Files
mgmt/lang/lang.go
James Shubin cd7711bdfe gapi: Add a prefix variable in case we want to namespace on disk
This could get passed through to use as a module download path.
2018-12-20 21:21:30 -05:00

282 lines
8.1 KiB
Go

// Mgmt
// Copyright (C) 2013-2018+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package lang // TODO: move this into a sub package of lang/$name?
import (
"fmt"
"io"
"sync"
"github.com/purpleidea/mgmt/engine"
"github.com/purpleidea/mgmt/lang/funcs"
_ "github.com/purpleidea/mgmt/lang/funcs/core" // import so the funcs register
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/unification"
"github.com/purpleidea/mgmt/pgraph"
errwrap "github.com/pkg/errors"
)
const (
// FileNameExtension is the filename extension used for languages files.
FileNameExtension = "mcl" // alternate suggestions welcome!
// make these available internally without requiring the import
operatorFuncName = funcs.OperatorFuncName
historyFuncName = funcs.HistoryFuncName
containsFuncName = funcs.ContainsFuncName
)
// Lang is the main language lexer/parser object.
type Lang struct {
Input io.Reader // os.Stdin or anything that satisfies this interface
Hostname string
World engine.World
Prefix string
Debug bool
Logf func(format string, v ...interface{})
ast interfaces.Stmt // store main prog AST here
funcs *funcs.Engine // function event engine
loadedChan chan struct{} // loaded signal
streamChan chan error // signals a new graph can be created or problem
//streamBurst bool // should we try and be bursty with the stream events?
closeChan chan struct{} // close signal
wg *sync.WaitGroup
}
// Init initializes the lang struct, and starts up the initial data sources.
// NOTE: The trick is that we need to get the list of funcs to watch AND start
// watching them, *before* we pull their values, that way we'll know if they
// changed from the values we wanted.
func (obj *Lang) Init() error {
obj.loadedChan = make(chan struct{})
obj.streamChan = make(chan error)
obj.closeChan = make(chan struct{})
obj.wg = &sync.WaitGroup{}
once := &sync.Once{}
loadedSignal := func() { close(obj.loadedChan) } // only run once!
// run the lexer/parser and build an AST
obj.Logf("lexing/parsing...")
ast, err := LexParse(obj.Input)
if err != nil {
return errwrap.Wrapf(err, "could not generate AST")
}
if obj.Debug {
obj.Logf("behold, the AST: %+v", ast)
}
obj.Logf("init...")
// init and validate the structure of the AST
data := &interfaces.Data{
Debug: obj.Debug,
Logf: func(format string, v ...interface{}) {
// TODO: is this a sane prefix to use here?
obj.Logf("ast: "+format, v...)
},
}
// some of this might happen *after* interpolate in SetScope or Unify...
if err := ast.Init(data); err != nil {
return errwrap.Wrapf(err, "could not init and validate AST")
}
obj.Logf("interpolating...")
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return errwrap.Wrapf(err, "could not interpolate AST")
}
obj.ast = interpolated
// top-level, built-in, initial global scope
scope := &interfaces.Scope{
Variables: map[string]interfaces.Expr{
"purpleidea": &ExprStr{V: "hello world!"}, // james says hi
// TODO: change to a func when we can change hostname dynamically!
"hostname": &ExprStr{V: obj.Hostname},
},
}
obj.Logf("building scope...")
// propagate the scope down through the AST...
if err := obj.ast.SetScope(scope); err != nil {
return errwrap.Wrapf(err, "could not set scope")
}
// apply type unification
logf := func(format string, v ...interface{}) {
if obj.Debug { // unification only has debug messages...
obj.Logf("unification: "+format, v...)
}
}
obj.Logf("running type unification...")
if err := unification.Unify(obj.ast, unification.SimpleInvariantSolverLogger(logf)); err != nil {
return errwrap.Wrapf(err, "could not unify types")
}
obj.Logf("building function graph...")
// we assume that for some given code, the list of funcs doesn't change
// iow, we don't support variable, variables or absurd things like that
graph, err := obj.ast.Graph() // build the graph of functions
if err != nil {
return errwrap.Wrapf(err, "could not generate function graph")
}
if obj.Debug {
obj.Logf("function graph: %+v", graph)
graph.Logf(obj.Logf) // log graph output with this logger...
}
if graph.NumVertices() == 0 { // no funcs to load!
// send only one signal since we won't ever send after this!
obj.Logf("static graph found")
obj.wg.Add(1)
go func() {
defer obj.wg.Done()
defer close(obj.streamChan) // no more events are coming!
close(obj.loadedChan) // signal
select {
case obj.streamChan <- nil: // send one signal
// pass
case <-obj.closeChan:
return
}
}()
return nil // exit early, no funcs to load!
}
obj.funcs = &funcs.Engine{
Graph: graph, // not the same as the output graph!
Hostname: obj.Hostname,
World: obj.World,
Debug: obj.Debug,
Logf: func(format string, v ...interface{}) {
obj.Logf("funcs: "+format, v...)
},
Glitch: false, // FIXME: verify this functionality is perfect!
}
obj.Logf("function engine initializing...")
if err := obj.funcs.Init(); err != nil {
return errwrap.Wrapf(err, "init error with func engine")
}
obj.Logf("function engine validating...")
if err := obj.funcs.Validate(); err != nil {
return errwrap.Wrapf(err, "validate error with func engine")
}
obj.Logf("function engine starting...")
// On failure, we expect the caller to run Close() to shutdown all of
// the currently initialized (and running) funcs... This is needed if
// we successfully ran `Run` but isn't needed only for Init/Validate.
if err := obj.funcs.Run(); err != nil {
return errwrap.Wrapf(err, "run error with func engine")
}
// wait for some activity
obj.Logf("stream...")
stream := obj.funcs.Stream()
obj.wg.Add(1)
go func() {
obj.Logf("loop...")
defer obj.wg.Done()
defer close(obj.streamChan) // no more events are coming!
for {
var err error
var ok bool
select {
case err, ok = <-stream:
if !ok {
obj.Logf("stream closed")
return
}
if err == nil {
// only do this once, on the first event
once.Do(loadedSignal) // signal
}
case <-obj.closeChan:
return
}
select {
case obj.streamChan <- err: // send
if err != nil {
obj.Logf("Stream error: %+v", err)
return
}
case <-obj.closeChan:
return
}
}
}()
return nil
}
// Stream returns a channel of graph change requests or errors. These are
// usually sent when a func output changes.
func (obj *Lang) Stream() chan error {
return obj.streamChan
}
// Interpret runs the interpreter and returns a graph and corresponding error.
func (obj *Lang) Interpret() (*pgraph.Graph, error) {
select {
case <-obj.loadedChan: // funcs are now loaded!
// pass
default:
// if this is hit, someone probably called this too early!
// it should only be called in response to a stream event!
return nil, fmt.Errorf("funcs aren't loaded yet")
}
obj.Logf("running interpret...")
if obj.funcs != nil { // no need to rlock if we have a static graph
obj.funcs.RLock()
}
// this call returns the graph
graph, err := interpret(obj.ast)
if obj.funcs != nil {
obj.funcs.RUnlock()
}
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpret")
}
return graph, nil // return a graph
}
// Close shuts down the lang struct and causes all the funcs to shutdown. It
// must be called when finished after any successful Init ran.
func (obj *Lang) Close() error {
var err error
if obj.funcs != nil {
err = obj.funcs.Close()
}
close(obj.closeChan)
obj.wg.Wait()
return err
}