return nil, ErrFuncPointerNil
}
fv, exists := table[x.valuePtr]
if !exists {
return nil, ErrTableNoValue
}
// mutate the struct field f with the mcl data in fv
if err := types.Into(fv, f); err != nil {
return nil, err
}
}
return res, nil
}
// edges is a helper function to generate the edges that come from the resource.
func (obj *StmtRes) edges(table map[interfaces.Func]types.Value, resName string) ([]*interfaces.Edge, error) {
edges := []*interfaces.Edge{}
// to and from self, map of kind, name, notify
var to = make(map[string]map[string]bool) // to this from self
var from = make(map[string]map[string]bool) // from this to self
for _, line := range obj.Contents {
x, ok := line.(*StmtResEdge)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
if x.EdgeHalf.namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue, exists := table[x.EdgeHalf.namePtr]
if !exists {
return nil, ErrTableNoValue
}
// the edge name can be a single string or a list of strings...
names := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue.Type()) == nil:
name := nameValue.Str() // must not panic
names = append(names, name)
case types.TypeListStr.Cmp(nameValue.Type()) == nil:
for _, x := range nameValue.List() { // must not panic
name := x.Str() // must not panic
names = append(names, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue.Type())
}
kind := x.EdgeHalf.Kind
for _, name := range names {
var notify bool
switch p := x.Property; p {
// a -> b
// a notify b
// a before b
case EdgeNotify:
notify = true
fallthrough
case EdgeBefore:
if m, exists := to[kind]; !exists {
to[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
to[kind][name] = notify // to this from self
// b -> a
// b listen a
// b depend a
case EdgeListen:
notify = true
fallthrough
case EdgeDepend:
if m, exists := from[kind]; !exists {
from[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
from[kind][name] = notify // from this to self
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
}
}
// TODO: we could detect simple loops here (if `from` and `to` have the
// same entry) but we can leave this to the proper dag checker later on
for kind, x := range to { // to this from self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: obj.Kind,
Name1: resName, // self
//Send: "",
Kind2: kind,
Name2: name,
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
for kind, x := range from { // from this to self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: kind,
Name1: name,
//Send: "",
Kind2: obj.Kind,
Name2: resName, // self
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
return edges, nil
}
// metaparams is a helper function to set the metaparams that come from the
// resource on to the individual resource we're working on.
func (obj *StmtRes) metaparams(table map[interfaces.Func]types.Value, res engine.Res) error {
meta := engine.DefaultMetaParams.Copy() // defaults
var rm *engine.ReversibleMeta
if r, ok := res.(engine.ReversibleRes); ok {
rm = r.ReversibleMeta() // get a struct with the defaults
}
var aem *engine.AutoEdgeMeta
if r, ok := res.(engine.EdgeableRes); ok {
aem = r.AutoEdgeMeta() // get a struct with the defaults
}
var agm *engine.AutoGroupMeta
if r, ok := res.(engine.GroupableRes); ok {
agm = r.AutoGroupMeta() // get a struct with the defaults
}
for _, line := range obj.Contents {
x, ok := line.(*StmtResMeta)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
if x.metaExprPtr == nil {
return ErrFuncPointerNil
}
v, exists := table[x.metaExprPtr]
if !exists {
return ErrTableNoValue
}
switch p := strings.ToLower(x.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
meta.Noop = v.Bool() // must not panic
case "retry":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
case "retryreset":
meta.RetryReset = v.Bool() // must not panic
case "delay":
x := v.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
case "poll":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
case "limit": // rate.Limit
x := v.Float() // must not panic
meta.Limit = rate.Limit(x)
case "burst":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
case "reset":
meta.Reset = v.Bool() // must not panic
case "sema": // []string
values := []string{}
for _, x := range v.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
case "rewatch":
meta.Rewatch = v.Bool() // must not panic
case "realize":
meta.Realize = v.Bool() // must not panic
case "dollar":
meta.Dollar = v.Bool() // must not panic
case "reverse":
if rm != nil {
rm.Disabled = !v.Bool() // must not panic
}
case "autoedge":
if aem != nil {
aem.Disabled = !v.Bool() // must not panic
}
case "autogroup":
if agm != nil {
agm.Disabled = !v.Bool() // must not panic
}
case MetaField:
if val, exists := v.Struct()["noop"]; exists {
meta.Noop = val.Bool() // must not panic
}
if val, exists := v.Struct()["retry"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
}
if val, exists := v.Struct()["retryreset"]; exists {
meta.RetryReset = val.Bool() // must not panic
}
if val, exists := v.Struct()["delay"]; exists {
x := val.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
}
if val, exists := v.Struct()["poll"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
}
if val, exists := v.Struct()["limit"]; exists {
x := val.Float() // must not panic
meta.Limit = rate.Limit(x)
}
if val, exists := v.Struct()["burst"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
}
if val, exists := v.Struct()["reset"]; exists {
meta.Reset = val.Bool() // must not panic
}
if val, exists := v.Struct()["sema"]; exists {
values := []string{}
for _, x := range val.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
}
if val, exists := v.Struct()["rewatch"]; exists {
meta.Rewatch = val.Bool() // must not panic
}
if val, exists := v.Struct()["realize"]; exists {
meta.Realize = val.Bool() // must not panic
}
if val, exists := v.Struct()["dollar"]; exists {
meta.Dollar = val.Bool() // must not panic
}
if val, exists := v.Struct()["reverse"]; exists && rm != nil {
rm.Disabled = !val.Bool() // must not panic
}
if val, exists := v.Struct()["autoedge"]; exists && aem != nil {
aem.Disabled = !val.Bool() // must not panic
}
if val, exists := v.Struct()["autogroup"]; exists && agm != nil {
agm.Disabled = !val.Bool() // must not panic
}
default:
return fmt.Errorf("unknown property: %s", p)
}
}
res.SetMetaParams(meta) // set it!
if r, ok := res.(engine.ReversibleRes); ok {
r.SetReversibleMeta(rm) // set
}
if r, ok := res.(engine.EdgeableRes); ok {
r.SetAutoEdgeMeta(aem) // set
}
if r, ok := res.(engine.GroupableRes); ok {
r.SetAutoGroupMeta(agm) // set
}
return nil
}
// StmtResContents is the interface that is met by the resource contents. Look
// closely for while it is similar to the Stmt interface, it is quite different.
type StmtResContents interface {
interfaces.Node
Init(*interfaces.Data) error
Interpolate() (StmtResContents, error) // different!
Copy() (StmtResContents, error)
Ordering(map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error)
SetScope(*interfaces.Scope) error
TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error)
Graph() (*pgraph.Graph, error)
}
// StmtResField represents a single field in the parsed resource representation.
// This does not satisfy the Stmt interface.
type StmtResField struct {
Textarea
data *interfaces.Data
Field string
Value interfaces.Expr
valuePtr interfaces.Func // ptr for table lookup
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResField) String() string {
// TODO: add .String() for Condition and Value
return fmt.Sprintf("resfield(%s)", obj.Field)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResField) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResField) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Field == "" {
return fmt.Errorf("res field name is empty")
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResField) Interpolate() (StmtResContents, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResField{
Textarea: obj.Textarea,
data: obj.data,
Field: obj.Field,
Value: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResField) Copy() (StmtResContents, error) {
copied := false
value, err := obj.Value.Copy()
if err != nil {
return nil, err
}
if value != obj.Value { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResField{
Textarea: obj.Textarea,
data: obj.data,
Field: obj.Field,
Value: value,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResField) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresfieldvalue"}
graph.AddEdge(obj.Value, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.Value}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresfieldcondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresfield"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResField) SetScope(scope *interfaces.Scope) error {
if err := obj.Value.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResField) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.Value.Infer()
if err != nil {
return nil, err
}
//invars, err := obj.Value.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
// TODO: unfortunately this gets called separately for each field... if
// we could cache this, it might be worth looking into for performance!
// XXX: Should this return unification variables instead of variant types?
typMap, err := engineUtil.LangFieldNameToStructType(kind)
if err != nil {
return nil, err
}
field := strings.TrimSpace(obj.Field)
if len(field) != len(obj.Field) {
return nil, fmt.Errorf("field was wrapped in whitespace")
}
if len(strings.Fields(field)) != 1 {
return nil, fmt.Errorf("field was empty or contained spaces")
}
typExpr, exists := typMap[obj.Field]
if !exists {
return nil, fmt.Errorf("field `%s` does not exist in `%s`", obj.Field, kind)
}
if typExpr == nil {
// possible programming error
return nil, fmt.Errorf("type for field `%s` in `%s` is nil", obj.Field, kind)
}
if typExpr.Kind == types.KindVariant { // special path, res field has interface{}
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
// regular scenario
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Value,
Expect: typExpr,
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResField) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resfield")
if err != nil {
return nil, err
}
g, f, err := obj.Value.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.valuePtr = f
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtResEdge represents a single edge property in the parsed resource
// representation. This does not satisfy the Stmt interface.
type StmtResEdge struct {
Textarea
data *interfaces.Data
Property string // TODO: iota constant instead?
EdgeHalf *StmtEdgeHalf
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResEdge) String() string {
// TODO: add .String() for Condition and EdgeHalf
return fmt.Sprintf("resedge(%s)", obj.Property)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResEdge) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.EdgeHalf.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResEdge) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Property == "" {
return fmt.Errorf("res edge property is empty")
}
if obj.Property != EdgeNotify && obj.Property != EdgeBefore && obj.Property != EdgeListen && obj.Property != EdgeDepend {
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.EdgeHalf.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResEdge) Interpolate() (StmtResContents, error) {
interpolated, err := obj.EdgeHalf.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResEdge{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
EdgeHalf: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResEdge) Copy() (StmtResContents, error) {
copied := false
edgeHalf, err := obj.EdgeHalf.Copy()
if err != nil {
return nil, err
}
if edgeHalf != obj.EdgeHalf { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResEdge{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
EdgeHalf: edgeHalf,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResEdge) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresedgehalf"}
// TODO: obj.EdgeHalf or obj.EdgeHalf.Name ?
graph.AddEdge(obj.EdgeHalf.Name, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.EdgeHalf.Name}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresedgecondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresedge"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResEdge) SetScope(scope *interfaces.Scope) error {
if err := obj.EdgeHalf.SetScope(scope); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResEdge) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
invariants, err := obj.EdgeHalf.TypeCheck()
if err != nil {
return nil, err
}
//invars, err := obj.Value.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResEdge) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resedge")
if err != nil {
return nil, err
}
g, err := obj.EdgeHalf.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtResMeta represents a single meta value in the parsed resource
// representation. It can also contain a struct that contains one or more meta
// parameters. If it contains such a struct, then the `Property` field contains
// the string found in the MetaField constant, otherwise this field will
// correspond to the particular meta parameter specified. This does not satisfy
// the Stmt interface.
type StmtResMeta struct {
Textarea
data *interfaces.Data
Property string // TODO: iota constant instead?
MetaExpr interfaces.Expr
metaExprPtr interfaces.Func // ptr for table lookup
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResMeta) String() string {
// TODO: add .String() for Condition and MetaExpr
return fmt.Sprintf("resmeta(%s)", obj.Property)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResMeta) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.MetaExpr.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResMeta) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Property == "" {
return fmt.Errorf("res meta property is empty")
}
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
case "retry":
case "retryreset":
case "delay":
case "poll":
case "limit":
case "burst":
case "reset":
case "sema":
case "rewatch":
case "realize":
case "dollar":
case "reverse":
case "autoedge":
case "autogroup":
case MetaField:
default:
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.MetaExpr.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResMeta) Interpolate() (StmtResContents, error) {
interpolated, err := obj.MetaExpr.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResMeta{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
MetaExpr: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResMeta) Copy() (StmtResContents, error) {
copied := false
metaExpr, err := obj.MetaExpr.Copy()
if err != nil {
return nil, err
}
if metaExpr != obj.MetaExpr { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResMeta{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
MetaExpr: metaExpr,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResMeta) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresmetaexpr"}
graph.AddEdge(obj.MetaExpr, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.MetaExpr}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresmetacondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresmeta"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResMeta) SetScope(scope *interfaces.Scope) error {
if err := obj.MetaExpr.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResMeta) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.MetaExpr.Infer()
if err != nil {
return nil, err
}
//invars, err := obj.MetaExpr.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
var typExpr *types.Type
//typExpr = &types.Type{
// Kind: types.KindUnification,
// Uni: types.NewElem(), // unification variable, eg: ?1
//}
// add additional invariants based on what's in obj.Property !!!
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
typExpr = types.TypeBool
case "retry":
typExpr = types.TypeInt
case "retryreset":
typExpr = types.TypeBool
case "delay":
typExpr = types.TypeInt
case "poll":
typExpr = types.TypeInt
case "limit": // rate.Limit
typExpr = types.TypeFloat
case "burst":
typExpr = types.TypeInt
case "reset":
typExpr = types.TypeBool
case "sema":
typExpr = types.TypeListStr
case "rewatch":
typExpr = types.TypeBool
case "realize":
typExpr = types.TypeBool
case "dollar":
typExpr = types.TypeBool
case "reverse":
// TODO: We might want more parameters about how to reverse.
typExpr = types.TypeBool
case "autoedge":
typExpr = types.TypeBool
case "autogroup":
typExpr = types.TypeBool
// autoedge and autogroup aren't part of the `MetaRes` interface, but we
// can merge them in here for simplicity in the public user interface...
case MetaField:
// FIXME: allow partial subsets of this struct, and in any order
// FIXME: we might need an updated unification engine to do this
wrap := func(reverse *types.Type) *types.Type {
return types.NewType(fmt.Sprintf("struct{noop bool; retry int; retryreset bool; delay int; poll int; limit float; burst int; reset bool; sema []str; rewatch bool; realize bool; dollar bool; reverse %s; autoedge bool; autogroup bool}", reverse.String()))
}
// TODO: We might want more parameters about how to reverse.
typExpr = wrap(types.TypeBool)
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.MetaExpr,
Expect: typExpr,
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResMeta) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resmeta")
if err != nil {
return nil, err
}
g, f, err := obj.MetaExpr.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.metaExprPtr = f
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtEdge is a representation of a dependency. It also supports send/recv.
// Edges represents that the first resource (Kind/Name) listed in the
// EdgeHalfList should happen in the resource graph *before* the next resource
// in the list. If there are multiple StmtEdgeHalf structs listed, then they
// should represent a chain, eg: a->b->c, should compile into a->b & b->c. If
// specified, values are sent and received along these edges if the Send/Recv
// names are compatible and listed. In this case of Send/Recv, only lists of
// length two are legal.
type StmtEdge struct {
Textarea
data *interfaces.Data
EdgeHalfList []*StmtEdgeHalf // represents a chain of edges
// TODO: should notify be an Expr?
Notify bool // specifies that this edge sends a notification as well
}
// String returns a short representation of this statement.
func (obj *StmtEdge) String() string {
return "edge" // TODO: improve this
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdge) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.EdgeHalfList {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdge) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
for _, x := range obj.EdgeHalfList {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// TODO: could we expand the Name's from the EdgeHalf (if they're lists) to have
// them return a list of Edges's ?
// XXX: type check the kind1:send -> kind2:recv fields are compatible!
// XXX: we won't know the names yet, but it's okay.
func (obj *StmtEdge) Interpolate() (interfaces.Stmt, error) {
edgeHalfList := []*StmtEdgeHalf{}
for _, x := range obj.EdgeHalfList {
edgeHalf, err := x.Interpolate()
if err != nil {
return nil, err
}
edgeHalfList = append(edgeHalfList, edgeHalf)
}
return &StmtEdge{
Textarea: obj.Textarea,
data: obj.data,
EdgeHalfList: edgeHalfList,
Notify: obj.Notify,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtEdge) Copy() (interfaces.Stmt, error) {
copied := false
edgeHalfList := []*StmtEdgeHalf{}
for _, x := range obj.EdgeHalfList {
edgeHalf, err := x.Copy()
if err != nil {
return nil, err
}
if edgeHalf != x { // must have been copied, or pointer would be same
copied = true
}
edgeHalfList = append(edgeHalfList, edgeHalf)
}
if !copied { // it's static
return obj, nil
}
return &StmtEdge{
Textarea: obj.Textarea,
data: obj.data,
EdgeHalfList: edgeHalfList,
Notify: obj.Notify,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtEdge) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, edgeHalf := range obj.EdgeHalfList {
node := edgeHalf.Name
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtedgehalf"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtedge"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtEdge) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.EdgeHalfList {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtEdge) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// XXX: Should we check the edge lengths here?
// TODO: this sort of sideloaded validation could happen in a dedicated
// Validate() function, but for now is here for lack of a better place!
if len(obj.EdgeHalfList) == 1 {
return nil, fmt.Errorf("can't create an edge with only one half")
}
if len(obj.EdgeHalfList) == 2 {
sr1 := obj.EdgeHalfList[0].SendRecv
sr2 := obj.EdgeHalfList[1].SendRecv
if (sr1 == "") != (sr2 == "") { // xor
return nil, fmt.Errorf("you must specify both send/recv fields or neither")
}
if sr1 != "" && sr2 != "" {
k1 := obj.EdgeHalfList[0].Kind
k2 := obj.EdgeHalfList[1].Kind
r1, err := engine.NewResource(k1)
if err != nil {
return nil, err
}
r2, err := engine.NewResource(k2)
if err != nil {
return nil, err
}
res1, ok := r1.(engine.SendableRes)
if !ok {
return nil, fmt.Errorf("cannot send from resource of kind: %s", k1)
}
res2, ok := r2.(engine.RecvableRes)
if !ok {
return nil, fmt.Errorf("cannot recv to resource of kind: %s", k2)
}
// Check that the kind1:send -> kind2:recv fields are type
// compatible! We won't know the names yet, but it's okay.
if err := engineUtil.StructFieldCompat(res1.Sends(), sr1, res2, sr2); err != nil {
p1 := k1 // print defaults
p2 := k2
if v, err := obj.EdgeHalfList[0].Name.Value(); err == nil { // statically known
// display something nicer
if v.Type().Kind == types.KindStr {
p1 = engine.Repr(k1, v.Str())
} else if v.Type().Cmp(types.TypeListStr) == nil {
p1 = engine.Repr(k1, v.String())
}
}
if v, err := obj.EdgeHalfList[1].Name.Value(); err == nil {
if v.Type().Kind == types.KindStr {
p2 = engine.Repr(k2, v.Str())
} else if v.Type().Cmp(types.TypeListStr) == nil {
p2 = engine.Repr(k2, v.String())
}
}
return nil, errwrap.Wrapf(err, "cannot send/recv from %s.%s to %s.%s", p1, sr1, p2, sr2)
}
}
}
invariants := []*interfaces.UnificationInvariant{}
for _, x := range obj.EdgeHalfList {
if x.SendRecv != "" && len(obj.EdgeHalfList) != 2 { // XXX: mod 2?
return nil, fmt.Errorf("send/recv edges must come in pairs")
}
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the edges created, but rather, once all the values (expressions) with no
// outgoing function graph edges have produced at least a single value, then the
// edges know they're able to be built.
func (obj *StmtEdge) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("edge")
if err != nil {
return nil, err
}
for _, x := range obj.EdgeHalfList {
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this edge statement, this is definitely the case. This edge stmt
// returns output consisting of edges.
func (obj *StmtEdge) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
edges := []*interfaces.Edge{}
// EdgeHalfList goes in a chain, so we increment like i++ and not i+=2.
for i := 0; i < len(obj.EdgeHalfList)-1; i++ {
if obj.EdgeHalfList[i].namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue1, exists := table[obj.EdgeHalfList[i].namePtr]
if !exists {
return nil, ErrTableNoValue
}
// the edge name can be a single string or a list of strings...
names1 := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue1.Type()) == nil:
name := nameValue1.Str() // must not panic
names1 = append(names1, name)
case types.TypeListStr.Cmp(nameValue1.Type()) == nil:
for _, x := range nameValue1.List() { // must not panic
name := x.Str() // must not panic
names1 = append(names1, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue1.Type())
}
if obj.EdgeHalfList[i+1].namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue2, exists := table[obj.EdgeHalfList[i+1].namePtr]
if !exists {
return nil, ErrTableNoValue
}
names2 := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue2.Type()) == nil:
name := nameValue2.Str() // must not panic
names2 = append(names2, name)
case types.TypeListStr.Cmp(nameValue2.Type()) == nil:
for _, x := range nameValue2.List() { // must not panic
name := x.Str() // must not panic
names2 = append(names2, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue2.Type())
}
for _, name1 := range names1 {
for _, name2 := range names2 {
edge := &interfaces.Edge{
Kind1: obj.EdgeHalfList[i].Kind,
Name1: name1,
Send: obj.EdgeHalfList[i].SendRecv,
Kind2: obj.EdgeHalfList[i+1].Kind,
Name2: name2,
Recv: obj.EdgeHalfList[i+1].SendRecv,
Notify: obj.Notify,
}
edges = append(edges, edge)
}
}
}
return &interfaces.Output{
Edges: edges,
}, nil
}
// StmtEdgeHalf represents half of an edge in the parsed edge representation.
// This does not satisfy the Stmt interface. The `Name` value can be a single
// string or a list of strings. The former will produce a single edge half, the
// latter produces a list of resources. Using this list mechanism is a safe
// alternative to traditional flow control like `for` loops. The `Name` value
// can only be a single string when it can be detected statically. Otherwise, it
// is assumed that a list of strings should be expected. More mechanisms to
// determine if the value is static may be added over time.
type StmtEdgeHalf struct {
Textarea
data *interfaces.Data
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
namePtr interfaces.Func // ptr for table lookup
SendRecv string // name of field to send/recv from/to, empty to ignore
}
// String returns a short representation of this statement.
func (obj *StmtEdgeHalf) String() string {
// TODO: add .String() for Name
return fmt.Sprintf("edgehalf(%s)", obj.Kind)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdgeHalf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdgeHalf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Kind == "" {
return fmt.Errorf("edge half kind is empty")
}
if strings.Contains(obj.Kind, "_") {
return fmt.Errorf("kind must not contain underscores")
}
return obj.Name.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtEdgeHalf) Interpolate() (*StmtEdgeHalf, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
return &StmtEdgeHalf{
Textarea: obj.Textarea,
Kind: obj.Kind,
Name: name,
SendRecv: obj.SendRecv,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtEdgeHalf) Copy() (*StmtEdgeHalf, error) {
copied := false
name, err := obj.Name.Copy()
if err != nil {
return nil, err
}
if name != obj.Name { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtEdgeHalf{
Textarea: obj.Textarea,
Kind: obj.Kind,
Name: name,
SendRecv: obj.SendRecv,
}, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtEdgeHalf) SetScope(scope *interfaces.Scope) error {
return obj.Name.SetScope(scope, map[string]interfaces.Expr{})
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtEdgeHalf) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Kind == "" {
return nil, fmt.Errorf("missing resource kind in edge")
}
typ, invariants, err := obj.Name.Infer()
if err != nil {
return nil, err
}
if obj.SendRecv != "" {
// FIXME: write this function (get expected type of field)
//invar, err := StructFieldInvariant(obj.Kind, obj.SendRecv)
//if err != nil {
// return nil, err
//}
//invariants = append(invariants, invar...)
}
// Optimization: If we know it's an str, no need for exclusives!
// TODO: Check other cases, like if it's a function call, and we know it
// can only return a single string. (Eg: fmt.printf for example.)
isString := false
if _, ok := obj.Name.(*ExprStr); ok {
// It's a string! (A plain string was specified.)
isString = true
}
if typ, err := obj.Name.Type(); err == nil {
// It has type of string! (Might be an interpolation specified.)
if typ.Cmp(types.TypeStr) == nil {
isString = true
}
}
typExpr := types.TypeListStr // default
// If we pass here, we only allow []str, no need for exclusives!
if isString {
typExpr = types.TypeStr
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Name,
Expect: typExpr, // the name
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtEdgeHalf) Graph() (*pgraph.Graph, error) {
g, f, err := obj.Name.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
obj.namePtr = f
return g, nil
}
// StmtIf represents an if condition that contains between one and two branches
// of statements to be executed based on the evaluation of the boolean condition
// over time. In particular, this is different from an ExprIf which returns a
// value, where as this produces some Output. Normally if one of the branches is
// optional, it is the else branch, although this struct allows either to be
// optional, even if it is not commonly used.
type StmtIf struct {
Textarea
data *interfaces.Data
Condition interfaces.Expr
conditionPtr interfaces.Func // ptr for table lookup
ThenBranch interfaces.Stmt // optional, but usually present
ElseBranch interfaces.Stmt // optional
}
// String returns a short representation of this statement.
func (obj *StmtIf) String() string {
s := fmt.Sprintf("if( %s )", obj.Condition.String())
if obj.ThenBranch != nil {
s += fmt.Sprintf(" { %s }", obj.ThenBranch.String())
} else {
s += " { }"
}
if obj.ElseBranch != nil {
s += fmt.Sprintf(" else { %s }", obj.ElseBranch.String())
}
return s
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtIf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if err := obj.Condition.Init(data); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtIf) Interpolate() (interfaces.Stmt, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
var thenBranch interfaces.Stmt
if obj.ThenBranch != nil {
thenBranch, err = obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
}
var elseBranch interfaces.Stmt
if obj.ElseBranch != nil {
elseBranch, err = obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
}
return &StmtIf{
Textarea: obj.Textarea,
data: obj.data,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtIf) Copy() (interfaces.Stmt, error) {
copied := false
condition, err := obj.Condition.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy Condition")
}
if condition != obj.Condition { // must have been copied, or pointer would be same
copied = true
}
var thenBranch interfaces.Stmt
if obj.ThenBranch != nil {
thenBranch, err = obj.ThenBranch.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy ThenBranch")
}
if thenBranch != obj.ThenBranch {
copied = true
}
}
var elseBranch interfaces.Stmt
if obj.ElseBranch != nil {
elseBranch, err = obj.ElseBranch.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy ElseBranch")
}
if elseBranch != obj.ElseBranch {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtIf{
Textarea: obj.Textarea,
data: obj.data,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtIf) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the condition has to be satisfied
// before this if statement itself can be used, since we depend on that
// value.
edge := &pgraph.SimpleEdge{Name: "stmtif"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Condition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtifcondition"}
graph.AddEdge(n, k, edge)
}
nodes := []interfaces.Stmt{}
if obj.ThenBranch != nil {
nodes = append(nodes, obj.ThenBranch)
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "stmtifthencondition"}
graph.AddEdge(obj.Condition, obj.ThenBranch, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "stmtifthen"}
graph.AddEdge(obj.ThenBranch, obj, edge2) // prod -> cons
}
if obj.ElseBranch != nil {
nodes = append(nodes, obj.ElseBranch)
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "stmtifelsecondition"}
graph.AddEdge(obj.Condition, obj.ElseBranch, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "stmtifelse"}
graph.AddEdge(obj.ElseBranch, obj, edge2) // prod -> cons
}
for _, node := range nodes { // "dry"
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtifbranch"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtIf) SetScope(scope *interfaces.Scope) error {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.SetScope(scope); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtIf) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Condition.Check here!
typ, invariants, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
typExpr := types.TypeBool // default
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: typExpr, // the condition
Actual: typ,
}
invariants = append(invariants, invar)
if obj.ThenBranch != nil {
invars, err := obj.ThenBranch.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
if obj.ElseBranch != nil {
invars, err := obj.ElseBranch.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if statement doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *StmtIf) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, err
}
g, f, err := obj.Condition.Graph(map[string]interfaces.Func{})
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
for _, x := range []interfaces.Stmt{obj.ThenBranch, obj.ElseBranch} {
if x == nil {
continue
}
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtIf) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
if obj.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[obj.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
var output *interfaces.Output
var err error
if b.Bool() { // must not panic!
if obj.ThenBranch != nil { // logically then branch is optional
output, err = obj.ThenBranch.Output(table)
}
} else {
if obj.ElseBranch != nil { // else branch is optional
output, err = obj.ElseBranch.Output(table)
}
}
if err != nil {
return nil, err
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// StmtProg represents a list of stmt's. This usually occurs at the top-level of
// any program, and often within an if stmt. It also contains the logic so that
// the bind statement's are correctly applied in this scope, and irrespective of
// their order of definition.
type StmtProg struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for use by imports
// TODO: should this be a map? if so, how would we sort it to loop it?
importProgs []*StmtProg // list of child programs after running SetScope
importFiles []string // list of files seen during the SetScope import
Body []interfaces.Stmt
}
// String returns a short representation of this statement.
func (obj *StmtProg) String() string {
return "prog" // TODO: improve this
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtProg) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Body {
if err := x.Apply(fn); err != nil {
return err
}
}
// might as well Apply on these too, to make file collection easier, etc
for _, x := range obj.importProgs {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtProg) Init(data *interfaces.Data) error {
obj.data = data
obj.importProgs = []*StmtProg{}
obj.importFiles = []string{}
for _, x := range obj.Body {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This particular implementation can currently modify the source AST in-place,
// and then finally return a copy. This isn't ideal, but it is much more optimal
// as it avoids a lot of copying, and the code is simpler. If we need our AST to
// be static, then we can improve this.
func (obj *StmtProg) Interpolate() (interfaces.Stmt, error) {
// First, make a list of class name to class pointer.
classes := make(map[string]*StmtClass)
for _, x := range obj.Body {
stmt, ok := x.(*StmtClass)
if !ok {
continue
}
if _, exists := classes[stmt.Name]; exists {
return nil, fmt.Errorf("duplicate class name of: `%s`", stmt.Name)
}
// if it contains a colon we could skip it (perf busy work)
//if strings.Contains(stmt.Name, interfaces.ClassSep) {
// continue
//}
classes[stmt.Name] = stmt
}
// Now, loop through (in reverse so that remove will work without
// breaking the index offset) the body and pull any colon prefixed class
// into the base class that it belongs inside. We also rename it to pop
// off the front prefix name once it's inside the new base class. This
// is all syntactic sugar to implement the class child nesting.
for i := len(obj.Body) - 1; i >= 0; i-- { // reverse order for remove
stmt, ok := obj.Body[i].(*StmtClass)
if !ok || stmt.Name == "" {
continue
}
// equivalent to: strings.Contains(stmt.Name, interfaces.ClassSep)
split := strings.Split(stmt.Name, interfaces.ClassSep)
if len(split) == 0 || len(split) == 1 {
continue
}
if split[0] == "" { // prefix, eg: `:foo:bar`
return nil, fmt.Errorf("class name prefix is empty")
}
class, exists := classes[split[0]]
if !exists {
continue
}
prog, ok := class.Body.(*StmtProg) // probably a *StmtProg
if !ok {
// TODO: print warning or error?
continue
}
// It's not ideal to modify things here, but we do since it's so
// much easier and faster to do it like this. We can use copies
// if it turns out we need to preserve the original input AST.
stmt.Name = strings.Join(split[1:], interfaces.ClassSep) // new name w/o prefix
prog.Body = append(prog.Body, stmt) // append it to child body
obj.Body = append(obj.Body[:i], obj.Body[i+1:]...) // remove it (from the end)
}
// Now perform the normal recursive interpolation calls.
body := []interfaces.Stmt{}
for _, x := range obj.Body {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
body = append(body, interpolated)
}
return &StmtProg{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
importProgs: obj.importProgs, // TODO: do we even need this here?
importFiles: obj.importFiles,
Body: body,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtProg) Copy() (interfaces.Stmt, error) {
copied := false
body := []interfaces.Stmt{}
for _, x := range obj.Body {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
body = append(body, cp)
}
if !copied { // it's static
return obj, nil
}
return &StmtProg{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
importProgs: obj.importProgs, // TODO: do we even need this here?
importFiles: obj.importFiles,
Body: body,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// The interesting part of the Ordering determination happens right here in
// StmtProg. This first looks at all the children to see what this produces, and
// then it recursively builds the graph by looking into all the children with
// this information from the first pass. We link production and consumption via
// a unique string name which is used to determine flow. Of particular note, all
// of this happens *before* SetScope, so we cannot follow references in the
// scope. The input to this method is a mapping of the the produced unique names
// in the parent "scope", to their associated node pointers. This returns a map
// of what is consumed in the child AST. The map is reversed, because two
// different nodes could consume the same variable key.
// TODO: deal with StmtImport's by returning them as first if necessary?
func (obj *StmtProg) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, x := range obj.Body {
if stmt, ok := x.(*StmtImport); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := scopedOrderingPrefix + stmt.Name // ordering id
if stmt.Alias == interfaces.BareSymbol {
// XXX: I think we need to parse these first...
// XXX: Somehow make sure these appear at the
// top of the topo-sort for the StmtProg...
// XXX: Maybe add edges between StmtProg and me?
continue
}
if stmt.Alias != "" {
uid = scopedOrderingPrefix + stmt.Alias // ordering id
}
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtBind); ok {
if stmt.Ident == "" {
return nil, nil, fmt.Errorf("missing bind name")
}
uid := varOrderingPrefix + stmt.Ident // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtFunc); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing func name")
}
uid := funcOrderingPrefix + stmt.Name // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtClass); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := classOrderingPrefix + stmt.Name // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtInclude); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing include name")
}
if stmt.Alias == "" { // not consumed
continue
}
uid := scopedOrderingPrefix + stmt.Alias // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
cons := make(map[interfaces.Node]string) // swapped!
for _, node := range obj.Body {
g, c, err := node.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtprognode"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := newProduces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtprog1"}
// We want the convention to be produces -> consumes.
graph.AddEdge(n, k, edge)
}
}
// TODO: is this redundant? do we need it?
for key, val := range newProduces { // string, node
for x, str := range cons { // node, string
if key != str {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtprog2"}
graph.AddEdge(val, x, edge) // prod -> cons
}
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// nextVertex is a helper function that builds a vertex for recursion detection.
func (obj *StmtProg) nextVertex(info *interfaces.ImportData) (*pgraph.SelfVertex, error) {
// graph-based recursion detection
// TODO: is this sufficiently unique, but not incorrectly unique?
// TODO: do we need to clean uvid for consistency so the compare works?
uvid := obj.data.Base + ";" + info.Name // unique vertex id
importVertex := obj.data.Imports // parent vertex
if importVertex == nil {
return nil, fmt.Errorf("programming error: missing import vertex")
}
importGraph := importVertex.Graph // existing graph (ptr stored within)
nextVertex := &pgraph.SelfVertex{ // new vertex (if one doesn't already exist)
Name: uvid, // import name
Graph: importGraph, // store a reference to ourself
}
for _, v := range importGraph.VerticesSorted() { // search for one first
gv, ok := v.(*pgraph.SelfVertex)
if !ok { // someone misused the vertex
return nil, fmt.Errorf("programming error: unexpected vertex type")
}
if gv.Name == uvid {
nextVertex = gv // found the same name (use this instead!)
// this doesn't necessarily mean a cycle. a dag is okay
break
}
}
// add an edge
edge := &pgraph.SimpleEdge{Name: ""} // TODO: name me?
importGraph.AddEdge(importVertex, nextVertex, edge)
if _, err := importGraph.TopologicalSort(); err != nil {
// TODO: print the cycle in a prettier way (with file names?)
obj.data.Logf("import: not a dag:\n%s", importGraph.Sprint())
return nil, errwrap.Wrapf(err, "recursive import of: `%s`", info.Name)
}
return nextVertex, nil
}
// importScope is a helper function called from SetScope. If it can't find a
// particular scope, then it can also run the downloader if it is available.
func (obj *StmtProg) importScope(info *interfaces.ImportData, scope *interfaces.Scope) (*interfaces.Scope, error) {
if obj.data.Debug {
obj.data.Logf("import: %s", info.Name)
}
// the abs file path that we started actively running SetScope on is:
// obj.data.Base + obj.data.Metadata.Main
// but recursive imports mean this is not always the active file...
// attempt to load an embedded system import first (pure mcl rather than golang)
if fs, err := embedded.Lookup(info.Name); info.IsSystem && err == nil {
nextVertex, err := obj.nextVertex(info)
if err != nil {
return nil, err
}
// Our embedded scope might also have some functions to add in!
systemScope, err := obj.importSystemScope(info.Name)
if err != nil {
return nil, errwrap.Wrapf(err, "embedded system import of `%s` failed", info.Name)
}
newScope := scope.Copy()
if err := newScope.Merge(systemScope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) in module found")
}
//tree, err := util.FsTree(fs, "/")
//if err != nil {
// return nil, err
//}
//obj.data.Logf("tree:\n%s", tree)
s := "/" + interfaces.MetadataFilename // standard entry point
//s := "/" // would this directory parser approach be better?
input, err := inputs.ParseInput(s, fs) // use my FS
if err != nil {
return nil, errwrap.Wrapf(err, "embedded could not activate an input parser")
}
// The files we're pulling in are already embedded, so we must
// not try to copy them in from disk or it won't succeed.
input.Files = []string{} // clear
embeddedScope, err := obj.importScopeWithParsedInputs(input, newScope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "embedded import of `%s` failed", info.Name)
}
return embeddedScope, nil
}
if info.IsSystem { // system imports are the exact name, eg "fmt"
systemScope, err := obj.importSystemScope(info.Name)
if err != nil {
return nil, errwrap.Wrapf(err, "system import of `%s` failed", info.Name)
}
return systemScope, nil
}
nextVertex, err := obj.nextVertex(info) // everyone below us uses this!
if err != nil {
return nil, err
}
if info.IsLocal {
// append the relative addition of where the running code is, on
// to the base path that the metadata file (data) is relative to
// if the main code file has no additional directory, then it is
// okay, because Dirname collapses down to the empty string here
importFilePath := obj.data.Base + util.Dirname(obj.data.Metadata.Main) + info.Path
if obj.data.Debug {
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
localScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "local import of `%s` failed", info.Name)
}
return localScope, nil
}
// Now, info.IsLocal is false... we're dealing with a remote import!
// This takes the current metadata as input so it can use the Path
// directory to search upwards if we wanted to look in parent paths.
// Since this is an fqdn import, it must contain a metadata file...
modulesPath, err := interfaces.FindModulesPath(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path error")
}
importFilePath := modulesPath + info.Path + interfaces.MetadataFilename
if !RequireStrictModulePath { // look upwards
modulesPathList, err := interfaces.FindModulesPathList(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path list error")
}
for _, mp := range modulesPathList { // first one to find a file
x := mp + info.Path + interfaces.MetadataFilename
if _, err := obj.data.Fs.Stat(x); err == nil {
// found a valid location, so keep using it!
modulesPath = mp
importFilePath = x
break
}
}
// If we get here, and we didn't find anything, then we use the
// originally decided, most "precise" location... The reason we
// do that is if the sysadmin wishes to require all the modules
// to come from their top-level (or higher-level) directory, it
// can be done by adding the code there, so that it is found in
// the above upwards search. Otherwise, we just do what the mod
// asked for and use the path/ directory if it wants its own...
}
if obj.data.Debug {
obj.data.Logf("import: modules path: %s", modulesPath)
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
// invoke the download when a path is missing, if the downloader exists
// we need to invoke the recursive checker before we run this download!
// this should cleverly deal with skipping modules that are up-to-date!
if obj.data.Downloader != nil {
// run downloader stuff first
if err := obj.data.Downloader.Get(info, modulesPath); err != nil {
obj.data.Logf("download of `%s` failed", info.Name)
return nil, err
}
}
// takes the full absolute path to the metadata.yaml file
remoteScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "remote import of `%s` failed", info.Name)
}
return remoteScope, nil
}
// importSystemScope takes the name of a built-in system scope (eg: "fmt") and
// returns the scope struct for that built-in. This function is slightly less
// trivial than expected, because the scope is built from both native mcl code
// and golang code as well. The native mcl code is compiled in with "embed".
// TODO: can we memoize?
func (obj *StmtProg) importSystemScope(name string) (*interfaces.Scope, error) {
// this basically loop through the registeredFuncs and includes
// everything that starts with the name prefix and a period, and then
// lexes and parses the compiled in code, and adds that on top of the
// scope. we error if there's a duplicate!
isEmpty := true // assume empty (which should cause an error)
functions := FuncPrefixToFunctionsScope(name) // runs funcs.LookupPrefix
if len(functions) > 0 {
isEmpty = false
}
// perform any normal "startup" for these functions...
for _, fn := range functions {
// XXX: is this the right place for this, or should it be elsewhere?
// XXX: do we need a modified obj.data for this b/c it's in a scope?
if err := fn.Init(obj.data); err != nil {
return nil, errwrap.Wrapf(err, "could not init function")
}
// TODO: do we want to run Interpolate or SetScope?
}
// TODO: pass `data` into ast.VarPrefixToVariablesScope ?
variables := VarPrefixToVariablesScope(name) // strips prefix!
// initial scope, built from core golang code
scope := &interfaces.Scope{
// TODO: we could use the core API for variables somehow...
Variables: variables,
Functions: functions, // map[string]interfaces.Expr
// TODO: we could add a core API for classes too!
//Classes: make(map[string]interfaces.Stmt),
}
// TODO: the obj.data.Fs filesystem handle is unused for now, but might
// be useful if we ever ship all the specific versions of system modules
// to the remote machines as well, and we want to load off of it...
// now add any compiled-in mcl code
paths, err := core.AssetNames()
if err != nil {
return nil, errwrap.Wrapf(err, "can't read asset names")
}
// results are not sorted by default (ascertained by reading the code!)
sort.Strings(paths)
newScope := interfaces.EmptyScope()
// XXX: consider using a virtual `append *` statement to combine these instead.
for _, p := range paths {
// we only want code from this prefix
prefix := funcs.CoreDir + name + "/"
if !strings.HasPrefix(p, prefix) {
continue
}
// we only want code from this directory level, so skip children
// heuristically, a child mcl file will contain a path separator
if strings.Contains(p[len(prefix):], "/") {
continue
}
b, err := core.Asset(p)
if err != nil {
return nil, errwrap.Wrapf(err, "can't read asset: `%s`", p)
}
// to combine multiple *.mcl files from the same directory, we
// lex and parse each one individually, which each produces a
// scope struct. we then merge the scope structs, while making
// sure we don't overwrite any values. (this logic is only valid
// for modules, as top-level code combines the output values
// instead.)
reader := bytes.NewReader(b) // wrap the byte stream
// now run the lexer/parser to do the import
ast, err := obj.data.LexParser(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import `%s`", name)
}
if obj.data.Debug {
obj.data.Logf("behold, the AST: %+v", ast)
}
//obj.data.Logf("init...")
//obj.data.Logf("import: %s", ?) // TODO: add this for symmetry?
// init and validate the structure of the AST
// some of this might happen *after* interpolate in SetScope or later...
if err := ast.Init(obj.data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
if obj.data.Debug {
obj.data.Logf("interpolating...")
}
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import `%s`", name)
}
if obj.data.Debug {
obj.data.Logf("scope building...")
}
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import `%s`", name)
}
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import `%s` did not return a program", name)
}
if prog.scope == nil { // pull out the result
continue // nothing to do here, continue with the next!
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
if !prog.scope.IsEmpty() {
isEmpty = false // this module/scope isn't empty
}
// save a reference to the prog for future usage in TypeCheck/Graph/Etc...
// XXX: we don't need to do this if we can combine with Append!
obj.importProgs = append(obj.importProgs, prog)
// attempt to merge
// XXX: test for duplicate var/func/class elements in a test!
if err := newScope.Merge(prog.scope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) in module found")
}
}
if err := scope.Merge(newScope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) found")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if isEmpty {
return nil, fmt.Errorf("could not find any non-empty scope named: %s", name)
}
return scope, nil
}
// importScopeWithInputs returns a local or remote scope from an inputs string.
// The inputs string is the common frontend for a lot of our parsing decisions.
func (obj *StmtProg) importScopeWithInputs(s string, scope *interfaces.Scope, parentVertex *pgraph.SelfVertex) (*interfaces.Scope, error) {
input, err := inputs.ParseInput(s, obj.data.Fs)
if err != nil {
return nil, errwrap.Wrapf(err, "could not activate an input parser")
}
return obj.importScopeWithParsedInputs(input, scope, parentVertex)
}
// importScopeWithParsedInputs returns a local or remote scope from an already
// parsed inputs string which presents as a parsed input struct.
func (obj *StmtProg) importScopeWithParsedInputs(input *inputs.ParsedInput, scope *interfaces.Scope, parentVertex *pgraph.SelfVertex) (*interfaces.Scope, error) {
// TODO: rm this old, and incorrect, linear file duplicate checking...
// recursion detection (i guess following the imports has to be a dag!)
// run recursion detection by checking for duplicates in the seen files
// TODO: do the paths need to be cleaned for "../", etc before compare?
//for _, name := range obj.data.Files { // existing seen files
// if util.StrInList(name, input.Files) {
// return nil, fmt.Errorf("recursive import of: `%s`", name)
// }
//}
reader := bytes.NewReader(input.Main)
// nested logger
logf := func(format string, v ...interface{}) {
//obj.data.Logf("import: "+format, v...) // don't nest!
obj.data.Logf(format, v...)
}
// build new list of files
files := []string{}
files = append(files, input.Files...)
files = append(files, obj.data.Files...)
// store a reference to the parent metadata
metadata := input.Metadata
metadata.Metadata = obj.data.Metadata
// now run the lexer/parser to do the import
ast, err := obj.data.LexParser(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import")
}
if obj.data.Debug {
logf("behold, the AST: %+v", ast)
}
//logf("init...")
logf("import: %s", input.Base)
// init and validate the structure of the AST
data := &interfaces.Data{
// TODO: add missing fields here if/when needed
Fs: input.FS, // formerly: obj.data.Fs,
FsURI: input.FS.URI(), // formerly: obj.data.FsURI,
Base: input.Base, // new base dir (absolute path)
Files: files,
Imports: parentVertex, // the parent vertex that imported me
Metadata: metadata,
Modules: obj.data.Modules,
LexParser: obj.data.LexParser,
Downloader: obj.data.Downloader,
StrInterpolater: obj.data.StrInterpolater,
SourceFinder: obj.data.SourceFinder,
//World: obj.data.World, // TODO: do we need this?
//Prefix: obj.Prefix, // TODO: add a path on?
Debug: obj.data.Debug,
Logf: logf,
}
// some of this might happen *after* interpolate in SetScope or later...
if err := ast.Init(data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
if obj.data.Debug {
logf("interpolating...")
}
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import")
}
if obj.data.Debug {
logf("scope building...")
}
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import")
}
// we DON'T do this here anymore, since Apply() digs into the children!
//// this nested ast needs to pass the data up into the parent!
//fileList, err := CollectFiles(interpolated)
//if err != nil {
// return nil, errwrap.Wrapf(err, "could not collect files")
//}
//obj.importFiles = append(obj.importFiles, fileList...) // save for CollectFiles
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import did not return a program")
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if prog.scope.IsEmpty() {
return nil, fmt.Errorf("could not find any non-empty scope")
}
if obj.data.Debug {
obj.data.Logf("imported scope:")
for k, v := range prog.scope.Variables {
// print the type of v
obj.data.Logf("\t%s: %T", k, v)
}
}
// save a reference to the prog for future usage in TypeCheck/Graph/Etc...
obj.importProgs = append(obj.importProgs, prog)
// collecting these here is more elegant (and possibly more efficient!)
obj.importFiles = append(obj.importFiles, input.Files...) // save for CollectFiles
return prog.scope, nil
}
// SetScope propagates the scope into its list of statements. It does so
// cleverly by first collecting all bind and func statements and adding those
// into the scope after checking for any collisions. Finally it pushes the new
// scope downwards to all child statements. If we support user defined function
// polymorphism via multiple function definition, then these are built together
// here. This SetScope is the one which follows the import statements. If it
// can't follow one (perhaps it wasn't downloaded yet, and is missing) then it
// leaves some information about these missing imports in the AST and errors, so
// that a subsequent AST traversal (usually via Apply) can collect this detailed
// information to be used by the downloader. When it propagates the scope
// downwards, it first pushes it into all the classes, and then into everything
// else (including the include stmt's) because the include statements require
// that the scope already be known so that it can be combined with the include
// args.
func (obj *StmtProg) SetScope(scope *interfaces.Scope) error {
newScope := scope.Copy()
// start by looking for any `import` statements to pull into the scope!
// this will run child lexing/parsing, interpolation, and scope setting
imports := make(map[string]struct{})
aliases := make(map[string]struct{})
// keep track of new imports, to ensure they don't overwrite each other!
// this is different from scope shadowing which is allowed in new scopes
newVariables := make(map[string]string)
newFunctions := make(map[string]string)
newClasses := make(map[string]string)
// TODO: If we added .Ordering() for *StmtImport, we could combine this
// loop with the main nodeOrder sorted topological ordering loop below!
for _, x := range obj.Body {
imp, ok := x.(*StmtImport)
if !ok {
continue
}
// check for duplicates *in this scope*
if _, exists := imports[imp.Name]; exists {
return fmt.Errorf("import `%s` already exists in this scope", imp.Name)
}
result, err := langUtil.ParseImportName(imp.Name)
if err != nil {
return errwrap.Wrapf(err, "import `%s` is not valid", imp.Name)
}
alias := result.Alias // this is what we normally call the import
if imp.Alias != "" { // this is what the user decided as the name
alias = imp.Alias // use alias if specified
}
if _, exists := aliases[alias]; exists {
return fmt.Errorf("import alias `%s` already exists in this scope", alias)
}
// run the scope importer...
importedScope, err := obj.importScope(result, scope)
if err != nil {
obj.data.Logf("import scope `%s` failed", imp.Name)
return err
}
// read from stored scope which was previously saved in SetScope
// add to scope, (overwriting, aka shadowing is ok)
// rename scope values, adding the alias prefix
// check that we don't overwrite a new value from another import
// TODO: do this in a deterministic (sorted) order
for name, x := range importedScope.Variables {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newVariables[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash variable `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newVariables[newName] = imp.Name
newScope.Variables[newName] = x // merge
}
for name, x := range importedScope.Functions {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newFunctions[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash function `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newFunctions[newName] = imp.Name
newScope.Functions[newName] = x
}
for name, x := range importedScope.Classes {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newClasses[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash class `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newClasses[newName] = imp.Name
newScope.Classes[newName] = x
}
// everything has been merged, move on to next import...
imports[imp.Name] = struct{}{} // mark as found in scope
if alias != interfaces.BareSymbol {
aliases[alias] = struct{}{}
}
}
// TODO: this could be called once at the top-level, and then cached...
// TODO: it currently gets called inside child programs, which is slow!
orderingGraph, _, err := obj.Ordering(nil) // XXX: pass in globals from scope?
// TODO: look at consumed variables, and prevent startup of unused ones?
if err != nil {
return errwrap.Wrapf(err, "could not generate ordering")
}
// debugging visualizations
if obj.data.Debug && orderingGraphSingleton {
obj.data.Logf("running graphviz for ordering graph...")
if err := orderingGraph.ExecGraphviz("/tmp/graphviz-ordering.dot"); err != nil {
obj.data.Logf("graphviz: errored: %+v", err)
}
//if err := orderingGraphFiltered.ExecGraphviz("/tmp/graphviz-ordering-filtered.dot"); err != nil {
// obj.data.Logf("graphviz: errored: %+v", err)
//}
// Only generate the top-level one, to prevent overwriting this!
orderingGraphSingleton = false
}
// If we don't do this deterministically the type unification errors can
// flip from `type error: int != str` to `type error: str != int` etc...
nodeOrder, err := orderingGraph.DeterministicTopologicalSort() // sorted!
if err != nil {
// TODO: print the cycle in a prettier way (with names?)
if obj.data.Debug {
obj.data.Logf("set scope: not a dag:\n%s", orderingGraph.Sprint())
//obj.data.Logf("set scope: not a dag:\n%s", orderingGraphFiltered.Sprint())
}
return errwrap.Wrapf(err, "recursive reference while setting scope")
}
// XXX: implement ValidTopoSortOrder!
//topoSanity := (RequireTopologicalOrdering || TopologicalOrderingWarning)
//if topoSanity && !orderingGraphFiltered.ValidTopoSortOrder(nodeOrder) {
// msg := "code is out of order, you're insane!"
// if TopologicalOrderingWarning {
// obj.data.Logf(msg)
// if obj.data.Debug {
// // TODO: print out of order problems
// }
// }
// if RequireTopologicalOrdering {
// return fmt.Errorf(msg)
// }
//}
// TODO: move this function to a utility package
stmtInList := func(needle interfaces.Stmt, haystack []interfaces.Stmt) bool {
for _, x := range haystack {
if needle == x {
return true
}
}
return false
}
stmts := []interfaces.Stmt{}
for _, x := range nodeOrder { // these are in the correct order for SetScope
stmt, ok := x.(interfaces.Stmt)
if !ok {
continue
}
if _, ok := x.(*StmtImport); ok { // TODO: should we skip this?
continue
}
if !stmtInList(stmt, obj.Body) {
// Skip any unwanted additions that we pulled in.
continue
}
stmts = append(stmts, stmt)
}
if obj.data.Debug {
obj.data.Logf("prog: set scope: ordering: %+v", stmts)
}
// Track all the bind statements, functions, and classes. This is used
// for duplicate checking. These might appear out-of-order as code, but
// are iterated in the topologically sorted node order. When we collect
// all the functions, we group by name (if polyfunc is ok) and we also
// do something similar for classes.
// TODO: if we ever allow poly classes, then group in lists by name
binds := make(map[string]struct{}) // bind existence in this scope
functions := make(map[string][]*StmtFunc)
classes := make(map[string]struct{})
//includes := make(map[string]struct{}) // duplicates are allowed
// Optimization: In addition to importantly skipping the parts of the
// graph that don't belong in this StmtProg, this also causes
// un-consumed statements to be skipped. As a result, this simplifies
// the graph significantly in cases of unused code, because they're not
// given a chance to SetScope even though they're in the StmtProg list.
// In the below loop which we iterate over in the correct scope order,
// we build up the scope (loopScope) as we go, so that subsequent uses
// of the scope include earlier definitions and scope additions.
loopScope := newScope.Copy()
funcCount := make(map[string]int) // count the occurrences of a func
for _, x := range nodeOrder { // these are in the correct order for SetScope
stmt, ok := x.(interfaces.Stmt)
if !ok {
continue
}
if _, ok := x.(*StmtImport); ok { // TODO: should we skip this?
continue
}
if !stmtInList(stmt, obj.Body) {
// Skip any unwanted additions that we pulled in.
continue
}
capturedScope := loopScope.Copy()
if err := stmt.SetScope(capturedScope); err != nil {
return err
}
if bind, ok := x.(*StmtBind); ok {
// check for duplicates *in this scope*
if _, exists := binds[bind.Ident]; exists {
return fmt.Errorf("var `%s` already exists in this scope", bind.Ident)
}
binds[bind.Ident] = struct{}{} // mark as found in scope
// add to scope, (overwriting, aka shadowing is ok)
loopScope.Variables[bind.Ident] = &ExprTopLevel{
Definition: &ExprSingleton{
Definition: bind.Value,
mutex: &sync.Mutex{}, // TODO: call Init instead
},
CapturedScope: capturedScope,
}
if obj.data.Debug { // TODO: is this message ever useful?
obj.data.Logf("prog: set scope: bind collect: (%+v): %+v (%T) is %p", bind.Ident, bind.Value, bind.Value, bind.Value)
}
continue // optional
}
if fn, ok := x.(*StmtFunc); ok {
_, exists := functions[fn.Name]
if !exists {
functions[fn.Name] = []*StmtFunc{} // initialize
}
// check for duplicates *in this scope*
if exists && !AllowUserDefinedPolyFunc {
return fmt.Errorf("func `%s` already exists in this scope", fn.Name)
}
count := 1 // XXX: number of overloaded definitions of the same name (get from ordering eventually)
funcCount[fn.Name]++
// collect functions (if multiple, this is a polyfunc)
functions[fn.Name] = append(functions[fn.Name], fn)
if funcCount[fn.Name] < count {
continue // delay SetScope for later...
}
fnList := functions[fn.Name] // []*StmtFunc
if obj.data.Debug { // TODO: is this message ever useful?
obj.data.Logf("prog: set scope: collect: (%+v -> %d): %+v (%T)", fn.Name, len(fnList), fnList[0].Func, fnList[0].Func)
}
// add to scope, (overwriting, aka shadowing is ok)
if len(fnList) == 1 {
f := fnList[0].Func // local reference to avoid changing it in the loop...
// add to scope, (overwriting, aka shadowing is ok)
loopScope.Functions[fn.Name] = &ExprPoly{ // XXX: is this ExprPoly approach optimal?
Definition: &ExprTopLevel{
Definition: f, // store the *ExprFunc
CapturedScope: capturedScope,
},
}
continue
}
// build polyfunc's
// XXX: not implemented
return fmt.Errorf("user-defined polyfuncs of length %d are not supported", len(fnList))
}
if class, ok := x.(*StmtClass); ok {
// check for duplicates *in this scope*
if _, exists := classes[class.Name]; exists {
return fmt.Errorf("class `%s` already exists in this scope", class.Name)
}
classes[class.Name] = struct{}{} // mark as found in scope
// add to scope, (overwriting, aka shadowing is ok)
loopScope.Classes[class.Name] = class
continue
}
// now collect any include contents
if include, ok := x.(*StmtInclude); ok {
// We actually don't want to check for duplicates, that
// is allowed, if we `include foo as bar` twice it will
// currently not work, but if possible, we can allow it.
// check for duplicates *in this scope*
//if _, exists := includes[include.Name]; exists {
// return fmt.Errorf("include `%s` already exists in this scope", include.Name)
//}
alias := ""
if AllowBareClassIncluding {
alias = include.Name // this is what we would call the include
}
if include.Alias != "" { // this is what the user decided as the name
alias = include.Alias // use alias if specified
}
if alias == "" {
continue // there isn't anything to do here
}
// NOTE: This gets caught in ordering instead of here...
// deal with alias duplicates and * includes and so on...
if _, exists := aliases[alias]; exists {
// TODO: track separately to give a better error message here
return fmt.Errorf("import/include alias `%s` already exists in this scope", alias)
}
if include.class == nil {
// programming error
return fmt.Errorf("programming error: class `%s` not found", include.Name)
}
// This includes any variable from the top-level scope
// that is visible (and captured) inside the class, and
// re-exported when included with `as`. This is the
// "tricky case", but it turns out it's better this way.
// Example:
//
// $x = "i am x" # i am now top-level
// class c1() {
// $whatever = fmt.printf("i can see: %s", $x)
// }
// include c1 as i1
// test $i1.x {} # tricky
// test $i1.whatever {} # easy
//
// We want to allow the tricky case to prevent needing
// to write code like: `$x = $x` inside of class c1 to
// get the same effect.
//includedScope := include.class.Body.scope // conceptually
prog, ok := include.class.Body.(*StmtProg)
if !ok {
return fmt.Errorf("programming error: prog not found in class Body")
}
// XXX: .Copy() ?
includedScope := prog.scope
// read from stored scope which was previously saved in SetScope
// add to scope, (overwriting, aka shadowing is ok)
// rename scope values, adding the alias prefix
// check that we don't overwrite a new value from another include
// TODO: do this in a deterministic (sorted) order
for name, x := range includedScope.Variables {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newVariables[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash variable `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newVariables[newName] = include.Name
loopScope.Variables[newName] = x // merge
}
for name, x := range includedScope.Functions {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newFunctions[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash function `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newFunctions[newName] = include.Name
loopScope.Functions[newName] = x
}
for name, x := range includedScope.Classes {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newClasses[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash class `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newClasses[newName] = include.Name
loopScope.Classes[newName] = x
}
// everything has been merged, move on to next include...
//includes[include.Name] = struct{}{} // don't mark as found in scope
if alias != interfaces.BareSymbol { // XXX: check if this one and the above ones in this collection are needed too
aliases[alias] = struct{}{} // do track these as a bonus
}
}
}
obj.scope = loopScope // save a reference in case we're read by an import
if obj.data.Debug {
obj.data.Logf("prog: set scope: finished")
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtProg) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
for _, x := range obj.Body {
// We skip this because it will be instantiated potentially with
// different types.
if _, ok := x.(*StmtClass); ok {
continue
}
// We skip this because it will be instantiated potentially with
// different types.
if _, ok := x.(*StmtFunc); ok {
continue
}
// We skip this one too since we pull it in at the use site.
if _, ok := x.(*StmtBind); ok {
continue
}
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// add invariants from SetScope's imported child programs
for _, x := range obj.importProgs {
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *StmtProg) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("prog")
if err != nil {
return nil, err
}
// collect all graphs that need to be included
for _, x := range obj.Body {
// skip over *StmtClass here
if _, ok := x.(*StmtClass); ok {
continue
}
// skip over StmtFunc, even though it doesn't produce anything!
if _, ok := x.(*StmtFunc); ok {
continue
}
// skip over StmtBind, even though it doesn't produce anything!
if _, ok := x.(*StmtBind); ok {
continue
}
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
// add graphs from SetScope's imported child programs
//for _, x := range obj.importProgs {
// g, err := x.Graph(env)
// if err != nil {
// return nil, err
// }
// graph.AddGraph(g)
//}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtProg) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, stmt := range obj.Body {
// skip over *StmtClass here so its Output method can be used...
if _, ok := stmt.(*StmtClass); ok {
// don't read output from StmtClass, it
// gets consumed by StmtInclude instead
continue
}
// skip over StmtFunc, even though it doesn't produce anything!
if _, ok := stmt.(*StmtFunc); ok {
continue
}
// skip over StmtBind, even though it doesn't produce anything!
if _, ok := stmt.(*StmtBind); ok {
continue
}
output, err := stmt.Output(table)
if err != nil {
return nil, err
}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
}
// nothing to add from SetScope's imported child programs
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// IsModuleUnsafe returns whether or not this StmtProg is unsafe to consume as a
// module scope. IOW, if someone writes a module which is imported and which has
// statements other than bind, func, class or import, then it is not correct to
// import, since those other elements wouldn't be used, and might provide a
// false belief that they'll get included when mgmt imports that module.
// SetScope should be called before this is used. (TODO: verify this)
// TODO: return a multierr with all the unsafe elements, to provide better info
// TODO: technically this could be a method on Stmt, possibly using Apply...
func (obj *StmtProg) IsModuleUnsafe() error { // TODO: rename this function?
for _, x := range obj.Body {
// stmt's allowed: import, bind, func, class
// stmt's not-allowed: if, include, res, edge
switch x.(type) {
case *StmtImport:
case *StmtBind:
case *StmtFunc:
case *StmtClass:
case *StmtComment: // possibly not even parsed
// all of these are safe
default:
// something else unsafe (unused)
return fmt.Errorf("found stmt: %s", x.String())
}
}
return nil
}
// StmtFunc represents a user defined function. It binds the specified name to
// the supplied function in the current scope and irrespective of the order of
// definition.
type StmtFunc struct {
Textarea
data *interfaces.Data
Name string
Func interfaces.Expr
Type *types.Type
}
// String returns a short representation of this statement.
func (obj *StmtFunc) String() string {
return fmt.Sprintf("func(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtFunc) Apply(fn func(interfaces.Node) error) error {
if err := obj.Func.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtFunc) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("func name is empty")
}
if err := obj.Func.Init(data); err != nil {
return err
}
// no errors
return nil
}
// Interpolate returns a new node (or itself) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtFunc) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Func.Interpolate()
if err != nil {
return nil, err
}
return &StmtFunc{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Func: interpolated,
Type: obj.Type,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtFunc) Copy() (interfaces.Stmt, error) {
copied := false
fn, err := obj.Func.Copy()
if err != nil {
return nil, err
}
if fn != obj.Func { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtFunc{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Func: fn,
Type: obj.Type,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
func (obj *StmtFunc) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtfuncfunc"}
graph.AddEdge(obj.Func, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Func.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtfunc"}
graph.AddEdge(n, k, edge)
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
//newCons := make(map[interfaces.Node]string) // don't modify the input map!
//for k, v := range cons {
// if _, exists := prod[v]; exists {
// continue
// }
// newCons[k] = v // "remaining" values from cons
//}
//
//return graph, newCons, nil
return graph, cons, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtFunc) SetScope(scope *interfaces.Scope) error {
return obj.Func.SetScope(scope, map[string]interfaces.Expr{})
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtFunc) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing function name")
}
// Don't call obj.Func.Check here!
typ, invariants, err := obj.Func.Infer()
if err != nil {
return nil, err
}
typExpr := obj.Type
if obj.Type == nil {
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Func,
Expect: typExpr, // obj.Type
Actual: typ,
}
invariants = append(invariants, invar)
// I think the invariants should come in from ExprCall instead, because
// ExprCall operates on an instantiated copy of the contained ExprFunc
// which will have different pointers than what is seen here.
// nope!
// Don't call obj.Func.Check here!
//typ, invariants, err := obj.Func.Infer()
//if err != nil {
// return nil, err
//}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtFunc) Graph() (*pgraph.Graph, error) {
//return obj.Func.Graph(nil) // nope!
return pgraph.NewGraph("stmtfunc") // do this in ExprCall instead
}
// Output for the func statement produces no output. Any values of interest come
// from the use of the func which this binds the function to.
func (obj *StmtFunc) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtClass represents a user defined class. It's effectively a program body
// that can optionally take some parameterized inputs.
// TODO: We don't currently support defining polymorphic classes (eg: different
// signatures for the same class name) but it might be something to consider.
type StmtClass struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
Name string
Args []*interfaces.Arg
Body interfaces.Stmt // probably a *StmtProg
}
// String returns a short representation of this statement.
func (obj *StmtClass) String() string {
return fmt.Sprintf("class(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtClass) Apply(fn func(interfaces.Node) error) error {
if err := obj.Body.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtClass) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("class name is empty")
}
return obj.Body.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtClass) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Body.Interpolate()
if err != nil {
return nil, err
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
return &StmtClass{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
Name: obj.Name,
Args: args, // ensure this has length == 0 instead of nil
Body: interpolated,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtClass) Copy() (interfaces.Stmt, error) {
copied := false
body, err := obj.Body.Copy()
if err != nil {
return nil, err
}
if body != obj.Body { // must have been copied, or pointer would be same
copied = true
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
if !copied { // it's static
return obj, nil
}
return &StmtClass{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
Name: obj.Name,
Args: args, // ensure this has length == 0 instead of nil
Body: body,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
// TODO: Is Ordering in StmtInclude done properly and in sync with this?
// XXX: do we need to add ordering around named args, eg: obj.Args Name strings?
func (obj *StmtClass) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, arg := range obj.Args {
uid := varOrderingPrefix + arg.Name // ordering id
//node, exists := produces[uid]
//if exists {
// edge := &pgraph.SimpleEdge{Name: "stmtclassarg"}
// graph.AddEdge(node, obj, edge) // prod -> cons
//}
prod[uid] = &ExprParam{Name: arg.Name} // placeholder
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtclassbody"}
graph.AddEdge(obj.Body, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, cons, err := obj.Body.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtClass) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
// We want to capture what was in scope at the definition site of the
// class so that when we `include` the class, the body of the class is
// expanded with the variables which were in scope at the definition
// site and not the variables which were in scope at the include site.
obj.scope = scope // store for later
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtClass) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing class name")
}
// TODO: do we need to add anything else here because of the obj.Args ?
invariants, err := obj.Body.TypeCheck()
if err != nil {
return nil, err
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtClass) Graph() (*pgraph.Graph, error) {
return obj.Body.Graph()
}
// Output for the class statement produces no output. Any values of interest
// come from the use of the include which this binds the statements to. This is
// usually called from the parent in StmtProg, but it skips running it so that
// it can be called from the StmtInclude Output method.
func (obj *StmtClass) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return obj.Body.Output(table)
}
// StmtInclude causes a user defined class to get used. It's effectively the way
// to call a class except that it produces output instead of a value. Most of
// the interesting logic for classes happens here or in StmtProg.
type StmtInclude struct {
Textarea
data *interfaces.Data
class *StmtClass // copy of class that we're using
orig *StmtInclude // original pointer to this
Name string
Args []interfaces.Expr
Alias string
}
// String returns a short representation of this statement.
func (obj *StmtInclude) String() string {
return fmt.Sprintf("include(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtInclude) Apply(fn func(interfaces.Node) error) error {
// If the class exists, then descend into it, because at this point, the
// copy of the original class that is stored here, is the effective
// class that we care about for type unification, and everything else...
// It's not clear if this is needed, but it's probably nor harmful atm.
if obj.class != nil {
if err := obj.class.Apply(fn); err != nil {
return err
}
}
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtInclude) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("include name is empty")
}
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtInclude) Interpolate() (interfaces.Stmt, error) {
args := []interfaces.Expr{}
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
}
return &StmtInclude{
Textarea: obj.Textarea,
data: obj.data,
//class: obj.class, // TODO: is this necessary?
orig: orig,
Name: obj.Name,
Args: args,
Alias: obj.Alias,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtInclude) Copy() (interfaces.Stmt, error) {
copied := false
args := []interfaces.Expr{}
for _, x := range obj.Args {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
args = append(args, cp)
}
// TODO: is this necessary? (I doubt it even gets used.)
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
copied = true // TODO: is this what we want?
}
if !copied { // it's static
return obj, nil
}
return &StmtInclude{
Textarea: obj.Textarea,
data: obj.data,
//class: obj.class, // TODO: is this necessary?
orig: orig,
Name: obj.Name,
Args: args,
Alias: obj.Alias,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// TODO: Is Ordering in StmtClass done properly and in sync with this?
func (obj *StmtInclude) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := classOrderingPrefix + obj.Name // ordering id
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "stmtinclude1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "stmtinclude2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `class` prefix, because we have the
// fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
for _, node := range obj.Args {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtincludeargs1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtincludeargs2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for use in this statement. Since this is the first
// location where recursion would play an important role, this also detects and
// handles the recursion scenario.
func (obj *StmtInclude) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
stmt, exists := scope.Classes[obj.Name]
if !exists {
return fmt.Errorf("class `%s` does not exist in this scope", obj.Name)
}
class, ok := stmt.(*StmtClass)
if !ok {
return fmt.Errorf("class scope of `%s` does not contain a class", obj.Name)
}
// Is it even possible for the signatures to not match?
if len(class.Args) != len(obj.Args) {
return fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(class.Args), len(obj.Args))
}
if obj.class != nil {
// possible programming error
return fmt.Errorf("include already contains a class pointer")
}
// make sure to propagate the scope to our input args!
for _, x := range obj.Args {
if err := x.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
for i := len(scope.Chain) - 1; i >= 0; i-- { // reverse order
x, ok := scope.Chain[i].(*StmtInclude)
if !ok {
continue
}
if x == obj.orig { // look for my original self
// scope chain found!
obj.class = class // same pointer, don't copy
return fmt.Errorf("recursive class `%s` found", obj.Name)
//return nil // if recursion was supported
}
}
// helper function to keep things more logical
cp := func(input *StmtClass) (*StmtClass, error) {
copied, err := input.Copy() // this does a light copy
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy class")
}
class, ok := copied.(*StmtClass) // convert it back again
if !ok {
return nil, fmt.Errorf("copied class named `%s` is not a class", obj.Name)
}
return class, nil
}
copied, err := cp(class) // copy it for each use of the include
if err != nil {
return errwrap.Wrapf(err, "could not copy class")
}
obj.class = copied
// We start with the scope that the class had, and we augment it with
// our parameterized arg variables, which will be needed in that scope.
newScope := obj.class.scope.Copy()
// Add our args `include foo(42, "bar", true)` into the class scope.
for i, arg := range obj.class.Args { // copy
newScope.Variables[arg.Name] = &ExprTopLevel{
Definition: &ExprSingleton{
Definition: obj.Args[i],
mutex: &sync.Mutex{}, // TODO: call Init instead
},
CapturedScope: newScope,
}
}
// recursion detection
newScope.Chain = append(newScope.Chain, obj.orig) // add stmt to list
newScope.Classes[obj.Name] = copied // overwrite with new pointer
// NOTE: This would overwrite the scope that was previously set here,
// which would break the scoping rules. Scopes are propagated into
// class definitions, but not into include definitions. Which is why we
// need to use the original scope of the class as it was set as the
// basis for this scope, so that we overwrite it only with the arg
// changes.
if err := obj.class.Body.SetScope(newScope); err != nil {
return err
}
// no errors
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtInclude) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing include name")
}
if obj.class == nil {
// possible programming error
return nil, fmt.Errorf("include doesn't contain a class pointer yet")
}
// Is it even possible for the signatures to not match?
if len(obj.class.Args) != len(obj.Args) {
return nil, fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(obj.class.Args), len(obj.Args))
}
// do this here because we skip doing it in the StmtProg parent
invariants, err := obj.class.TypeCheck()
if err != nil {
return nil, err
}
for i, x := range obj.Args {
// Don't call x.Check here!
typ, invars, err := x.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Should we be doing this stuff here?
// TODO: are additional invariants required?
// add invariants between the args and the class
if typExpr := obj.class.Args[i].Type; typExpr != nil {
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: x,
Expect: typExpr, // type of arg
Actual: typ,
}
invariants = append(invariants, invar)
}
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtInclude) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("include")
if err != nil {
return nil, err
}
g, err := obj.class.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
return graph, nil
}
// Output returns the output that this include produces. This output is what is
// used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. The
// ultimate source of this output comes from the previously defined StmtClass
// which should be found in our scope.
func (obj *StmtInclude) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return obj.class.Output(table)
}
// StmtImport adds the exported scope definitions of a module into the current
// scope. It can be used anywhere a statement is allowed, and can even be nested
// inside a class definition. By convention, it is commonly used at the top of a
// file. As with any statement, it produces output, but that output is empty. To
// benefit from its inclusion, reference the scope definitions you want.
type StmtImport struct {
Textarea
data *interfaces.Data
Name string
Alias string
}
// String returns a short representation of this statement.
func (obj *StmtImport) String() string {
return fmt.Sprintf("import(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtImport) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtImport) Init(data *interfaces.Data) error {
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("import name is empty")
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtImport) Interpolate() (interfaces.Stmt, error) {
return &StmtImport{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Alias: obj.Alias,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtImport) Copy() (interfaces.Stmt, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// Nothing special happens in this method, the import magic happens in StmtProg.
func (obj *StmtImport) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Since we always run the imports before anything else in the StmtProg,
// we don't need to do anything special in here.
// TODO: If this statement is true, add this in so that imports can be
// done in the same iteration through StmtProg in SetScope with all of
// the other statements.
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtImport) SetScope(*interfaces.Scope) error { return nil }
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtImport) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing import name")
}
return []*interfaces.UnificationInvariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular statement just returns an empty graph.
func (obj *StmtImport) Graph() (*pgraph.Graph, error) {
return pgraph.NewGraph("import") // empty graph
}
// Output returns the output that this include produces. This output is what is
// used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. This
// import statement itself produces no output, as it is only used to populate
// the scope so that others can use that to produce values and output.
func (obj *StmtImport) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtComment is a representation of a comment. It is currently unused. It
// probably makes sense to make a third kind of Node (not a Stmt or an Expr) so
// that comments can still be part of the AST (for eventual automatic code
// formatting) but so that they can exist anywhere in the code. Currently these
// are dropped by the lexer.
type StmtComment struct {
Textarea
Value string
}
// String returns a short representation of this statement.
func (obj *StmtComment) String() string {
return fmt.Sprintf("comment(%s)", obj.Value)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtComment) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtComment) Init(data *interfaces.Data) error {
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *StmtComment) Interpolate() (interfaces.Stmt, error) {
return &StmtComment{
Value: obj.Value,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtComment) Copy() (interfaces.Stmt, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtComment) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *StmtComment) SetScope(*interfaces.Scope) error { return nil }
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtComment) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
return []*interfaces.UnificationInvariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular graph does nothing clever.
func (obj *StmtComment) Graph() (*pgraph.Graph, error) {
return pgraph.NewGraph("comment")
}
// Output for the comment statement produces no output.
func (obj *StmtComment) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// ExprBool is a representation of a boolean.
type ExprBool struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V bool
}
// String returns a short representation of this expression.
func (obj *ExprBool) String() string { return fmt.Sprintf("bool(%t)", obj.V) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprBool) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprBool) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprBool) Interpolate() (interfaces.Expr, error) {
return &ExprBool{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprBool) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprBool) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprBool) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than a Bool is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprBool) SetType(typ *types.Type) error { return types.TypeBool.Cmp(typ) }
// Type returns the type of this expression. This method always returns Bool
// here.
func (obj *ExprBool) Type() (*types.Type, error) { return types.TypeBool, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprBool) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeBool, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeBool,
Actual: types.TypeBool,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprBool) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprBool) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.BoolValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprBool) Graph(map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("bool")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for a bool expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprBool) SetValue(value types.Value) error {
if err := types.TypeBool.Cmp(value.Type()); err != nil {
return err
}
// XXX: should we compare the incoming value with the stored value?
obj.V = value.Bool()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprBool) Value() (types.Value, error) {
return &types.BoolValue{
V: obj.V,
}, nil
}
// ExprStr is a representation of a string.
type ExprStr struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V string // value of this string
}
// String returns a short representation of this expression.
func (obj *ExprStr) String() string { return fmt.Sprintf("str(%s)", strconv.Quote(obj.V)) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStr) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStr) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it attempts to expand the string if there are any internal variables
// which need interpolation. If any are found, it returns a larger AST which has
// a function which returns a string as its root. Otherwise it returns itself.
func (obj *ExprStr) Interpolate() (interfaces.Expr, error) {
pos := &interfaces.Pos{
// XXX: populate this?
// column/line number, starting at 1
//Column: -1, // TODO
//Line: -1, // TODO
//Filename: "", // optional source filename, if known
}
data := &interfaces.Data{
// TODO: add missing fields here if/when needed
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
Files: obj.data.Files,
Imports: obj.data.Imports,
Metadata: obj.data.Metadata,
Modules: obj.data.Modules,
LexParser: obj.data.LexParser,
Downloader: obj.data.Downloader,
StrInterpolater: obj.data.StrInterpolater,
SourceFinder: obj.data.SourceFinder,
//World: obj.data.World, // TODO: do we need this?
Prefix: obj.data.Prefix,
Debug: obj.data.Debug,
Logf: func(format string, v ...interface{}) {
obj.data.Logf("interpolate: "+format, v...)
},
}
result, err := obj.data.StrInterpolater(obj.V, pos, data)
if err != nil {
return nil, err
}
if result == nil {
return &ExprStr{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// we got something, overwrite the existing static str
// ensure str, to avoid a pass-through list in a simple interpolation
if err := result.SetType(types.TypeStr); err != nil {
return nil, errwrap.Wrapf(err, "interpolated string expected a different type")
}
return result, nil // replacement
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprStr) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// This Ordering method runs *after* the Interpolate method, so if this
// originally would have expanded into a bigger AST, but the time Ordering runs,
// this is only used on a raw string expression. As a result, it doesn't need to
// build a map of consumed nodes, because none are consumed. The returned graph
// is empty!
func (obj *ExprStr) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprStr) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than an Str is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprStr) SetType(typ *types.Type) error { return types.TypeStr.Cmp(typ) }
// Type returns the type of this expression. This method always returns Str
// here.
func (obj *ExprStr) Type() (*types.Type, error) { return types.TypeStr, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprStr) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeStr, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeStr,
Actual: types.TypeStr,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprStr) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStr) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.StrValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprStr) Graph(map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("str")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for an str expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprStr) SetValue(value types.Value) error {
if err := types.TypeStr.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Str()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprStr) Value() (types.Value, error) {
return &types.StrValue{
V: obj.V,
}, nil
}
// ExprInt is a representation of an int.
type ExprInt struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V int64
}
// String returns a short representation of this expression.
func (obj *ExprInt) String() string { return fmt.Sprintf("int(%d)", obj.V) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprInt) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprInt) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprInt) Interpolate() (interfaces.Expr, error) {
return &ExprInt{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprInt) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprInt) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprInt) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than an Int is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprInt) SetType(typ *types.Type) error { return types.TypeInt.Cmp(typ) }
// Type returns the type of this expression. This method always returns Int
// here.
func (obj *ExprInt) Type() (*types.Type, error) { return types.TypeInt, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprInt) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeInt, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeInt,
Actual: types.TypeInt,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprInt) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprInt) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.IntValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprInt) Graph(map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("int")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for an int expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprInt) SetValue(value types.Value) error {
if err := types.TypeInt.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Int()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprInt) Value() (types.Value, error) {
return &types.IntValue{
V: obj.V,
}, nil
}
// ExprFloat is a representation of a float.
type ExprFloat struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V float64
}
// String returns a short representation of this expression.
func (obj *ExprFloat) String() string {
return fmt.Sprintf("float(%g)", obj.V) // TODO: %f instead?
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFloat) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFloat) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFloat) Interpolate() (interfaces.Expr, error) {
return &ExprFloat{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprFloat) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprFloat) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprFloat) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than a Float is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprFloat) SetType(typ *types.Type) error { return types.TypeFloat.Cmp(typ) }
// Type returns the type of this expression. This method always returns Float
// here.
func (obj *ExprFloat) Type() (*types.Type, error) { return types.TypeFloat, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprFloat) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeFloat, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeFloat,
Actual: types.TypeFloat,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprFloat) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprFloat) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.FloatValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFloat) Graph(map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("float")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for a float expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFloat) SetValue(value types.Value) error {
if err := types.TypeFloat.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Float()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFloat) Value() (types.Value, error) {
return &types.FloatValue{
V: obj.V,
}, nil
}
// ExprList is a representation of a list.
type ExprList struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
//Elements []*ExprListElement
Elements []interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprList) String() string {
var s []string
for _, x := range obj.Elements {
s = append(s, x.String())
}
return fmt.Sprintf("list(%s)", strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprList) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Elements {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprList) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
for _, x := range obj.Elements {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprList) Interpolate() (interfaces.Expr, error) {
elements := []interfaces.Expr{}
for _, x := range obj.Elements {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
elements = append(elements, interpolated)
}
return &ExprList{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Elements: elements,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprList) Copy() (interfaces.Expr, error) {
copied := false
elements := []interfaces.Expr{}
for _, x := range obj.Elements {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
elements = append(elements, cp)
}
if !copied { // it's static
return obj, nil
}
return &ExprList{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Elements: elements,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprList) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.Elements {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprlistelement"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprlist"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprList) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.Elements {
if err := x.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprList) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindList ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprList) Type() (*types.Type, error) {
var typ *types.Type
var err error
for i, expr := range obj.Elements {
etyp, e := expr.Type()
if e != nil {
err = errwrap.Wrapf(e, "list index `%d` did not return a type", i)
break
}
if typ == nil {
typ = etyp
}
if e := typ.Cmp(etyp); e != nil {
err = errwrap.Wrapf(e, "list elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.Elements) > 0 {
return &types.Type{ // speculate!
Kind: types.KindList,
Val: typ,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprList) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// Same unification var because all values in the list have same type.
typ := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
typExpr := &types.Type{
Kind: types.KindList,
Val: typ,
}
for _, x := range obj.Elements {
invars, err := x.Check(typ) // typ of the list element
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprList) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprList) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
Len: len(obj.Elements),
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprList) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("list")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each list element needs to point to the final list expression
for index, x := range obj.Elements { // list elements in order
g, f, err := x.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := fmt.Sprintf("%d", index) // argNames as integers!
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // element -> list
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child elements (the list elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprList) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprList) Value() (types.Value, error) {
values := []types.Value{}
var typ *types.Type
for i, expr := range obj.Elements {
etyp, err := expr.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "list index `%d` did not return a type", i)
}
if typ == nil {
typ = etyp
}
if err := typ.Cmp(etyp); err != nil {
return nil, errwrap.Wrapf(err, "list elements have different types")
}
value, err := expr.Value()
if err != nil {
return nil, err
}
if value == nil {
return nil, fmt.Errorf("value for list index `%d` was nil", i)
}
values = append(values, value)
}
if len(obj.Elements) > 0 {
t := &types.Type{
Kind: types.KindList,
Val: typ,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.ListValue{
T: obj.typ,
V: values,
}, nil
}
// ExprMap is a representation of a (dictionary) map.
type ExprMap struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
KVs []*ExprMapKV
}
// String returns a short representation of this expression.
func (obj *ExprMap) String() string {
var s []string
for _, x := range obj.KVs {
s = append(s, fmt.Sprintf("%s: %s", x.Key.String(), x.Val.String()))
}
return fmt.Sprintf("map(%s)", strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprMap) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.KVs {
if err := x.Key.Apply(fn); err != nil {
return err
}
if err := x.Val.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprMap) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
// XXX: Can we check that there aren't any duplicate keys? Can we Cmp?
for _, x := range obj.KVs {
if err := x.Key.Init(data); err != nil {
return err
}
if err := x.Val.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprMap) Interpolate() (interfaces.Expr, error) {
kvs := []*ExprMapKV{}
for _, x := range obj.KVs {
interpolatedKey, err := x.Key.Interpolate()
if err != nil {
return nil, err
}
interpolatedVal, err := x.Val.Interpolate()
if err != nil {
return nil, err
}
kv := &ExprMapKV{
Key: interpolatedKey,
Val: interpolatedVal,
}
kvs = append(kvs, kv)
}
return &ExprMap{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
KVs: kvs,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprMap) Copy() (interfaces.Expr, error) {
copied := false
kvs := []*ExprMapKV{}
for _, x := range obj.KVs {
copiedKV := false
copyKey, err := x.Key.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if copyKey != x.Key {
copiedKV = true
}
copyVal, err := x.Val.Copy()
if err != nil {
return nil, err
}
if copyVal != x.Val {
copiedKV = true
}
kv := &ExprMapKV{
Key: copyKey,
Val: copyVal,
}
if copiedKV {
copied = true
} else {
kv = x // don't re-package it unnecessarily!
}
kvs = append(kvs, kv)
}
if !copied { // it's static
return obj, nil
}
return &ExprMap{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
KVs: kvs,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprMap) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.KVs {
g1, c1, err := node.Key.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g1) // add in the child graph
// additional constraint...
edge1 := &pgraph.SimpleEdge{Name: "exprmapkey"}
graph.AddEdge(node.Key, obj, edge1) // prod -> cons
for k, v := range c1 { // c1 is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprmapkey"}
graph.AddEdge(n, k, edge)
}
g2, c2, err := node.Val.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g2) // add in the child graph
// additional constraint...
edge2 := &pgraph.SimpleEdge{Name: "exprmapval"}
graph.AddEdge(node.Val, obj, edge2) // prod -> cons
for k, v := range c2 { // c2 is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprmapval"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprMap) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.KVs {
if err := x.Key.SetScope(scope, sctx); err != nil {
return err
}
if err := x.Val.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprMap) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindMap ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprMap) Type() (*types.Type, error) {
var ktyp, vtyp *types.Type
var err error
for i, x := range obj.KVs {
// keys
kt, e := x.Key.Type()
if e != nil {
err = errwrap.Wrapf(e, "map key, index `%d` did not return a type", i)
break
}
if ktyp == nil {
ktyp = kt
}
if e := ktyp.Cmp(kt); e != nil {
err = errwrap.Wrapf(e, "key elements have different types")
break
}
// vals
vt, e := x.Val.Type()
if e != nil {
err = errwrap.Wrapf(e, "map val, index `%d` did not return a type", i)
break
}
if vtyp == nil {
vtyp = vt
}
if e := vtyp.Cmp(vt); e != nil {
err = errwrap.Wrapf(e, "val elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.KVs) > 0 {
return &types.Type{ // speculate!
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprMap) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// Same unification var because all key/val's in the map have same type.
ktyp := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
vtyp := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?2
}
typExpr := &types.Type{
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}
for _, x := range obj.KVs {
keyInvars, err := x.Key.Check(ktyp) // typ of the map key
if err != nil {
return nil, nil, err
}
invariants = append(invariants, keyInvars...)
valInvars, err := x.Val.Check(vtyp) // typ of the map val
if err != nil {
return nil, nil, err
}
invariants = append(invariants, valInvars...)
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprMap) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprMap) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ, // the key/val types are known via this type
Len: len(obj.KVs),
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprMap) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("map")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, f, err := x.Key.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
// do the key names ever change? -- yes
fieldName := fmt.Sprintf("key:%d", index) // stringify map key
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // key -> map
}
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, f, err := x.Val.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := fmt.Sprintf("val:%d", index) // stringify map val
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // val -> map
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child key/value's (the map elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprMap) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprMap) Value() (types.Value, error) {
kvs := make(map[types.Value]types.Value)
var ktyp, vtyp *types.Type
for i, x := range obj.KVs {
// keys
kt, err := x.Key.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map key, index `%d` did not return a type", i)
}
if ktyp == nil {
ktyp = kt
}
if err := ktyp.Cmp(kt); err != nil {
return nil, errwrap.Wrapf(err, "key elements have different types")
}
key, err := x.Key.Value()
if err != nil {
return nil, err
}
if key == nil {
return nil, fmt.Errorf("key for map index `%d` was nil", i)
}
// vals
vt, err := x.Val.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map val, index `%d` did not return a type", i)
}
if vtyp == nil {
vtyp = vt
}
if err := vtyp.Cmp(vt); err != nil {
return nil, errwrap.Wrapf(err, "val elements have different types")
}
val, err := x.Val.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for map index `%d` was nil", i)
}
kvs[key] = val // add to map
}
if len(obj.KVs) > 0 {
t := &types.Type{
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.MapValue{
T: obj.typ,
V: kvs,
}, nil
}
// ExprMapKV represents a key and value pair in a (dictionary) map. This does
// not satisfy the Expr interface.
type ExprMapKV struct {
Textarea
Key interfaces.Expr // keys can be strings, int's, etc...
Val interfaces.Expr
}
// ExprStruct is a representation of a struct.
type ExprStruct struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Fields []*ExprStructField // the list (fields) are intentionally ordered!
}
// String returns a short representation of this expression.
func (obj *ExprStruct) String() string {
var s []string
for _, x := range obj.Fields {
s = append(s, fmt.Sprintf("%s: %s", x.Name, x.Value.String()))
}
return fmt.Sprintf("struct(%s)", strings.Join(s, "; "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStruct) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Fields {
if err := x.Value.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStruct) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
fields := make(map[string]struct{})
for _, x := range obj.Fields {
// Validate field names and ensure no duplicates!
if _, exists := fields[x.Name]; exists {
return fmt.Errorf("duplicate struct field name of: `%s`", x.Name)
}
fields[x.Name] = struct{}{}
if err := x.Value.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprStruct) Interpolate() (interfaces.Expr, error) {
fields := []*ExprStructField{}
for _, x := range obj.Fields {
interpolated, err := x.Value.Interpolate()
if err != nil {
return nil, err
}
field := &ExprStructField{
Name: x.Name, // don't interpolate the key
Value: interpolated,
}
fields = append(fields, field)
}
return &ExprStruct{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Fields: fields,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprStruct) Copy() (interfaces.Expr, error) {
copied := false
fields := []*ExprStructField{}
for _, x := range obj.Fields {
cp, err := x.Value.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if cp != x.Value {
copied = true
}
field := &ExprStructField{
Name: x.Name,
Value: cp,
}
fields = append(fields, field)
}
if !copied { // it's static
return obj, nil
}
return &ExprStruct{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Fields: fields,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprStruct) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.Fields {
g, c, err := node.Value.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprstructfield"}
graph.AddEdge(node.Value, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprstruct"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprStruct) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.Fields {
if err := x.Value.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprStruct) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindStruct ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprStruct) Type() (*types.Type, error) {
var m = make(map[string]*types.Type)
ord := []string{}
var err error
for i, x := range obj.Fields {
// vals
t, e := x.Value.Type()
if e != nil {
err = errwrap.Wrapf(e, "field val, index `%d` did not return a type", i)
break
}
if _, exists := m[x.Name]; exists {
err = fmt.Errorf("struct type field index `%d` already exists", i)
break
}
m[x.Name] = t
ord = append(ord, x.Name)
}
if err == nil && obj.typ == nil && len(obj.Fields) > 0 {
return &types.Type{ // speculate!
Kind: types.KindStruct,
Map: m,
Ord: ord, // assume same order as fields
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprStruct) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
m := make(map[string]*types.Type)
ord := []string{}
// Different unification var for each field in the struct.
for _, x := range obj.Fields {
typ := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
m[x.Name] = typ
ord = append(ord, x.Name)
invars, err := x.Value.Check(typ) // typ of the struct field
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
typExpr := &types.Type{
Kind: types.KindStruct,
Map: m,
Ord: ord,
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprStruct) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStruct) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprStruct) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("struct")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each struct field needs to point to the final struct expression
for _, x := range obj.Fields { // struct fields in order
g, f, err := x.Value.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := x.Name
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // field -> struct
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the struct elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprStruct) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprStruct) Value() (types.Value, error) {
fields := make(map[string]types.Value)
typ := &types.Type{
Kind: types.KindStruct,
Map: make(map[string]*types.Type),
//Ord: obj.typ.Ord, // assume same order
}
ord := []string{} // can't use obj.typ b/c it can be nil during speculation
for i, x := range obj.Fields {
// vals
t, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "field val, index `%d` did not return a type", i)
}
if _, exists := typ.Map[x.Name]; exists {
return nil, fmt.Errorf("struct type field index `%d` already exists", i)
}
typ.Map[x.Name] = t
val, err := x.Value.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for field index `%d` was nil", i)
}
if _, exists := fields[x.Name]; exists {
return nil, fmt.Errorf("struct field index `%d` already exists", i)
}
fields[x.Name] = val // add to map
ord = append(ord, x.Name)
}
typ.Ord = ord
if len(obj.Fields) > 0 {
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(typ); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.StructValue{
T: obj.typ,
V: fields,
}, nil
}
// ExprStructField represents a name value pair in a struct field. This does not
// satisfy the Expr interface.
type ExprStructField struct {
Textarea
Name string
Value interfaces.Expr
}
// ExprFunc is a representation of a function value. This is not a function
// call, that is represented by ExprCall.
//
// There are several kinds of functions which can be represented:
// 1. The contents of a StmtFunc (set Args, Return, and Body)
// 2. A lambda function (also set Args, Return, and Body)
// 3. A stateful built-in function (set Function)
// 4. A pure built-in function (set Values to a singleton)
// 5. A pure polymorphic built-in function (set Values to a list)
type ExprFunc struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
// Title is a friendly-name to use for identifying the function. It can
// be used in debugging and error-handling. It is not required. It is
// *not* called Name, because that could get confused with the Name
// field in ExprCall and similar nodes.
Title string
// Args are the list of args that were used when defining the function.
// This can include a string name and a type, however the type might be
// absent here.
Args []*interfaces.Arg
// One ExprParam is created for each parameter, and the ExprVars which
// refer to those parameters are set to point to the corresponding
// ExprParam.
params []*ExprParam
// Return is the return type of the function if it was defined.
Return *types.Type // return type if specified
// Body is the contents of the function. It can be any expression.
Body interfaces.Expr
// Function is the built implementation of the function interface as
// represented by the top-level function API.
Function func() interfaces.Func // store like this to build on demand!
function interfaces.Func // store the built version here...
// Values represents a list of simple functions. This means this can be
// polymorphic if more than one was specified!
Values []*types.FuncValue
// XXX: is this necessary?
//V func(interfaces.Txn, []pgraph.Vertex) (pgraph.Vertex, error)
}
// String returns a short representation of this expression.
func (obj *ExprFunc) String() string {
if len(obj.Values) == 1 {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s (simple)> }", obj.Title)
}
return "func() { <built-in (simple)> }"
} else if len(obj.Values) > 0 {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s (simple, poly)> }", obj.Title)
}
return "func() { <built-in (simple, poly)> }"
}
if obj.Function != nil {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s> }", obj.Title)
}
return "func() { <built-in> }"
}
if obj.Body == nil {
panic("function expression was not built correctly")
}
var a []string
for _, x := range obj.Args {
a = append(a, fmt.Sprintf("%s", x.String()))
}
args := strings.Join(a, ", ")
s := fmt.Sprintf("func(%s)", args)
if obj.Title != "" {
s = fmt.Sprintf("func:%s(%s)", obj.Title, args) // overwrite!
}
if obj.Return != nil {
s += fmt.Sprintf(" %s", obj.Return.String())
}
s += fmt.Sprintf(" { %s }", obj.Body.String())
return s
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFunc) Apply(fn func(interfaces.Node) error) error {
if obj.Body != nil {
if err := obj.Body.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFunc) Init(data *interfaces.Data) error {
obj.data = data // TODO: why is this sometimes nil?
// validate that we're using *only* one correct representation
a := obj.Body != nil
b := obj.Function != nil
c := len(obj.Values) > 0
if (a && b || b && c) || !a && !b && !c {
return fmt.Errorf("function expression was not built correctly")
}
if obj.Body != nil {
if err := obj.Body.Init(data); err != nil {
return err
}
}
if obj.Function != nil {
if obj.function != nil { // check for double Init!
// programming error!
return fmt.Errorf("func is being re-built")
}
obj.function = obj.Function() // build it
// pass in some data to the function
// TODO: do we want to pass in the full obj.data instead ?
if dataFunc, ok := obj.function.(interfaces.DataFunc); ok {
dataFunc.SetData(&interfaces.FuncData{
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
})
}
}
if len(obj.Values) > 0 {
typs := []*types.Type{}
for _, f := range obj.Values {
if f.T == nil {
return fmt.Errorf("func contains a nil type signature")
}
typs = append(typs, f.T)
}
if err := langUtil.HasDuplicateTypes(typs); err != nil {
return errwrap.Wrapf(err, "func list contains a duplicate signature")
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFunc) Interpolate() (interfaces.Expr, error) {
var body interfaces.Expr
if obj.Body != nil {
var err error
body, err = obj.Body.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Body")
}
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
return &ExprFunc{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Title: obj.Title,
Args: args,
Return: obj.Return,
Body: body,
Function: obj.Function,
function: obj.function,
Values: obj.Values,
//V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// All the constants aren't copied, because we don't want to duplicate them
// unnecessarily in the function graph. For example, an static integer will not
// ever change, where as a function value (expr) might get used with two
// different signatures depending on the caller.
func (obj *ExprFunc) Copy() (interfaces.Expr, error) {
// I think we want to copy anything in the Expr tree that has at least
// one input... Eg: we DON'T want to copy an ExprStr but we DO want to
// copy an ExprVar because it gets an input edge.
copied := false
var body interfaces.Expr
if obj.Body != nil {
var err error
//body, err = obj.Body.Interpolate() // an inefficient copy works!
body, err = obj.Body.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if body != obj.Body {
copied = true
}
}
var function interfaces.Func
if obj.Function != nil {
// We sometimes copy the ExprFunc because we're using the same
// one in two places, and it might have a different type and
// type unification needs to solve for it in more than one way.
// It also turns out that some functions such as the struct
// lookup function store information that they learned during
// `FuncInfer`, and as a result, if we re-build this, then we
// lose that information and the function can then fail during
// `Build`. As a result, those functions can implement a `Copy`
// method which we will use instead, so they can preserve any
// internal state that they would like to keep.
copyableFunc, isCopyableFunc := obj.function.(interfaces.CopyableFunc)
if obj.function == nil || !isCopyableFunc {
function = obj.Function() // force re-build a new pointer here!
} else {
// is copyable!
function = copyableFunc.Copy()
}
// restore the type we previously set in SetType()
if obj.typ != nil {
buildableFn, ok := function.(interfaces.BuildableFunc) // is it statically polymorphic?
if ok {
newTyp, err := buildableFn.Build(obj.typ)
if err != nil {
return nil, err // don't wrap, err is ok
}
// Cmp doesn't compare arg names. Check it's compatible...
if err := obj.typ.Cmp(newTyp); err != nil {
return nil, errwrap.Wrapf(err, "incompatible type")
}
}
}
// pass in some data to the function
// TODO: do we want to pass in the full obj.data instead ?
if dataFunc, ok := function.(interfaces.DataFunc); ok {
dataFunc.SetData(&interfaces.FuncData{
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
})
}
copied = true
}
if len(obj.Values) > 0 {
// copied = true // XXX: add this if anyone isn't static?
}
// We want to allow static functions, although we have to be careful...
// Doing this for static functions causes us to hit a strange case in
// the SetScope function for ExprCall... Investigate if we find a bug...
if !copied { // it's static
return obj, nil
}
return &ExprFunc{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope, // TODO: copy?
typ: obj.typ,
Title: obj.Title,
Args: obj.Args,
Return: obj.Return,
Body: body, // definitely copy
Function: obj.Function,
function: function,
Values: obj.Values, // XXX: do we need to force rebuild these?
//V: obj.V,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// XXX: do we need to add ordering around named args, eg: obj.Args Name strings?
func (obj *ExprFunc) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, arg := range obj.Args {
uid := varOrderingPrefix + arg.Name // ordering id
//node, exists := produces[uid]
//if exists {
// edge := &pgraph.SimpleEdge{Name: "stmtexprfuncarg"}
// graph.AddEdge(node, obj, edge) // prod -> cons
//}
prod[uid] = &ExprParam{Name: arg.Name} // placeholder
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
cons := make(map[interfaces.Node]string)
// XXX: do we need ordering for other aspects of ExprFunc ?
if obj.Body != nil {
g, c, err := obj.Body.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprfuncbody"}
graph.AddEdge(obj.Body, obj, edge) // prod -> cons
cons = c
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprFunc) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope // store for later
if obj.Body != nil {
sctxBody := make(map[string]interfaces.Expr)
for k, v := range sctx {
sctxBody[k] = v
}
// add the parameters to the context (sctx) for the body
// make a list as long as obj.Args
obj.params = make([]*ExprParam, len(obj.Args))
for i, arg := range obj.Args {
param := &ExprParam{
typ: arg.Type,
Name: arg.Name,
}
obj.params[i] = param
sctxBody[arg.Name] = param
}
if err := obj.Body.SetScope(scope, sctxBody); err != nil {
return errwrap.Wrapf(err, "failed to set scope on function body")
}
}
if obj.Function != nil {
// TODO: if interfaces.Func grows a SetScope method do it here
}
if len(obj.Values) > 0 {
// TODO: if *types.FuncValue grows a SetScope method do it here
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprFunc) SetType(typ *types.Type) error {
if obj.Body != nil {
// FIXME: check that it's compatible with Args/Body/Return
}
// TODO: should we ensure this is set to a KindFunc ?
if obj.Function != nil {
// is it buildable? (formerly statically polymorphic)
buildableFn, ok := obj.function.(interfaces.BuildableFunc)
if ok {
newTyp, err := buildableFn.Build(typ)
if err != nil {
return err // don't wrap, err is ok
}
// Cmp doesn't compare arg names.
typ = newTyp // check it's compatible down below...
} else {
// Even if it's not a buildable, we'd like to use the
// real arg names of that function, in case they don't
// get passed through type unification somehow...
// (There can be an AST bug that this would prevent.)
sig := obj.function.Info().Sig
if sig == nil {
return fmt.Errorf("could not read nil expr func sig")
}
typ = sig // check it's compatible down below...
}
}
if len(obj.Values) > 0 {
// search for the compatible type
_, err := langUtil.FnMatch(typ, obj.Values)
if err != nil {
return errwrap.Wrapf(err, "could not build values func")
}
// TODO: build the function here for later use if that is wanted
//fn := obj.Values[index].Copy()
//fn.T = typ.Copy() // overwrites any contained "variant" type
}
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression. It will attempt to speculate on the
// type if it can be determined statically before type unification.
func (obj *ExprFunc) Type() (*types.Type, error) {
if len(obj.Values) == 1 {
// speculative, type is known statically
if typ := obj.Values[0].Type(); !typ.HasVariant() && obj.typ == nil {
return typ, nil
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
} else if len(obj.Values) > 0 {
// there's nothing we can do to speculate at this time
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
if obj.Function != nil {
if obj.function == nil {
// TODO: should we return ErrTypeCurrentlyUnknown instead?
panic("unexpected empty function")
//return nil, interfaces.ErrTypeCurrentlyUnknown
}
sig := obj.function.Info().Sig
if sig != nil && !sig.HasVariant() && obj.typ == nil { // type is now known statically
return sig, nil
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
var m = make(map[string]*types.Type)
ord := []string{}
var err error
for i, arg := range obj.Args {
if _, exists := m[arg.Name]; exists {
err = fmt.Errorf("func arg index `%d` already exists", i)
break
}
if arg.Type == nil {
err = fmt.Errorf("func arg type `%s` at index `%d` is unknown", arg.Name, i)
break
}
m[arg.Name] = arg.Type
ord = append(ord, arg.Name)
}
rtyp, e := obj.Body.Type()
if e != nil {
// TODO: do we want to include this speculative snippet below?
// function return type cannot be determined...
if obj.Return == nil {
e := errwrap.Wrapf(e, "body/return type is unknown")
err = errwrap.Append(err, e)
} else {
// probably unnecessary except for speculative execution
// because there is an invariant to determine this type!
rtyp = obj.Return // bonus, happens to be known
}
}
if err == nil && obj.typ == nil { // type is now known statically
return &types.Type{
Kind: types.KindFunc,
Map: m,
Ord: ord,
Out: rtyp,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprFunc) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
if i, j := len(obj.Args), len(obj.params); i != j {
// programming error?
if obj.Title == "" {
return nil, nil, fmt.Errorf("func args and params mismatch %d != %d", i, j)
}
return nil, nil, fmt.Errorf("func `%s` args and params mismatch %d != %d", obj.Title, i, j)
}
m := make(map[string]*types.Type)
ord := []string{}
var out *types.Type
// This obj.Args stuff is only used for the obj.Body lambda case.
for i, arg := range obj.Args {
typArg := arg.Type // maybe it's nil
if arg.Type == nil {
typArg = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invars, err := obj.params[i].Check(typArg)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
m[arg.Name] = typArg
ord = append(ord, arg.Name)
}
out = obj.Return
if obj.Return == nil {
out = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
if obj.Body != nil {
invars, err := obj.Body.Check(out) // typ of the func body
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
typExpr := &types.Type{
Kind: types.KindFunc,
Map: m,
Ord: ord,
Out: out,
}
if obj.Function != nil {
// Don't call obj.function.(interfaces.InferableFunc).Infer here
// because we wouldn't have information about how we call it
// anyways. This happens in ExprCall instead. We only need to
// ensure this ExprFunc returns a valid unification variable.
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
//if len(obj.Values) > 0
for _, fn := range obj.Values {
_ = fn
panic("not implemented") // XXX: not implemented!
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprFunc) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFunc) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
// This implementation produces a graph with a single node of in-degree
// zero which outputs a single FuncValue. The FuncValue is a closure, in
// that it holds both a lambda body and a captured environment. This
// environment, which we receive from the caller, gives information
// about the variables declared _outside_ of the lambda, at the time the
// lambda is returned.
//
// Each time the FuncValue is called, it produces a separate graph, the
// subgraph which computes the lambda's output value from the lambda's
// argument values. The nodes created for that subgraph have a shorter
// life span than the nodes in the captured environment.
//graph, err := pgraph.NewGraph("func")
//if err != nil {
// return nil, nil, err
//}
//function, err := obj.Func()
//if err != nil {
// return nil, nil, err
//}
//graph.AddVertex(function)
var funcValueFunc interfaces.Func
if obj.Body != nil {
funcValueFunc = structs.FuncValueToConstFunc(&full.FuncValue{
V: func(innerTxn interfaces.Txn, args []interfaces.Func) (interfaces.Func, error) {
// Extend the environment with the arguments.
extendedEnv := make(map[string]interfaces.Func)
for k, v := range env {
extendedEnv[k] = v
}
for i, arg := range obj.Args {
extendedEnv[arg.Name] = args[i]
}
// Create a subgraph from the lambda's body, instantiating the
// lambda's parameters with the args and the other variables
// with the nodes in the captured environment.
subgraph, bodyFunc, err := obj.Body.Graph(extendedEnv)
if err != nil {
return nil, errwrap.Wrapf(err, "could not create the lambda body's subgraph")
}
innerTxn.AddGraph(subgraph)
return bodyFunc, nil
},
T: obj.typ,
})
} else if obj.Function != nil {
// obj.function is a node which transforms input values into
// an output value, but we need to construct a node which takes no
// inputs and produces a FuncValue, so we need to wrap it.
funcValueFunc = structs.FuncValueToConstFunc(&full.FuncValue{
V: func(txn interfaces.Txn, args []interfaces.Func) (interfaces.Func, error) {
// Copy obj.function so that the underlying ExprFunc.function gets
// refreshed with a new ExprFunc.Function() call. Otherwise, multiple
// calls to this function will share the same Func.
exprCopy, err := obj.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy expression")
}
funcExprCopy, ok := exprCopy.(*ExprFunc)
if !ok {
// programming error
return nil, errwrap.Wrapf(err, "ExprFunc.Copy() does not produce an ExprFunc")
}
valueTransformingFunc := funcExprCopy.function
txn.AddVertex(valueTransformingFunc)
for i, arg := range args {
argName := obj.typ.Ord[i]
txn.AddEdge(arg, valueTransformingFunc, &interfaces.FuncEdge{
Args: []string{argName},
})
}
return valueTransformingFunc, nil
},
T: obj.typ,
})
} else /* len(obj.Values) > 0 */ {
index, err := langUtil.FnMatch(obj.typ, obj.Values)
if err != nil {
// programming error
// since type checking succeeded at this point, there should only be one match
return nil, nil, errwrap.Wrapf(err, "multiple matches found")
}
simpleFn := obj.Values[index]
simpleFn.T = obj.typ
funcValueFunc = structs.SimpleFnToConstFunc(fmt.Sprintf("title: %s", obj.Title), simpleFn)
}
outerGraph, err := pgraph.NewGraph("ExprFunc")
if err != nil {
return nil, nil, err
}
outerGraph.AddVertex(funcValueFunc)
return outerGraph, funcValueFunc, nil
}
// SetValue for a func expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFunc) SetValue(value types.Value) error {
// We don't need to do anything because no resource has a function field and
// so nobody is going to call Value().
//if err := obj.typ.Cmp(value.Type()); err != nil {
// return err
//}
//// FIXME: is this part necessary?
//funcValue, worked := value.(*full.FuncValue)
//if !worked {
// return fmt.Errorf("expected a FuncValue")
//}
//obj.V = funcValue.V
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFunc) Value() (types.Value, error) {
// Don't panic because we call Value speculatively for partial values!
// XXX: Not implemented
return nil, fmt.Errorf("error: ExprFunc does not store its latest value because resources don't yet have function fields")
//// TODO: implement speculative value lookup (if not already sufficient)
//return &full.FuncValue{
// V: obj.V,
// T: obj.typ,
//}, nil
}
// ExprCall is a representation of a function call. This does not represent the
// declaration or implementation of a new function value. This struct has an
// analogous symmetry with ExprVar.
type ExprCall struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
expr interfaces.Expr // copy of what we're calling
orig *ExprCall // original pointer to this
V types.Value // stored result (set with SetValue)
// Name of the function to be called. We look for it in the scope.
Name string
// Args are the list of inputs to this function.
Args []interfaces.Expr // list of args in parsed order
// Var specifies whether the function being called is a lambda in a var.
Var bool
// Anon is an *ExprFunc which is used if we are calling anonymously. If
// this is specified, Name must be the empty string.
Anon interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprCall) String() string {
var s []string
for _, x := range obj.Args {
s = append(s, fmt.Sprintf("%s", x.String()))
}
name := obj.Name
if obj.Name == "" && obj.Anon != nil {
name = "<anon>"
}
return fmt.Sprintf("call:%s(%s)", name, strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprCall) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprCall) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" && obj.Anon == nil {
return fmt.Errorf("missing call name")
}
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprCall) Interpolate() (interfaces.Expr, error) {
args := []interfaces.Expr{}
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
var anon interfaces.Expr
if obj.Anon != nil {
f, err := obj.Anon.Interpolate()
if err != nil {
return nil, err
}
anon = f
}
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
}
return &ExprCall{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
// XXX: Copy copies this, do we want to here as well? (or maybe
// we want to do it here, but not in Copy?)
expr: obj.expr,
orig: orig,
V: obj.V,
Name: obj.Name,
Args: args,
Var: obj.Var,
Anon: anon,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprCall) Copy() (interfaces.Expr, error) {
copied := false
copiedArgs := false
args := []interfaces.Expr{}
for _, x := range obj.Args {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copiedArgs = true
}
args = append(args, cp)
}
if copiedArgs {
copied = true
} else {
args = obj.Args // don't re-package it unnecessarily!
}
var anon interfaces.Expr
if obj.Anon != nil {
cp, err := obj.Anon.Copy()
if err != nil {
return nil, err
}
if cp != obj.Anon { // must have been copied, or pointer would be same
copied = true
}
anon = cp
}
var err error
var expr interfaces.Expr
if obj.expr != nil {
expr, err = obj.expr.Copy()
if err != nil {
return nil, err
}
if expr != obj.expr {
copied = true
}
}
// TODO: is this necessary? (I doubt it even gets used.)
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
copied = true // TODO: is this what we want?
}
// FIXME: do we want to allow a static ExprCall ?
if !copied { // it's static
return obj, nil
}
return &ExprCall{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
expr: expr, // it seems that we need to copy this for it to work
orig: orig,
V: obj.V,
Name: obj.Name,
Args: args,
Var: obj.Var,
Anon: anon,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprCall) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" && obj.Anon == nil {
return nil, nil, fmt.Errorf("missing call name")
}
uid := funcOrderingPrefix + obj.Name // ordering id
if obj.Var { // lambda
uid = varOrderingPrefix + obj.Name // ordering id
}
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprcallname1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprcallname2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `func` or `var` prefix, because we
// have the fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
for _, node := range obj.Args {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprcallargs1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprcallargs2"}
graph.AddEdge(n, k, edge)
}
}
if obj.Anon != nil {
g, c, err := obj.Anon.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraints...
edge := &pgraph.SimpleEdge{Name: "exprcallanon1"}
graph.AddEdge(obj.Anon, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprcallanon2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to. This particular function has been
// heavily optimized to work correctly with calling functions with the correct
// args. Edit cautiously and with extensive testing.
func (obj *ExprCall) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
if obj.data.Debug {
obj.data.Logf("call: %s(%t): scope: variables: %+v", obj.Name, obj.Var, obj.scope.Variables)
obj.data.Logf("call: %s(%t): scope: functions: %+v", obj.Name, obj.Var, obj.scope.Functions)
}
// scope-check the arguments
for _, x := range obj.Args {
if err := x.SetScope(scope, sctx); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.SetScope(scope, sctx); err != nil {
return err
}
}
var prefixedName string
var target interfaces.Expr
if obj.Var {
// The call looks like $f().
prefixedName = interfaces.VarPrefix + obj.Name
if f, exists := sctx[obj.Name]; exists {
// $f refers to a parameter bound by an enclosing lambda definition.
target = f
} else {
f, exists := obj.scope.Variables[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
lambdaScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("func `%s` does not exist in this scope", prefixedName)
}
target = f
}
} else if obj.Name == "" && obj.Anon != nil {
// The call looks like <anon>().
target = obj.Anon
} else {
// The call looks like f().
prefixedName = obj.Name
f, exists := obj.scope.Functions[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
functionScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("func `%s` does not exist in this scope", prefixedName)
}
target = f
}
if polymorphicTarget, isPolymorphic := target.(*ExprPoly); isPolymorphic {
// This function call refers to a polymorphic function
// expression. Those expressions can be instantiated at
// different types in different parts of the program, so that
// the definition we found has a "polymorphic" type.
//
// This particular call is one of the parts of the program which
// uses the polymorphic expression as a single, "monomorphic"
// type. We make a copy of the definition, and later each copy
// will be type-checked separately.
monomorphicTarget, err := polymorphicTarget.Definition.Copy()
if err != nil {
return errwrap.Wrapf(err, "could not copy the function definition `%s`", prefixedName)
}
// This call now has the only reference to monomorphicTarget, so
// it is our responsibility to scope-check it.
if err := monomorphicTarget.SetScope(scope, sctx); err != nil {
return errwrap.Wrapf(err, "scope-checking the function definition `%s`", prefixedName)
}
if obj.data.Debug {
obj.data.Logf("call $%s(): set scope: func pointer: %p (polymorphic) -> %p (copy)", prefixedName, &polymorphicTarget, &monomorphicTarget)
}
obj.expr = monomorphicTarget
} else {
// This call refers to a monomorphic expression which has
// already been scope-checked, so we don't need to scope-check
// it again.
obj.expr = target
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error. Remember that
// for this function expression, the type is the *return type* of the function,
// not the full type of the function signature.
func (obj *ExprCall) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
// XXX: Do we need to do something to obj.Anon ?
return nil
}
// Type returns the type of this expression, which is the return type of the
// function call.
func (obj *ExprCall) Type() (*types.Type, error) {
// XXX: If we have the function statically in obj.Anon, run this?
if obj.expr == nil {
// possible programming error
return nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
// function specific code follows...
exprFunc, isFn := obj.expr.(*ExprFunc)
if !isFn {
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
sig, err := exprFunc.Type()
if err != nil {
return nil, err
}
if typ := sig.Out; typ != nil && !typ.HasVariant() && obj.typ == nil {
return typ, nil // speculate!
}
// speculate if a partial return type is known
if exprFunc.Body != nil {
if exprFunc.Return != nil && obj.typ == nil {
return exprFunc.Return, nil
}
if typ, err := exprFunc.Body.Type(); err == nil && obj.typ == nil {
return typ, nil
}
}
if exprFunc.Function != nil {
// is it buildable? (formerly statically polymorphic)
_, isBuildable := exprFunc.function.(interfaces.BuildableFunc)
if !isBuildable && obj.typ == nil {
if info := exprFunc.function.Info(); info != nil {
if sig := info.Sig; sig != nil {
if typ := sig.Out; typ != nil && !typ.HasVariant() {
return typ, nil // speculate!
}
}
}
}
// TODO: we could also check if a truly polymorphic type has
// consistent return values across all possibilities available
}
//if len(exprFunc.Values) > 0
// check to see if we have a unique return type
for _, fn := range exprFunc.Values {
typ := fn.Type()
if typ == nil || typ.Out == nil {
continue // skip, not available yet
}
if obj.typ == nil {
return typ, nil
}
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// getPartials is a helper function to aid in building partial types and values.
// Remember that it's not legal to run many of the normal methods like .String()
// on a partial type.
func (obj *ExprCall) getPartials(fn *ExprFunc) (*types.Type, []types.Value, error) {
argGen := func(x int) (string, error) {
// assume (incorrectly?) for now...
return util.NumToAlpha(x), nil
}
if fn.Function != nil {
namedArgsFn, ok := fn.function.(interfaces.NamedArgsFunc) // are the args named?
if ok {
argGen = namedArgsFn.ArgGen // func(int) string
}
}
// build partial type and partial input values to aid in filtering...
mapped := make(map[string]*types.Type)
argNames := []string{}
//partialValues := []types.Value{}
partialValues := make([]types.Value, len(obj.Args))
for i, arg := range obj.Args {
name, err := argGen(i) // get the Nth arg name
if err != nil {
return nil, nil, errwrap.Wrapf(err, "error getting arg #%d for func `%s`", i, obj.Name)
}
if name == "" {
// possible programming error
return nil, nil, fmt.Errorf("can't get arg #%d for func `%s`", i, obj.Name)
}
//mapped[name] = nil // unknown type
argNames = append(argNames, name)
//partialValues = append(partialValues, nil) // placeholder value
// optimization: if type/value is already known, specify it now!
var err1, err2 error
// NOTE: This _can_ return unification variables now. Is it ok?
mapped[name], err1 = arg.Type() // nil type on error
partialValues[i], err2 = arg.Value() // nil value on error
if err1 == nil && err2 == nil && mapped[name].Cmp(partialValues[i].Type()) != nil {
// This can happen when we statically find an issue like
// a printf scenario where it's wrong statically...
t1 := mapped[name]
t2 := partialValues[i].Type()
return nil, nil, fmt.Errorf("type/value inconsistent at arg #%d for func `%s`: %v != %v", i, obj.Name, t1, t2)
}
}
out, err := obj.Type() // do we know the return type yet?
if err != nil {
out = nil // just to make sure...
}
// partial type can have some type components that are nil!
// this means they are not yet known at this time...
partialType := &types.Type{
Kind: types.KindFunc,
Map: mapped,
Ord: argNames,
Out: out, // possibly nil
}
return partialType, partialValues, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprCall) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
if obj.expr == nil {
// possible programming error
return nil, nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
invariants := []*interfaces.UnificationInvariant{}
mapped := make(map[string]*types.Type)
ordered := []string{}
var typExpr *types.Type // out
// Look at what kind of function we are calling...
callee := trueCallee(obj.expr)
exprFunc, isFn := callee.(*ExprFunc)
argGen := func(x int) (string, error) {
// assume (incorrectly?) for now...
return util.NumToAlpha(x), nil
}
if isFn && exprFunc.Function != nil {
namedArgsFn, ok := exprFunc.function.(interfaces.NamedArgsFunc) // are the args named?
if ok {
argGen = namedArgsFn.ArgGen // func(int) string
}
}
for i, arg := range obj.Args { // []interfaces.Expr
name, err := argGen(i) // get the Nth arg name
if err != nil {
return nil, nil, errwrap.Wrapf(err, "error getting arg name #%d for func `%s`", i, obj.Name)
}
if name == "" {
// possible programming error
return nil, nil, fmt.Errorf("can't get arg name #%d for func `%s`", i, obj.Name)
}
typ, invars, err := arg.Infer()
if err != nil {
return nil, nil, err
}
// Equivalent:
//typ := &types.Type{
// Kind: types.KindUnification,
// Uni: types.NewElem(), // unification variable, eg: ?1
//}
//invars, err := arg.Check(typ) // typ of the arg
//if err != nil {
// return nil, nil, err
//}
invariants = append(invariants, invars...)
mapped[name] = typ
ordered = append(ordered, name)
}
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
typFunc := &types.Type{
Kind: types.KindFunc,
Map: mapped,
Ord: ordered,
Out: typExpr,
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
// We run this Check for all cases. (So refactor it to here.)
invars, err := obj.expr.Check(typFunc)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
if !isFn {
// legacy case (does this even happen?)
return typExpr, invariants, nil
}
// Just get ExprFunc.Check to figure it out...
//if exprFunc.Body != nil {}
if exprFunc.Function != nil {
var typFn *types.Type
fn := exprFunc.function // instantiated copy of exprFunc.Function
// is it inferable? (formerly statically polymorphic)
inferableFn, ok := fn.(interfaces.InferableFunc)
if info := fn.Info(); !ok && info != nil && info.Sig != nil {
if info.Sig.HasVariant() { // XXX: legacy, remove me
// XXX: Look up the obj.Title for obj.expr instead?
return nil, nil, fmt.Errorf("func `%s` contains a variant: %s", obj.Name, info.Sig)
}
// It's important that we copy the type signature, since
// it may otherwise get used in more than one place for
// type unification when in fact there should be two or
// more different solutions if it's polymorphic and used
// more than once. We could be more careful when passing
// this in here, but it's simple and safe to just always
// do this copy. Sam prefers this approach.
typFn = info.Sig.Copy()
} else if ok {
partialType, partialValues, err := obj.getPartials(exprFunc)
if err != nil {
return nil, nil, err
}
// We just run the Infer() method of the ExprFunc if it
// happens to have one. Get the list of Invariants, and
// return them directly.
typ, invars, err := inferableFn.FuncInfer(partialType, partialValues)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "func `%s` infer error", exprFunc.Title)
}
invariants = append(invariants, invars...)
if typ == nil { // should get a sig, not a nil!
// programming error
return nil, nil, fmt.Errorf("func `%s` infer type was nil", exprFunc.Title)
}
// It's important that we copy the type signature here.
// See the above comment which explains the reasoning.
typFn = typ.Copy()
} else {
// programming error
return nil, nil, fmt.Errorf("incorrectly built `%s` function", exprFunc.Title)
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.expr, // this should NOT be obj
Expect: typFunc, // TODO: are these two reversed here?
Actual: typFn,
}
invariants = append(invariants, invar)
// TODO: Do we need to link obj.expr to exprFunc, eg:
//invar2 := &interfaces.UnificationInvariant{
// Expr: exprFunc, // trueCallee variant
// Expect: typFunc,
// Actual: typFn,
//}
//invariants = append(invariants, invar2)
}
// if len(exprFunc.Values) > 0
for _, fn := range exprFunc.Values {
_ = fn
panic("not implemented") // XXX: not implemented!
}
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprCall) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprCall) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
if obj.expr == nil {
// possible programming error
return nil, nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
graph, err := pgraph.NewGraph("call")
if err != nil {
return nil, nil, err
}
ftyp, err := obj.expr.Type()
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get the type of the function")
}
// Find the vertex which produces the FuncValue.
var funcValueFunc interfaces.Func
if _, isParam := obj.expr.(*ExprParam); isParam {
// The function being called is a parameter from the surrounding function.
// We should be able to find this parameter in the environment.
paramFunc, exists := env[obj.Name]
if !exists {
return nil, nil, fmt.Errorf("param `%s` is not in the environment", obj.Name)
}
graph.AddVertex(paramFunc)
funcValueFunc = paramFunc
} else {
// The function being called is a top-level definition. The parameters which
// are visible at this use site must not be visible at the definition site,
// so we pass an empty environment.
emptyEnv := map[string]interfaces.Func{}
exprGraph, topLevelFunc, err := obj.expr.Graph(emptyEnv)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get the graph for the expr pointer")
}
graph.AddGraph(exprGraph)
funcValueFunc = topLevelFunc
}
// Loop over the arguments, add them to the graph, but do _not_ connect them
// to the function vertex. Instead, each time the call vertex (which we
// create below) receives a FuncValue from the function node, it creates the
// corresponding subgraph and connects these arguments to it.
var argFuncs []interfaces.Func
for i, arg := range obj.Args {
argGraph, argFunc, err := arg.Graph(env)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get graph for arg %d", i)
}
graph.AddGraph(argGraph)
argFuncs = append(argFuncs, argFunc)
}
// Add a vertex for the call itself.
edgeName := structs.CallFuncArgNameFunction
callFunc := &structs.CallFunc{
Type: obj.typ,
FuncType: ftyp,
EdgeName: edgeName,
ArgVertices: argFuncs,
}
graph.AddVertex(callFunc)
graph.AddEdge(funcValueFunc, callFunc, &interfaces.FuncEdge{
Args: []string{edgeName},
})
return graph, callFunc, nil
}
// SetValue here is used to store the result of the last computation of this
// expression node after it has received all the required input values. This
// value is cached and can be retrieved by calling Value.
func (obj *ExprCall) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// It is often unlikely that this kind of speculative execution finds something.
// This particular implementation of the function returns the previously stored
// and cached value as received by SetValue.
func (obj *ExprCall) Value() (types.Value, error) {
if obj.V == nil {
return nil, fmt.Errorf("func value does not yet exist")
}
return obj.V, nil
}
// ExprVar is a representation of a variable lookup. It returns the expression
// that that variable refers to.
type ExprVar struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Name string // name of the variable
}
// String returns a short representation of this expression.
func (obj *ExprVar) String() string { return fmt.Sprintf("var(%s)", obj.Name) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprVar) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprVar) Init(data *interfaces.Data) error {
obj.data = data
return langUtil.ValidateVarName(obj.Name)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it returns itself, since variable names cannot be interpolated. We don't
// support variable, variables or anything crazy like that.
func (obj *ExprVar) Interpolate() (interfaces.Expr, error) {
return &ExprVar{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This intentionally returns a copy, because if a function (usually a lambda)
// that is used more than once, contains this variable, we will want each
// instantiation of it to be unique, otherwise they will be the same pointer,
// and they won't be able to have different values.
func (obj *ExprVar) Copy() (interfaces.Expr, error) {
return &ExprVar{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprVar) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing var name")
}
uid := varOrderingPrefix + obj.Name // ordering id
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprvar1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprvar2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `var` prefix, because we have the
// fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprVar) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
obj.scope = interfaces.EmptyScope()
if scope != nil {
obj.scope = scope.Copy()
}
if monomorphicTarget, exists := sctx[obj.Name]; exists {
// This ExprVar refers to a parameter bound by an enclosing
// lambda definition.
obj.scope.Variables[obj.Name] = monomorphicTarget
// There is no need to scope-check the target, it's just a
// an ExprParam with no internal references.
return nil
}
target, exists := obj.scope.Variables[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
variableScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("variable %s not in scope", obj.Name)
}
obj.scope.Variables[obj.Name] = target
// This ExprVar refers to a top-level definition which has already been
// scope-checked, so we don't need to scope-check it again.
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprVar) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprVar) Type() (*types.Type, error) {
// TODO: should this look more like Type() in ExprCall or vice-versa?
// Return the type if it is already known statically... It is useful for
// type unification to have some extra info early.
expr, exists := obj.scope.Variables[obj.Name]
// If !exists, just ignore the error for now since this is speculation!
// This logic simplifies down to just this!
if exists && obj.typ == nil {
return expr.Type()
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprVar) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// lookup value from scope
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, nil, fmt.Errorf("var `%s` does not exist in this scope", obj.Name)
}
// This child call to Infer is an outlier to the common pattern where
// "Infer does not call Infer". We really want the indirection here.
typ, invariants, err := expr.Infer() // this is usually a top level expr
if err != nil {
return nil, nil, err
}
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprVar) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this. The child graph in this case
// is the graph which is obtained from the bound expression. The edge points
// from that expression to this vertex. The function used for this vertex is a
// simple placeholder which sucks incoming values in and passes them on. This is
// important for filling the logical requirements of the graph type checker, and
// to avoid duplicating production of the incoming input value from the bound
// expression.
func (obj *ExprVar) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
// Delegate to the targetExpr.
targetExpr := obj.scope.Variables[obj.Name]
if _, isParam := targetExpr.(*ExprParam); isParam {
// The variable points to a function parameter. We should be able to find
// this parameter in the environment.
targetFunc, exists := env[obj.Name]
if !exists {
return nil, nil, fmt.Errorf("param `%s` is not in the environment", obj.Name)
}
graph, err := pgraph.NewGraph("ExprParam")
if err != nil {
return nil, nil, err
}
graph.AddVertex(targetFunc)
return graph, targetFunc, nil
}
// The variable points to a top-level expression.
return targetExpr.Graph(env)
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprVar) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This returns the value this variable points to. It is able to do so because
// it can lookup in the previous set scope which expression this points to, and
// then it can call Value on that expression.
func (obj *ExprVar) Value() (types.Value, error) {
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in scope", obj.Name)
}
return expr.Value() // recurse
}
// ExprParam represents a parameter to a function.
type ExprParam struct {
typ *types.Type
Name string // name of the parameter
}
// String returns a short representation of this expression.
func (obj *ExprParam) String() string {
return fmt.Sprintf("param(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprParam) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprParam) Init(*interfaces.Data) error {
return langUtil.ValidateVarName(obj.Name)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprParam) Interpolate() (interfaces.Expr, error) {
return &ExprParam{
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This intentionally returns a copy, because if a function (usually a lambda)
// that is used more than once, contains this variable, we will want each
// instantiation of it to be unique, otherwise they will be the same pointer,
// and they won't be able to have different values.
func (obj *ExprParam) Copy() (interfaces.Expr, error) {
return &ExprParam{
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprParam) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing param name")
}
uid := paramOrderingPrefix + obj.Name // ordering id
cons := make(map[interfaces.Node]string)
cons[obj] = uid
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprparam"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprParam) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
// ExprParam doesn't have a scope, because it is the node to which a VarExpr
// can point to, it doesn't point to anything itself.
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprParam) SetType(typ *types.Type) error {
if obj.typ != nil {
if obj.typ.Cmp(typ) == nil { // if not set, ensure it doesn't change
return nil
}
// Redundant: just as expensive as running UnifyCmp below and it
// would fail in that case since we did the above Cmp anyways...
//if !obj.typ.HasUni() {
// return err // err from above obj.Typ
//}
// Here, obj.typ might be a unification variable, so if we're
// setting it to overwrite it, we need to at least make sure
// that it's compatible.
if err := unificationUtil.UnifyCmp(obj.typ, typ); err != nil {
return err
}
//obj.typ = typ // fallthrough below and set
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprParam) Type() (*types.Type, error) {
// Return the type if it is already known statically... It is useful for
// type unification to have some extra info early.
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer returns a quasi-equivalent to my
// ExprAny invariant idea.
func (obj *ExprParam) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// We know this has to be something, but we don't know what. Return
// anything, just like my ExprAny invariant would have.
typ := obj.typ
if obj.typ == nil { // XXX: is this correct?
typ = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
// XXX: Every time we call ExprParam.Infer it is generating a
// new unification variable... So we want ?1 the first time, ?2
// the second... but we never get ?1 solved... SO we want to
// cache this so it only happens once I think.
obj.typ = typ // cache for now
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
}
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprParam) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprParam) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
panic("ExprParam.Graph(): should not happen, ExprVar.Graph() should handle the case where the ExprVar points to an ExprParam")
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprParam) SetValue(value types.Value) error {
// ignored, as we don't support ExprParam.Value()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprParam) Value() (types.Value, error) {
return nil, fmt.Errorf("no value for ExprParam")
}
// ExprPoly is a polymorphic expression that is a definition that can be used in
// multiple places with different types. We must copy the definition at each
// call site in order for the type checker to find a different type at each call
// site. We create this copy inside SetScope, at which point we also recursively
// call SetScope on the copy. We must be careful to use the scope captured at
// the definition site, not the scope which is available at the call site.
type ExprPoly struct {
Definition interfaces.Expr // The definition.
}
// String returns a short representation of this expression.
func (obj *ExprPoly) String() string {
return fmt.Sprintf("polymorphic(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprPoly) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprPoly) Init(data *interfaces.Data) error {
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprPoly) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprPoly{
Definition: definition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This implementation intentionally does not copy anything, because the
// Definition is already intended to be copied at each use site.
func (obj *ExprPoly) Copy() (interfaces.Expr, error) {
return obj, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprPoly) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
return obj.Definition.Ordering(produces)
}
// SetScope stores the scope for use in this resource.
func (obj *ExprPoly) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
panic("ExprPoly.SetScope(): should not happen, ExprVar should replace ExprPoly with a copy of its definition before calling SetScope")
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprPoly) SetType(typ *types.Type) error {
panic("ExprPoly.SetType(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// Type returns the type of this expression.
func (obj *ExprPoly) Type() (*types.Type, error) {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer should never be called.
func (obj *ExprPoly) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
panic("ExprPoly.Infer(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprPoly) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprPoly) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
panic("ExprPoly.Graph(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprPoly) SetValue(value types.Value) error {
// ignored, as we don't support ExprPoly.Value()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprPoly) Value() (types.Value, error) {
return nil, fmt.Errorf("no value for ExprPoly")
}
// ExprTopLevel is intended to wrap top-level definitions. It captures the
// variables which are in scope at the the top-level, so that when use sites
// call ExprTopLevel.SetScope() with the variables which are in scope at the use
// site, ExprTopLevel can automatically correct this by using the variables
// which are in scope at the definition site.
type ExprTopLevel struct {
Definition interfaces.Expr // The definition.
CapturedScope *interfaces.Scope // The scope at the definition site.
}
// String returns a short representation of this expression.
func (obj *ExprTopLevel) String() string {
return fmt.Sprintf("topLevel(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprTopLevel) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprTopLevel) Init(data *interfaces.Data) error {
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprTopLevel) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprTopLevel{
Definition: definition,
CapturedScope: obj.CapturedScope,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprTopLevel) Copy() (interfaces.Expr, error) {
definition, err := obj.Definition.Copy()
if err != nil {
return nil, err
}
return &ExprTopLevel{
Definition: definition,
CapturedScope: obj.CapturedScope,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprTopLevel) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraint: We know the Definition has to be satisfied before
// this ExprTopLevel expression itself can be used, since ExprTopLevel
// delegates to the Definition.
edge := &pgraph.SimpleEdge{Name: "exprtoplevel"}
graph.AddEdge(obj.Definition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Definition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprtopleveldefinition"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprTopLevel) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
// Use the scope captured at the definition site. The parameters from
// functions enclosing the use site are not visible at the top-level either,
// so we must clear sctx.
return obj.Definition.SetScope(obj.CapturedScope, make(map[string]interfaces.Expr))
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprTopLevel) SetType(typ *types.Type) error {
return obj.Definition.SetType(typ)
}
// Type returns the type of this expression.
func (obj *ExprTopLevel) Type() (*types.Type, error) {
return obj.Definition.Type()
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprTopLevel) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.Definition.Infer()
if err != nil {
return nil, nil, err
}
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprTopLevel) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprTopLevel) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
return obj.Definition.Graph(env)
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprTopLevel) SetValue(value types.Value) error {
return obj.Definition.SetValue(value)
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprTopLevel) Value() (types.Value, error) {
return obj.Definition.Value()
}
// ExprSingleton is intended to wrap top-level variable definitions. It ensures
// that a single Func is created even if multiple use sites call
// ExprSingleton.Graph().
type ExprSingleton struct {
Definition interfaces.Expr
singletonType *types.Type
singletonGraph *pgraph.Graph
singletonExpr interfaces.Func
mutex *sync.Mutex // protects singletonGraph and singletonExpr
}
// String returns a short representation of this expression.
func (obj *ExprSingleton) String() string {
return fmt.Sprintf("singleton(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprSingleton) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprSingleton) Init(data *interfaces.Data) error {
obj.mutex = &sync.Mutex{}
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprSingleton) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprSingleton{
Definition: definition,
singletonType: nil, // each copy should have its own Type
singletonGraph: nil, // each copy should have its own Graph
singletonExpr: nil, // each copy should have its own Func
mutex: &sync.Mutex{},
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprSingleton) Copy() (interfaces.Expr, error) {
definition, err := obj.Definition.Copy()
if err != nil {
return nil, err
}
return &ExprSingleton{
Definition: definition,
singletonType: nil, // each copy should have its own Type
singletonGraph: nil, // each copy should have its own Graph
singletonExpr: nil, // each copy should have its own Func
mutex: &sync.Mutex{},
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprSingleton) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraint: We know the Definition has to be satisfied before
// this ExprSingleton expression itself can be used, since ExprSingleton
// delegates to the Definition.
edge := &pgraph.SimpleEdge{Name: "exprsingleton"}
graph.AddEdge(obj.Definition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Definition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprsingletondefinition"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprSingleton) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
return obj.Definition.SetScope(scope, sctx)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprSingleton) SetType(typ *types.Type) error {
return obj.Definition.SetType(typ)
}
// Type returns the type of this expression.
func (obj *ExprSingleton) Type() (*types.Type, error) {
return obj.Definition.Type()
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprSingleton) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// shouldn't run in parallel...
//obj.mutex.Lock()
//defer obj.mutex.Unlock()
if obj.singletonType == nil {
typ, invariants, err := obj.Definition.Infer()
if err != nil {
return nil, nil, err
}
obj.singletonType = typ
// This adds the obj ptr, so it's seen as an expr that we need
// to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return obj.singletonType, invariants, nil
}
// We only need to return the invariants the first time, as done above!
return obj.singletonType, []*interfaces.UnificationInvariant{}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprSingleton) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprSingleton) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if obj.singletonExpr == nil {
g, f, err := obj.Definition.Graph(env)
if err != nil {
return nil, nil, err
}
obj.singletonGraph = g
obj.singletonExpr = f
return g, f, nil
}
return obj.singletonGraph, obj.singletonExpr, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprSingleton) SetValue(value types.Value) error {
return obj.Definition.SetValue(value)
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprSingleton) Value() (types.Value, error) {
return obj.Definition.Value()
}
// ExprIf represents an if expression which *must* have both branches, and which
// returns a value. As a result, it has a type. This is different from a StmtIf,
// which does not need to have both branches, and which does not return a value.
type ExprIf struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Condition interfaces.Expr
ThenBranch interfaces.Expr // could be an ExprBranch
ElseBranch interfaces.Expr // could be an ExprBranch
}
// String returns a short representation of this expression.
func (obj *ExprIf) String() string {
condition := obj.Condition.String()
thenBranch := obj.ThenBranch.String()
elseBranch := obj.ElseBranch.String()
return fmt.Sprintf("if( %s ) { %s } else { %s }", condition, thenBranch, elseBranch)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprIf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if err := obj.Condition.Init(data); err != nil {
return err
}
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
// no errors
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprIf) Interpolate() (interfaces.Expr, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
thenBranch, err := obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
elseBranch, err := obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
return &ExprIf{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprIf) Copy() (interfaces.Expr, error) {
copied := false
condition, err := obj.Condition.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if condition != obj.Condition {
copied = true
}
thenBranch, err := obj.ThenBranch.Copy()
if err != nil {
return nil, err
}
if thenBranch != obj.ThenBranch {
copied = true
}
elseBranch, err := obj.ElseBranch.Copy()
if err != nil {
return nil, err
}
if elseBranch != obj.ElseBranch {
copied = true
}
if !copied { // it's static
return obj, nil
}
return &ExprIf{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprIf) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the condition has to be satisfied
// before this if expression itself can be used, since we depend on that
// value.
edge := &pgraph.SimpleEdge{Name: "exprif"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Condition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprifcondition"}
graph.AddEdge(n, k, edge)
}
// don't put obj.Condition here because this adds an extra edge to it!
nodes := []interfaces.Expr{obj.ThenBranch, obj.ElseBranch}
for _, node := range nodes { // "dry"
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "exprifbranch1"}
graph.AddEdge(obj.Condition, node, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "exprifbranchcondition"}
graph.AddEdge(node, obj, edge2) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprifbranch2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprIf) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
if err := obj.ThenBranch.SetScope(scope, sctx); err != nil {
return err
}
if err := obj.ElseBranch.SetScope(scope, sctx); err != nil {
return err
}
return obj.Condition.SetScope(scope, sctx)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprIf) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprIf) Type() (*types.Type, error) {
if obj.typ != nil {
return obj.typ, nil
}
var typ *types.Type
testAndSet := func(t *types.Type) error {
if t == nil {
return nil // skip
}
if typ == nil {
return nil // it's ok
}
if typ.Cmp(t) != nil {
return fmt.Errorf("inconsistent branch")
}
typ = t // save
return nil
}
if obj.ThenBranch != nil {
if t, err := obj.ThenBranch.Type(); err != nil {
if err := testAndSet(t); err != nil {
return nil, err
}
}
}
if obj.ElseBranch != nil {
if t, err := obj.ElseBranch.Type(); err != nil {
if err := testAndSet(t); err != nil {
return nil, err
}
}
}
if typ != nil {
return typ, nil
}
return nil, interfaces.ErrTypeCurrentlyUnknown
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprIf) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
conditionInvars, err := obj.Condition.Check(types.TypeBool) // bool, yes!
if err != nil {
return nil, nil, err
}
invariants = append(invariants, conditionInvars...)
// Same unification var because both branches must have the same type.
typExpr := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
thenInvars, err := obj.ThenBranch.Check(typExpr)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, thenInvars...)
elseInvars, err := obj.ElseBranch.Check(typExpr)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, elseInvars...)
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprIf) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns a function which returns the correct branch based on the ever
// changing conditional boolean input.
func (obj *ExprIf) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
return &structs.IfFunc{
Type: typ, // this is the output type of the expression
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if expression doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *ExprIf) Graph(env map[string]interfaces.Func) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
exprs := map[string]interfaces.Expr{
"c": obj.Condition,
"a": obj.ThenBranch,
"b": obj.ElseBranch,
}
for _, argName := range []string{"c", "a", "b"} { // deterministic order
x := exprs[argName]
g, f, err := x.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
edge := &interfaces.FuncEdge{Args: []string{argName}}
graph.AddEdge(f, function, edge) // branch -> if
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the branches expr's) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprIf) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular expression evaluates the condition and returns the correct
// branch's value accordingly.
func (obj *ExprIf) Value() (types.Value, error) {
boolValue, err := obj.Condition.Value()
if err != nil {
return nil, err
}
if boolValue.Bool() { // must not panic
return obj.ThenBranch.Value()
}
return obj.ElseBranch.Value()
}