Files
mgmt/lang/ast/structs.go
James Shubin cf7e73bbf6 lang: Add a for loop statement for iterating over a list
This adds a for statement which is used to iterate over a list with a
body of statements. This is an important data transformation tool which
should be used sparingly, but is important to have.

An import statement inside of a for loop is not currently supported. We
have a simple hack to detect the obvious cases, but more deeply nested
scenarios probably won't be caught, and you'll get an obscure error
message if you try to do this.

This was incredibly challenging to get right, and it's all thanks to Sam
for his brilliance.

Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
2025-03-08 17:45:29 -05:00

11416 lines
369 KiB
Go

// Mgmt
// Copyright (C) James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// Additional permission under GNU GPL version 3 section 7
//
// If you modify this program, or any covered work, by linking or combining it
// with embedded mcl code and modules (and that the embedded mcl code and
// modules which link with this program, contain a copy of their source code in
// the authoritative form) containing parts covered by the terms of any other
// license, the licensors of this program grant you additional permission to
// convey the resulting work. Furthermore, the licensors of this program grant
// the original author, James Shubin, additional permission to update this
// additional permission if he deems it necessary to achieve the goals of this
// additional permission.
// Package ast contains the structs implementing and some utility functions for
// interacting with the abstract syntax tree for the mcl language.
package ast
import (
"bytes"
"fmt"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"github.com/purpleidea/mgmt/engine"
engineUtil "github.com/purpleidea/mgmt/engine/util"
"github.com/purpleidea/mgmt/lang/core"
"github.com/purpleidea/mgmt/lang/embedded"
"github.com/purpleidea/mgmt/lang/funcs"
"github.com/purpleidea/mgmt/lang/funcs/structs"
"github.com/purpleidea/mgmt/lang/inputs"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
"github.com/purpleidea/mgmt/lang/types/full"
unificationUtil "github.com/purpleidea/mgmt/lang/unification/util"
langUtil "github.com/purpleidea/mgmt/lang/util"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/util"
"github.com/purpleidea/mgmt/util/errwrap"
"golang.org/x/time/rate"
)
const (
// EdgeNotify declares an edge a -> b, such that a notification occurs.
// This is most similar to "notify" in Puppet.
EdgeNotify = "notify"
// EdgeBefore declares an edge a -> b, such that no notification occurs.
// This is most similar to "before" in Puppet.
EdgeBefore = "before"
// EdgeListen declares an edge a <- b, such that a notification occurs.
// This is most similar to "subscribe" in Puppet.
EdgeListen = "listen"
// EdgeDepend declares an edge a <- b, such that no notification occurs.
// This is most similar to "require" in Puppet.
EdgeDepend = "depend"
// MetaField is the prefix used to specify a meta parameter for the res.
MetaField = "meta"
// AllowBareClassIncluding specifies that a simple include without an
// `as` suffix, will be pulled in under the name of the included class.
// We want this on if it turns out to be common to pull in values from
// classes.
//
// If we allow bare including of classes, then we have to also prevent
// duplicate class inclusion for many cases. For example:
//
// class c1($s) {
// test $s {}
// $x = "${s}"
// }
// include c1("hey")
// include c1("there")
// test $x {}
//
// What value should $x have? We want to import two useful `test`
// resources, but with a bare import this makes `$x` ambiguous. We'd
// have to detect this and ensure this is a compile time error to use
// it. Being able to allow compatible, duplicate classes is a key
// important feature of the language, and as a result, enabling this
// would probably be disastrous. The fact that the import statement
// allows bare imports is an ergonomic consideration that is allowed
// because duplicate imports aren't essential. As an aside, the use of
// bare imports isn't recommended because it makes it more difficult to
// know where certain things are coming from.
AllowBareClassIncluding = false
// AllowBareIncludes specifies that you're allowed to use an include
// which flattens the included scope on top of the current scope. This
// means includes of the form: `include foo as *`. These are unlikely to
// get enabled for many reasons.
AllowBareIncludes = false
// AllowBareImports specifies that you're allowed to use an import which
// flattens the imported scope on top of the current scope. This means
// imports of the form: `import foo as *`. These are being provisionally
// enabled, despite being less explicit and harder to parse.
AllowBareImports = true
// AllowUserDefinedPolyFunc specifies if we allow user-defined
// polymorphic functions or not. At the moment this is not implemented.
// XXX: not implemented
AllowUserDefinedPolyFunc = false
// RequireStrictModulePath can be set to true if you wish to ignore any
// of the metadata parent path searching. By default that is allowed,
// unless it is disabled per module with ParentPathBlock. This option is
// here in case we decide that the parent module searching is confusing.
RequireStrictModulePath = false
// RequireTopologicalOrdering specifies if the code *must* be written in
// a topologically correct order. This prevents "out-of-order" code that
// is valid, but possibly confusing to the read. The main author
// (purpleidea) believes that this is better of as false. This is
// because occasionally code might be more logical when out-of-order,
// and hiding the fundamental structure of the language isn't elegant.
RequireTopologicalOrdering = false
// TopologicalOrderingWarning specifies whether a warning is emitted if
// the code is not in a topologically correct order. If this warning is
// seen too often, then we should consider disabling this by default.
TopologicalOrderingWarning = true
// varOrderingPrefix is a magic prefix used for the Ordering graph.
varOrderingPrefix = "var:"
// paramOrderingPrefix is a magic prefix used for the Ordering graph.
paramOrderingPrefix = "param:"
// funcOrderingPrefix is a magic prefix used for the Ordering graph.
funcOrderingPrefix = "func:"
// classOrderingPrefix is a magic prefix used for the Ordering graph.
classOrderingPrefix = "class:"
// scopedOrderingPrefix is a magic prefix used for the Ordering graph.
// It is shared between imports and include as.
scopedOrderingPrefix = "scoped:"
// ErrNoStoredScope is an error that tells us we can't get a scope here.
ErrNoStoredScope = util.Error("scope is not stored in this node")
// ErrFuncPointerNil is an error that explains the function pointer for
// table lookup is missing. If this happens, it's most likely a
// programming error.
ErrFuncPointerNil = util.Error("missing func pointer for table")
// ErrTableNoValue is an error that explains the table is missing a
// value. If this happens, it's most likely a programming error.
ErrTableNoValue = util.Error("missing value in table")
)
var (
// orderingGraphSingleton is used for debugging the ordering graph.
orderingGraphSingleton = false
)
// StmtBind is a representation of an assignment, which binds a variable to an
// expression.
type StmtBind struct {
Textarea
data *interfaces.Data
Ident string
Value interfaces.Expr
Type *types.Type
}
// String returns a short representation of this statement.
func (obj *StmtBind) String() string {
return fmt.Sprintf("bind(%s)", obj.Ident)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtBind) Apply(fn func(interfaces.Node) error) error {
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtBind) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Ident == "" {
return fmt.Errorf("bind ident is empty")
}
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtBind) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
return &StmtBind{
Textarea: obj.Textarea,
data: obj.data,
Ident: obj.Ident,
Value: interpolated,
Type: obj.Type,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtBind) Copy() (interfaces.Stmt, error) {
copied := false
value, err := obj.Value.Copy()
if err != nil {
return nil, err
}
if value != obj.Value { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtBind{
Textarea: obj.Textarea,
data: obj.data,
Ident: obj.Ident,
Value: value,
Type: obj.Type,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
func (obj *StmtBind) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtbindvalue"}
graph.AddEdge(obj.Value, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Value.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtbind"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtBind) SetScope(scope *interfaces.Scope) error {
emptyContext := map[string]interfaces.Expr{}
return obj.Value.SetScope(scope, emptyContext)
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtBind) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Value.Check here!
typ, invariants, err := obj.Value.Infer()
if err != nil {
return nil, err
}
typExpr := obj.Type
if obj.Type == nil {
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Value,
Expect: typExpr, // obj.Type
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular bind statement adds its linked expression to
// the graph. It is not logically done in the ExprVar since that could exist
// multiple times for the single binding operation done here.
func (obj *StmtBind) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
g, _, err := obj.privateGraph(env)
return g, err
}
// privateGraph is a more general version of Graph which also returns a Func.
func (obj *StmtBind) privateGraph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
g, f, err := obj.Value.Graph(env)
return g, f, err
}
// Output for the bind statement produces no output. Any values of interest come
// from the use of the var which this binds the expression to.
func (obj *StmtBind) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtRes is a representation of a resource and possibly some edges. The `Name`
// value can be a single string or a list of strings. The former will produce a
// single resource, the latter produces a list of resources. Using this list
// mechanism is a safe alternative to traditional flow control like `for` loops.
// The `Name` value can only be a single string when it can be detected
// statically. Otherwise, it is assumed that a list of strings should be
// expected. More mechanisms to determine if the value is static may be added
// over time.
// TODO: Consider expanding Name to have this return a list of Res's in the
// Output function if it is a map[name]struct{}, or even a map[[]name]struct{}.
type StmtRes struct {
Textarea
data *interfaces.Data
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
namePtr interfaces.Func // ptr for table lookup
Contents []StmtResContents // list of fields/edges in parsed order
}
// String returns a short representation of this statement.
func (obj *StmtRes) String() string {
// TODO: add .String() for Contents and Name
return fmt.Sprintf("res(%s)", obj.Kind)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtRes) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtRes) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Kind == "" {
return fmt.Errorf("res kind is empty")
}
if strings.Contains(obj.Kind, "_") && obj.Kind != interfaces.PanicResKind {
return fmt.Errorf("kind must not contain underscores")
}
if err := obj.Name.Init(data); err != nil {
return err
}
fieldNames := make(map[string]struct{})
metaNames := make(map[string]struct{})
for _, x := range obj.Contents {
// Duplicate checking for identical field names.
if line, ok := x.(*StmtResField); ok {
// Was the field already seen in this resource?
if _, exists := fieldNames[line.Field]; exists {
return fmt.Errorf("resource has duplicate field of: %s", line.Field)
}
fieldNames[line.Field] = struct{}{}
}
// NOTE: you can have as many *StmtResEdge lines as you want =D
if line, ok := x.(*StmtResMeta); ok {
// Was the meta entry already seen in this resource?
// Ignore the generic MetaField struct field for now.
// You're allowed to have more than one Meta field, but
// they can't contain the same field twice.
if _, exists := metaNames[line.Property]; exists && line.Property != MetaField {
return fmt.Errorf("resource has duplicate meta entry of: %s", line.Property)
}
metaNames[line.Property] = struct{}{}
}
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtRes) Interpolate() (interfaces.Stmt, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
contents := []StmtResContents{}
for _, x := range obj.Contents { // make sure we preserve ordering...
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
contents = append(contents, interpolated)
}
return &StmtRes{
Textarea: obj.Textarea,
data: obj.data,
Kind: obj.Kind,
Name: name,
Contents: contents,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtRes) Copy() (interfaces.Stmt, error) {
copied := false
name, err := obj.Name.Copy()
if err != nil {
return nil, err
}
if name != obj.Name { // must have been copied, or pointer would be same
copied = true
}
copiedContents := false
contents := []StmtResContents{}
for _, x := range obj.Contents { // make sure we preserve ordering...
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x {
copiedContents = true
}
contents = append(contents, cp)
}
if copiedContents {
copied = true
} else {
contents = obj.Contents // don't re-package it unnecessarily!
}
if !copied { // it's static
return obj, nil
}
return &StmtRes{
Textarea: obj.Textarea,
data: obj.data,
Kind: obj.Kind,
Name: name,
Contents: contents,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtRes) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the name has to be satisfied before
// this res statement itself can be used, since we depend on that value.
edge := &pgraph.SimpleEdge{Name: "stmtresname"}
graph.AddEdge(obj.Name, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Name.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtres"}
graph.AddEdge(n, k, edge)
}
for _, node := range obj.Contents {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtrescontents1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtrescontents2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtRes) SetScope(scope *interfaces.Scope) error {
if err := obj.Name.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtRes) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Name.Check here!
typ, invariants, err := obj.Name.Infer()
if err != nil {
return nil, err
}
for _, x := range obj.Contents {
invars, err := x.TypeCheck(obj.Kind) // pass in the resource kind
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// Optimization: If we know it's an str, no need for exclusives!
// TODO: Check other cases, like if it's a function call, and we know it
// can only return a single string. (Eg: fmt.printf for example.)
isString := false
if _, ok := obj.Name.(*ExprStr); ok {
// It's a string! (A plain string was specified.)
isString = true
}
if typ, err := obj.Name.Type(); err == nil {
// It has type of string! (Might be an interpolation specified.)
if typ.Cmp(types.TypeStr) == nil {
isString = true
}
}
typExpr := types.TypeListStr // default
// If we pass here, we only allow []str, no need for exclusives!
if isString {
typExpr = types.TypeStr
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Name,
Expect: typExpr, // the name
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
//
// This runs right after type unification. For this particular resource, we can
// do some additional static analysis, but only after unification has been done.
// Since I don't think it's worth extending the Stmt API for this, we can do the
// checks here at the beginning, and error out if something was invalid. In this
// particular case, the issue is one of catching duplicate meta fields.
func (obj *StmtRes) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
metaNames := make(map[string]struct{})
for _, x := range obj.Contents {
line, ok := x.(*StmtResMeta)
if !ok {
continue
}
properties := []string{line.Property} // "noop" or "Meta" or...
if line.Property == MetaField {
// If this is the generic MetaField struct field, then
// we lookup the type signature to see which fields are
// defined. You're allowed to have more than one Meta
// field, but they can't contain the same field twice.
typ, err := line.MetaExpr.Type() // must be known now
if err != nil {
// programming error in type unification
return nil, errwrap.Wrapf(err, "unknown resource meta type")
}
if t := typ.Kind; t != types.KindStruct {
return nil, fmt.Errorf("unexpected resource meta kind of: %s", t)
}
properties = typ.Ord // list of field names in this struct
}
for _, property := range properties {
// Was the meta entry already seen in this resource?
if _, exists := metaNames[property]; exists {
return nil, fmt.Errorf("resource has duplicate meta entry of: %s", property)
}
metaNames[property] = struct{}{}
}
}
graph, err := pgraph.NewGraph("res")
if err != nil {
return nil, err
}
g, f, err := obj.Name.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.namePtr = f
for _, x := range obj.Contents {
g, err := x.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this resource statement, this is definitely the case.
func (obj *StmtRes) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
if obj.namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue, exists := table[obj.namePtr]
if !exists {
return nil, ErrTableNoValue
}
names := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue.Type()) == nil:
name := nameValue.Str() // must not panic
names = append(names, name)
case types.TypeListStr.Cmp(nameValue.Type()) == nil:
for _, x := range nameValue.List() { // must not panic
name := x.Str() // must not panic
names = append(names, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue.Type())
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, name := range names {
res, err := obj.resource(table, name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building resource")
}
edgeList, err := obj.edges(table, name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building edges")
}
edges = append(edges, edgeList...)
if err := obj.metaparams(table, res); err != nil { // set metaparams
return nil, errwrap.Wrapf(err, "error building meta params")
}
resources = append(resources, res)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// resource is a helper function to generate the res that comes from this.
// TODO: it could memoize some of the work to avoid re-computation when looped
func (obj *StmtRes) resource(table map[interfaces.Func]types.Value, resName string) (engine.Res, error) {
res, err := engine.NewNamedResource(obj.Kind, resName)
if err != nil {
return nil, errwrap.Wrapf(err, "cannot create resource kind `%s` with named `%s`", obj.Kind, resName)
}
sv := reflect.ValueOf(res).Elem() // pointer to struct, then struct
if k := sv.Kind(); k != reflect.Struct {
panic(fmt.Sprintf("expected struct, got: %s", k))
}
mapping, err := engineUtil.LangFieldNameToStructFieldName(obj.Kind)
if err != nil {
return nil, err
}
st := reflect.TypeOf(res).Elem() // pointer to struct, then struct
// FIXME: we could probably simplify this code...
for _, line := range obj.Contents {
x, ok := line.(*StmtResField)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
typ, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` did not return a type", x.Field)
}
name, exists := mapping[x.Field] // lookup recommended field name
if !exists { // this should be caught during unification.
return nil, fmt.Errorf("field `%s` does not exist", x.Field) // user made a typo?
}
tf, exists := st.FieldByName(name) // exported field type
if !exists {
return nil, fmt.Errorf("field `%s` type does not exist", x.Field)
}
f := sv.FieldByName(name) // exported field
if !f.IsValid() || !f.CanSet() {
return nil, fmt.Errorf("field `%s` cannot be set", name) // field is broken?
}
// is expr type compatible with expected field type?
t, err := types.ResTypeOf(tf.Type)
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` has no compatible type", x.Field)
}
if t == nil {
// possible programming error
return nil, fmt.Errorf("resource field `%s` of nil type cannot match type `%+v`", x.Field, typ)
}
// Let the variants pass through...
if err := t.Cmp(typ); err != nil && t.Kind != types.KindVariant {
return nil, errwrap.Wrapf(err, "resource field `%s` of type `%+v`, cannot take type `%+v`", x.Field, t, typ)
}
if x.valuePtr == nil {
return nil, ErrFuncPointerNil
}
fv, exists := table[x.valuePtr]
if !exists {
return nil, ErrTableNoValue
}
// mutate the struct field f with the mcl data in fv
if err := types.Into(fv, f); err != nil {
return nil, err
}
}
return res, nil
}
// edges is a helper function to generate the edges that come from the resource.
func (obj *StmtRes) edges(table map[interfaces.Func]types.Value, resName string) ([]*interfaces.Edge, error) {
edges := []*interfaces.Edge{}
// to and from self, map of kind, name, notify
var to = make(map[string]map[string]bool) // to this from self
var from = make(map[string]map[string]bool) // from this to self
for _, line := range obj.Contents {
x, ok := line.(*StmtResEdge)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
if x.EdgeHalf.namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue, exists := table[x.EdgeHalf.namePtr]
if !exists {
return nil, ErrTableNoValue
}
// the edge name can be a single string or a list of strings...
names := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue.Type()) == nil:
name := nameValue.Str() // must not panic
names = append(names, name)
case types.TypeListStr.Cmp(nameValue.Type()) == nil:
for _, x := range nameValue.List() { // must not panic
name := x.Str() // must not panic
names = append(names, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue.Type())
}
kind := x.EdgeHalf.Kind
for _, name := range names {
var notify bool
switch p := x.Property; p {
// a -> b
// a notify b
// a before b
case EdgeNotify:
notify = true
fallthrough
case EdgeBefore:
if m, exists := to[kind]; !exists {
to[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
to[kind][name] = notify // to this from self
// b -> a
// b listen a
// b depend a
case EdgeListen:
notify = true
fallthrough
case EdgeDepend:
if m, exists := from[kind]; !exists {
from[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
from[kind][name] = notify // from this to self
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
}
}
// TODO: we could detect simple loops here (if `from` and `to` have the
// same entry) but we can leave this to the proper dag checker later on
for kind, x := range to { // to this from self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: obj.Kind,
Name1: resName, // self
//Send: "",
Kind2: kind,
Name2: name,
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
for kind, x := range from { // from this to self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: kind,
Name1: name,
//Send: "",
Kind2: obj.Kind,
Name2: resName, // self
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
return edges, nil
}
// metaparams is a helper function to set the metaparams that come from the
// resource on to the individual resource we're working on.
func (obj *StmtRes) metaparams(table map[interfaces.Func]types.Value, res engine.Res) error {
meta := engine.DefaultMetaParams.Copy() // defaults
var rm *engine.ReversibleMeta
if r, ok := res.(engine.ReversibleRes); ok {
rm = r.ReversibleMeta() // get a struct with the defaults
}
var aem *engine.AutoEdgeMeta
if r, ok := res.(engine.EdgeableRes); ok {
aem = r.AutoEdgeMeta() // get a struct with the defaults
}
var agm *engine.AutoGroupMeta
if r, ok := res.(engine.GroupableRes); ok {
agm = r.AutoGroupMeta() // get a struct with the defaults
}
for _, line := range obj.Contents {
x, ok := line.(*StmtResMeta)
if !ok {
continue
}
if x.Condition != nil {
if x.conditionPtr == nil {
return ErrFuncPointerNil
}
b, exists := table[x.conditionPtr]
if !exists {
return ErrTableNoValue
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
if x.metaExprPtr == nil {
return ErrFuncPointerNil
}
v, exists := table[x.metaExprPtr]
if !exists {
return ErrTableNoValue
}
switch p := strings.ToLower(x.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
meta.Noop = v.Bool() // must not panic
case "retry":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
case "retryreset":
meta.RetryReset = v.Bool() // must not panic
case "delay":
x := v.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
case "poll":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
case "limit": // rate.Limit
x := v.Float() // must not panic
meta.Limit = rate.Limit(x)
case "burst":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
case "reset":
meta.Reset = v.Bool() // must not panic
case "sema": // []string
values := []string{}
for _, x := range v.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
case "rewatch":
meta.Rewatch = v.Bool() // must not panic
case "realize":
meta.Realize = v.Bool() // must not panic
case "dollar":
meta.Dollar = v.Bool() // must not panic
case "reverse":
if rm != nil {
rm.Disabled = !v.Bool() // must not panic
}
case "autoedge":
if aem != nil {
aem.Disabled = !v.Bool() // must not panic
}
case "autogroup":
if agm != nil {
agm.Disabled = !v.Bool() // must not panic
}
case MetaField:
if val, exists := v.Struct()["noop"]; exists {
meta.Noop = val.Bool() // must not panic
}
if val, exists := v.Struct()["retry"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
}
if val, exists := v.Struct()["retryreset"]; exists {
meta.RetryReset = val.Bool() // must not panic
}
if val, exists := v.Struct()["delay"]; exists {
x := val.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
}
if val, exists := v.Struct()["poll"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
}
if val, exists := v.Struct()["limit"]; exists {
x := val.Float() // must not panic
meta.Limit = rate.Limit(x)
}
if val, exists := v.Struct()["burst"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
}
if val, exists := v.Struct()["reset"]; exists {
meta.Reset = val.Bool() // must not panic
}
if val, exists := v.Struct()["sema"]; exists {
values := []string{}
for _, x := range val.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
}
if val, exists := v.Struct()["rewatch"]; exists {
meta.Rewatch = val.Bool() // must not panic
}
if val, exists := v.Struct()["realize"]; exists {
meta.Realize = val.Bool() // must not panic
}
if val, exists := v.Struct()["dollar"]; exists {
meta.Dollar = val.Bool() // must not panic
}
if val, exists := v.Struct()["reverse"]; exists && rm != nil {
rm.Disabled = !val.Bool() // must not panic
}
if val, exists := v.Struct()["autoedge"]; exists && aem != nil {
aem.Disabled = !val.Bool() // must not panic
}
if val, exists := v.Struct()["autogroup"]; exists && agm != nil {
agm.Disabled = !val.Bool() // must not panic
}
default:
return fmt.Errorf("unknown property: %s", p)
}
}
res.SetMetaParams(meta) // set it!
if r, ok := res.(engine.ReversibleRes); ok {
r.SetReversibleMeta(rm) // set
}
if r, ok := res.(engine.EdgeableRes); ok {
r.SetAutoEdgeMeta(aem) // set
}
if r, ok := res.(engine.GroupableRes); ok {
r.SetAutoGroupMeta(agm) // set
}
return nil
}
// StmtResContents is the interface that is met by the resource contents. Look
// closely for while it is similar to the Stmt interface, it is quite different.
type StmtResContents interface {
interfaces.Node
Init(*interfaces.Data) error
Interpolate() (StmtResContents, error) // different!
Copy() (StmtResContents, error)
Ordering(map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error)
SetScope(*interfaces.Scope) error
TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error)
Graph(env *interfaces.Env) (*pgraph.Graph, error)
}
// StmtResField represents a single field in the parsed resource representation.
// This does not satisfy the Stmt interface.
type StmtResField struct {
Textarea
data *interfaces.Data
Field string
Value interfaces.Expr
valuePtr interfaces.Func // ptr for table lookup
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResField) String() string {
// TODO: add .String() for Condition and Value
return fmt.Sprintf("resfield(%s)", obj.Field)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResField) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResField) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Field == "" {
return fmt.Errorf("res field name is empty")
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResField) Interpolate() (StmtResContents, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResField{
Textarea: obj.Textarea,
data: obj.data,
Field: obj.Field,
Value: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResField) Copy() (StmtResContents, error) {
copied := false
value, err := obj.Value.Copy()
if err != nil {
return nil, err
}
if value != obj.Value { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResField{
Textarea: obj.Textarea,
data: obj.data,
Field: obj.Field,
Value: value,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResField) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresfieldvalue"}
graph.AddEdge(obj.Value, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.Value}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresfieldcondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresfield"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResField) SetScope(scope *interfaces.Scope) error {
if err := obj.Value.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResField) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.Value.Infer()
if err != nil {
return nil, err
}
//invars, err := obj.Value.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
// TODO: unfortunately this gets called separately for each field... if
// we could cache this, it might be worth looking into for performance!
// XXX: Should this return unification variables instead of variant types?
typMap, err := engineUtil.LangFieldNameToStructType(kind)
if err != nil {
return nil, err
}
field := strings.TrimSpace(obj.Field)
if len(field) != len(obj.Field) {
return nil, fmt.Errorf("field was wrapped in whitespace")
}
if len(strings.Fields(field)) != 1 {
return nil, fmt.Errorf("field was empty or contained spaces")
}
typExpr, exists := typMap[obj.Field]
if !exists {
return nil, fmt.Errorf("field `%s` does not exist in `%s`", obj.Field, kind)
}
if typExpr == nil {
// possible programming error
return nil, fmt.Errorf("type for field `%s` in `%s` is nil", obj.Field, kind)
}
if typExpr.Kind == types.KindVariant { // special path, res field has interface{}
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
// regular scenario
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Value,
Expect: typExpr,
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResField) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resfield")
if err != nil {
return nil, err
}
g, f, err := obj.Value.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.valuePtr = f
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtResEdge represents a single edge property in the parsed resource
// representation. This does not satisfy the Stmt interface.
type StmtResEdge struct {
Textarea
data *interfaces.Data
Property string // TODO: iota constant instead?
EdgeHalf *StmtEdgeHalf
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResEdge) String() string {
// TODO: add .String() for Condition and EdgeHalf
return fmt.Sprintf("resedge(%s)", obj.Property)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResEdge) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.EdgeHalf.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResEdge) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Property == "" {
return fmt.Errorf("res edge property is empty")
}
if obj.Property != EdgeNotify && obj.Property != EdgeBefore && obj.Property != EdgeListen && obj.Property != EdgeDepend {
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.EdgeHalf.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResEdge) Interpolate() (StmtResContents, error) {
interpolated, err := obj.EdgeHalf.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResEdge{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
EdgeHalf: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResEdge) Copy() (StmtResContents, error) {
copied := false
edgeHalf, err := obj.EdgeHalf.Copy()
if err != nil {
return nil, err
}
if edgeHalf != obj.EdgeHalf { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResEdge{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
EdgeHalf: edgeHalf,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResEdge) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresedgehalf"}
// TODO: obj.EdgeHalf or obj.EdgeHalf.Name ?
graph.AddEdge(obj.EdgeHalf.Name, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.EdgeHalf.Name}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresedgecondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresedge"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResEdge) SetScope(scope *interfaces.Scope) error {
if err := obj.EdgeHalf.SetScope(scope); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResEdge) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
invariants, err := obj.EdgeHalf.TypeCheck()
if err != nil {
return nil, err
}
//invars, err := obj.Value.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResEdge) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resedge")
if err != nil {
return nil, err
}
g, err := obj.EdgeHalf.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtResMeta represents a single meta value in the parsed resource
// representation. It can also contain a struct that contains one or more meta
// parameters. If it contains such a struct, then the `Property` field contains
// the string found in the MetaField constant, otherwise this field will
// correspond to the particular meta parameter specified. This does not satisfy
// the Stmt interface.
type StmtResMeta struct {
Textarea
data *interfaces.Data
Property string // TODO: iota constant instead?
MetaExpr interfaces.Expr
metaExprPtr interfaces.Func // ptr for table lookup
Condition interfaces.Expr // the value will be used if nil or true
conditionPtr interfaces.Func // ptr for table lookup
}
// String returns a short representation of this statement.
func (obj *StmtResMeta) String() string {
// TODO: add .String() for Condition and MetaExpr
return fmt.Sprintf("resmeta(%s)", obj.Property)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResMeta) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.MetaExpr.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResMeta) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Property == "" {
return fmt.Errorf("res meta property is empty")
}
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
case "retry":
case "retryreset":
case "delay":
case "poll":
case "limit":
case "burst":
case "reset":
case "sema":
case "rewatch":
case "realize":
case "dollar":
case "reverse":
case "autoedge":
case "autogroup":
case MetaField:
default:
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.MetaExpr.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResMeta) Interpolate() (StmtResContents, error) {
interpolated, err := obj.MetaExpr.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResMeta{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
MetaExpr: interpolated,
Condition: condition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtResMeta) Copy() (StmtResContents, error) {
copied := false
metaExpr, err := obj.MetaExpr.Copy()
if err != nil {
return nil, err
}
if metaExpr != obj.MetaExpr { // must have been copied, or pointer would be same
copied = true
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Copy()
if err != nil {
return nil, err
}
if condition != obj.Condition {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtResMeta{
Textarea: obj.Textarea,
data: obj.data,
Property: obj.Property,
MetaExpr: metaExpr,
Condition: condition,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtResMeta) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresmetaexpr"}
graph.AddEdge(obj.MetaExpr, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
nodes := []interfaces.Expr{obj.MetaExpr}
if obj.Condition != nil {
nodes = append(nodes, obj.Condition)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtresmetacondition"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
}
for _, node := range nodes {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtresmeta"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtResMeta) SetScope(scope *interfaces.Scope) error {
if err := obj.MetaExpr.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions. It is different from the TypeCheck method
// found in the Stmt interface because it adds an input parameter.
func (obj *StmtResMeta) TypeCheck(kind string) ([]*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.MetaExpr.Infer()
if err != nil {
return nil, err
}
//invars, err := obj.MetaExpr.Check(typ) // don't call this here!
if obj.Condition != nil {
typ, invars, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Is this needed?
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: types.TypeBool,
Actual: typ,
}
invariants = append(invariants, invar)
}
var typExpr *types.Type
//typExpr = &types.Type{
// Kind: types.KindUnification,
// Uni: types.NewElem(), // unification variable, eg: ?1
//}
// add additional invariants based on what's in obj.Property !!!
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
typExpr = types.TypeBool
case "retry":
typExpr = types.TypeInt
case "retryreset":
typExpr = types.TypeBool
case "delay":
typExpr = types.TypeInt
case "poll":
typExpr = types.TypeInt
case "limit": // rate.Limit
typExpr = types.TypeFloat
case "burst":
typExpr = types.TypeInt
case "reset":
typExpr = types.TypeBool
case "sema":
typExpr = types.TypeListStr
case "rewatch":
typExpr = types.TypeBool
case "realize":
typExpr = types.TypeBool
case "dollar":
typExpr = types.TypeBool
case "reverse":
// TODO: We might want more parameters about how to reverse.
typExpr = types.TypeBool
case "autoedge":
typExpr = types.TypeBool
case "autogroup":
typExpr = types.TypeBool
// autoedge and autogroup aren't part of the `MetaRes` interface, but we
// can merge them in here for simplicity in the public user interface...
case MetaField:
// FIXME: allow partial subsets of this struct, and in any order
// FIXME: we might need an updated unification engine to do this
wrap := func(reverse *types.Type) *types.Type {
return types.NewType(fmt.Sprintf("struct{noop bool; retry int; retryreset bool; delay int; poll int; limit float; burst int; reset bool; sema []str; rewatch bool; realize bool; dollar bool; reverse %s; autoedge bool; autogroup bool}", reverse.String()))
}
// TODO: We might want more parameters about how to reverse.
typExpr = wrap(types.TypeBool)
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.MetaExpr,
Expect: typExpr,
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResMeta) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resmeta")
if err != nil {
return nil, err
}
g, f, err := obj.MetaExpr.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.metaExprPtr = f
if obj.Condition != nil {
g, f, err := obj.Condition.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
}
return graph, nil
}
// StmtEdge is a representation of a dependency. It also supports send/recv.
// Edges represents that the first resource (Kind/Name) listed in the
// EdgeHalfList should happen in the resource graph *before* the next resource
// in the list. If there are multiple StmtEdgeHalf structs listed, then they
// should represent a chain, eg: a->b->c, should compile into a->b & b->c. If
// specified, values are sent and received along these edges if the Send/Recv
// names are compatible and listed. In this case of Send/Recv, only lists of
// length two are legal.
type StmtEdge struct {
Textarea
data *interfaces.Data
EdgeHalfList []*StmtEdgeHalf // represents a chain of edges
// TODO: should notify be an Expr?
Notify bool // specifies that this edge sends a notification as well
}
// String returns a short representation of this statement.
func (obj *StmtEdge) String() string {
return "edge" // TODO: improve this
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdge) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.EdgeHalfList {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdge) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
for _, x := range obj.EdgeHalfList {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// TODO: could we expand the Name's from the EdgeHalf (if they're lists) to have
// them return a list of Edges's ?
// XXX: type check the kind1:send -> kind2:recv fields are compatible!
// XXX: we won't know the names yet, but it's okay.
func (obj *StmtEdge) Interpolate() (interfaces.Stmt, error) {
edgeHalfList := []*StmtEdgeHalf{}
for _, x := range obj.EdgeHalfList {
edgeHalf, err := x.Interpolate()
if err != nil {
return nil, err
}
edgeHalfList = append(edgeHalfList, edgeHalf)
}
return &StmtEdge{
Textarea: obj.Textarea,
data: obj.data,
EdgeHalfList: edgeHalfList,
Notify: obj.Notify,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtEdge) Copy() (interfaces.Stmt, error) {
copied := false
edgeHalfList := []*StmtEdgeHalf{}
for _, x := range obj.EdgeHalfList {
edgeHalf, err := x.Copy()
if err != nil {
return nil, err
}
if edgeHalf != x { // must have been copied, or pointer would be same
copied = true
}
edgeHalfList = append(edgeHalfList, edgeHalf)
}
if !copied { // it's static
return obj, nil
}
return &StmtEdge{
Textarea: obj.Textarea,
data: obj.data,
EdgeHalfList: edgeHalfList,
Notify: obj.Notify,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtEdge) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, edgeHalf := range obj.EdgeHalfList {
node := edgeHalf.Name
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtedgehalf"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtedge"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtEdge) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.EdgeHalfList {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtEdge) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// XXX: Should we check the edge lengths here?
// TODO: this sort of sideloaded validation could happen in a dedicated
// Validate() function, but for now is here for lack of a better place!
if len(obj.EdgeHalfList) == 1 {
return nil, fmt.Errorf("can't create an edge with only one half")
}
if len(obj.EdgeHalfList) == 2 {
sr1 := obj.EdgeHalfList[0].SendRecv
sr2 := obj.EdgeHalfList[1].SendRecv
if (sr1 == "") != (sr2 == "") { // xor
return nil, fmt.Errorf("you must specify both send/recv fields or neither")
}
if sr1 != "" && sr2 != "" {
k1 := obj.EdgeHalfList[0].Kind
k2 := obj.EdgeHalfList[1].Kind
r1, err := engine.NewResource(k1)
if err != nil {
return nil, err
}
r2, err := engine.NewResource(k2)
if err != nil {
return nil, err
}
res1, ok := r1.(engine.SendableRes)
if !ok {
return nil, fmt.Errorf("cannot send from resource of kind: %s", k1)
}
res2, ok := r2.(engine.RecvableRes)
if !ok {
return nil, fmt.Errorf("cannot recv to resource of kind: %s", k2)
}
// Check that the kind1:send -> kind2:recv fields are type
// compatible! We won't know the names yet, but it's okay.
if err := engineUtil.StructFieldCompat(res1.Sends(), sr1, res2, sr2); err != nil {
p1 := k1 // print defaults
p2 := k2
if v, err := obj.EdgeHalfList[0].Name.Value(); err == nil { // statically known
// display something nicer
if v.Type().Kind == types.KindStr {
p1 = engine.Repr(k1, v.Str())
} else if v.Type().Cmp(types.TypeListStr) == nil {
p1 = engine.Repr(k1, v.String())
}
}
if v, err := obj.EdgeHalfList[1].Name.Value(); err == nil {
if v.Type().Kind == types.KindStr {
p2 = engine.Repr(k2, v.Str())
} else if v.Type().Cmp(types.TypeListStr) == nil {
p2 = engine.Repr(k2, v.String())
}
}
return nil, errwrap.Wrapf(err, "cannot send/recv from %s.%s to %s.%s", p1, sr1, p2, sr2)
}
}
}
invariants := []*interfaces.UnificationInvariant{}
for _, x := range obj.EdgeHalfList {
if x.SendRecv != "" && len(obj.EdgeHalfList) != 2 { // XXX: mod 2?
return nil, fmt.Errorf("send/recv edges must come in pairs")
}
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the edges created, but rather, once all the values (expressions) with no
// outgoing function graph edges have produced at least a single value, then the
// edges know they're able to be built.
func (obj *StmtEdge) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("edge")
if err != nil {
return nil, err
}
for _, x := range obj.EdgeHalfList {
g, err := x.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this edge statement, this is definitely the case. This edge stmt
// returns output consisting of edges.
func (obj *StmtEdge) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
edges := []*interfaces.Edge{}
// EdgeHalfList goes in a chain, so we increment like i++ and not i+=2.
for i := 0; i < len(obj.EdgeHalfList)-1; i++ {
if obj.EdgeHalfList[i].namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue1, exists := table[obj.EdgeHalfList[i].namePtr]
if !exists {
return nil, ErrTableNoValue
}
// the edge name can be a single string or a list of strings...
names1 := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue1.Type()) == nil:
name := nameValue1.Str() // must not panic
names1 = append(names1, name)
case types.TypeListStr.Cmp(nameValue1.Type()) == nil:
for _, x := range nameValue1.List() { // must not panic
name := x.Str() // must not panic
names1 = append(names1, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue1.Type())
}
if obj.EdgeHalfList[i+1].namePtr == nil {
return nil, ErrFuncPointerNil
}
nameValue2, exists := table[obj.EdgeHalfList[i+1].namePtr]
if !exists {
return nil, ErrTableNoValue
}
names2 := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue2.Type()) == nil:
name := nameValue2.Str() // must not panic
names2 = append(names2, name)
case types.TypeListStr.Cmp(nameValue2.Type()) == nil:
for _, x := range nameValue2.List() { // must not panic
name := x.Str() // must not panic
names2 = append(names2, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue2.Type())
}
for _, name1 := range names1 {
for _, name2 := range names2 {
edge := &interfaces.Edge{
Kind1: obj.EdgeHalfList[i].Kind,
Name1: name1,
Send: obj.EdgeHalfList[i].SendRecv,
Kind2: obj.EdgeHalfList[i+1].Kind,
Name2: name2,
Recv: obj.EdgeHalfList[i+1].SendRecv,
Notify: obj.Notify,
}
edges = append(edges, edge)
}
}
}
return &interfaces.Output{
Edges: edges,
}, nil
}
// StmtEdgeHalf represents half of an edge in the parsed edge representation.
// This does not satisfy the Stmt interface. The `Name` value can be a single
// string or a list of strings. The former will produce a single edge half, the
// latter produces a list of resources. Using this list mechanism is a safe
// alternative to traditional flow control like `for` loops. The `Name` value
// can only be a single string when it can be detected statically. Otherwise, it
// is assumed that a list of strings should be expected. More mechanisms to
// determine if the value is static may be added over time.
type StmtEdgeHalf struct {
Textarea
data *interfaces.Data
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
namePtr interfaces.Func // ptr for table lookup
SendRecv string // name of field to send/recv from/to, empty to ignore
}
// String returns a short representation of this statement.
func (obj *StmtEdgeHalf) String() string {
// TODO: add .String() for Name
return fmt.Sprintf("edgehalf(%s)", obj.Kind)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdgeHalf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdgeHalf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Kind == "" {
return fmt.Errorf("edge half kind is empty")
}
if strings.Contains(obj.Kind, "_") {
return fmt.Errorf("kind must not contain underscores")
}
return obj.Name.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtEdgeHalf) Interpolate() (*StmtEdgeHalf, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
return &StmtEdgeHalf{
Textarea: obj.Textarea,
Kind: obj.Kind,
Name: name,
SendRecv: obj.SendRecv,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtEdgeHalf) Copy() (*StmtEdgeHalf, error) {
copied := false
name, err := obj.Name.Copy()
if err != nil {
return nil, err
}
if name != obj.Name { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtEdgeHalf{
Textarea: obj.Textarea,
Kind: obj.Kind,
Name: name,
SendRecv: obj.SendRecv,
}, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtEdgeHalf) SetScope(scope *interfaces.Scope) error {
return obj.Name.SetScope(scope, map[string]interfaces.Expr{})
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtEdgeHalf) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Kind == "" {
return nil, fmt.Errorf("missing resource kind in edge")
}
typ, invariants, err := obj.Name.Infer()
if err != nil {
return nil, err
}
if obj.SendRecv != "" {
// FIXME: write this function (get expected type of field)
//invar, err := StructFieldInvariant(obj.Kind, obj.SendRecv)
//if err != nil {
// return nil, err
//}
//invariants = append(invariants, invar...)
}
// Optimization: If we know it's an str, no need for exclusives!
// TODO: Check other cases, like if it's a function call, and we know it
// can only return a single string. (Eg: fmt.printf for example.)
isString := false
if _, ok := obj.Name.(*ExprStr); ok {
// It's a string! (A plain string was specified.)
isString = true
}
if typ, err := obj.Name.Type(); err == nil {
// It has type of string! (Might be an interpolation specified.)
if typ.Cmp(types.TypeStr) == nil {
isString = true
}
}
typExpr := types.TypeListStr // default
// If we pass here, we only allow []str, no need for exclusives!
if isString {
typExpr = types.TypeStr
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Name,
Expect: typExpr, // the name
Actual: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtEdgeHalf) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
g, f, err := obj.Name.Graph(env)
if err != nil {
return nil, err
}
obj.namePtr = f
return g, nil
}
// StmtIf represents an if condition that contains between one and two branches
// of statements to be executed based on the evaluation of the boolean condition
// over time. In particular, this is different from an ExprIf which returns a
// value, where as this produces some Output. Normally if one of the branches is
// optional, it is the else branch, although this struct allows either to be
// optional, even if it is not commonly used.
type StmtIf struct {
Textarea
data *interfaces.Data
Condition interfaces.Expr
conditionPtr interfaces.Func // ptr for table lookup
ThenBranch interfaces.Stmt // optional, but usually present
ElseBranch interfaces.Stmt // optional
}
// String returns a short representation of this statement.
func (obj *StmtIf) String() string {
s := fmt.Sprintf("if( %s )", obj.Condition.String())
if obj.ThenBranch != nil {
s += fmt.Sprintf(" { %s }", obj.ThenBranch.String())
} else {
s += " { }"
}
if obj.ElseBranch != nil {
s += fmt.Sprintf(" else { %s }", obj.ElseBranch.String())
}
return s
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtIf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if err := obj.Condition.Init(data); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtIf) Interpolate() (interfaces.Stmt, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
var thenBranch interfaces.Stmt
if obj.ThenBranch != nil {
thenBranch, err = obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
}
var elseBranch interfaces.Stmt
if obj.ElseBranch != nil {
elseBranch, err = obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
}
return &StmtIf{
Textarea: obj.Textarea,
data: obj.data,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtIf) Copy() (interfaces.Stmt, error) {
copied := false
condition, err := obj.Condition.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy Condition")
}
if condition != obj.Condition { // must have been copied, or pointer would be same
copied = true
}
var thenBranch interfaces.Stmt
if obj.ThenBranch != nil {
thenBranch, err = obj.ThenBranch.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy ThenBranch")
}
if thenBranch != obj.ThenBranch {
copied = true
}
}
var elseBranch interfaces.Stmt
if obj.ElseBranch != nil {
elseBranch, err = obj.ElseBranch.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy ElseBranch")
}
if elseBranch != obj.ElseBranch {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtIf{
Textarea: obj.Textarea,
data: obj.data,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtIf) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the condition has to be satisfied
// before this if statement itself can be used, since we depend on that
// value.
edge := &pgraph.SimpleEdge{Name: "stmtif"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Condition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtifcondition"}
graph.AddEdge(n, k, edge)
}
nodes := []interfaces.Stmt{}
if obj.ThenBranch != nil {
nodes = append(nodes, obj.ThenBranch)
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "stmtifthencondition"}
graph.AddEdge(obj.Condition, obj.ThenBranch, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "stmtifthen"}
graph.AddEdge(obj.ThenBranch, obj, edge2) // prod -> cons
}
if obj.ElseBranch != nil {
nodes = append(nodes, obj.ElseBranch)
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "stmtifelsecondition"}
graph.AddEdge(obj.Condition, obj.ElseBranch, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "stmtifelse"}
graph.AddEdge(obj.ElseBranch, obj, edge2) // prod -> cons
}
for _, node := range nodes { // "dry"
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtifbranch"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtIf) SetScope(scope *interfaces.Scope) error {
if err := obj.Condition.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.SetScope(scope); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.SetScope(scope); err != nil {
return err
}
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtIf) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Condition.Check here!
typ, invariants, err := obj.Condition.Infer()
if err != nil {
return nil, err
}
typExpr := types.TypeBool // default
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Condition,
Expect: typExpr, // the condition
Actual: typ,
}
invariants = append(invariants, invar)
if obj.ThenBranch != nil {
invars, err := obj.ThenBranch.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
if obj.ElseBranch != nil {
invars, err := obj.ElseBranch.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if statement doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *StmtIf) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, err
}
g, f, err := obj.Condition.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.conditionPtr = f
for _, x := range []interfaces.Stmt{obj.ThenBranch, obj.ElseBranch} {
if x == nil {
continue
}
g, err := x.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtIf) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
if obj.conditionPtr == nil {
return nil, ErrFuncPointerNil
}
b, exists := table[obj.conditionPtr]
if !exists {
return nil, ErrTableNoValue
}
var output *interfaces.Output
var err error
if b.Bool() { // must not panic!
if obj.ThenBranch != nil { // logically then branch is optional
output, err = obj.ThenBranch.Output(table)
}
} else {
if obj.ElseBranch != nil { // else branch is optional
output, err = obj.ElseBranch.Output(table)
}
}
if err != nil {
return nil, err
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// StmtFor represents an iteration over a list. The body contains statements.
type StmtFor struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
Index string // no $ prefix
Value string // no $ prefix
TypeIndex *types.Type
TypeValue *types.Type
indexParam *ExprParam
valueParam *ExprParam
Expr interfaces.Expr
exprPtr interfaces.Func // ptr for table lookup
Body interfaces.Stmt // optional, but usually present
iterBody []interfaces.Stmt
}
// String returns a short representation of this statement.
func (obj *StmtFor) String() string {
// TODO: improve/change this if needed
s := fmt.Sprintf("for($%s, $%s)", obj.Index, obj.Value)
s += fmt.Sprintf(" in %s", obj.Expr.String())
if obj.Body != nil {
s += fmt.Sprintf(" { %s }", obj.Body.String())
}
return s
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtFor) Apply(fn func(interfaces.Node) error) error {
if err := obj.Expr.Apply(fn); err != nil {
return err
}
if obj.Body != nil {
if err := obj.Body.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtFor) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
obj.iterBody = []interfaces.Stmt{}
if err := obj.Expr.Init(data); err != nil {
return err
}
if obj.Body != nil {
if err := obj.Body.Init(data); err != nil {
return err
}
}
// XXX: remove this check if we can!
for _, stmt := range obj.Body.(*StmtProg).Body {
if _, ok := stmt.(*StmtImport); !ok {
continue
}
return fmt.Errorf("a StmtImport can't be contained inside a StmtFor")
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtFor) Interpolate() (interfaces.Stmt, error) {
expr, err := obj.Expr.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Expr")
}
var body interfaces.Stmt
if obj.Body != nil {
body, err = obj.Body.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Body")
}
}
return &StmtFor{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope, // XXX: Should we copy/include this here?
Index: obj.Index,
Value: obj.Value,
TypeIndex: obj.TypeIndex,
TypeValue: obj.TypeValue,
indexParam: obj.indexParam, // XXX: Should we copy/include this here?
valueParam: obj.valueParam, // XXX: Should we copy/include this here?
Expr: expr,
exprPtr: obj.exprPtr, // XXX: Should we copy/include this here?
Body: body,
iterBody: obj.iterBody, // XXX: Should we copy/include this here?
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtFor) Copy() (interfaces.Stmt, error) {
copied := false
expr, err := obj.Expr.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy Expr")
}
if expr != obj.Expr { // must have been copied, or pointer would be same
copied = true
}
var body interfaces.Stmt
if obj.Body != nil {
body, err = obj.Body.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy Body")
}
if body != obj.Body {
copied = true
}
}
if !copied { // it's static
return obj, nil
}
return &StmtFor{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope, // XXX: Should we copy/include this here?
Index: obj.Index,
Value: obj.Value,
TypeIndex: obj.TypeIndex,
TypeValue: obj.TypeValue,
indexParam: obj.indexParam, // XXX: Should we copy/include this here?
valueParam: obj.valueParam, // XXX: Should we copy/include this here?
Expr: expr,
exprPtr: obj.exprPtr, // XXX: Should we copy/include this here?
Body: body,
iterBody: obj.iterBody, // XXX: Should we copy/include this here?
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtFor) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the condition has to be satisfied
// before this for statement itself can be used, since we depend on that
// value.
edge := &pgraph.SimpleEdge{Name: "stmtforexpr1"}
graph.AddEdge(obj.Expr, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Expr.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtforexpr2"}
graph.AddEdge(n, k, edge)
}
if obj.Body == nil { // return early
return graph, cons, nil
}
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "stmtforbodyexpr"}
graph.AddEdge(obj.Expr, obj.Body, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "stmtforbody1"}
graph.AddEdge(obj.Body, obj, edge2) // prod -> cons
nodes := []interfaces.Stmt{obj.Body} // XXX: are there more to add?
for _, node := range nodes { // "dry"
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtforbody2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtFor) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope // store for later
if err := obj.Expr.SetScope(scope, map[string]interfaces.Expr{}); err != nil { // XXX: empty sctx?
return err
}
if obj.Body == nil { // no loop body, we're done early
return nil
}
// We need to build the two ExprParam's here, and those will contain the
// type unification variables, so we might as well populate those parts
// now, rather than waiting for the subsequent TypeCheck step.
typExprIndex := obj.TypeIndex
if obj.TypeIndex == nil {
typExprIndex = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
// We know this one is types.TypeInt, but we only officially determine
// that in the subsequent TypeCheck step since we need to relate things
// to the input param so it can be easily solved if it's a variable...
obj.indexParam = newExprParam(
obj.Index,
typExprIndex,
)
typExprValue := obj.TypeValue
if obj.TypeValue == nil {
typExprValue = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
obj.valueParam = newExprParam(
obj.Value,
typExprValue,
)
newScope := scope.Copy()
newScope.Iterated = true // important!
newScope.Variables[obj.Index] = obj.indexParam
newScope.Variables[obj.Value] = obj.valueParam
return obj.Body.SetScope(newScope)
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtFor) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
// Don't call obj.Expr.Check here!
typ, invariants, err := obj.Expr.Infer()
if err != nil {
return nil, err
}
// The type unification variables get created in SetScope! (If needed!)
typExprIndex := obj.indexParam.typ
typExprValue := obj.valueParam.typ
typExpr := &types.Type{
Kind: types.KindList,
Val: typExprValue,
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Expr,
Expect: typExpr, // the list
Actual: typ,
}
invariants = append(invariants, invar)
// The following two invariants are needed to ensure the ExprParam's are
// added to the unification solver so that we actually benefit from that
// relationship and solution!
invarIndex := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.indexParam,
Expect: typExprIndex, // the list index type
Actual: types.TypeInt, // here we finally also say it's an int!
}
invariants = append(invariants, invarIndex)
invarValue := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.valueParam,
Expect: typExprValue, // the list element type
Actual: typExprValue,
}
invariants = append(invariants, invarValue)
if obj.Body != nil {
invars, err := obj.Body.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular for statement has lots of complex magic to
// make it all work.
func (obj *StmtFor) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("for")
if err != nil {
return nil, err
}
g, f, err := obj.Expr.Graph(env)
if err != nil {
return nil, err
}
graph.AddGraph(g)
obj.exprPtr = f
if obj.Body == nil { // no loop body, we're done early
return graph, nil
}
mutex := &sync.Mutex{}
// This gets called once per iteration, each time the list changes.
appendToIterBody := func(innerTxn interfaces.Txn, index int, value interfaces.Func) error {
// Extend the environment with the two loop variables.
extendedEnv := env.Copy()
// calling convention
extendedEnv.Variables[obj.indexParam.envKey] = &interfaces.FuncSingleton{
MakeFunc: func() (*pgraph.Graph, interfaces.Func, error) {
f := &structs.ConstFunc{
Value: &types.IntValue{
V: int64(index),
},
NameHint: obj.Index, // XXX: is this right?
}
g, err := pgraph.NewGraph("g")
if err != nil {
return nil, nil, err
}
g.AddVertex(f)
return g, f, nil
},
}
// XXX: create the function in ForFunc instead?
//extendedEnv.Variables[obj.Index] = index
//extendedEnv.Variables[obj.Value] = value
//extendedEnv.Variables[obj.valueParam.envKey] = value
extendedEnv.Variables[obj.valueParam.envKey] = &interfaces.FuncSingleton{ // XXX: We could set this one statically
MakeFunc: func() (*pgraph.Graph, interfaces.Func, error) {
f := value
g, err := pgraph.NewGraph("g")
if err != nil {
return nil, nil, err
}
g.AddVertex(f)
return g, f, nil
},
}
// NOTE: We previously considered doing a "copy singletons" here
// instead, but decided we didn't need it after all.
body, err := obj.Body.Copy()
if err != nil {
return err
}
mutex.Lock()
obj.iterBody = append(obj.iterBody, body)
// TODO: Can we avoid using append and do it this way instead?
//obj.iterBody[index] = body
mutex.Unlock()
// Create a subgraph from the lambda's body, instantiating the
// lambda's parameters with the args and the other variables
// with the nodes in the captured environment.
subgraph, err := body.Graph(extendedEnv)
if err != nil {
return errwrap.Wrapf(err, "could not create the lambda body's subgraph")
}
innerTxn.AddGraph(subgraph)
// We don't need an output func because body.Graph is a
// statement and it doesn't return an interfaces.Func,
// only the expression versions return those!
return nil
}
// Add a vertex for the list passing itself.
edgeName := structs.ForFuncArgNameList
forFunc := &structs.ForFunc{
IndexType: obj.indexParam.typ,
ValueType: obj.valueParam.typ,
EdgeName: edgeName,
AppendToIterBody: appendToIterBody,
ClearIterBody: func(length int) { // XXX: use length?
mutex.Lock()
obj.iterBody = []interfaces.Stmt{}
mutex.Unlock()
},
}
graph.AddVertex(forFunc)
graph.AddEdge(f, forFunc, &interfaces.FuncEdge{
Args: []string{edgeName},
})
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtFor) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
if obj.exprPtr == nil {
return nil, ErrFuncPointerNil
}
expr, exists := table[obj.exprPtr]
if !exists {
return nil, ErrTableNoValue
}
if obj.Body == nil { // logically body is optional
return &interfaces.Output{}, nil // XXX: test this doesn't panic anything
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
list := expr.List() // must not panic!
for index := range list {
// index is a golang int, value is an mcl types.Value
// XXX: Do we need a mutex around this iterBody access?
output, err := obj.iterBody[index].Output(table)
if err != nil {
return nil, err
}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// StmtProg represents a list of stmt's. This usually occurs at the top-level of
// any program, and often within an if stmt. It also contains the logic so that
// the bind statement's are correctly applied in this scope, and irrespective of
// their order of definition.
type StmtProg struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for use by imports
// TODO: should this be a map? if so, how would we sort it to loop it?
importProgs []*StmtProg // list of child programs after running SetScope
importFiles []string // list of files seen during the SetScope import
nodeOrder []interfaces.Stmt // used for .Graph
Body []interfaces.Stmt
}
// String returns a short representation of this statement.
func (obj *StmtProg) String() string {
return "prog" // TODO: improve this
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtProg) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Body {
if err := x.Apply(fn); err != nil {
return err
}
}
// might as well Apply on these too, to make file collection easier, etc
for _, x := range obj.importProgs {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtProg) Init(data *interfaces.Data) error {
obj.data = data
obj.importProgs = []*StmtProg{}
obj.importFiles = []string{}
obj.nodeOrder = []interfaces.Stmt{}
for _, x := range obj.Body {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This particular implementation can currently modify the source AST in-place,
// and then finally return a copy. This isn't ideal, but it is much more optimal
// as it avoids a lot of copying, and the code is simpler. If we need our AST to
// be static, then we can improve this.
func (obj *StmtProg) Interpolate() (interfaces.Stmt, error) {
// First, make a list of class name to class pointer.
classes := make(map[string]*StmtClass)
for _, x := range obj.Body {
stmt, ok := x.(*StmtClass)
if !ok {
continue
}
if _, exists := classes[stmt.Name]; exists {
return nil, fmt.Errorf("duplicate class name of: `%s`", stmt.Name)
}
// if it contains a colon we could skip it (perf busy work)
//if strings.Contains(stmt.Name, interfaces.ClassSep) {
// continue
//}
classes[stmt.Name] = stmt
}
// Now, loop through (in reverse so that remove will work without
// breaking the index offset) the body and pull any colon prefixed class
// into the base class that it belongs inside. We also rename it to pop
// off the front prefix name once it's inside the new base class. This
// is all syntactic sugar to implement the class child nesting.
for i := len(obj.Body) - 1; i >= 0; i-- { // reverse order for remove
stmt, ok := obj.Body[i].(*StmtClass)
if !ok || stmt.Name == "" {
continue
}
// equivalent to: strings.Contains(stmt.Name, interfaces.ClassSep)
split := strings.Split(stmt.Name, interfaces.ClassSep)
if len(split) == 0 || len(split) == 1 {
continue
}
if split[0] == "" { // prefix, eg: `:foo:bar`
return nil, fmt.Errorf("class name prefix is empty")
}
class, exists := classes[split[0]]
if !exists {
continue
}
prog, ok := class.Body.(*StmtProg) // probably a *StmtProg
if !ok {
// TODO: print warning or error?
continue
}
// It's not ideal to modify things here, but we do since it's so
// much easier and faster to do it like this. We can use copies
// if it turns out we need to preserve the original input AST.
stmt.Name = strings.Join(split[1:], interfaces.ClassSep) // new name w/o prefix
prog.Body = append(prog.Body, stmt) // append it to child body
obj.Body = append(obj.Body[:i], obj.Body[i+1:]...) // remove it (from the end)
}
// Now perform the normal recursive interpolation calls.
body := []interfaces.Stmt{}
for _, x := range obj.Body {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
body = append(body, interpolated)
}
return &StmtProg{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
importProgs: obj.importProgs, // TODO: do we even need this here?
importFiles: obj.importFiles,
nodeOrder: obj.nodeOrder,
Body: body,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtProg) Copy() (interfaces.Stmt, error) {
copied := false
body := []interfaces.Stmt{}
m := make(map[interfaces.Stmt]interfaces.Stmt) // mapping
for _, x := range obj.Body {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
body = append(body, cp)
m[x] = cp // store mapping
}
newNodeOrder := []interfaces.Stmt{}
for _, n := range obj.nodeOrder {
newNodeOrder = append(newNodeOrder, m[n])
}
if !copied { // it's static
return obj, nil
}
return &StmtProg{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
importProgs: obj.importProgs, // TODO: do we even need this here?
importFiles: obj.importFiles,
nodeOrder: newNodeOrder, // we need to update this
Body: body,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// The interesting part of the Ordering determination happens right here in
// StmtProg. This first looks at all the children to see what this produces, and
// then it recursively builds the graph by looking into all the children with
// this information from the first pass. We link production and consumption via
// a unique string name which is used to determine flow. Of particular note, all
// of this happens *before* SetScope, so we cannot follow references in the
// scope. The input to this method is a mapping of the the produced unique names
// in the parent "scope", to their associated node pointers. This returns a map
// of what is consumed in the child AST. The map is reversed, because two
// different nodes could consume the same variable key.
// TODO: deal with StmtImport's by returning them as first if necessary?
func (obj *StmtProg) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, x := range obj.Body {
if stmt, ok := x.(*StmtImport); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := scopedOrderingPrefix + stmt.Name // ordering id
if stmt.Alias == interfaces.BareSymbol {
// XXX: I think we need to parse these first...
// XXX: Somehow make sure these appear at the
// top of the topo-sort for the StmtProg...
// XXX: Maybe add edges between StmtProg and me?
continue
}
if stmt.Alias != "" {
uid = scopedOrderingPrefix + stmt.Alias // ordering id
}
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtBind); ok {
if stmt.Ident == "" {
return nil, nil, fmt.Errorf("missing bind name")
}
uid := varOrderingPrefix + stmt.Ident // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtFunc); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing func name")
}
uid := funcOrderingPrefix + stmt.Name // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtClass); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := classOrderingPrefix + stmt.Name // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
if stmt, ok := x.(*StmtInclude); ok {
if stmt.Name == "" {
return nil, nil, fmt.Errorf("missing include name")
}
if stmt.Alias == "" { // not consumed
continue
}
uid := scopedOrderingPrefix + stmt.Alias // ordering id
n, exists := prod[uid]
if exists {
return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid, n)
}
prod[uid] = stmt // store
}
// XXX: I have no idea if this is needed or is done correctly.
// XXX: If I add it, it turns this into a dag.
//if stmt, ok := x.(*StmtFor); ok {
// if stmt.Index == "" {
// return nil, nil, fmt.Errorf("missing index name")
// }
// uid1 := varOrderingPrefix + stmt.Index // ordering id
// if n, exists := prod[uid1]; exists {
// return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid1, n)
// }
// prod[uid1] = stmt // store
//
// if stmt.Value == "" {
// return nil, nil, fmt.Errorf("missing value name")
// }
// uid2 := varOrderingPrefix + stmt.Value // ordering id
// if n, exists := prod[uid2]; exists {
// return nil, nil, fmt.Errorf("duplicate assignment to `%s`, have: %s", uid2, n)
// }
// prod[uid2] = stmt // store
//}
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
cons := make(map[interfaces.Node]string) // swapped!
for _, node := range obj.Body {
g, c, err := node.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtprognode"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := newProduces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtprog1"}
// We want the convention to be produces -> consumes.
graph.AddEdge(n, k, edge)
}
}
// TODO: is this redundant? do we need it?
for key, val := range newProduces { // string, node
for x, str := range cons { // node, string
if key != str {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtprog2"}
graph.AddEdge(val, x, edge) // prod -> cons
}
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// nextVertex is a helper function that builds a vertex for recursion detection.
func (obj *StmtProg) nextVertex(info *interfaces.ImportData) (*pgraph.SelfVertex, error) {
// graph-based recursion detection
// TODO: is this sufficiently unique, but not incorrectly unique?
// TODO: do we need to clean uvid for consistency so the compare works?
uvid := obj.data.Base + ";" + info.Name // unique vertex id
importVertex := obj.data.Imports // parent vertex
if importVertex == nil {
return nil, fmt.Errorf("programming error: missing import vertex")
}
importGraph := importVertex.Graph // existing graph (ptr stored within)
nextVertex := &pgraph.SelfVertex{ // new vertex (if one doesn't already exist)
Name: uvid, // import name
Graph: importGraph, // store a reference to ourself
}
for _, v := range importGraph.VerticesSorted() { // search for one first
gv, ok := v.(*pgraph.SelfVertex)
if !ok { // someone misused the vertex
return nil, fmt.Errorf("programming error: unexpected vertex type")
}
if gv.Name == uvid {
nextVertex = gv // found the same name (use this instead!)
// this doesn't necessarily mean a cycle. a dag is okay
break
}
}
// add an edge
edge := &pgraph.SimpleEdge{Name: ""} // TODO: name me?
importGraph.AddEdge(importVertex, nextVertex, edge)
if _, err := importGraph.TopologicalSort(); err != nil {
// TODO: print the cycle in a prettier way (with file names?)
obj.data.Logf("import: not a dag:\n%s", importGraph.Sprint())
return nil, errwrap.Wrapf(err, "recursive import of: `%s`", info.Name)
}
return nextVertex, nil
}
// importScope is a helper function called from SetScope. If it can't find a
// particular scope, then it can also run the downloader if it is available.
func (obj *StmtProg) importScope(info *interfaces.ImportData, scope *interfaces.Scope) (*interfaces.Scope, error) {
if obj.data.Debug {
obj.data.Logf("import: %s", info.Name)
}
// the abs file path that we started actively running SetScope on is:
// obj.data.Base + obj.data.Metadata.Main
// but recursive imports mean this is not always the active file...
// attempt to load an embedded system import first (pure mcl rather than golang)
if fs, err := embedded.Lookup(info.Name); info.IsSystem && err == nil {
nextVertex, err := obj.nextVertex(info)
if err != nil {
return nil, err
}
// Our embedded scope might also have some functions to add in!
systemScope, err := obj.importSystemScope(info.Name)
if err != nil {
return nil, errwrap.Wrapf(err, "embedded system import of `%s` failed", info.Name)
}
newScope := scope.Copy()
if err := newScope.Merge(systemScope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) in module found")
}
//tree, err := util.FsTree(fs, "/")
//if err != nil {
// return nil, err
//}
//obj.data.Logf("tree:\n%s", tree)
s := "/" + interfaces.MetadataFilename // standard entry point
//s := "/" // would this directory parser approach be better?
input, err := inputs.ParseInput(s, fs) // use my FS
if err != nil {
return nil, errwrap.Wrapf(err, "embedded could not activate an input parser")
}
// The files we're pulling in are already embedded, so we must
// not try to copy them in from disk or it won't succeed.
input.Files = []string{} // clear
embeddedScope, err := obj.importScopeWithParsedInputs(input, newScope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "embedded import of `%s` failed", info.Name)
}
return embeddedScope, nil
}
if info.IsSystem { // system imports are the exact name, eg "fmt"
systemScope, err := obj.importSystemScope(info.Name)
if err != nil {
return nil, errwrap.Wrapf(err, "system import of `%s` failed", info.Name)
}
return systemScope, nil
}
nextVertex, err := obj.nextVertex(info) // everyone below us uses this!
if err != nil {
return nil, err
}
if info.IsLocal {
// append the relative addition of where the running code is, on
// to the base path that the metadata file (data) is relative to
// if the main code file has no additional directory, then it is
// okay, because Dirname collapses down to the empty string here
importFilePath := obj.data.Base + util.Dirname(obj.data.Metadata.Main) + info.Path
if obj.data.Debug {
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
localScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "local import of `%s` failed", info.Name)
}
return localScope, nil
}
// Now, info.IsLocal is false... we're dealing with a remote import!
// This takes the current metadata as input so it can use the Path
// directory to search upwards if we wanted to look in parent paths.
// Since this is an fqdn import, it must contain a metadata file...
modulesPath, err := interfaces.FindModulesPath(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path error")
}
importFilePath := modulesPath + info.Path + interfaces.MetadataFilename
if !RequireStrictModulePath { // look upwards
modulesPathList, err := interfaces.FindModulesPathList(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path list error")
}
for _, mp := range modulesPathList { // first one to find a file
x := mp + info.Path + interfaces.MetadataFilename
if _, err := obj.data.Fs.Stat(x); err == nil {
// found a valid location, so keep using it!
modulesPath = mp
importFilePath = x
break
}
}
// If we get here, and we didn't find anything, then we use the
// originally decided, most "precise" location... The reason we
// do that is if the sysadmin wishes to require all the modules
// to come from their top-level (or higher-level) directory, it
// can be done by adding the code there, so that it is found in
// the above upwards search. Otherwise, we just do what the mod
// asked for and use the path/ directory if it wants its own...
}
if obj.data.Debug {
obj.data.Logf("import: modules path: %s", modulesPath)
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
// invoke the download when a path is missing, if the downloader exists
// we need to invoke the recursive checker before we run this download!
// this should cleverly deal with skipping modules that are up-to-date!
if obj.data.Downloader != nil {
// run downloader stuff first
if err := obj.data.Downloader.Get(info, modulesPath); err != nil {
obj.data.Logf("download of `%s` failed", info.Name)
return nil, err
}
}
// takes the full absolute path to the metadata.yaml file
remoteScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "remote import of `%s` failed", info.Name)
}
return remoteScope, nil
}
// importSystemScope takes the name of a built-in system scope (eg: "fmt") and
// returns the scope struct for that built-in. This function is slightly less
// trivial than expected, because the scope is built from both native mcl code
// and golang code as well. The native mcl code is compiled in with "embed".
// TODO: can we memoize?
func (obj *StmtProg) importSystemScope(name string) (*interfaces.Scope, error) {
// this basically loop through the registeredFuncs and includes
// everything that starts with the name prefix and a period, and then
// lexes and parses the compiled in code, and adds that on top of the
// scope. we error if there's a duplicate!
isEmpty := true // assume empty (which should cause an error)
functions := FuncPrefixToFunctionsScope(name) // runs funcs.LookupPrefix
if len(functions) > 0 {
isEmpty = false
}
// perform any normal "startup" for these functions...
for _, fn := range functions {
// XXX: is this the right place for this, or should it be elsewhere?
// XXX: do we need a modified obj.data for this b/c it's in a scope?
if err := fn.Init(obj.data); err != nil {
return nil, errwrap.Wrapf(err, "could not init function")
}
// TODO: do we want to run Interpolate or SetScope?
}
// TODO: pass `data` into ast.VarPrefixToVariablesScope ?
variables := VarPrefixToVariablesScope(name) // strips prefix!
// initial scope, built from core golang code
scope := &interfaces.Scope{
// TODO: we could use the core API for variables somehow...
Variables: variables,
Functions: functions, // map[string]Expr
// TODO: we could add a core API for classes too!
//Classes: make(map[string]interfaces.Stmt),
}
// TODO: the obj.data.Fs filesystem handle is unused for now, but might
// be useful if we ever ship all the specific versions of system modules
// to the remote machines as well, and we want to load off of it...
// now add any compiled-in mcl code
paths, err := core.AssetNames()
if err != nil {
return nil, errwrap.Wrapf(err, "can't read asset names")
}
// results are not sorted by default (ascertained by reading the code!)
sort.Strings(paths)
newScope := interfaces.EmptyScope()
// XXX: consider using a virtual `append *` statement to combine these instead.
for _, p := range paths {
// we only want code from this prefix
prefix := funcs.CoreDir + name + "/"
if !strings.HasPrefix(p, prefix) {
continue
}
// we only want code from this directory level, so skip children
// heuristically, a child mcl file will contain a path separator
if strings.Contains(p[len(prefix):], "/") {
continue
}
b, err := core.Asset(p)
if err != nil {
return nil, errwrap.Wrapf(err, "can't read asset: `%s`", p)
}
// to combine multiple *.mcl files from the same directory, we
// lex and parse each one individually, which each produces a
// scope struct. we then merge the scope structs, while making
// sure we don't overwrite any values. (this logic is only valid
// for modules, as top-level code combines the output values
// instead.)
reader := bytes.NewReader(b) // wrap the byte stream
// now run the lexer/parser to do the import
ast, err := obj.data.LexParser(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import `%s`", name)
}
if obj.data.Debug {
obj.data.Logf("behold, the AST: %+v", ast)
}
//obj.data.Logf("init...")
//obj.data.Logf("import: %s", ?) // TODO: add this for symmetry?
// init and validate the structure of the AST
// some of this might happen *after* interpolate in SetScope or later...
if err := ast.Init(obj.data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
if obj.data.Debug {
obj.data.Logf("interpolating...")
}
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import `%s`", name)
}
if obj.data.Debug {
obj.data.Logf("scope building...")
}
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import `%s`", name)
}
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import `%s` did not return a program", name)
}
if prog.scope == nil { // pull out the result
continue // nothing to do here, continue with the next!
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
if !prog.scope.IsEmpty() {
isEmpty = false // this module/scope isn't empty
}
// save a reference to the prog for future usage in TypeCheck/Graph/Etc...
// XXX: we don't need to do this if we can combine with Append!
obj.importProgs = append(obj.importProgs, prog)
// attempt to merge
// XXX: test for duplicate var/func/class elements in a test!
if err := newScope.Merge(prog.scope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) in module found")
}
}
if err := scope.Merge(newScope); err != nil { // errors if something was overwritten
// XXX: we get a false positive b/c we overwrite the initial scope!
// XXX: when we switch to append, this problem will go away...
//return nil, errwrap.Wrapf(err, "duplicate scope element(s) found")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if isEmpty {
return nil, fmt.Errorf("could not find any non-empty scope named: %s", name)
}
return scope, nil
}
// importScopeWithInputs returns a local or remote scope from an inputs string.
// The inputs string is the common frontend for a lot of our parsing decisions.
func (obj *StmtProg) importScopeWithInputs(s string, scope *interfaces.Scope, parentVertex *pgraph.SelfVertex) (*interfaces.Scope, error) {
input, err := inputs.ParseInput(s, obj.data.Fs)
if err != nil {
return nil, errwrap.Wrapf(err, "could not activate an input parser")
}
return obj.importScopeWithParsedInputs(input, scope, parentVertex)
}
// importScopeWithParsedInputs returns a local or remote scope from an already
// parsed inputs string which presents as a parsed input struct.
func (obj *StmtProg) importScopeWithParsedInputs(input *inputs.ParsedInput, scope *interfaces.Scope, parentVertex *pgraph.SelfVertex) (*interfaces.Scope, error) {
// TODO: rm this old, and incorrect, linear file duplicate checking...
// recursion detection (i guess following the imports has to be a dag!)
// run recursion detection by checking for duplicates in the seen files
// TODO: do the paths need to be cleaned for "../", etc before compare?
//for _, name := range obj.data.Files { // existing seen files
// if util.StrInList(name, input.Files) {
// return nil, fmt.Errorf("recursive import of: `%s`", name)
// }
//}
reader := bytes.NewReader(input.Main)
// nested logger
logf := func(format string, v ...interface{}) {
//obj.data.Logf("import: "+format, v...) // don't nest!
obj.data.Logf(format, v...)
}
// build new list of files
files := []string{}
files = append(files, input.Files...)
files = append(files, obj.data.Files...)
// store a reference to the parent metadata
metadata := input.Metadata
metadata.Metadata = obj.data.Metadata
// now run the lexer/parser to do the import
ast, err := obj.data.LexParser(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import")
}
if obj.data.Debug {
logf("behold, the AST: %+v", ast)
}
//logf("init...")
logf("import: %s", input.Base)
// init and validate the structure of the AST
data := &interfaces.Data{
// TODO: add missing fields here if/when needed
Fs: input.FS, // formerly: obj.data.Fs,
FsURI: input.FS.URI(), // formerly: obj.data.FsURI,
Base: input.Base, // new base dir (absolute path)
Files: files,
Imports: parentVertex, // the parent vertex that imported me
Metadata: metadata,
Modules: obj.data.Modules,
LexParser: obj.data.LexParser,
Downloader: obj.data.Downloader,
StrInterpolater: obj.data.StrInterpolater,
SourceFinder: obj.data.SourceFinder,
//World: obj.data.World, // TODO: do we need this?
//Prefix: obj.Prefix, // TODO: add a path on?
Debug: obj.data.Debug,
Logf: logf,
}
// some of this might happen *after* interpolate in SetScope or later...
if err := ast.Init(data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
if obj.data.Debug {
logf("interpolating...")
}
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import")
}
if obj.data.Debug {
logf("scope building...")
}
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import")
}
// we DON'T do this here anymore, since Apply() digs into the children!
//// this nested ast needs to pass the data up into the parent!
//fileList, err := CollectFiles(interpolated)
//if err != nil {
// return nil, errwrap.Wrapf(err, "could not collect files")
//}
//obj.importFiles = append(obj.importFiles, fileList...) // save for CollectFiles
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import did not return a program")
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if prog.scope.IsEmpty() {
return nil, fmt.Errorf("could not find any non-empty scope")
}
if obj.data.Debug {
obj.data.Logf("imported scope:")
for k, v := range prog.scope.Variables {
// print the type of v
obj.data.Logf("\t%s: %T", k, v)
}
}
// save a reference to the prog for future usage in TypeCheck/Graph/Etc...
obj.importProgs = append(obj.importProgs, prog)
// collecting these here is more elegant (and possibly more efficient!)
obj.importFiles = append(obj.importFiles, input.Files...) // save for CollectFiles
return prog.scope, nil
}
// SetScope propagates the scope into its list of statements. It does so
// cleverly by first collecting all bind and func statements and adding those
// into the scope after checking for any collisions. Finally it pushes the new
// scope downwards to all child statements. If we support user defined function
// polymorphism via multiple function definition, then these are built together
// here. This SetScope is the one which follows the import statements. If it
// can't follow one (perhaps it wasn't downloaded yet, and is missing) then it
// leaves some information about these missing imports in the AST and errors, so
// that a subsequent AST traversal (usually via Apply) can collect this detailed
// information to be used by the downloader. When it propagates the scope
// downwards, it first pushes it into all the classes, and then into everything
// else (including the include stmt's) because the include statements require
// that the scope already be known so that it can be combined with the include
// args.
func (obj *StmtProg) SetScope(scope *interfaces.Scope) error {
newScope := scope.Copy()
// start by looking for any `import` statements to pull into the scope!
// this will run child lexing/parsing, interpolation, and scope setting
imports := make(map[string]struct{})
aliases := make(map[string]struct{})
// keep track of new imports, to ensure they don't overwrite each other!
// this is different from scope shadowing which is allowed in new scopes
newVariables := make(map[string]string)
newFunctions := make(map[string]string)
newClasses := make(map[string]string)
// TODO: If we added .Ordering() for *StmtImport, we could combine this
// loop with the main nodeOrder sorted topological ordering loop below!
for _, x := range obj.Body {
imp, ok := x.(*StmtImport)
if !ok {
continue
}
// check for duplicates *in this scope*
if _, exists := imports[imp.Name]; exists {
return fmt.Errorf("import `%s` already exists in this scope", imp.Name)
}
result, err := langUtil.ParseImportName(imp.Name)
if err != nil {
return errwrap.Wrapf(err, "import `%s` is not valid", imp.Name)
}
alias := result.Alias // this is what we normally call the import
if imp.Alias != "" { // this is what the user decided as the name
alias = imp.Alias // use alias if specified
}
if _, exists := aliases[alias]; exists {
return fmt.Errorf("import alias `%s` already exists in this scope", alias)
}
// run the scope importer...
importedScope, err := obj.importScope(result, scope)
if err != nil {
obj.data.Logf("import scope `%s` failed", imp.Name)
return err
}
// read from stored scope which was previously saved in SetScope
// add to scope, (overwriting, aka shadowing is ok)
// rename scope values, adding the alias prefix
// check that we don't overwrite a new value from another import
// TODO: do this in a deterministic (sorted) order
for name, x := range importedScope.Variables {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newVariables[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash variable `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newVariables[newName] = imp.Name
newScope.Variables[newName] = x // merge
}
for name, x := range importedScope.Functions {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newFunctions[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash function `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newFunctions[newName] = imp.Name
newScope.Functions[newName] = x
}
for name, x := range importedScope.Classes {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol {
if !AllowBareImports {
return fmt.Errorf("bare imports disabled at compile time for import of `%s`", imp.Name)
}
newName = name
}
if previous, exists := newClasses[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash class `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newClasses[newName] = imp.Name
newScope.Classes[newName] = x
}
// everything has been merged, move on to next import...
imports[imp.Name] = struct{}{} // mark as found in scope
if alias != interfaces.BareSymbol {
aliases[alias] = struct{}{}
}
}
// TODO: this could be called once at the top-level, and then cached...
// TODO: it currently gets called inside child programs, which is slow!
orderingGraph, _, err := obj.Ordering(nil) // XXX: pass in globals from scope?
// TODO: look at consumed variables, and prevent startup of unused ones?
if err != nil {
return errwrap.Wrapf(err, "could not generate ordering")
}
// debugging visualizations
if obj.data.Debug && orderingGraphSingleton {
obj.data.Logf("running graphviz for ordering graph...")
if err := orderingGraph.ExecGraphviz("/tmp/graphviz-ordering.dot"); err != nil {
obj.data.Logf("graphviz: errored: %+v", err)
}
//if err := orderingGraphFiltered.ExecGraphviz("/tmp/graphviz-ordering-filtered.dot"); err != nil {
// obj.data.Logf("graphviz: errored: %+v", err)
//}
// Only generate the top-level one, to prevent overwriting this!
orderingGraphSingleton = false
}
// If we don't do this deterministically the type unification errors can
// flip from `type error: int != str` to `type error: str != int` etc...
nodeOrder, err := orderingGraph.DeterministicTopologicalSort() // sorted!
if err != nil {
// TODO: print the cycle in a prettier way (with names?)
if obj.data.Debug {
obj.data.Logf("set scope: not a dag:\n%s", orderingGraph.Sprint())
//obj.data.Logf("set scope: not a dag:\n%s", orderingGraphFiltered.Sprint())
}
return errwrap.Wrapf(err, "recursive reference while setting scope")
}
// XXX: implement ValidTopoSortOrder!
//topoSanity := (RequireTopologicalOrdering || TopologicalOrderingWarning)
//if topoSanity && !orderingGraphFiltered.ValidTopoSortOrder(nodeOrder) {
// msg := "code is out of order, you're insane!"
// if TopologicalOrderingWarning {
// obj.data.Logf(msg)
// if obj.data.Debug {
// // TODO: print out of order problems
// }
// }
// if RequireTopologicalOrdering {
// return fmt.Errorf(msg)
// }
//}
// TODO: move this function to a utility package
stmtInList := func(needle interfaces.Stmt, haystack []interfaces.Stmt) bool {
for _, x := range haystack {
if needle == x {
return true
}
}
return false
}
stmts := []interfaces.Stmt{}
for _, x := range nodeOrder { // these are in the correct order for SetScope
stmt, ok := x.(interfaces.Stmt)
if !ok {
continue
}
if _, ok := x.(*StmtImport); ok { // TODO: should we skip this?
continue
}
if !stmtInList(stmt, obj.Body) {
// Skip any unwanted additions that we pulled in.
continue
}
stmts = append(stmts, stmt)
}
if obj.data.Debug {
obj.data.Logf("prog: set scope: ordering: %+v", stmts)
}
obj.nodeOrder = stmts // save for .Graph()
// Track all the bind statements, functions, and classes. This is used
// for duplicate checking. These might appear out-of-order as code, but
// are iterated in the topologically sorted node order. When we collect
// all the functions, we group by name (if polyfunc is ok) and we also
// do something similar for classes.
// TODO: if we ever allow poly classes, then group in lists by name
binds := make(map[string]struct{}) // bind existence in this scope
functions := make(map[string][]*StmtFunc)
classes := make(map[string]struct{})
//includes := make(map[string]struct{}) // duplicates are allowed
// Optimization: In addition to importantly skipping the parts of the
// graph that don't belong in this StmtProg, this also causes
// un-consumed statements to be skipped. As a result, this simplifies
// the graph significantly in cases of unused code, because they're not
// given a chance to SetScope even though they're in the StmtProg list.
// In the below loop which we iterate over in the correct scope order,
// we build up the scope (loopScope) as we go, so that subsequent uses
// of the scope include earlier definitions and scope additions.
loopScope := newScope.Copy()
funcCount := make(map[string]int) // count the occurrences of a func
for _, x := range nodeOrder { // these are in the correct order for SetScope
stmt, ok := x.(interfaces.Stmt)
if !ok {
continue
}
if _, ok := x.(*StmtImport); ok { // TODO: should we skip this?
continue
}
if !stmtInList(stmt, obj.Body) {
// Skip any unwanted additions that we pulled in.
continue
}
capturedScope := loopScope.Copy()
if err := stmt.SetScope(capturedScope); err != nil {
return err
}
if bind, ok := x.(*StmtBind); ok {
// check for duplicates *in this scope*
if _, exists := binds[bind.Ident]; exists {
return fmt.Errorf("var `%s` already exists in this scope", bind.Ident)
}
binds[bind.Ident] = struct{}{} // mark as found in scope
if loopScope.Iterated {
exprIterated := newExprIterated(bind.Ident, bind.Value)
loopScope.Variables[bind.Ident] = exprIterated
} else {
// add to scope, (overwriting, aka shadowing is ok)
loopScope.Variables[bind.Ident] = &ExprTopLevel{
Definition: &ExprSingleton{
Definition: bind.Value,
mutex: &sync.Mutex{}, // TODO: call Init instead
},
CapturedScope: capturedScope,
}
}
if obj.data.Debug { // TODO: is this message ever useful?
obj.data.Logf("prog: set scope: bind collect: (%+v): %+v (%T) is %p", bind.Ident, bind.Value, bind.Value, bind.Value)
}
continue // optional
}
if fn, ok := x.(*StmtFunc); ok {
_, exists := functions[fn.Name]
if !exists {
functions[fn.Name] = []*StmtFunc{} // initialize
}
// check for duplicates *in this scope*
if exists && !AllowUserDefinedPolyFunc {
return fmt.Errorf("func `%s` already exists in this scope", fn.Name)
}
count := 1 // XXX: number of overloaded definitions of the same name (get from ordering eventually)
funcCount[fn.Name]++
// collect functions (if multiple, this is a polyfunc)
functions[fn.Name] = append(functions[fn.Name], fn)
if funcCount[fn.Name] < count {
continue // delay SetScope for later...
}
fnList := functions[fn.Name] // []*StmtFunc
if obj.data.Debug { // TODO: is this message ever useful?
obj.data.Logf("prog: set scope: collect: (%+v -> %d): %+v (%T)", fn.Name, len(fnList), fnList[0].Func, fnList[0].Func)
}
// add to scope, (overwriting, aka shadowing is ok)
if len(fnList) == 1 {
f := fnList[0].Func // local reference to avoid changing it in the loop...
// add to scope, (overwriting, aka shadowing is ok)
if loopScope.Iterated {
// XXX: ExprPoly or ExprTopLevel might
// end up breaking something here...
//loopScope.Functions[fn.Name] = &ExprIterated{
// Name: fn.Name,
// Definition: &ExprPoly{
// Definition: &ExprTopLevel{
// Definition: f, // store the *ExprFunc
// CapturedScope: capturedScope,
// },
// },
//}
// We reordered the nesting here to try and fix some bug.
loopScope.Functions[fn.Name] = &ExprPoly{
Definition: newExprIterated(
fn.Name,
&ExprTopLevel{
Definition: f, // store the *ExprFunc
CapturedScope: capturedScope,
},
),
}
} else {
loopScope.Functions[fn.Name] = &ExprPoly{ // XXX: is this ExprPoly approach optimal?
Definition: &ExprTopLevel{
Definition: f, // store the *ExprFunc
CapturedScope: capturedScope,
},
}
}
continue
}
// build polyfunc's
// XXX: not implemented
return fmt.Errorf("user-defined polyfuncs of length %d are not supported", len(fnList))
}
if class, ok := x.(*StmtClass); ok {
// check for duplicates *in this scope*
if _, exists := classes[class.Name]; exists {
return fmt.Errorf("class `%s` already exists in this scope", class.Name)
}
classes[class.Name] = struct{}{} // mark as found in scope
// add to scope, (overwriting, aka shadowing is ok)
loopScope.Classes[class.Name] = class
continue
}
// now collect any include contents
if include, ok := x.(*StmtInclude); ok {
// We actually don't want to check for duplicates, that
// is allowed, if we `include foo as bar` twice it will
// currently not work, but if possible, we can allow it.
// check for duplicates *in this scope*
//if _, exists := includes[include.Name]; exists {
// return fmt.Errorf("include `%s` already exists in this scope", include.Name)
//}
alias := ""
if AllowBareClassIncluding {
alias = include.Name // this is what we would call the include
}
if include.Alias != "" { // this is what the user decided as the name
alias = include.Alias // use alias if specified
}
if alias == "" {
continue // there isn't anything to do here
}
// NOTE: This gets caught in ordering instead of here...
// deal with alias duplicates and * includes and so on...
if _, exists := aliases[alias]; exists {
// TODO: track separately to give a better error message here
return fmt.Errorf("import/include alias `%s` already exists in this scope", alias)
}
if include.class == nil {
// programming error
return fmt.Errorf("programming error: class `%s` not found", include.Name)
}
// This includes any variable from the top-level scope
// that is visible (and captured) inside the class, and
// re-exported when included with `as`. This is the
// "tricky case", but it turns out it's better this way.
// Example:
//
// $x = "i am x" # i am now top-level
// class c1() {
// $whatever = fmt.printf("i can see: %s", $x)
// }
// include c1 as i1
// test $i1.x {} # tricky
// test $i1.whatever {} # easy
//
// We want to allow the tricky case to prevent needing
// to write code like: `$x = $x` inside of class c1 to
// get the same effect.
//includedScope := include.class.Body.scope // conceptually
prog, ok := include.class.Body.(*StmtProg)
if !ok {
return fmt.Errorf("programming error: prog not found in class Body")
}
// XXX: .Copy() ?
includedScope := prog.scope
// read from stored scope which was previously saved in SetScope
// add to scope, (overwriting, aka shadowing is ok)
// rename scope values, adding the alias prefix
// check that we don't overwrite a new value from another include
// TODO: do this in a deterministic (sorted) order
for name, x := range includedScope.Variables {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newVariables[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash variable `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newVariables[newName] = include.Name
loopScope.Variables[newName] = x // merge
}
for name, x := range includedScope.Functions {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newFunctions[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash function `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newFunctions[newName] = include.Name
loopScope.Functions[newName] = x
}
for name, x := range includedScope.Classes {
newName := alias + interfaces.ModuleSep + name
if alias == interfaces.BareSymbol { // not supported by parser atm!
if !AllowBareIncludes {
return fmt.Errorf("bare includes disabled at compile time for include of `%s`", include.Name)
}
newName = name
}
if previous, exists := newClasses[newName]; exists && alias != interfaces.BareSymbol {
// don't overwrite in same scope
return fmt.Errorf("can't squash class `%s` from `%s` by include of `%s`", newName, previous, include.Name)
}
newClasses[newName] = include.Name
loopScope.Classes[newName] = x
}
// everything has been merged, move on to next include...
//includes[include.Name] = struct{}{} // don't mark as found in scope
if alias != interfaces.BareSymbol { // XXX: check if this one and the above ones in this collection are needed too
aliases[alias] = struct{}{} // do track these as a bonus
}
}
}
obj.scope = loopScope // save a reference in case we're read by an import
if obj.data.Debug {
obj.data.Logf("prog: set scope: finished")
}
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtProg) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
for _, x := range obj.Body {
// We skip this because it will be instantiated potentially with
// different types.
if _, ok := x.(*StmtClass); ok {
continue
}
// We skip this because it will be instantiated potentially with
// different types.
if _, ok := x.(*StmtFunc); ok {
continue
}
// We skip this one too since we pull it in at the use site.
if _, ok := x.(*StmtBind); ok {
continue
}
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// add invariants from SetScope's imported child programs
for _, x := range obj.importProgs {
invars, err := x.TypeCheck()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *StmtProg) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
g, _, err := obj.updateEnv(env)
if err != nil {
return nil, err
}
return g, nil
}
// updateEnv is a more general version of Graph.
func (obj *StmtProg) updateEnv(env *interfaces.Env) (*pgraph.Graph, *interfaces.Env, error) {
graph, err := pgraph.NewGraph("prog")
if err != nil {
return nil, nil, err
}
loopEnv := env.Copy()
// In this loop, we want to skip over StmtClass, StmtFunc, and StmtBind,
// but only in their "normal" boring definition modes.
for _, x := range obj.nodeOrder {
stmt, ok := x.(interfaces.Stmt)
if !ok {
continue
}
//if _, ok := x.(*StmtImport); ok { // TODO: should we skip this?
// continue
//}
// skip over *StmtClass here
if _, ok := x.(*StmtClass); ok {
continue
}
if include, ok := x.(*StmtInclude); ok && obj.scope.Iterated {
// The include can bring a bunch of variables into scope
// so we need an entry for them in the loop Env. Let's
// fill it up.
//g, extendedEnv, err := include.class.Body.(*StmtProg).updateEnv(loopEnv)
g, extendedEnv, err := include.updateEnv(loopEnv)
//g, err := include.Graph(loopEnv)
if err != nil {
return nil, nil, err
}
loopEnv = extendedEnv // XXX: Sam says we need to change this for trickier cases!
graph.AddGraph(g) // We DO want to add this to graph.
continue
}
if bind, ok := x.(*StmtBind); ok {
if !obj.scope.Iterated {
continue // We do NOTHING, not even add to Graph
}
// always squash, this is shadowing...
expr, exists := obj.scope.Variables[bind.Ident]
if !exists {
// TODO: is this a programming error?
return nil, nil, fmt.Errorf("programming error")
}
exprIterated, ok := expr.(*ExprIterated)
if !ok {
// TODO: is this a programming error?
return nil, nil, fmt.Errorf("programming error")
}
//loopEnv.Variables[exprIterated.envKey] = f
loopEnv.Variables[exprIterated.envKey] = &interfaces.FuncSingleton{
MakeFunc: func() (*pgraph.Graph, interfaces.Func, error) {
return bind.privateGraph(loopEnv)
},
}
//graph.AddGraph(g) // We DO want to add this to graph.
continue
}
if stmtFunc, ok := x.(*StmtFunc); ok {
if !obj.scope.Iterated {
continue // We do NOTHING, not even add to Graph
}
expr, exists := obj.scope.Functions[stmtFunc.Name] // map[string]Expr
if !exists {
// programming error
return nil, nil, fmt.Errorf("programming error 1")
}
exprPoly, ok := expr.(*ExprPoly)
if !ok {
// programming error
return nil, nil, fmt.Errorf("programming error 2")
}
if _, ok := exprPoly.Definition.(*ExprIterated); !ok {
// programming error
return nil, nil, fmt.Errorf("programming error 3")
}
// always squash, this is shadowing...
// XXX: We probably don't need to copy here says Sam.
loopEnv.Functions[expr] = loopEnv.Copy() // captured env
// We NEVER want to add anything to the graph here.
continue
}
g, err := stmt.Graph(loopEnv)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
}
// add graphs from SetScope's imported child programs
//for _, x := range obj.importProgs {
// g, err := x.Graph(env)
// if err != nil {
// return nil, err
// }
// graph.AddGraph(g)
//}
return graph, loopEnv, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtProg) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, stmt := range obj.Body {
// skip over *StmtClass here so its Output method can be used...
if _, ok := stmt.(*StmtClass); ok {
// don't read output from StmtClass, it
// gets consumed by StmtInclude instead
continue
}
// skip over StmtFunc, even though it doesn't produce anything!
if _, ok := stmt.(*StmtFunc); ok {
continue
}
// skip over StmtBind, even though it doesn't produce anything!
if _, ok := stmt.(*StmtBind); ok {
continue
}
output, err := stmt.Output(table)
if err != nil {
return nil, err
}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
}
// nothing to add from SetScope's imported child programs
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// IsModuleUnsafe returns whether or not this StmtProg is unsafe to consume as a
// module scope. IOW, if someone writes a module which is imported and which has
// statements other than bind, func, class or import, then it is not correct to
// import, since those other elements wouldn't be used, and might provide a
// false belief that they'll get included when mgmt imports that module.
// SetScope should be called before this is used. (TODO: verify this)
// TODO: return a multierr with all the unsafe elements, to provide better info
// TODO: technically this could be a method on Stmt, possibly using Apply...
func (obj *StmtProg) IsModuleUnsafe() error { // TODO: rename this function?
for _, x := range obj.Body {
// stmt's allowed: import, bind, func, class
// stmt's not-allowed: for, if, include, res, edge
switch x.(type) {
case *StmtImport:
case *StmtBind:
case *StmtFunc:
case *StmtClass:
case *StmtComment: // possibly not even parsed
// all of these are safe
default:
// something else unsafe (unused)
return fmt.Errorf("found stmt: %s", x.String())
}
}
return nil
}
// StmtFunc represents a user defined function. It binds the specified name to
// the supplied function in the current scope and irrespective of the order of
// definition.
type StmtFunc struct {
Textarea
data *interfaces.Data
Name string
Func interfaces.Expr
Type *types.Type
}
// String returns a short representation of this statement.
func (obj *StmtFunc) String() string {
return fmt.Sprintf("func(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtFunc) Apply(fn func(interfaces.Node) error) error {
if err := obj.Func.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtFunc) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("func name is empty")
}
if err := obj.Func.Init(data); err != nil {
return err
}
// no errors
return nil
}
// Interpolate returns a new node (or itself) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtFunc) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Func.Interpolate()
if err != nil {
return nil, err
}
return &StmtFunc{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Func: interpolated,
Type: obj.Type,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtFunc) Copy() (interfaces.Stmt, error) {
copied := false
fn, err := obj.Func.Copy()
if err != nil {
return nil, err
}
if fn != obj.Func { // must have been copied, or pointer would be same
copied = true
}
if !copied { // it's static
return obj, nil
}
return &StmtFunc{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Func: fn,
Type: obj.Type,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
func (obj *StmtFunc) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtfuncfunc"}
graph.AddEdge(obj.Func, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Func.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtfunc"}
graph.AddEdge(n, k, edge)
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
//newCons := make(map[interfaces.Node]string) // don't modify the input map!
//for k, v := range cons {
// if _, exists := prod[v]; exists {
// continue
// }
// newCons[k] = v // "remaining" values from cons
//}
//
//return graph, newCons, nil
return graph, cons, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtFunc) SetScope(scope *interfaces.Scope) error {
return obj.Func.SetScope(scope, map[string]interfaces.Expr{})
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtFunc) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing function name")
}
// Don't call obj.Func.Check here!
typ, invariants, err := obj.Func.Infer()
if err != nil {
return nil, err
}
typExpr := obj.Type
if obj.Type == nil {
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.Func,
Expect: typExpr, // obj.Type
Actual: typ,
}
invariants = append(invariants, invar)
// I think the invariants should come in from ExprCall instead, because
// ExprCall operates on an instantiated copy of the contained ExprFunc
// which will have different pointers than what is seen here.
// nope!
// Don't call obj.Func.Check here!
//typ, invariants, err := obj.Func.Infer()
//if err != nil {
// return nil, err
//}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtFunc) Graph(*interfaces.Env) (*pgraph.Graph, error) {
//return obj.Func.Graph(nil) // nope!
return pgraph.NewGraph("stmtfunc") // do this in ExprCall instead
}
// Output for the func statement produces no output. Any values of interest come
// from the use of the func which this binds the function to.
func (obj *StmtFunc) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtClass represents a user defined class. It's effectively a program body
// that can optionally take some parameterized inputs.
// TODO: We don't currently support defining polymorphic classes (eg: different
// signatures for the same class name) but it might be something to consider.
type StmtClass struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
Name string
Args []*interfaces.Arg // XXX: sam thinks we should name this Params and interfaces.Param
Body interfaces.Stmt // probably a *StmtProg
}
// String returns a short representation of this statement.
func (obj *StmtClass) String() string {
return fmt.Sprintf("class(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtClass) Apply(fn func(interfaces.Node) error) error {
if err := obj.Body.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtClass) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("class name is empty")
}
return obj.Body.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtClass) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Body.Interpolate()
if err != nil {
return nil, err
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
return &StmtClass{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
Name: obj.Name,
Args: args, // ensure this has length == 0 instead of nil
Body: interpolated,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtClass) Copy() (interfaces.Stmt, error) {
copied := false
body, err := obj.Body.Copy()
if err != nil {
return nil, err
}
if body != obj.Body { // must have been copied, or pointer would be same
copied = true
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
if !copied { // it's static
return obj, nil
}
return &StmtClass{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
Name: obj.Name,
Args: args, // ensure this has length == 0 instead of nil
Body: body,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// We only really care about the consumers here, because the "produces" aspect
// of this resource is handled by the StmtProg Ordering function. This is
// because the "prog" allows out-of-order statements, therefore it solves this
// by running an early (second) loop through the program and peering into this
// Stmt and extracting the produced name.
// TODO: Is Ordering in StmtInclude done properly and in sync with this?
// XXX: do we need to add ordering around named args, eg: obj.Args Name strings?
func (obj *StmtClass) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, arg := range obj.Args {
uid := varOrderingPrefix + arg.Name // ordering id
//node, exists := produces[uid]
//if exists {
// edge := &pgraph.SimpleEdge{Name: "stmtclassarg"}
// graph.AddEdge(node, obj, edge) // prod -> cons
//}
prod[uid] = &ExprParam{Name: arg.Name} // placeholder
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtclassbody"}
graph.AddEdge(obj.Body, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, cons, err := obj.Body.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtClass) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
// We want to capture what was in scope at the definition site of the
// class so that when we `include` the class, the body of the class is
// expanded with the variables which were in scope at the definition
// site and not the variables which were in scope at the include site.
obj.scope = scope // store for later
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtClass) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing class name")
}
// TODO: do we need to add anything else here because of the obj.Args ?
invariants, err := obj.Body.TypeCheck()
if err != nil {
return nil, err
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtClass) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
return obj.Body.Graph(env)
}
// Output for the class statement produces no output. Any values of interest
// come from the use of the include which this binds the statements to. This is
// usually called from the parent in StmtProg, but it skips running it so that
// it can be called from the StmtInclude Output method.
func (obj *StmtClass) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return obj.Body.Output(table)
}
// StmtInclude causes a user defined class to get used. It's effectively the way
// to call a class except that it produces output instead of a value. Most of
// the interesting logic for classes happens here or in StmtProg.
type StmtInclude struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope
class *StmtClass // copy of class that we're using
orig *StmtInclude // original pointer to this
Name string
Args []interfaces.Expr
argsEnvKeys []*ExprIterated
Alias string
}
// String returns a short representation of this statement.
func (obj *StmtInclude) String() string {
return fmt.Sprintf("include(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtInclude) Apply(fn func(interfaces.Node) error) error {
// If the class exists, then descend into it, because at this point, the
// copy of the original class that is stored here, is the effective
// class that we care about for type unification, and everything else...
// It's not clear if this is needed, but it's probably nor harmful atm.
if obj.class != nil {
if err := obj.class.Apply(fn); err != nil {
return err
}
}
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtInclude) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("include name is empty")
}
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtInclude) Interpolate() (interfaces.Stmt, error) {
args := []interfaces.Expr{}
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
}
return &StmtInclude{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
class: obj.class, // XXX: Should we copy this?
orig: orig,
Name: obj.Name,
Args: args,
argsEnvKeys: obj.argsEnvKeys, // update this if we interpolate after SetScope
Alias: obj.Alias,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtInclude) Copy() (interfaces.Stmt, error) {
copied := false
args := []interfaces.Expr{}
for _, x := range obj.Args {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
args = append(args, cp)
}
// TODO: is this necessary? (I doubt it even gets used.)
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
copied = true // TODO: is this what we want?
}
// Sometimes when we run copy it's legal for obj.class to be nil.
var newClass *StmtClass
if obj.class != nil {
stmt, err := obj.class.Copy()
if err != nil {
return nil, err
}
class, ok := stmt.(*StmtClass)
if !ok {
// programming error
return nil, fmt.Errorf("unexpected copy failure")
}
if class != obj.class {
copied = true // TODO: is this what we want?
}
newClass = class
}
if !copied { // it's static
return obj, nil
}
return &StmtInclude{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
class: newClass, // This seems necessary!
orig: orig,
Name: obj.Name,
Args: args,
argsEnvKeys: obj.argsEnvKeys,
Alias: obj.Alias,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// TODO: Is Ordering in StmtClass done properly and in sync with this?
func (obj *StmtInclude) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing class name")
}
uid := classOrderingPrefix + obj.Name // ordering id
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "stmtinclude1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "stmtinclude2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `class` prefix, because we have the
// fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
for _, node := range obj.Args {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "stmtincludeargs1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "stmtincludeargs2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for use in this statement. Since this is the first
// location where recursion would play an important role, this also detects and
// handles the recursion scenario.
func (obj *StmtInclude) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
stmt, exists := scope.Classes[obj.Name]
if !exists {
return fmt.Errorf("class `%s` does not exist in this scope", obj.Name)
}
class, ok := stmt.(*StmtClass)
if !ok {
return fmt.Errorf("class scope of `%s` does not contain a class", obj.Name)
}
// Is it even possible for the signatures to not match?
if len(class.Args) != len(obj.Args) {
return fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(class.Args), len(obj.Args))
}
if obj.class != nil {
// possible programming error
return fmt.Errorf("include already contains a class pointer")
}
// make sure to propagate the scope to our input args!
for _, x := range obj.Args {
if err := x.SetScope(scope, map[string]interfaces.Expr{}); err != nil {
return err
}
}
for i := len(scope.Chain) - 1; i >= 0; i-- { // reverse order
x, ok := scope.Chain[i].(*StmtInclude)
if !ok {
continue
}
if x == obj.orig { // look for my original self
// scope chain found!
obj.class = class // same pointer, don't copy
return fmt.Errorf("recursive class `%s` found", obj.Name)
//return nil // if recursion was supported
}
}
// helper function to keep things more logical
cp := func(input *StmtClass) (*StmtClass, error) {
copied, err := input.Copy() // this does a light copy
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy class")
}
class, ok := copied.(*StmtClass) // convert it back again
if !ok {
return nil, fmt.Errorf("copied class named `%s` is not a class", obj.Name)
}
return class, nil
}
copied, err := cp(class) // copy it for each use of the include
if err != nil {
return errwrap.Wrapf(err, "could not copy class")
}
obj.class = copied
// We start with the scope that the class had, and we augment it with
// our parameterized arg variables, which will be needed in that scope.
newScope := obj.class.scope.Copy()
if obj.scope.Iterated { // Sam says NOT obj.class.scope
obj.argsEnvKeys = make([]*ExprIterated, len(obj.class.Args)) // or just append() in loop below...
// Add our args `include foo(42, "bar", true)` into the class scope.
for i, param := range obj.class.Args { // copy
// NOTE: similar to StmtProg.SetScope (StmtBind case)
obj.argsEnvKeys[i] = newExprIterated(
param.Name,
obj.Args[i],
)
newScope.Variables[param.Name] = obj.argsEnvKeys[i]
}
} else {
// Add our args `include foo(42, "bar", true)` into the class scope.
for i, param := range obj.class.Args { // copy
newScope.Variables[param.Name] = &ExprTopLevel{
Definition: &ExprSingleton{
Definition: obj.Args[i],
mutex: &sync.Mutex{}, // TODO: call Init instead
},
CapturedScope: newScope,
}
}
}
// recursion detection
newScope.Chain = append(newScope.Chain, obj.orig) // add stmt to list
newScope.Classes[obj.Name] = copied // overwrite with new pointer
newScope.Iterated = scope.Iterated // very important!
// NOTE: This would overwrite the scope that was previously set here,
// which would break the scoping rules. Scopes are propagated into
// class definitions, but not into include definitions. Which is why we
// need to use the original scope of the class as it was set as the
// basis for this scope, so that we overwrite it only with the arg
// changes.
//
// Whether this body is iterated or not, does not depend on whether the
// class definition site is inside of a for loop but on whether the
// StmtInclude is inside of a for loop. So we set that Iterated var
// above.
if err := obj.class.Body.SetScope(newScope); err != nil {
return err
}
// no errors
return nil
}
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtInclude) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing include name")
}
if obj.class == nil {
// possible programming error
return nil, fmt.Errorf("include doesn't contain a class pointer yet")
}
// Is it even possible for the signatures to not match?
if len(obj.class.Args) != len(obj.Args) {
return nil, fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(obj.class.Args), len(obj.Args))
}
// do this here because we skip doing it in the StmtProg parent
invariants, err := obj.class.TypeCheck()
if err != nil {
return nil, err
}
for i, x := range obj.Args {
// Don't call x.Check here!
typ, invars, err := x.Infer()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// XXX: Should we be doing this stuff here?
// TODO: are additional invariants required?
// add invariants between the args and the class
if typExpr := obj.class.Args[i].Type; typExpr != nil {
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: x,
Expect: typExpr, // type of arg
Actual: typ,
}
invariants = append(invariants, invar)
}
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtInclude) Graph(env *interfaces.Env) (*pgraph.Graph, error) {
g, _, err := obj.updateEnv(env)
if err != nil {
return nil, err
}
return g, nil
}
// updateEnv is a more general version of Graph.
//
// Normally, an ExprIterated.Name is the same as the name in the corresponding
// StmtBind. When StmtInclude AS is used, the name in ExprIterated is the short
// name (like `result`), and the StmtBind.Ident is the short name (like
// `result`), but the ExprVar and the ExprCall use $iterated.result. Instead of
// the short name (in ExprIterated.Name and the environment) we should either
// use $iterated.result or the ExprIterated pointer. We are currently trying the
// latter (the pointer).
//
// More importantly: StmtFor.Graph copies the body of the ? for N times. If
// there are any StmtBind's their ExprSingleton's are cleared, so that each
// iteration gets its own Func. If there is a StmtInclude, it contains a copy of
// the class body, and this body is also copied once per iteration. However, the
// variables in that body do not contain the thing to which they refer, that is
// called the "referend" (since we just have a string name) and therefore if it
// refers to an ExprSingleton, that ExprSingleton does not get cleared, and
// every iteration of the loop gets the same value for that variable. This is
// fine under normal circumstances because the thing to which the ExprVar refers
// might be defined outside of the for loop, in which case, we don't want to
// copy it once per iteration. The problem is that in this case, the variable is
// pointing to something inside the for loop which is somehow not being copied.
func (obj *StmtInclude) updateEnv(env *interfaces.Env) (*pgraph.Graph, *interfaces.Env, error) {
graph, err := pgraph.NewGraph("include")
if err != nil {
return nil, nil, err
}
if obj.class == nil {
// programming error
return nil, nil, fmt.Errorf("can't include class %s, contents are nil", obj.Name)
}
if obj.scope.Iterated {
loopEnv := env.Copy()
// This args stuff is here since it's not technically needed in
// the non-iterated case, and it would only make the function
// graph bigger if that arg isn't used. The arg gets pulled in
// to the function graph via ExprSingleton otherwise.
for i, arg := range obj.Args {
//g, f, err := arg.Graph(env)
//if err != nil {
// return nil, nil, err
//}
//graph.AddGraph(g)
//paramName := obj.class.Args[i].Name
//loopEnv.Variables[paramName] = f
//loopEnv.Variables[obj.argsEnvKeys[i]] = f
loopEnv.Variables[obj.argsEnvKeys[i]] = &interfaces.FuncSingleton{
MakeFunc: func() (*pgraph.Graph, interfaces.Func, error) {
return arg.Graph(env)
},
}
}
g, extendedEnv, err := obj.class.Body.(*StmtProg).updateEnv(loopEnv)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
loopEnv = extendedEnv
return graph, loopEnv, nil
}
g, err := obj.class.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
return graph, env, nil
}
// Output returns the output that this include produces. This output is what is
// used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. The
// ultimate source of this output comes from the previously defined StmtClass
// which should be found in our scope.
func (obj *StmtInclude) Output(table map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return obj.class.Output(table)
}
// StmtImport adds the exported scope definitions of a module into the current
// scope. It can be used anywhere a statement is allowed, and can even be nested
// inside a class definition. By convention, it is commonly used at the top of a
// file. As with any statement, it produces output, but that output is empty. To
// benefit from its inclusion, reference the scope definitions you want.
type StmtImport struct {
Textarea
data *interfaces.Data
Name string
Alias string
}
// String returns a short representation of this statement.
func (obj *StmtImport) String() string {
return fmt.Sprintf("import(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtImport) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtImport) Init(data *interfaces.Data) error {
obj.Textarea.Setup(data)
if obj.Name == "" {
return fmt.Errorf("import name is empty")
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtImport) Interpolate() (interfaces.Stmt, error) {
return &StmtImport{
Textarea: obj.Textarea,
data: obj.data,
Name: obj.Name,
Alias: obj.Alias,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtImport) Copy() (interfaces.Stmt, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// Nothing special happens in this method, the import magic happens in StmtProg.
func (obj *StmtImport) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Since we always run the imports before anything else in the StmtProg,
// we don't need to do anything special in here.
// TODO: If this statement is true, add this in so that imports can be
// done in the same iteration through StmtProg in SetScope with all of
// the other statements.
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *StmtImport) SetScope(*interfaces.Scope) error { return nil }
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtImport) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing import name")
}
return []*interfaces.UnificationInvariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular statement just returns an empty graph.
func (obj *StmtImport) Graph(*interfaces.Env) (*pgraph.Graph, error) {
return pgraph.NewGraph("import") // empty graph
}
// Output returns the output that this include produces. This output is what is
// used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. This
// import statement itself produces no output, as it is only used to populate
// the scope so that others can use that to produce values and output.
func (obj *StmtImport) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtComment is a representation of a comment. It is currently unused. It
// probably makes sense to make a third kind of Node (not a Stmt or an Expr) so
// that comments can still be part of the AST (for eventual automatic code
// formatting) but so that they can exist anywhere in the code. Currently these
// are dropped by the lexer.
type StmtComment struct {
Textarea
Value string
}
// String returns a short representation of this statement.
func (obj *StmtComment) String() string {
return fmt.Sprintf("comment(%s)", obj.Value)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtComment) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtComment) Init(data *interfaces.Data) error {
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *StmtComment) Interpolate() (interfaces.Stmt, error) {
return &StmtComment{
Value: obj.Value,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *StmtComment) Copy() (interfaces.Stmt, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *StmtComment) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *StmtComment) SetScope(*interfaces.Scope) error { return nil }
// TypeCheck returns the list of invariants that this node produces. It does so
// recursively on any children elements that exist in the AST, and returns the
// collection to the caller. It calls TypeCheck for child statements, and
// Infer/Check for child expressions.
func (obj *StmtComment) TypeCheck() ([]*interfaces.UnificationInvariant, error) {
return []*interfaces.UnificationInvariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular graph does nothing clever.
func (obj *StmtComment) Graph(*interfaces.Env) (*pgraph.Graph, error) {
return pgraph.NewGraph("comment")
}
// Output for the comment statement produces no output.
func (obj *StmtComment) Output(map[interfaces.Func]types.Value) (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// ExprBool is a representation of a boolean.
type ExprBool struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V bool
}
// String returns a short representation of this expression.
func (obj *ExprBool) String() string { return fmt.Sprintf("bool(%t)", obj.V) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprBool) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprBool) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprBool) Interpolate() (interfaces.Expr, error) {
return &ExprBool{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprBool) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprBool) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprBool) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than a Bool is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprBool) SetType(typ *types.Type) error { return types.TypeBool.Cmp(typ) }
// Type returns the type of this expression. This method always returns Bool
// here.
func (obj *ExprBool) Type() (*types.Type, error) { return types.TypeBool, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprBool) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeBool, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeBool,
Actual: types.TypeBool,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprBool) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprBool) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.BoolValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprBool) Graph(*interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("bool")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for a bool expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprBool) SetValue(value types.Value) error {
if err := types.TypeBool.Cmp(value.Type()); err != nil {
return err
}
// XXX: should we compare the incoming value with the stored value?
obj.V = value.Bool()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprBool) Value() (types.Value, error) {
return &types.BoolValue{
V: obj.V,
}, nil
}
// ExprStr is a representation of a string.
type ExprStr struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V string // value of this string
}
// String returns a short representation of this expression.
func (obj *ExprStr) String() string { return fmt.Sprintf("str(%s)", strconv.Quote(obj.V)) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStr) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStr) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it attempts to expand the string if there are any internal variables
// which need interpolation. If any are found, it returns a larger AST which has
// a function which returns a string as its root. Otherwise it returns itself.
func (obj *ExprStr) Interpolate() (interfaces.Expr, error) {
pos := &interfaces.Pos{
// XXX: populate this?
// column/line number, starting at 1
//Column: -1, // TODO
//Line: -1, // TODO
//Filename: "", // optional source filename, if known
}
data := &interfaces.Data{
// TODO: add missing fields here if/when needed
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
Files: obj.data.Files,
Imports: obj.data.Imports,
Metadata: obj.data.Metadata,
Modules: obj.data.Modules,
LexParser: obj.data.LexParser,
Downloader: obj.data.Downloader,
StrInterpolater: obj.data.StrInterpolater,
SourceFinder: obj.data.SourceFinder,
//World: obj.data.World, // TODO: do we need this?
Prefix: obj.data.Prefix,
Debug: obj.data.Debug,
Logf: func(format string, v ...interface{}) {
obj.data.Logf("interpolate: "+format, v...)
},
}
result, err := obj.data.StrInterpolater(obj.V, pos, data)
if err != nil {
return nil, err
}
if result == nil {
return &ExprStr{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// we got something, overwrite the existing static str
// ensure str, to avoid a pass-through list in a simple interpolation
if err := result.SetType(types.TypeStr); err != nil {
return nil, errwrap.Wrapf(err, "interpolated string expected a different type")
}
return result, nil // replacement
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprStr) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// This Ordering method runs *after* the Interpolate method, so if this
// originally would have expanded into a bigger AST, but the time Ordering runs,
// this is only used on a raw string expression. As a result, it doesn't need to
// build a map of consumed nodes, because none are consumed. The returned graph
// is empty!
func (obj *ExprStr) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprStr) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than an Str is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprStr) SetType(typ *types.Type) error { return types.TypeStr.Cmp(typ) }
// Type returns the type of this expression. This method always returns Str
// here.
func (obj *ExprStr) Type() (*types.Type, error) { return types.TypeStr, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprStr) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeStr, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeStr,
Actual: types.TypeStr,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprStr) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStr) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.StrValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprStr) Graph(*interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("str")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for an str expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprStr) SetValue(value types.Value) error {
if err := types.TypeStr.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Str()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprStr) Value() (types.Value, error) {
return &types.StrValue{
V: obj.V,
}, nil
}
// ExprInt is a representation of an int.
type ExprInt struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V int64
}
// String returns a short representation of this expression.
func (obj *ExprInt) String() string { return fmt.Sprintf("int(%d)", obj.V) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprInt) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprInt) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprInt) Interpolate() (interfaces.Expr, error) {
return &ExprInt{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprInt) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprInt) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprInt) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than an Int is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprInt) SetType(typ *types.Type) error { return types.TypeInt.Cmp(typ) }
// Type returns the type of this expression. This method always returns Int
// here.
func (obj *ExprInt) Type() (*types.Type, error) { return types.TypeInt, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprInt) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeInt, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeInt,
Actual: types.TypeInt,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprInt) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprInt) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.IntValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprInt) Graph(*interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("int")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for an int expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprInt) SetValue(value types.Value) error {
if err := types.TypeInt.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Int()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprInt) Value() (types.Value, error) {
return &types.IntValue{
V: obj.V,
}, nil
}
// ExprFloat is a representation of a float.
type ExprFloat struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
V float64
}
// String returns a short representation of this expression.
func (obj *ExprFloat) String() string {
return fmt.Sprintf("float(%g)", obj.V) // TODO: %f instead?
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFloat) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFloat) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFloat) Interpolate() (interfaces.Expr, error) {
return &ExprFloat{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprFloat) Copy() (interfaces.Expr, error) {
return obj, nil // always static
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprFloat) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
return graph, cons, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope. It does however store it for
// later possible use.
func (obj *ExprFloat) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType will make no changes if called here. It will error if anything other
// than a Float is passed in, and doesn't need to be called for this expr to
// work.
func (obj *ExprFloat) SetType(typ *types.Type) error { return types.TypeFloat.Cmp(typ) }
// Type returns the type of this expression. This method always returns Float
// here.
func (obj *ExprFloat) Type() (*types.Type, error) { return types.TypeFloat, nil }
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprFloat) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// This adds the obj ptr, so it's seen as an expr that we need to solve.
return types.TypeFloat, []*interfaces.UnificationInvariant{
{
Node: obj,
Expr: obj,
Expect: types.TypeFloat,
Actual: types.TypeFloat,
},
}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprFloat) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprFloat) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.FloatValue{V: obj.V},
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFloat) Graph(*interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("float")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
return graph, function, nil
}
// SetValue for a float expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFloat) SetValue(value types.Value) error {
if err := types.TypeFloat.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Float()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFloat) Value() (types.Value, error) {
return &types.FloatValue{
V: obj.V,
}, nil
}
// ExprList is a representation of a list.
type ExprList struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
//Elements []*ExprListElement
Elements []interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprList) String() string {
var s []string
for _, x := range obj.Elements {
s = append(s, x.String())
}
return fmt.Sprintf("list(%s)", strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprList) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Elements {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprList) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
for _, x := range obj.Elements {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprList) Interpolate() (interfaces.Expr, error) {
elements := []interfaces.Expr{}
for _, x := range obj.Elements {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
elements = append(elements, interpolated)
}
return &ExprList{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Elements: elements,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprList) Copy() (interfaces.Expr, error) {
copied := false
elements := []interfaces.Expr{}
for _, x := range obj.Elements {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copied = true
}
elements = append(elements, cp)
}
if !copied { // it's static
return obj, nil
}
return &ExprList{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Elements: elements,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprList) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.Elements {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprlistelement"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprlist"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprList) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.Elements {
if err := x.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprList) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindList ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprList) Type() (*types.Type, error) {
var typ *types.Type
var err error
for i, expr := range obj.Elements {
etyp, e := expr.Type()
if e != nil {
err = errwrap.Wrapf(e, "list index `%d` did not return a type", i)
break
}
if typ == nil {
typ = etyp
}
if e := typ.Cmp(etyp); e != nil {
err = errwrap.Wrapf(e, "list elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.Elements) > 0 {
return &types.Type{ // speculate!
Kind: types.KindList,
Val: typ,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprList) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// Same unification var because all values in the list have same type.
typ := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
typExpr := &types.Type{
Kind: types.KindList,
Val: typ,
}
for _, x := range obj.Elements {
invars, err := x.Check(typ) // typ of the list element
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprList) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprList) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
Len: len(obj.Elements),
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprList) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("list")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each list element needs to point to the final list expression
for index, x := range obj.Elements { // list elements in order
g, f, err := x.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := fmt.Sprintf("%d", index) // argNames as integers!
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // element -> list
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child elements (the list elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprList) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprList) Value() (types.Value, error) {
values := []types.Value{}
var typ *types.Type
for i, expr := range obj.Elements {
etyp, err := expr.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "list index `%d` did not return a type", i)
}
if typ == nil {
typ = etyp
}
if err := typ.Cmp(etyp); err != nil {
return nil, errwrap.Wrapf(err, "list elements have different types")
}
value, err := expr.Value()
if err != nil {
return nil, err
}
if value == nil {
return nil, fmt.Errorf("value for list index `%d` was nil", i)
}
values = append(values, value)
}
if len(obj.Elements) > 0 {
t := &types.Type{
Kind: types.KindList,
Val: typ,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.ListValue{
T: obj.typ,
V: values,
}, nil
}
// ExprMap is a representation of a (dictionary) map.
type ExprMap struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
KVs []*ExprMapKV
}
// String returns a short representation of this expression.
func (obj *ExprMap) String() string {
var s []string
for _, x := range obj.KVs {
s = append(s, fmt.Sprintf("%s: %s", x.Key.String(), x.Val.String()))
}
return fmt.Sprintf("map(%s)", strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprMap) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.KVs {
if err := x.Key.Apply(fn); err != nil {
return err
}
if err := x.Val.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprMap) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
// XXX: Can we check that there aren't any duplicate keys? Can we Cmp?
for _, x := range obj.KVs {
if err := x.Key.Init(data); err != nil {
return err
}
if err := x.Val.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprMap) Interpolate() (interfaces.Expr, error) {
kvs := []*ExprMapKV{}
for _, x := range obj.KVs {
interpolatedKey, err := x.Key.Interpolate()
if err != nil {
return nil, err
}
interpolatedVal, err := x.Val.Interpolate()
if err != nil {
return nil, err
}
kv := &ExprMapKV{
Key: interpolatedKey,
Val: interpolatedVal,
}
kvs = append(kvs, kv)
}
return &ExprMap{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
KVs: kvs,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprMap) Copy() (interfaces.Expr, error) {
copied := false
kvs := []*ExprMapKV{}
for _, x := range obj.KVs {
copiedKV := false
copyKey, err := x.Key.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if copyKey != x.Key {
copiedKV = true
}
copyVal, err := x.Val.Copy()
if err != nil {
return nil, err
}
if copyVal != x.Val {
copiedKV = true
}
kv := &ExprMapKV{
Key: copyKey,
Val: copyVal,
}
if copiedKV {
copied = true
} else {
kv = x // don't re-package it unnecessarily!
}
kvs = append(kvs, kv)
}
if !copied { // it's static
return obj, nil
}
return &ExprMap{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
KVs: kvs,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprMap) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.KVs {
g1, c1, err := node.Key.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g1) // add in the child graph
// additional constraint...
edge1 := &pgraph.SimpleEdge{Name: "exprmapkey"}
graph.AddEdge(node.Key, obj, edge1) // prod -> cons
for k, v := range c1 { // c1 is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprmapkey"}
graph.AddEdge(n, k, edge)
}
g2, c2, err := node.Val.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g2) // add in the child graph
// additional constraint...
edge2 := &pgraph.SimpleEdge{Name: "exprmapval"}
graph.AddEdge(node.Val, obj, edge2) // prod -> cons
for k, v := range c2 { // c2 is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprmapval"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprMap) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.KVs {
if err := x.Key.SetScope(scope, sctx); err != nil {
return err
}
if err := x.Val.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprMap) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindMap ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprMap) Type() (*types.Type, error) {
var ktyp, vtyp *types.Type
var err error
for i, x := range obj.KVs {
// keys
kt, e := x.Key.Type()
if e != nil {
err = errwrap.Wrapf(e, "map key, index `%d` did not return a type", i)
break
}
if ktyp == nil {
ktyp = kt
}
if e := ktyp.Cmp(kt); e != nil {
err = errwrap.Wrapf(e, "key elements have different types")
break
}
// vals
vt, e := x.Val.Type()
if e != nil {
err = errwrap.Wrapf(e, "map val, index `%d` did not return a type", i)
break
}
if vtyp == nil {
vtyp = vt
}
if e := vtyp.Cmp(vt); e != nil {
err = errwrap.Wrapf(e, "val elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.KVs) > 0 {
return &types.Type{ // speculate!
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprMap) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// Same unification var because all key/val's in the map have same type.
ktyp := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
vtyp := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?2
}
typExpr := &types.Type{
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}
for _, x := range obj.KVs {
keyInvars, err := x.Key.Check(ktyp) // typ of the map key
if err != nil {
return nil, nil, err
}
invariants = append(invariants, keyInvars...)
valInvars, err := x.Val.Check(vtyp) // typ of the map val
if err != nil {
return nil, nil, err
}
invariants = append(invariants, valInvars...)
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprMap) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprMap) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ, // the key/val types are known via this type
Len: len(obj.KVs),
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprMap) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("map")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, f, err := x.Key.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
// do the key names ever change? -- yes
fieldName := fmt.Sprintf("key:%d", index) // stringify map key
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // key -> map
}
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, f, err := x.Val.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := fmt.Sprintf("val:%d", index) // stringify map val
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // val -> map
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child key/value's (the map elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprMap) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprMap) Value() (types.Value, error) {
kvs := make(map[types.Value]types.Value)
var ktyp, vtyp *types.Type
for i, x := range obj.KVs {
// keys
kt, err := x.Key.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map key, index `%d` did not return a type", i)
}
if ktyp == nil {
ktyp = kt
}
if err := ktyp.Cmp(kt); err != nil {
return nil, errwrap.Wrapf(err, "key elements have different types")
}
key, err := x.Key.Value()
if err != nil {
return nil, err
}
if key == nil {
return nil, fmt.Errorf("key for map index `%d` was nil", i)
}
// vals
vt, err := x.Val.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map val, index `%d` did not return a type", i)
}
if vtyp == nil {
vtyp = vt
}
if err := vtyp.Cmp(vt); err != nil {
return nil, errwrap.Wrapf(err, "val elements have different types")
}
val, err := x.Val.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for map index `%d` was nil", i)
}
kvs[key] = val // add to map
}
if len(obj.KVs) > 0 {
t := &types.Type{
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.MapValue{
T: obj.typ,
V: kvs,
}, nil
}
// ExprMapKV represents a key and value pair in a (dictionary) map. This does
// not satisfy the Expr interface.
type ExprMapKV struct {
Textarea
Key interfaces.Expr // keys can be strings, int's, etc...
Val interfaces.Expr
}
// ExprStruct is a representation of a struct.
type ExprStruct struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Fields []*ExprStructField // the list (fields) are intentionally ordered!
}
// String returns a short representation of this expression.
func (obj *ExprStruct) String() string {
var s []string
for _, x := range obj.Fields {
s = append(s, fmt.Sprintf("%s: %s", x.Name, x.Value.String()))
}
return fmt.Sprintf("struct(%s)", strings.Join(s, "; "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStruct) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Fields {
if err := x.Value.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStruct) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
fields := make(map[string]struct{})
for _, x := range obj.Fields {
// Validate field names and ensure no duplicates!
if _, exists := fields[x.Name]; exists {
return fmt.Errorf("duplicate struct field name of: `%s`", x.Name)
}
fields[x.Name] = struct{}{}
if err := x.Value.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprStruct) Interpolate() (interfaces.Expr, error) {
fields := []*ExprStructField{}
for _, x := range obj.Fields {
interpolated, err := x.Value.Interpolate()
if err != nil {
return nil, err
}
field := &ExprStructField{
Name: x.Name, // don't interpolate the key
Value: interpolated,
}
fields = append(fields, field)
}
return &ExprStruct{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Fields: fields,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprStruct) Copy() (interfaces.Expr, error) {
copied := false
fields := []*ExprStructField{}
for _, x := range obj.Fields {
cp, err := x.Value.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if cp != x.Value {
copied = true
}
field := &ExprStructField{
Name: x.Name,
Value: cp,
}
fields = append(fields, field)
}
if !copied { // it's static
return obj, nil
}
return &ExprStruct{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Fields: fields,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprStruct) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
cons := make(map[interfaces.Node]string)
for _, node := range obj.Fields {
g, c, err := node.Value.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprstructfield"}
graph.AddEdge(node.Value, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprstruct"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprStruct) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.Fields {
if err := x.Value.SetScope(scope, sctx); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprStruct) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindStruct ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprStruct) Type() (*types.Type, error) {
var m = make(map[string]*types.Type)
ord := []string{}
var err error
for i, x := range obj.Fields {
// vals
t, e := x.Value.Type()
if e != nil {
err = errwrap.Wrapf(e, "field val, index `%d` did not return a type", i)
break
}
if _, exists := m[x.Name]; exists {
err = fmt.Errorf("struct type field index `%d` already exists", i)
break
}
m[x.Name] = t
ord = append(ord, x.Name)
}
if err == nil && obj.typ == nil && len(obj.Fields) > 0 {
return &types.Type{ // speculate!
Kind: types.KindStruct,
Map: m,
Ord: ord, // assume same order as fields
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprStruct) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
m := make(map[string]*types.Type)
ord := []string{}
// Different unification var for each field in the struct.
for _, x := range obj.Fields {
typ := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
m[x.Name] = typ
ord = append(ord, x.Name)
invars, err := x.Value.Check(typ) // typ of the struct field
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
typExpr := &types.Type{
Kind: types.KindStruct,
Map: m,
Ord: ord,
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprStruct) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStruct) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprStruct) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("struct")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
graph.AddVertex(function)
// each struct field needs to point to the final struct expression
for _, x := range obj.Fields { // struct fields in order
g, f, err := x.Value.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
fieldName := x.Name
edge := &interfaces.FuncEdge{Args: []string{fieldName}}
graph.AddEdge(f, function, edge) // field -> struct
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the struct elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprStruct) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprStruct) Value() (types.Value, error) {
fields := make(map[string]types.Value)
typ := &types.Type{
Kind: types.KindStruct,
Map: make(map[string]*types.Type),
//Ord: obj.typ.Ord, // assume same order
}
ord := []string{} // can't use obj.typ b/c it can be nil during speculation
for i, x := range obj.Fields {
// vals
t, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "field val, index `%d` did not return a type", i)
}
if _, exists := typ.Map[x.Name]; exists {
return nil, fmt.Errorf("struct type field index `%d` already exists", i)
}
typ.Map[x.Name] = t
val, err := x.Value.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for field index `%d` was nil", i)
}
if _, exists := fields[x.Name]; exists {
return nil, fmt.Errorf("struct field index `%d` already exists", i)
}
fields[x.Name] = val // add to map
ord = append(ord, x.Name)
}
typ.Ord = ord
if len(obj.Fields) > 0 {
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(typ); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.StructValue{
T: obj.typ,
V: fields,
}, nil
}
// ExprStructField represents a name value pair in a struct field. This does not
// satisfy the Expr interface.
type ExprStructField struct {
Textarea
Name string
Value interfaces.Expr
}
// ExprFunc is a representation of a function value. This is not a function
// call, that is represented by ExprCall.
//
// There are several kinds of functions which can be represented:
// 1. The contents of a StmtFunc (set Args, Return, and Body)
// 2. A lambda function (also set Args, Return, and Body)
// 3. A stateful built-in function (set Function)
// 4. A pure built-in function (set Values to a singleton)
// 5. A pure polymorphic built-in function (set Values to a list)
type ExprFunc struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
// Title is a friendly-name to use for identifying the function. It can
// be used in debugging and error-handling. It is not required. It is
// *not* called Name, because that could get confused with the Name
// field in ExprCall and similar nodes.
Title string
// Args are the list of args that were used when defining the function.
// This can include a string name and a type, however the type might be
// absent here.
Args []*interfaces.Arg
// One ExprParam is created for each parameter, and the ExprVars which
// refer to those parameters are set to point to the corresponding
// ExprParam.
params []*ExprParam
// Return is the return type of the function if it was defined.
Return *types.Type // return type if specified
// Body is the contents of the function. It can be any expression.
Body interfaces.Expr
// Function is the built implementation of the function interface as
// represented by the top-level function API.
Function func() interfaces.Func // store like this to build on demand!
function interfaces.Func // store the built version here...
// Values represents a list of simple functions. This means this can be
// polymorphic if more than one was specified!
Values []*types.FuncValue
// XXX: is this necessary?
//V func(interfaces.Txn, []pgraph.Vertex) (pgraph.Vertex, error)
}
// String returns a short representation of this expression.
func (obj *ExprFunc) String() string {
if len(obj.Values) == 1 {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s (simple)> }", obj.Title)
}
return "func() { <built-in (simple)> }"
} else if len(obj.Values) > 0 {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s (simple, poly)> }", obj.Title)
}
return "func() { <built-in (simple, poly)> }"
}
if obj.Function != nil {
if obj.Title != "" {
return fmt.Sprintf("func() { <built-in:%s> }", obj.Title)
}
return "func() { <built-in> }"
}
if obj.Body == nil {
panic("function expression was not built correctly")
}
var a []string
for _, x := range obj.Args {
a = append(a, fmt.Sprintf("%s", x.String()))
}
args := strings.Join(a, ", ")
s := fmt.Sprintf("func(%s)", args)
if obj.Title != "" {
s = fmt.Sprintf("func:%s(%s)", obj.Title, args) // overwrite!
}
if obj.Return != nil {
s += fmt.Sprintf(" %s", obj.Return.String())
}
s += fmt.Sprintf(" { %s }", obj.Body.String())
return s
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFunc) Apply(fn func(interfaces.Node) error) error {
if obj.Body != nil {
if err := obj.Body.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFunc) Init(data *interfaces.Data) error {
obj.data = data // TODO: why is this sometimes nil?
// validate that we're using *only* one correct representation
a := obj.Body != nil
b := obj.Function != nil
c := len(obj.Values) > 0
if (a && b || b && c) || !a && !b && !c {
return fmt.Errorf("function expression was not built correctly")
}
if obj.Body != nil {
if err := obj.Body.Init(data); err != nil {
return err
}
}
if obj.Function != nil {
if obj.function != nil { // check for double Init!
// programming error!
return fmt.Errorf("func is being re-built")
}
obj.function = obj.Function() // build it
// pass in some data to the function
// TODO: do we want to pass in the full obj.data instead ?
if dataFunc, ok := obj.function.(interfaces.DataFunc); ok {
dataFunc.SetData(&interfaces.FuncData{
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
})
}
}
if len(obj.Values) > 0 {
typs := []*types.Type{}
for _, f := range obj.Values {
if f.T == nil {
return fmt.Errorf("func contains a nil type signature")
}
typs = append(typs, f.T)
}
if err := langUtil.HasDuplicateTypes(typs); err != nil {
return errwrap.Wrapf(err, "func list contains a duplicate signature")
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFunc) Interpolate() (interfaces.Expr, error) {
var body interfaces.Expr
if obj.Body != nil {
var err error
body, err = obj.Body.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Body")
}
}
args := obj.Args
if obj.Args == nil {
args = []*interfaces.Arg{}
}
return &ExprFunc{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Title: obj.Title,
Args: args,
params: obj.params,
Return: obj.Return,
Body: body,
Function: obj.Function,
function: obj.function,
Values: obj.Values,
//V: obj.V,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// All the constants aren't copied, because we don't want to duplicate them
// unnecessarily in the function graph. For example, an static integer will not
// ever change, where as a function value (expr) might get used with two
// different signatures depending on the caller.
func (obj *ExprFunc) Copy() (interfaces.Expr, error) {
// I think we want to copy anything in the Expr tree that has at least
// one input... Eg: we DON'T want to copy an ExprStr but we DO want to
// copy an ExprVar because it gets an input edge.
copied := false
var body interfaces.Expr
if obj.Body != nil {
var err error
//body, err = obj.Body.Interpolate() // an inefficient copy works!
body, err = obj.Body.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if body != obj.Body {
copied = true
}
}
var function interfaces.Func
if obj.Function != nil {
// We sometimes copy the ExprFunc because we're using the same
// one in two places, and it might have a different type and
// type unification needs to solve for it in more than one way.
// It also turns out that some functions such as the struct
// lookup function store information that they learned during
// `FuncInfer`, and as a result, if we re-build this, then we
// lose that information and the function can then fail during
// `Build`. As a result, those functions can implement a `Copy`
// method which we will use instead, so they can preserve any
// internal state that they would like to keep.
copyableFunc, isCopyableFunc := obj.function.(interfaces.CopyableFunc)
if obj.function == nil || !isCopyableFunc {
function = obj.Function() // force re-build a new pointer here!
} else {
// is copyable!
function = copyableFunc.Copy()
}
// restore the type we previously set in SetType()
if obj.typ != nil {
buildableFn, ok := function.(interfaces.BuildableFunc) // is it statically polymorphic?
if ok {
newTyp, err := buildableFn.Build(obj.typ)
if err != nil {
return nil, err // don't wrap, err is ok
}
// Cmp doesn't compare arg names. Check it's compatible...
if err := obj.typ.Cmp(newTyp); err != nil {
return nil, errwrap.Wrapf(err, "incompatible type")
}
}
}
// pass in some data to the function
// TODO: do we want to pass in the full obj.data instead ?
if dataFunc, ok := function.(interfaces.DataFunc); ok {
dataFunc.SetData(&interfaces.FuncData{
Fs: obj.data.Fs,
FsURI: obj.data.FsURI,
Base: obj.data.Base,
})
}
copied = true
}
if len(obj.Values) > 0 {
// copied = true // XXX: add this if anyone isn't static?
}
// We want to allow static functions, although we have to be careful...
// Doing this for static functions causes us to hit a strange case in
// the SetScope function for ExprCall... Investigate if we find a bug...
if !copied { // it's static
return obj, nil
}
return &ExprFunc{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope, // TODO: copy?
typ: obj.typ,
Title: obj.Title,
Args: obj.Args,
params: obj.params, // don't copy says sam!
Return: obj.Return,
Body: body, // definitely copy
Function: obj.Function,
function: function,
Values: obj.Values, // XXX: do we need to force rebuild these?
//V: obj.V,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
// XXX: do we need to add ordering around named args, eg: obj.Args Name strings?
func (obj *ExprFunc) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
prod := make(map[string]interfaces.Node)
for _, arg := range obj.Args {
uid := varOrderingPrefix + arg.Name // ordering id
//node, exists := produces[uid]
//if exists {
// edge := &pgraph.SimpleEdge{Name: "stmtexprfuncarg"}
// graph.AddEdge(node, obj, edge) // prod -> cons
//}
prod[uid] = &ExprParam{Name: arg.Name} // placeholder
}
newProduces := CopyNodeMapping(produces) // don't modify the input map!
// Overwrite anything in this scope with the shadowed parent variable!
for key, val := range prod {
newProduces[key] = val // copy, and overwrite (shadow) any parent var
}
cons := make(map[interfaces.Node]string)
// XXX: do we need ordering for other aspects of ExprFunc ?
if obj.Body != nil {
g, c, err := obj.Body.Ordering(newProduces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprfuncbody"}
graph.AddEdge(obj.Body, obj, edge) // prod -> cons
cons = c
}
// The consumes which have already been matched to one of our produces
// must not be also matched to a produce from our caller. Is that clear?
newCons := make(map[interfaces.Node]string) // don't modify the input map!
for k, v := range cons {
if _, exists := prod[v]; exists {
continue
}
newCons[k] = v // "remaining" values from cons
}
return graph, newCons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprFunc) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope // store for later
if obj.Body != nil {
sctxBody := make(map[string]interfaces.Expr)
for k, v := range sctx {
sctxBody[k] = v
}
// add the parameters to the context (sctx) for the body
// make a list as long as obj.Args
obj.params = make([]*ExprParam, len(obj.Args))
for i, arg := range obj.Args {
param := newExprParam(
arg.Name,
arg.Type,
)
obj.params[i] = param
sctxBody[arg.Name] = param
}
if err := obj.Body.SetScope(scope, sctxBody); err != nil {
return errwrap.Wrapf(err, "failed to set scope on function body")
}
}
if obj.Function != nil {
// TODO: if interfaces.Func grows a SetScope method do it here
}
if len(obj.Values) > 0 {
// TODO: if *types.FuncValue grows a SetScope method do it here
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprFunc) SetType(typ *types.Type) error {
if obj.Body != nil {
// FIXME: check that it's compatible with Args/Body/Return
}
// TODO: should we ensure this is set to a KindFunc ?
if obj.Function != nil {
// is it buildable? (formerly statically polymorphic)
buildableFn, ok := obj.function.(interfaces.BuildableFunc)
if ok {
newTyp, err := buildableFn.Build(typ)
if err != nil {
return err // don't wrap, err is ok
}
// Cmp doesn't compare arg names.
typ = newTyp // check it's compatible down below...
} else {
// Even if it's not a buildable, we'd like to use the
// real arg names of that function, in case they don't
// get passed through type unification somehow...
// (There can be an AST bug that this would prevent.)
sig := obj.function.Info().Sig
if sig == nil {
return fmt.Errorf("could not read nil expr func sig")
}
typ = sig // check it's compatible down below...
}
}
if len(obj.Values) > 0 {
// search for the compatible type
_, err := langUtil.FnMatch(typ, obj.Values)
if err != nil {
return errwrap.Wrapf(err, "could not build values func")
}
// TODO: build the function here for later use if that is wanted
//fn := obj.Values[index].Copy()
//fn.T = typ.Copy() // overwrites any contained "variant" type
}
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression. It will attempt to speculate on the
// type if it can be determined statically before type unification.
func (obj *ExprFunc) Type() (*types.Type, error) {
if len(obj.Values) == 1 {
// speculative, type is known statically
if typ := obj.Values[0].Type(); !typ.HasVariant() && obj.typ == nil {
return typ, nil
}
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
} else if len(obj.Values) > 0 {
// there's nothing we can do to speculate at this time
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
if obj.Function != nil {
if obj.function == nil {
// TODO: should we return ErrTypeCurrentlyUnknown instead?
panic("unexpected empty function")
//return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
sig := obj.function.Info().Sig
if sig != nil && !sig.HasVariant() && obj.typ == nil { // type is now known statically
return sig, nil
}
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
var m = make(map[string]*types.Type)
ord := []string{}
var err error
for i, arg := range obj.Args {
if _, exists := m[arg.Name]; exists {
err = fmt.Errorf("func arg index `%d` already exists", i)
break
}
if arg.Type == nil {
err = fmt.Errorf("func arg type `%s` at index `%d` is unknown", arg.Name, i)
break
}
m[arg.Name] = arg.Type
ord = append(ord, arg.Name)
}
rtyp, e := obj.Body.Type()
if e != nil {
// TODO: do we want to include this speculative snippet below?
// function return type cannot be determined...
if obj.Return == nil {
e := errwrap.Wrapf(e, "body/return type is unknown")
err = errwrap.Append(err, e)
} else {
// probably unnecessary except for speculative execution
// because there is an invariant to determine this type!
rtyp = obj.Return // bonus, happens to be known
}
}
if err == nil && obj.typ == nil { // type is now known statically
return &types.Type{
Kind: types.KindFunc,
Map: m,
Ord: ord,
Out: rtyp,
}, nil
}
if obj.typ == nil {
if err != nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, err.Error())
}
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprFunc) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
if i, j := len(obj.Args), len(obj.params); i != j {
// programming error?
if obj.Title == "" {
return nil, nil, fmt.Errorf("func args and params mismatch %d != %d", i, j)
}
return nil, nil, fmt.Errorf("func `%s` args and params mismatch %d != %d", obj.Title, i, j)
}
m := make(map[string]*types.Type)
ord := []string{}
var out *types.Type
// This obj.Args stuff is only used for the obj.Body lambda case.
for i, arg := range obj.Args {
typArg := arg.Type // maybe it's nil
if arg.Type == nil {
typArg = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
invars, err := obj.params[i].Check(typArg)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
m[arg.Name] = typArg
ord = append(ord, arg.Name)
}
out = obj.Return
if obj.Return == nil {
out = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
if obj.Body != nil {
invars, err := obj.Body.Check(out) // typ of the func body
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
}
typExpr := &types.Type{
Kind: types.KindFunc,
Map: m,
Ord: ord,
Out: out,
}
if obj.Function != nil {
// Don't call obj.function.(interfaces.InferableFunc).Infer here
// because we wouldn't have information about how we call it
// anyways. This happens in ExprCall instead. We only need to
// ensure this ExprFunc returns a valid unification variable.
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
}
//if len(obj.Values) > 0
for _, fn := range obj.Values {
_ = fn
panic("not implemented") // XXX: not implemented!
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprFunc) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFunc) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
// This implementation produces a graph with a single node of in-degree
// zero which outputs a single FuncValue. The FuncValue is a closure, in
// that it holds both a lambda body and a captured environment. This
// environment, which we receive from the caller, gives information
// about the variables declared _outside_ of the lambda, at the time the
// lambda is returned.
//
// Each time the FuncValue is called, it produces a separate graph, the
// subgraph which computes the lambda's output value from the lambda's
// argument values. The nodes created for that subgraph have a shorter
// life span than the nodes in the captured environment.
//graph, err := pgraph.NewGraph("func")
//if err != nil {
// return nil, nil, err
//}
//function, err := obj.Func()
//if err != nil {
// return nil, nil, err
//}
//graph.AddVertex(function)
var funcValueFunc interfaces.Func
if obj.Body != nil {
funcValueFunc = structs.FuncValueToConstFunc(&full.FuncValue{
V: func(innerTxn interfaces.Txn, args []interfaces.Func) (interfaces.Func, error) {
// Extend the environment with the arguments.
extendedEnv := env.Copy() // TODO: Should we copy?
for i := range obj.Args {
if args[i] == nil {
return nil, fmt.Errorf("programming error")
}
param := obj.params[i]
//extendedEnv.Variables[arg.Name] = args[i]
//extendedEnv.Variables[param.envKey] = args[i]
extendedEnv.Variables[param.envKey] = &interfaces.FuncSingleton{
MakeFunc: func() (*pgraph.Graph, interfaces.Func, error) {
f := args[i]
g, err := pgraph.NewGraph("g")
if err != nil {
return nil, nil, err
}
g.AddVertex(f)
return g, f, nil
},
}
}
// Create a subgraph from the lambda's body, instantiating the
// lambda's parameters with the args and the other variables
// with the nodes in the captured environment.
subgraph, bodyFunc, err := obj.Body.Graph(extendedEnv)
if err != nil {
return nil, errwrap.Wrapf(err, "could not create the lambda body's subgraph")
}
innerTxn.AddGraph(subgraph)
return bodyFunc, nil
},
T: obj.typ,
})
} else if obj.Function != nil {
// obj.function is a node which transforms input values into
// an output value, but we need to construct a node which takes no
// inputs and produces a FuncValue, so we need to wrap it.
funcValueFunc = structs.FuncValueToConstFunc(&full.FuncValue{
V: func(txn interfaces.Txn, args []interfaces.Func) (interfaces.Func, error) {
// Copy obj.function so that the underlying ExprFunc.function gets
// refreshed with a new ExprFunc.Function() call. Otherwise, multiple
// calls to this function will share the same Func.
exprCopy, err := obj.Copy()
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy expression")
}
funcExprCopy, ok := exprCopy.(*ExprFunc)
if !ok {
// programming error
return nil, errwrap.Wrapf(err, "ExprFunc.Copy() does not produce an ExprFunc")
}
valueTransformingFunc := funcExprCopy.function
txn.AddVertex(valueTransformingFunc)
for i, arg := range args {
argName := obj.typ.Ord[i]
txn.AddEdge(arg, valueTransformingFunc, &interfaces.FuncEdge{
Args: []string{argName},
})
}
return valueTransformingFunc, nil
},
T: obj.typ,
})
} else /* len(obj.Values) > 0 */ {
index, err := langUtil.FnMatch(obj.typ, obj.Values)
if err != nil {
// programming error
// since type checking succeeded at this point, there should only be one match
return nil, nil, errwrap.Wrapf(err, "multiple matches found")
}
simpleFn := obj.Values[index]
simpleFn.T = obj.typ
funcValueFunc = structs.SimpleFnToConstFunc(fmt.Sprintf("title: %s", obj.Title), simpleFn)
}
outerGraph, err := pgraph.NewGraph("ExprFunc")
if err != nil {
return nil, nil, err
}
outerGraph.AddVertex(funcValueFunc)
return outerGraph, funcValueFunc, nil
}
// SetValue for a func expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFunc) SetValue(value types.Value) error {
// We don't need to do anything because no resource has a function field and
// so nobody is going to call Value().
//if err := obj.typ.Cmp(value.Type()); err != nil {
// return err
//}
//// FIXME: is this part necessary?
//funcValue, worked := value.(*full.FuncValue)
//if !worked {
// return fmt.Errorf("expected a FuncValue")
//}
//obj.V = funcValue.V
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFunc) Value() (types.Value, error) {
// Don't panic because we call Value speculatively for partial values!
// XXX: Not implemented
return nil, fmt.Errorf("error: ExprFunc does not store its latest value because resources don't yet have function fields")
//// TODO: implement speculative value lookup (if not already sufficient)
//return &full.FuncValue{
// V: obj.V,
// T: obj.typ,
//}, nil
}
// ExprCall is a representation of a function call. This does not represent the
// declaration or implementation of a new function value. This struct has an
// analogous symmetry with ExprVar.
type ExprCall struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
expr interfaces.Expr // copy of what we're calling
orig *ExprCall // original pointer to this
V types.Value // stored result (set with SetValue)
// Name of the function to be called. We look for it in the scope.
Name string
// Args are the list of inputs to this function.
Args []interfaces.Expr // list of args in parsed order
// Var specifies whether the function being called is a lambda in a var.
Var bool
// Anon is an *ExprFunc which is used if we are calling anonymously. If
// this is specified, Name must be the empty string.
Anon interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprCall) String() string {
var s []string
for _, x := range obj.Args {
s = append(s, fmt.Sprintf("%s", x.String()))
}
name := obj.Name
if obj.Name == "" && obj.Anon != nil {
name = "<anon>"
}
return fmt.Sprintf("call:%s(%s)", name, strings.Join(s, ", "))
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprCall) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprCall) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if obj.Name == "" && obj.Anon == nil {
return fmt.Errorf("missing call name")
}
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprCall) Interpolate() (interfaces.Expr, error) {
args := []interfaces.Expr{}
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
var anon interfaces.Expr
if obj.Anon != nil {
f, err := obj.Anon.Interpolate()
if err != nil {
return nil, err
}
anon = f
}
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
}
return &ExprCall{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
// XXX: Copy copies this, do we want to here as well? (or maybe
// we want to do it here, but not in Copy?)
expr: obj.expr,
orig: orig,
V: obj.V,
Name: obj.Name,
Args: args,
Var: obj.Var,
Anon: anon,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprCall) Copy() (interfaces.Expr, error) {
copied := false
copiedArgs := false
args := []interfaces.Expr{}
for _, x := range obj.Args {
cp, err := x.Copy()
if err != nil {
return nil, err
}
if cp != x { // must have been copied, or pointer would be same
copiedArgs = true
}
args = append(args, cp)
}
if copiedArgs {
copied = true
} else {
args = obj.Args // don't re-package it unnecessarily!
}
var anon interfaces.Expr
if obj.Anon != nil {
cp, err := obj.Anon.Copy()
if err != nil {
return nil, err
}
if cp != obj.Anon { // must have been copied, or pointer would be same
copied = true
}
anon = cp
}
var err error
var expr interfaces.Expr
if obj.expr != nil {
expr, err = obj.expr.Copy()
if err != nil {
return nil, err
}
if expr != obj.expr {
copied = true
}
}
// TODO: is this necessary? (I doubt it even gets used.)
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
copied = true // TODO: is this what we want?
}
// FIXME: do we want to allow a static ExprCall ?
if !copied { // it's static
return obj, nil
}
return &ExprCall{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
expr: expr, // it seems that we need to copy this for it to work
orig: orig,
V: obj.V,
Name: obj.Name,
Args: args,
Var: obj.Var,
Anon: anon,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprCall) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" && obj.Anon == nil {
return nil, nil, fmt.Errorf("missing call name")
}
uid := funcOrderingPrefix + obj.Name // ordering id
if obj.Var { // lambda
uid = varOrderingPrefix + obj.Name // ordering id
}
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprcallname1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprcallname2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `func` or `var` prefix, because we
// have the fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
for _, node := range obj.Args {
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraint...
edge := &pgraph.SimpleEdge{Name: "exprcallargs1"}
graph.AddEdge(node, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprcallargs2"}
graph.AddEdge(n, k, edge)
}
}
if obj.Anon != nil {
g, c, err := obj.Anon.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraints...
edge := &pgraph.SimpleEdge{Name: "exprcallanon1"}
graph.AddEdge(obj.Anon, obj, edge) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprcallanon2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to. This particular function has been
// heavily optimized to work correctly with calling functions with the correct
// args. Edit cautiously and with extensive testing.
func (obj *ExprCall) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
if obj.data.Debug {
obj.data.Logf("call: %s(%t): scope: variables: %+v", obj.Name, obj.Var, obj.scope.Variables)
obj.data.Logf("call: %s(%t): scope: functions: %+v", obj.Name, obj.Var, obj.scope.Functions)
}
// scope-check the arguments
for _, x := range obj.Args {
if err := x.SetScope(scope, sctx); err != nil {
return err
}
}
if obj.Anon != nil {
if err := obj.Anon.SetScope(scope, sctx); err != nil {
return err
}
}
var prefixedName string
var target interfaces.Expr
if obj.Var {
// The call looks like $f().
prefixedName = interfaces.VarPrefix + obj.Name
if f, exists := sctx[obj.Name]; exists {
// $f refers to a parameter bound by an enclosing lambda definition.
target = f
} else {
f, exists := obj.scope.Variables[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
lambdaScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("func `%s` does not exist in this scope", prefixedName)
}
target = f
}
} else if obj.Name == "" && obj.Anon != nil {
// The call looks like <anon>().
target = obj.Anon
} else {
// The call looks like f().
prefixedName = obj.Name
f, exists := obj.scope.Functions[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
functionScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("func `%s` does not exist in this scope", prefixedName)
}
target = f
}
// NOTE: We previously used a findExprPoly helper function here.
if polymorphicTarget, isExprPoly := target.(*ExprPoly); isExprPoly {
// This function call refers to a polymorphic function
// expression. Those expressions can be instantiated at
// different types in different parts of the program, so that
// the definition we found has a "polymorphic" type.
//
// This particular call is one of the parts of the program which
// uses the polymorphic expression as a single, "monomorphic"
// type. We make a copy of the definition, and later each copy
// will be type-checked separately.
monomorphicTarget, err := polymorphicTarget.Definition.Copy()
if err != nil {
return errwrap.Wrapf(err, "could not copy the function definition `%s`", prefixedName)
}
// This call now has the only reference to monomorphicTarget, so
// it is our responsibility to scope-check it.
if err := monomorphicTarget.SetScope(scope, sctx); err != nil {
return errwrap.Wrapf(err, "scope-checking the function definition `%s`", prefixedName)
}
if obj.data.Debug {
obj.data.Logf("call $%s(): set scope: func pointer: %p (polymorphic) -> %p (copy)", prefixedName, &polymorphicTarget, &monomorphicTarget)
}
obj.expr = monomorphicTarget
} else {
// This call refers to a monomorphic expression which has
// already been scope-checked, so we don't need to scope-check
// it again.
obj.expr = target
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error. Remember that
// for this function expression, the type is the *return type* of the function,
// not the full type of the function signature.
func (obj *ExprCall) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
// XXX: Do we need to do something to obj.Anon ?
return nil
}
// Type returns the type of this expression, which is the return type of the
// function call.
func (obj *ExprCall) Type() (*types.Type, error) {
// XXX: If we have the function statically in obj.Anon, run this?
if obj.expr == nil {
// possible programming error
return nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
// function specific code follows...
exprFunc, isFn := obj.expr.(*ExprFunc)
if !isFn {
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
sig, err := exprFunc.Type()
if err != nil {
return nil, err
}
if typ := sig.Out; typ != nil && !typ.HasVariant() && obj.typ == nil {
return typ, nil // speculate!
}
// speculate if a partial return type is known
if exprFunc.Body != nil {
if exprFunc.Return != nil && obj.typ == nil {
return exprFunc.Return, nil
}
if typ, err := exprFunc.Body.Type(); err == nil && obj.typ == nil {
return typ, nil
}
}
if exprFunc.Function != nil {
// is it buildable? (formerly statically polymorphic)
_, isBuildable := exprFunc.function.(interfaces.BuildableFunc)
if !isBuildable && obj.typ == nil {
if info := exprFunc.function.Info(); info != nil {
if sig := info.Sig; sig != nil {
if typ := sig.Out; typ != nil && !typ.HasVariant() {
return typ, nil // speculate!
}
}
}
}
// TODO: we could also check if a truly polymorphic type has
// consistent return values across all possibilities available
}
//if len(exprFunc.Values) > 0
// check to see if we have a unique return type
for _, fn := range exprFunc.Values {
typ := fn.Type()
if typ == nil || typ.Out == nil {
continue // skip, not available yet
}
if obj.typ == nil {
return typ, nil
}
}
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// getPartials is a helper function to aid in building partial types and values.
// Remember that it's not legal to run many of the normal methods like .String()
// on a partial type.
func (obj *ExprCall) getPartials(fn *ExprFunc) (*types.Type, []types.Value, error) {
argGen := func(x int) (string, error) {
// assume (incorrectly?) for now...
return util.NumToAlpha(x), nil
}
if fn.Function != nil {
namedArgsFn, ok := fn.function.(interfaces.NamedArgsFunc) // are the args named?
if ok {
argGen = namedArgsFn.ArgGen // func(int) string
}
}
// build partial type and partial input values to aid in filtering...
mapped := make(map[string]*types.Type)
argNames := []string{}
//partialValues := []types.Value{}
partialValues := make([]types.Value, len(obj.Args))
for i, arg := range obj.Args {
name, err := argGen(i) // get the Nth arg name
if err != nil {
return nil, nil, errwrap.Wrapf(err, "error getting arg #%d for func `%s`", i, obj.Name)
}
if name == "" {
// possible programming error
return nil, nil, fmt.Errorf("can't get arg #%d for func `%s`", i, obj.Name)
}
//mapped[name] = nil // unknown type
argNames = append(argNames, name)
//partialValues = append(partialValues, nil) // placeholder value
// optimization: if type/value is already known, specify it now!
var err1, err2 error
// NOTE: This _can_ return unification variables now. Is it ok?
mapped[name], err1 = arg.Type() // nil type on error
partialValues[i], err2 = arg.Value() // nil value on error
if err1 == nil && err2 == nil && mapped[name].Cmp(partialValues[i].Type()) != nil {
// This can happen when we statically find an issue like
// a printf scenario where it's wrong statically...
t1 := mapped[name]
t2 := partialValues[i].Type()
return nil, nil, fmt.Errorf("type/value inconsistent at arg #%d for func `%s`: %v != %v", i, obj.Name, t1, t2)
}
}
out, err := obj.Type() // do we know the return type yet?
if err != nil {
out = nil // just to make sure...
}
// partial type can have some type components that are nil!
// this means they are not yet known at this time...
partialType := &types.Type{
Kind: types.KindFunc,
Map: mapped,
Ord: argNames,
Out: out, // possibly nil
}
return partialType, partialValues, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprCall) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
if obj.expr == nil {
// possible programming error
return nil, nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
invariants := []*interfaces.UnificationInvariant{}
mapped := make(map[string]*types.Type)
ordered := []string{}
var typExpr *types.Type // out
// Look at what kind of function we are calling...
callee := trueCallee(obj.expr)
exprFunc, isFn := callee.(*ExprFunc)
argGen := func(x int) (string, error) {
// assume (incorrectly?) for now...
return util.NumToAlpha(x), nil
}
if isFn && exprFunc.Function != nil {
namedArgsFn, ok := exprFunc.function.(interfaces.NamedArgsFunc) // are the args named?
if ok {
argGen = namedArgsFn.ArgGen // func(int) string
}
}
for i, arg := range obj.Args { // []interfaces.Expr
name, err := argGen(i) // get the Nth arg name
if err != nil {
return nil, nil, errwrap.Wrapf(err, "error getting arg name #%d for func `%s`", i, obj.Name)
}
if name == "" {
// possible programming error
return nil, nil, fmt.Errorf("can't get arg name #%d for func `%s`", i, obj.Name)
}
typ, invars, err := arg.Infer()
if err != nil {
return nil, nil, err
}
// Equivalent:
//typ := &types.Type{
// Kind: types.KindUnification,
// Uni: types.NewElem(), // unification variable, eg: ?1
//}
//invars, err := arg.Check(typ) // typ of the arg
//if err != nil {
// return nil, nil, err
//}
invariants = append(invariants, invars...)
mapped[name] = typ
ordered = append(ordered, name)
}
typExpr = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
typFunc := &types.Type{
Kind: types.KindFunc,
Map: mapped,
Ord: ordered,
Out: typExpr,
}
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
// We run this Check for all cases. (So refactor it to here.)
invars, err := obj.expr.Check(typFunc)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, invars...)
if !isFn {
// legacy case (does this even happen?)
return typExpr, invariants, nil
}
// Just get ExprFunc.Check to figure it out...
//if exprFunc.Body != nil {}
if exprFunc.Function != nil {
var typFn *types.Type
fn := exprFunc.function // instantiated copy of exprFunc.Function
// is it inferable? (formerly statically polymorphic)
inferableFn, ok := fn.(interfaces.InferableFunc)
if info := fn.Info(); !ok && info != nil && info.Sig != nil {
if info.Sig.HasVariant() { // XXX: legacy, remove me
// XXX: Look up the obj.Title for obj.expr instead?
return nil, nil, fmt.Errorf("func `%s` contains a variant: %s", obj.Name, info.Sig)
}
// It's important that we copy the type signature, since
// it may otherwise get used in more than one place for
// type unification when in fact there should be two or
// more different solutions if it's polymorphic and used
// more than once. We could be more careful when passing
// this in here, but it's simple and safe to just always
// do this copy. Sam prefers this approach.
typFn = info.Sig.Copy()
} else if ok {
partialType, partialValues, err := obj.getPartials(exprFunc)
if err != nil {
return nil, nil, err
}
// We just run the Infer() method of the ExprFunc if it
// happens to have one. Get the list of Invariants, and
// return them directly.
typ, invars, err := inferableFn.FuncInfer(partialType, partialValues)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "func `%s` infer error", exprFunc.Title)
}
invariants = append(invariants, invars...)
if typ == nil { // should get a sig, not a nil!
// programming error
return nil, nil, fmt.Errorf("func `%s` infer type was nil", exprFunc.Title)
}
// It's important that we copy the type signature here.
// See the above comment which explains the reasoning.
typFn = typ.Copy()
} else {
// programming error
return nil, nil, fmt.Errorf("incorrectly built `%s` function", exprFunc.Title)
}
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj.expr, // this should NOT be obj
Expect: typFunc, // TODO: are these two reversed here?
Actual: typFn,
}
invariants = append(invariants, invar)
// TODO: Do we need to link obj.expr to exprFunc, eg:
//invar2 := &interfaces.UnificationInvariant{
// Expr: exprFunc, // trueCallee variant
// Expect: typFunc,
// Actual: typFn,
//}
//invariants = append(invariants, invar2)
}
// if len(exprFunc.Values) > 0
for _, fn := range exprFunc.Values {
_ = fn
panic("not implemented") // XXX: not implemented!
}
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprCall) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprCall) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
if obj.expr == nil {
// possible programming error
return nil, nil, fmt.Errorf("call doesn't contain an expr pointer yet")
}
graph, err := pgraph.NewGraph("call")
if err != nil {
return nil, nil, err
}
ftyp, err := obj.expr.Type()
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get the type of the function")
}
// Find the vertex which produces the FuncValue.
g, funcValueFunc, err := obj.funcValueFunc(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
// Loop over the arguments, add them to the graph, but do _not_ connect them
// to the function vertex. Instead, each time the call vertex (which we
// create below) receives a FuncValue from the function node, it creates the
// corresponding subgraph and connects these arguments to it.
var argFuncs []interfaces.Func
for i, arg := range obj.Args {
argGraph, argFunc, err := arg.Graph(env)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get graph for arg %d", i)
}
graph.AddGraph(argGraph)
argFuncs = append(argFuncs, argFunc)
}
// Add a vertex for the call itself.
edgeName := structs.CallFuncArgNameFunction
callFunc := &structs.CallFunc{
Type: obj.typ,
FuncType: ftyp,
EdgeName: edgeName,
ArgVertices: argFuncs,
}
graph.AddVertex(callFunc)
graph.AddEdge(funcValueFunc, callFunc, &interfaces.FuncEdge{
Args: []string{edgeName},
})
return graph, callFunc, nil
}
// funcValueFunc is a helper function to make the code more readable. This was
// some very hard logic to get right for each case, and it eventually simplifies
// down to two cases after refactoring.
// TODO: Maybe future refactoring can improve this even more!
func (obj *ExprCall) funcValueFunc(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
_, isParam := obj.expr.(*ExprParam)
exprIterated, isIterated := obj.expr.(*ExprIterated)
if !isIterated || obj.Var {
// XXX: isIterated and !obj.Var -- seems to never happen
//if (isParam || isIterated) && !obj.Var // better replacement?
if isParam && !obj.Var {
return nil, nil, fmt.Errorf("programming error")
}
// XXX: AFAICT we can *always* use the real env here. Ask Sam!
useEnv := interfaces.EmptyEnv()
if (isParam || isIterated) && obj.Var {
useEnv = env
}
// If isParam, the function being called is a parameter from the
// surrounding function. We should be able to find this
// parameter in the environment.
// If obj.Var, then the function being called is a top-level
// definition. The parameters which are visible at this use site
// must not be visible at the definition site, so we pass an
// empty environment. Sam was confused about this but apparently
// it works. He thinks that the reason it works must be in
// ExprFunc where we must be capturing the Env somehow. See:
// watsam1.mcl and watsam2.mcl for more examples.
// If else, the function being called is a top-level definition.
// (Which is NOT inside of a for loop.) The parameters which are
// visible at this use site must not be visible at the
// definition site, so we pass the captured environment. Sam is
// VERY confused about this case.
//
//capturedEnv, exists := env.Functions[obj.Name]
//if !exists {
// return nil, nil, fmt.Errorf("programming error with `%s`", obj.Name)
//}
//useEnv = capturedEnv
// But then we decided to not use this env there after all...
return obj.expr.Graph(useEnv)
}
// This is: isIterated && !obj.Var
// The ExprPoly has been unwrapped to produce a fresh ExprIterated which
// was stored in obj.expr therefore we don't want to look up obj.expr in
// env.Functions because we would not find this fresh copy of the
// ExprIterated. Instead we recover the ExprPoly and look up that
// ExprPoly in env.Functions.
expr, exists := obj.scope.Functions[obj.Name]
if !exists {
// XXX: Improve this error message.
return nil, nil, fmt.Errorf("unspecified error with: %s", obj.Name)
}
exprPoly, ok := expr.(*ExprPoly)
if !ok {
// XXX: Improve this error message.
return nil, nil, fmt.Errorf("unspecified error with: %s", obj.Name)
}
// The function being called is a top-level definition inside a for
// loop. The parameters which are visible at this use site must not be
// visible at the definition site, so we pass the captured environment.
// Sam is not confused ANYMORE about this case.
capturedEnv, exists := env.Functions[exprPoly]
if !exists {
// XXX: Improve this error message.
return nil, nil, fmt.Errorf("unspecified error with: %s", obj.Name)
}
g, f, err := exprIterated.Definition.Graph(capturedEnv)
if err != nil {
return nil, nil, errwrap.Wrapf(err, "could not get the graph for the expr pointer")
}
return g, f, nil
// NOTE: If `isIterated && obj.Var` is now handled in the above "else"!
}
// SetValue here is used to store the result of the last computation of this
// expression node after it has received all the required input values. This
// value is cached and can be retrieved by calling Value.
func (obj *ExprCall) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// It is often unlikely that this kind of speculative execution finds something.
// This particular implementation of the function returns the previously stored
// and cached value as received by SetValue.
func (obj *ExprCall) Value() (types.Value, error) {
if obj.V == nil {
return nil, fmt.Errorf("func value does not yet exist")
}
return obj.V, nil
}
// ExprVar is a representation of a variable lookup. It returns the expression
// that that variable refers to.
type ExprVar struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Name string // name of the variable
}
// String returns a short representation of this expression.
func (obj *ExprVar) String() string { return fmt.Sprintf("var(%s)", obj.Name) }
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprVar) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprVar) Init(data *interfaces.Data) error {
obj.data = data
return langUtil.ValidateVarName(obj.Name)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it returns itself, since variable names cannot be interpolated. We don't
// support variable, variables or anything crazy like that.
func (obj *ExprVar) Interpolate() (interfaces.Expr, error) {
return &ExprVar{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This intentionally returns a copy, because if a function (usually a lambda)
// that is used more than once, contains this variable, we will want each
// instantiation of it to be unique, otherwise they will be the same pointer,
// and they won't be able to have different values.
func (obj *ExprVar) Copy() (interfaces.Expr, error) {
return &ExprVar{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Name: obj.Name,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprVar) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing var name")
}
uid := varOrderingPrefix + obj.Name // ordering id
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprvar1"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
// equivalent to: strings.Contains(obj.Name, interfaces.ModuleSep)
if split := strings.Split(obj.Name, interfaces.ModuleSep); len(split) > 1 {
// we contain a dot
uid = scopedOrderingPrefix + split[0] // just the first prefix
// TODO: do we also want this second edge??
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprvar2"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
}
// It's okay to replace the normal `var` prefix, because we have the
// fancier `scoped:` prefix which matches more generally...
// TODO: we _can_ produce two uid's here, is it okay we only offer one?
cons := make(map[interfaces.Node]string)
cons[obj] = uid
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprVar) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
obj.scope = interfaces.EmptyScope()
if scope != nil {
obj.scope = scope.Copy() // XXX: Sam says we probably don't need to copy this.
}
if monomorphicTarget, exists := sctx[obj.Name]; exists {
// This ExprVar refers to a parameter bound by an enclosing
// lambda definition.
obj.scope.Variables[obj.Name] = monomorphicTarget
// There is no need to scope-check the target, it's just a
// an ExprParam with no internal references.
return nil
}
target, exists := obj.scope.Variables[obj.Name]
if !exists {
if obj.data.Debug || true { // TODO: leave this on permanently?
variableScopeFeedback(obj.scope, obj.data.Logf)
}
return fmt.Errorf("variable %s not in scope", obj.Name)
}
obj.scope.Variables[obj.Name] = target
// This ExprVar refers to a top-level definition which has already been
// scope-checked, so we don't need to scope-check it again.
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprVar) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprVar) Type() (*types.Type, error) {
// TODO: should this look more like Type() in ExprCall or vice-versa?
// Return the type if it is already known statically... It is useful for
// type unification to have some extra info early.
expr, exists := obj.scope.Variables[obj.Name]
// If !exists, just ignore the error for now since this is speculation!
// This logic simplifies down to just this!
if exists && obj.typ == nil {
return expr.Type()
}
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprVar) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// lookup value from scope
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, nil, fmt.Errorf("var `%s` does not exist in this scope", obj.Name)
}
// This child call to Infer is an outlier to the common pattern where
// "Infer does not call Infer". We really want the indirection here.
typ, invariants, err := expr.Infer() // this is usually a top level expr
if err != nil {
return nil, nil, err
}
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprVar) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this. The child graph in this case
// is the graph which is obtained from the bound expression. The edge points
// from that expression to this vertex. The function used for this vertex is a
// simple placeholder which sucks incoming values in and passes them on. This is
// important for filling the logical requirements of the graph type checker, and
// to avoid duplicating production of the incoming input value from the bound
// expression.
func (obj *ExprVar) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
// New "env" based methodology. One day we will use this for everything,
// and not use the scope in the same way. Sam hacking!
//targetFunc, exists := env.Variables[obj.Name]
//if exists {
// if targetFunc == nil {
// panic("BUG")
// }
// graph, err := pgraph.NewGraph("ExprVar")
// if err != nil {
// return nil, nil, err
// }
// graph.AddVertex(targetFunc)
// return graph, targetFunc, nil
//}
// Leave this remainder here for now...
// Delegate to the targetExpr.
targetExpr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, nil, fmt.Errorf("scope is missing %s", obj.Name)
}
// The variable points to a top-level expression.
return targetExpr.Graph(env)
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprVar) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This returns the value this variable points to. It is able to do so because
// it can lookup in the previous set scope which expression this points to, and
// then it can call Value on that expression.
func (obj *ExprVar) Value() (types.Value, error) {
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in scope", obj.Name)
}
return expr.Value() // recurse
}
// ExprParam represents a parameter to a function.
type ExprParam struct {
typ *types.Type
Name string // name of the parameter
envKey interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprParam) String() string {
return fmt.Sprintf("param(%s)", obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprParam) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprParam) Init(*interfaces.Data) error {
return langUtil.ValidateVarName(obj.Name)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprParam) Interpolate() (interfaces.Expr, error) {
expr := &ExprParam{
typ: obj.typ,
Name: obj.Name,
}
expr.envKey = expr
return expr, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This intentionally returns a copy, because if a function (usually a lambda)
// that is used more than once, contains this variable, we will want each
// instantiation of it to be unique, otherwise they will be the same pointer,
// and they won't be able to have different values.
func (obj *ExprParam) Copy() (interfaces.Expr, error) {
return &ExprParam{
typ: obj.typ,
Name: obj.Name,
envKey: obj.envKey, // don't copy
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprParam) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
if obj.Name == "" {
return nil, nil, fmt.Errorf("missing param name")
}
uid := paramOrderingPrefix + obj.Name // ordering id
cons := make(map[interfaces.Node]string)
cons[obj] = uid
node, exists := produces[uid]
if exists {
edge := &pgraph.SimpleEdge{Name: "exprparam"}
graph.AddEdge(node, obj, edge) // prod -> cons
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprParam) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
obj.envKey = obj // XXX: not being used, we use newExprParam for now
// ExprParam doesn't have a scope, because it is the node to which a
// ExprVar can point to, so it doesn't point to anything itself.
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprParam) SetType(typ *types.Type) error {
if obj.typ != nil {
if obj.typ.Cmp(typ) == nil { // if not set, ensure it doesn't change
return nil
}
// Redundant: just as expensive as running UnifyCmp below and it
// would fail in that case since we did the above Cmp anyways...
//if !obj.typ.HasUni() {
// return err // err from above obj.Typ
//}
// Here, obj.typ might be a unification variable, so if we're
// setting it to overwrite it, we need to at least make sure
// that it's compatible.
if err := unificationUtil.UnifyCmp(obj.typ, typ); err != nil {
return err
}
//obj.typ = typ // fallthrough below and set
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprParam) Type() (*types.Type, error) {
// Return the type if it is already known statically... It is useful for
// type unification to have some extra info early.
if obj.typ == nil {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
return obj.typ, nil
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer returns a quasi-equivalent to my
// ExprAny invariant idea.
func (obj *ExprParam) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
// We know this has to be something, but we don't know what. Return
// anything, just like my ExprAny invariant would have.
typ := obj.typ
if obj.typ == nil { // XXX: is this correct?
typ = &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
// XXX: Every time we call ExprParam.Infer it is generating a
// new unification variable... So we want ?1 the first time, ?2
// the second... but we never get ?1 solved... SO we want to
// cache this so it only happens once I think.
obj.typ = typ // cache for now
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
}
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprParam) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprParam) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
fSingleton, exists := env.Variables[obj.envKey]
if !exists {
return nil, nil, fmt.Errorf("could not find `%s` in env for ExprParam", obj.Name)
}
return fSingleton.GraphFunc()
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprParam) SetValue(value types.Value) error {
// ignored, as we don't support ExprParam.Value()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprParam) Value() (types.Value, error) {
return nil, fmt.Errorf("no value for ExprParam")
}
// ExprIterated tags an Expr to indicate that we want to use the env instead of
// the scope in Graph() because this variable was defined inside a for loop. We
// create a new ExprIterated which wraps an Expr and indicates that we want to
// use an iteration-specific value instead of the wrapped Expr. It delegates to
// the Expr for SetScope() and Infer(), and looks up in the env for Graph(), the
// same as ExprParam.Graph(), and panics if any later phase is called.
type ExprIterated struct {
// Name is the name (Ident) of the StmtBind.
Name string
// Definition is the wrapped expression.
Definition interfaces.Expr
envKey interfaces.Expr
}
// String returns a short representation of this expression.
func (obj *ExprIterated) String() string {
return fmt.Sprintf("iterated(%v %s)", obj.Definition, obj.Name)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprIterated) Apply(fn func(interfaces.Node) error) error {
if obj.Definition != nil {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprIterated) Init(*interfaces.Data) error {
if obj.Name == "" {
return fmt.Errorf("empty name for ExprIterated")
}
if obj.Definition == nil {
return fmt.Errorf("empty Definition for ExprIterated")
}
return nil
//return langUtil.ValidateVarName(obj.Name) XXX: Should we add this?
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprIterated) Interpolate() (interfaces.Expr, error) {
expr := &ExprIterated{
Name: obj.Name,
Definition: obj.Definition,
// TODO: Should we copy envKey ?
}
expr.envKey = expr
return expr, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This intentionally returns a copy, because if a function (usually a lambda)
// that is used more than once, contains this variable, we will want each
// instantiation of it to be unique, otherwise they will be the same pointer,
// and they won't be able to have different values.
func (obj *ExprIterated) Copy() (interfaces.Expr, error) {
return &ExprIterated{
Name: obj.Name,
Definition: obj.Definition, // XXX: Should we copy this?
envKey: obj.envKey, // don't copy
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprIterated) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
return obj.Definition.Ordering(produces) // Also do this.
// XXX: Do we need to add our own graph too? Sam says yes, maybe.
//
//graph, err := pgraph.NewGraph("ordering")
//if err != nil {
// return nil, nil, err
//}
//graph.AddVertex(obj)
//
//if obj.Name == "" {
// return nil, nil, fmt.Errorf("missing param name")
//}
//uid := paramOrderingPrefix + obj.Name // ordering id
//
//cons := make(map[interfaces.Node]string)
//cons[obj] = uid
//
//node, exists := produces[uid]
//if exists {
// edge := &pgraph.SimpleEdge{Name: "ExprIterated"}
// graph.AddEdge(node, obj, edge) // prod -> cons
//}
//
//return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprIterated) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
// When we copy, the pointer of the obj changes, so we save it here now,
// so that we can use it later in the env lookup!
obj.envKey = obj // XXX: not being used we use newExprIterated for now
return obj.Definition.SetScope(scope, sctx)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprIterated) SetType(typ *types.Type) error {
return obj.Definition.SetType(typ)
}
// Type returns the type of this expression.
func (obj *ExprIterated) Type() (*types.Type, error) {
return obj.Definition.Type()
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer returns a quasi-equivalent to my
// ExprAny invariant idea.
func (obj *ExprIterated) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.Definition.Infer()
if err != nil {
return nil, nil, err
}
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprIterated) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprIterated) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
fSingleton, exists := env.Variables[obj.envKey]
if !exists {
return nil, nil, fmt.Errorf("could not find `%s` in env for ExprIterated", obj.Name)
}
return fSingleton.GraphFunc()
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprIterated) SetValue(value types.Value) error {
// ignored, as we don't support ExprIterated.Value()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprIterated) Value() (types.Value, error) {
return nil, fmt.Errorf("no value for ExprIterated")
}
// ExprPoly is a polymorphic expression that is a definition that can be used in
// multiple places with different types. We must copy the definition at each
// call site in order for the type checker to find a different type at each call
// site. We create this copy inside SetScope, at which point we also recursively
// call SetScope on the copy. We must be careful to use the scope captured at
// the definition site, not the scope which is available at the call site.
type ExprPoly struct {
Definition interfaces.Expr // The definition.
}
// String returns a short representation of this expression.
func (obj *ExprPoly) String() string {
return fmt.Sprintf("polymorphic(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprPoly) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprPoly) Init(data *interfaces.Data) error {
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprPoly) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprPoly{
Definition: definition,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
// This implementation intentionally does not copy anything, because the
// Definition is already intended to be copied at each use site.
func (obj *ExprPoly) Copy() (interfaces.Expr, error) {
return obj, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprPoly) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
return obj.Definition.Ordering(produces)
}
// SetScope stores the scope for use in this resource.
func (obj *ExprPoly) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
panic("ExprPoly.SetScope(): should not happen, ExprVar should replace ExprPoly with a copy of its definition before calling SetScope")
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprPoly) SetType(typ *types.Type) error {
panic("ExprPoly.SetType(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// Type returns the type of this expression.
func (obj *ExprPoly) Type() (*types.Type, error) {
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer should never be called.
func (obj *ExprPoly) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
panic("ExprPoly.Infer(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprPoly) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprPoly) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
panic("ExprPoly.Graph(): should not happen, all ExprPoly expressions should be gone by the time type-checking starts")
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprPoly) SetValue(value types.Value) error {
// ignored, as we don't support ExprPoly.Value()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprPoly) Value() (types.Value, error) {
return nil, fmt.Errorf("no value for ExprPoly")
}
// ExprTopLevel is intended to wrap top-level definitions. It captures the
// variables which are in scope at the the top-level, so that when use sites
// call ExprTopLevel.SetScope() with the variables which are in scope at the use
// site, ExprTopLevel can automatically correct this by using the variables
// which are in scope at the definition site.
type ExprTopLevel struct {
Definition interfaces.Expr // The definition.
CapturedScope *interfaces.Scope // The scope at the definition site.
}
// String returns a short representation of this expression.
func (obj *ExprTopLevel) String() string {
return fmt.Sprintf("topLevel(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprTopLevel) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprTopLevel) Init(data *interfaces.Data) error {
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprTopLevel) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprTopLevel{
Definition: definition,
CapturedScope: obj.CapturedScope,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprTopLevel) Copy() (interfaces.Expr, error) {
definition, err := obj.Definition.Copy()
if err != nil {
return nil, err
}
return &ExprTopLevel{
Definition: definition,
CapturedScope: obj.CapturedScope,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprTopLevel) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraint: We know the Definition has to be satisfied before
// this ExprTopLevel expression itself can be used, since ExprTopLevel
// delegates to the Definition.
edge := &pgraph.SimpleEdge{Name: "exprtoplevel"}
graph.AddEdge(obj.Definition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Definition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprtopleveldefinition"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprTopLevel) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
// Use the scope captured at the definition site. The parameters from
// functions enclosing the use site are not visible at the top-level either,
// so we must clear sctx.
return obj.Definition.SetScope(obj.CapturedScope, make(map[string]interfaces.Expr))
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprTopLevel) SetType(typ *types.Type) error {
return obj.Definition.SetType(typ)
}
// Type returns the type of this expression.
func (obj *ExprTopLevel) Type() (*types.Type, error) {
return obj.Definition.Type()
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprTopLevel) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
typ, invariants, err := obj.Definition.Infer()
if err != nil {
return nil, nil, err
}
// This adds the obj ptr, so it's seen as an expr that we need to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return typ, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprTopLevel) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprTopLevel) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
return obj.Definition.Graph(env)
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprTopLevel) SetValue(value types.Value) error {
return obj.Definition.SetValue(value)
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprTopLevel) Value() (types.Value, error) {
return obj.Definition.Value()
}
// ExprSingleton is intended to wrap top-level variable definitions. It ensures
// that a single Func is created even if multiple use sites call
// ExprSingleton.Graph().
type ExprSingleton struct {
Definition interfaces.Expr
singletonType *types.Type
singletonGraph *pgraph.Graph
singletonFunc interfaces.Func
mutex *sync.Mutex // protects singletonGraph and singletonFunc
}
// String returns a short representation of this expression.
func (obj *ExprSingleton) String() string {
return fmt.Sprintf("singleton(%s)", obj.Definition.String())
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprSingleton) Apply(fn func(interfaces.Node) error) error {
if err := obj.Definition.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprSingleton) Init(data *interfaces.Data) error {
obj.mutex = &sync.Mutex{}
return obj.Definition.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprSingleton) Interpolate() (interfaces.Expr, error) {
definition, err := obj.Definition.Interpolate()
if err != nil {
return nil, err
}
return &ExprSingleton{
Definition: definition,
singletonType: nil, // each copy should have its own Type
singletonGraph: nil, // each copy should have its own Graph
singletonFunc: nil, // each copy should have its own Func
mutex: &sync.Mutex{},
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprSingleton) Copy() (interfaces.Expr, error) {
definition, err := obj.Definition.Copy()
if err != nil {
return nil, err
}
return &ExprSingleton{
Definition: definition,
singletonType: nil, // each copy should have its own Type
singletonGraph: nil, // each copy should have its own Graph
singletonFunc: nil, // each copy should have its own Func
mutex: &sync.Mutex{},
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprSingleton) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraint: We know the Definition has to be satisfied before
// this ExprSingleton expression itself can be used, since ExprSingleton
// delegates to the Definition.
edge := &pgraph.SimpleEdge{Name: "exprsingleton"}
graph.AddEdge(obj.Definition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Definition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprsingletondefinition"}
graph.AddEdge(n, k, edge)
}
return graph, cons, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprSingleton) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
return obj.Definition.SetScope(scope, sctx)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprSingleton) SetType(typ *types.Type) error {
return obj.Definition.SetType(typ)
}
// Type returns the type of this expression.
func (obj *ExprSingleton) Type() (*types.Type, error) {
return obj.Definition.Type()
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer. This Infer is an exception to that pattern.
func (obj *ExprSingleton) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
// shouldn't run in parallel...
//obj.mutex.Lock()
//defer obj.mutex.Unlock()
if obj.singletonType == nil {
typ, invariants, err := obj.Definition.Infer()
if err != nil {
return nil, nil, err
}
obj.singletonType = typ
// This adds the obj ptr, so it's seen as an expr that we need
// to solve.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typ,
Actual: typ,
}
invariants = append(invariants, invar)
return obj.singletonType, invariants, nil
}
// We only need to return the invariants the first time, as done above!
return obj.singletonType, []*interfaces.UnificationInvariant{}, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprSingleton) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *ExprSingleton) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if obj.singletonFunc == nil {
g, f, err := obj.Definition.Graph(env)
if err != nil {
return nil, nil, err
}
obj.singletonGraph = g
obj.singletonFunc = f
return g, f, nil
}
return obj.singletonGraph, obj.singletonFunc, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprSingleton) SetValue(value types.Value) error {
return obj.Definition.SetValue(value)
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprSingleton) Value() (types.Value, error) {
return obj.Definition.Value()
}
// ExprIf represents an if expression which *must* have both branches, and which
// returns a value. As a result, it has a type. This is different from a StmtIf,
// which does not need to have both branches, and which does not return a value.
type ExprIf struct {
Textarea
data *interfaces.Data
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Condition interfaces.Expr
ThenBranch interfaces.Expr // could be an ExprBranch
ElseBranch interfaces.Expr // could be an ExprBranch
}
// String returns a short representation of this expression.
func (obj *ExprIf) String() string {
condition := obj.Condition.String()
thenBranch := obj.ThenBranch.String()
elseBranch := obj.ElseBranch.String()
return fmt.Sprintf("if( %s ) { %s } else { %s }", condition, thenBranch, elseBranch)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprIf) Init(data *interfaces.Data) error {
obj.data = data
obj.Textarea.Setup(data)
if err := obj.Condition.Init(data); err != nil {
return err
}
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
// no errors
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprIf) Interpolate() (interfaces.Expr, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
thenBranch, err := obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
elseBranch, err := obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
return &ExprIf{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Copy returns a light copy of this struct. Anything static will not be copied.
func (obj *ExprIf) Copy() (interfaces.Expr, error) {
copied := false
condition, err := obj.Condition.Copy()
if err != nil {
return nil, err
}
// must have been copied, or pointer would be same
if condition != obj.Condition {
copied = true
}
thenBranch, err := obj.ThenBranch.Copy()
if err != nil {
return nil, err
}
if thenBranch != obj.ThenBranch {
copied = true
}
elseBranch, err := obj.ElseBranch.Copy()
if err != nil {
return nil, err
}
if elseBranch != obj.ElseBranch {
copied = true
}
if !copied { // it's static
return obj, nil
}
return &ExprIf{
Textarea: obj.Textarea,
data: obj.data,
scope: obj.scope,
typ: obj.typ,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// Ordering returns a graph of the scope ordering that represents the data flow.
// This can be used in SetScope so that it knows the correct order to run it in.
func (obj *ExprIf) Ordering(produces map[string]interfaces.Node) (*pgraph.Graph, map[interfaces.Node]string, error) {
graph, err := pgraph.NewGraph("ordering")
if err != nil {
return nil, nil, err
}
graph.AddVertex(obj)
// Additional constraints: We know the condition has to be satisfied
// before this if expression itself can be used, since we depend on that
// value.
edge := &pgraph.SimpleEdge{Name: "exprif"}
graph.AddEdge(obj.Condition, obj, edge) // prod -> cons
cons := make(map[interfaces.Node]string)
g, c, err := obj.Condition.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprifcondition"}
graph.AddEdge(n, k, edge)
}
// don't put obj.Condition here because this adds an extra edge to it!
nodes := []interfaces.Expr{obj.ThenBranch, obj.ElseBranch}
for _, node := range nodes { // "dry"
g, c, err := node.Ordering(produces)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g) // add in the child graph
// additional constraints...
edge1 := &pgraph.SimpleEdge{Name: "exprifbranch1"}
graph.AddEdge(obj.Condition, node, edge1) // prod -> cons
edge2 := &pgraph.SimpleEdge{Name: "exprifbranchcondition"}
graph.AddEdge(node, obj, edge2) // prod -> cons
for k, v := range c { // c is consumes
x, exists := cons[k]
if exists && v != x {
return nil, nil, fmt.Errorf("consumed value is different, got `%+v`, expected `%+v`", x, v)
}
cons[k] = v // add to map
n, exists := produces[v]
if !exists {
continue
}
edge := &pgraph.SimpleEdge{Name: "exprifbranch2"}
graph.AddEdge(n, k, edge)
}
}
return graph, cons, nil
}
// SetScope stores the scope for later use in this resource and its children,
// which it propagates this downwards to.
func (obj *ExprIf) SetScope(scope *interfaces.Scope, sctx map[string]interfaces.Expr) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
if err := obj.ThenBranch.SetScope(scope, sctx); err != nil {
return err
}
if err := obj.ElseBranch.SetScope(scope, sctx); err != nil {
return err
}
return obj.Condition.SetScope(scope, sctx)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprIf) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprIf) Type() (*types.Type, error) {
if obj.typ != nil {
return obj.typ, nil
}
var typ *types.Type
testAndSet := func(t *types.Type) error {
if t == nil {
return nil // skip
}
if typ == nil {
return nil // it's ok
}
if typ.Cmp(t) != nil {
return fmt.Errorf("inconsistent branch")
}
typ = t // save
return nil
}
if obj.ThenBranch != nil {
if t, err := obj.ThenBranch.Type(); err != nil {
if err := testAndSet(t); err != nil {
return nil, err
}
}
}
if obj.ElseBranch != nil {
if t, err := obj.ElseBranch.Type(); err != nil {
if err := testAndSet(t); err != nil {
return nil, err
}
}
}
if typ != nil {
return typ, nil
}
return nil, errwrap.Wrapf(interfaces.ErrTypeCurrentlyUnknown, obj.String())
}
// Infer returns the type of itself and a collection of invariants. The returned
// type may contain unification variables. It collects the invariants by calling
// Check on its children expressions. In making those calls, it passes in the
// known type for that child to get it to "Check" it. When the type is not
// known, it should create a new unification variable to pass in to the child
// Check calls. Infer usually only calls Check on things inside of it, and often
// does not call another Infer.
func (obj *ExprIf) Infer() (*types.Type, []*interfaces.UnificationInvariant, error) {
invariants := []*interfaces.UnificationInvariant{}
conditionInvars, err := obj.Condition.Check(types.TypeBool) // bool, yes!
if err != nil {
return nil, nil, err
}
invariants = append(invariants, conditionInvars...)
// Same unification var because both branches must have the same type.
typExpr := &types.Type{
Kind: types.KindUnification,
Uni: types.NewElem(), // unification variable, eg: ?1
}
thenInvars, err := obj.ThenBranch.Check(typExpr)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, thenInvars...)
elseInvars, err := obj.ElseBranch.Check(typExpr)
if err != nil {
return nil, nil, err
}
invariants = append(invariants, elseInvars...)
// Every infer call must have this section, because expr var needs this.
typType := typExpr
//if obj.typ == nil { // optional says sam
// obj.typ = typExpr // sam says we could unconditionally do this
//}
if obj.typ != nil {
typType = obj.typ
}
// This must be added even if redundant, so that we collect the obj ptr.
invar := &interfaces.UnificationInvariant{
Node: obj,
Expr: obj,
Expect: typExpr, // This is the type that we return.
Actual: typType,
}
invariants = append(invariants, invar)
return typExpr, invariants, nil
}
// Check is checking that the input type is equal to the object that Check is
// running on. In doing so, it adds any invariants that are necessary. Check
// must always call Infer to produce the invariant. The implementation can be
// generic for all expressions.
func (obj *ExprIf) Check(typ *types.Type) ([]*interfaces.UnificationInvariant, error) {
return interfaces.GenericCheck(obj, typ)
}
// Func returns a function which returns the correct branch based on the ever
// changing conditional boolean input.
func (obj *ExprIf) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
return &structs.IfFunc{
Type: typ, // this is the output type of the expression
}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if expression doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *ExprIf) Graph(env *interfaces.Env) (*pgraph.Graph, interfaces.Func, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, nil, err
}
function, err := obj.Func()
if err != nil {
return nil, nil, err
}
exprs := map[string]interfaces.Expr{
"c": obj.Condition,
"a": obj.ThenBranch,
"b": obj.ElseBranch,
}
for _, argName := range []string{"c", "a", "b"} { // deterministic order
x := exprs[argName]
g, f, err := x.Graph(env)
if err != nil {
return nil, nil, err
}
graph.AddGraph(g)
edge := &interfaces.FuncEdge{Args: []string{argName}}
graph.AddEdge(f, function, edge) // branch -> if
}
return graph, function, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the branches expr's) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprIf) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular expression evaluates the condition and returns the correct
// branch's value accordingly.
func (obj *ExprIf) Value() (types.Value, error) {
boolValue, err := obj.Condition.Value()
if err != nil {
return nil, err
}
if boolValue.Bool() { // must not panic
return obj.ThenBranch.Value()
}
return obj.ElseBranch.Value()
}