Files
mgmt/engine/resources/msg.go
James Shubin 9969286224 engine: Resources package rewrite
This giant patch makes some much needed improvements to the code base.

* The engine has been rewritten and lives within engine/graph/
* All of the common interfaces and code now live in engine/
* All of the resources are in one package called engine/resources/
* The Res API can use different "traits" from engine/traits/
* The Res API has been simplified to hide many of the old internals
* The Watch & Process loops were previously inverted, but is now fixed
* The likelihood of package cycles has been reduced drastically
* And much, much more...

Unfortunately, some code had to be temporarily removed. The remote code
had to be taken out, as did the prometheus code. We hope to have these
back in new forms as soon as possible.
2018-04-19 01:10:58 -04:00

281 lines
6.9 KiB
Go

// Mgmt
// Copyright (C) 2013-2018+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"fmt"
"regexp"
"strings"
"github.com/purpleidea/mgmt/engine"
"github.com/purpleidea/mgmt/engine/traits"
"github.com/coreos/go-systemd/journal"
)
func init() {
engine.RegisterResource("msg", func() engine.Res { return &MsgRes{} })
}
// MsgRes is a resource that writes messages to logs.
type MsgRes struct {
traits.Base // add the base methods without re-implementation
traits.Refreshable
init *engine.Init
Body string `yaml:"body"`
Priority string `yaml:"priority"`
Fields map[string]string `yaml:"fields"`
Journal bool `yaml:"journal"` // enable systemd journal output
Syslog bool `yaml:"syslog"` // enable syslog output
logStateOK bool
journalStateOK bool
syslogStateOK bool
}
// Default returns some sensible defaults for this resource.
func (obj *MsgRes) Default() engine.Res {
return &MsgRes{}
}
// Validate the params that are passed to MsgRes.
func (obj *MsgRes) Validate() error {
invalidCharacters := regexp.MustCompile("[^a-zA-Z0-9_]")
for field := range obj.Fields {
if invalidCharacters.FindString(field) != "" {
return fmt.Errorf("invalid character in field %s", field)
}
if strings.HasPrefix(field, "_") {
return fmt.Errorf("fields cannot begin with _")
}
}
switch obj.Priority {
case "Emerg":
case "Alert":
case "Crit":
case "Err":
case "Warning":
case "Notice":
case "Info":
case "Debug":
default:
return fmt.Errorf("invalid Priority '%s'", obj.Priority)
}
return nil
}
// Init runs some startup code for this resource.
func (obj *MsgRes) Init(init *engine.Init) error {
obj.init = init // save for later
return nil
}
// Close is run by the engine to clean up after the resource is done.
func (obj *MsgRes) Close() error {
return nil
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *MsgRes) Watch() error {
// notify engine that we're running
if err := obj.init.Running(); err != nil {
return err // exit if requested
}
var send = false // send event?
for {
select {
case event, ok := <-obj.init.Events:
if !ok {
return nil
}
if err := obj.init.Read(event); err != nil {
return err
}
}
// do all our event sending all together to avoid duplicate msgs
if send {
send = false
if err := obj.init.Event(); err != nil {
return err // exit if requested
}
}
}
}
// isAllStateOK derives a compound state from all internal cache flags that
// apply to this resource.
func (obj *MsgRes) isAllStateOK() bool {
if obj.Journal && !obj.journalStateOK {
return false
}
if obj.Syslog && !obj.syslogStateOK {
return false
}
return obj.logStateOK
}
// updateStateOK sets the global state so it can be read by the engine.
func (obj *MsgRes) updateStateOK() {
// XXX: this resource doesn't entirely make sense to me at the moment.
if !obj.isAllStateOK() {
obj.init.Dirty()
}
}
// JournalPriority converts a string description to a numeric priority.
func (obj *MsgRes) journalPriority() journal.Priority {
switch obj.Priority {
case "Emerg":
return journal.PriEmerg
case "Alert":
return journal.PriAlert
case "Crit":
return journal.PriCrit
case "Err":
return journal.PriErr
case "Warning":
return journal.PriWarning
case "Notice":
return journal.PriNotice
case "Info":
return journal.PriInfo
case "Debug":
return journal.PriDebug
}
return journal.PriNotice
}
// CheckApply method for Msg resource. Every check leads to an apply, meaning
// that the message is flushed to the journal.
func (obj *MsgRes) CheckApply(apply bool) (bool, error) {
// isStateOK() done by engine, so we updateStateOK() to pass in value
//if obj.isAllStateOK() {
// return true, nil
//}
if obj.init.Refresh() { // if we were notified...
// invalidate cached state...
obj.logStateOK = false
if obj.Journal {
obj.journalStateOK = false
}
if obj.Syslog {
obj.syslogStateOK = false
}
obj.updateStateOK()
}
if !obj.logStateOK {
obj.init.Logf("Body: %s", obj.Body)
obj.logStateOK = true
obj.updateStateOK()
}
if !apply {
return false, nil
}
if obj.Journal && !obj.journalStateOK {
if err := journal.Send(obj.Body, obj.journalPriority(), obj.Fields); err != nil {
return false, err
}
obj.journalStateOK = true
obj.updateStateOK()
}
if obj.Syslog && !obj.syslogStateOK {
// TODO: implement syslog client
obj.syslogStateOK = true
obj.updateStateOK()
}
return false, nil
}
// Cmp compares two resources and returns an error if they are not equivalent.
func (obj *MsgRes) Cmp(r engine.Res) error {
if !obj.Compare(r) {
return fmt.Errorf("did not compare")
}
return nil
}
// Compare two resources and return if they are equivalent.
func (obj *MsgRes) Compare(r engine.Res) bool {
// we can only compare MsgRes to others of the same resource kind
res, ok := r.(*MsgRes)
if !ok {
return false
}
if obj.Body != res.Body {
return false
}
if obj.Priority != res.Priority {
return false
}
if len(obj.Fields) != len(res.Fields) {
return false
}
for field, value := range obj.Fields {
if res.Fields[field] != value {
return false
}
}
return true
}
// MsgUID is a unique representation for a MsgRes object.
type MsgUID struct {
engine.BaseUID
body string
}
// UIDs includes all params to make a unique identification of this object.
// Most resources only return one, although some resources can return multiple.
func (obj *MsgRes) UIDs() []engine.ResUID {
x := &MsgUID{
BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
body: obj.Body,
}
return []engine.ResUID{x}
}
// UnmarshalYAML is the custom unmarshal handler for this struct.
// It is primarily useful for setting the defaults.
func (obj *MsgRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
type rawRes MsgRes // indirection to avoid infinite recursion
def := obj.Default() // get the default
res, ok := def.(*MsgRes) // put in the right format
if !ok {
return fmt.Errorf("could not convert to MsgRes")
}
raw := rawRes(*res) // convert; the defaults go here
if err := unmarshal(&raw); err != nil {
return err
}
*obj = MsgRes(raw) // restore from indirection with type conversion!
return nil
}