Files
mgmt/lang/funcs/core/os/system_func.go
James Shubin a7624a2bf9 legal: Happy 2023 everyone...
Done with:

ack '2022+' -l | xargs sed -i -e 's/2022+/2023+/g'

Checked manually with:

git add -p

Hello to future James from 2024, and Happy Hacking!
2023-03-05 18:31:52 -05:00

216 lines
6.1 KiB
Go

// Mgmt
// Copyright (C) 2013-2023+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package coreos
import (
"bufio"
"context"
"fmt"
"os/exec"
"sync"
"github.com/purpleidea/mgmt/lang/funcs"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
)
const (
// SystemFuncName is the name this function is registered as.
SystemFuncName = "system"
)
func init() {
funcs.ModuleRegister(ModuleName, SystemFuncName, func() interfaces.Func { return &SystemFunc{} })
}
// SystemFunc runs a string as a shell command, then produces each line from
// stdout. If the input string changes, then the commands are executed one after
// the other and the concatenation of their outputs is produced line by line.
//
// Note that in the likely case in which the process emits several lines one
// after the other, the downstream resources might not run for every line unless
// the "Meta:realize" metaparam is set to true.
type SystemFunc struct {
init *interfaces.Init
closeChan chan struct{}
cancel context.CancelFunc
}
// String returns a simple name for this function. This is needed so this struct
// can satisfy the pgraph.Vertex interface.
func (obj *SystemFunc) String() string {
return SystemFuncName
}
// ArgGen returns the Nth arg name for this function.
func (obj *SystemFunc) ArgGen(index int) (string, error) {
seq := []string{"shell_command"}
if l := len(seq); index >= l {
return "", fmt.Errorf("index %d exceeds arg length of %d", index, l)
}
return seq[index], nil
}
// Validate makes sure we've built our struct properly. It is usually unused for
// normal functions that users can use directly.
func (obj *SystemFunc) Validate() error {
return nil
}
// Info returns some static info about itself.
func (obj *SystemFunc) Info() *interfaces.Info {
return &interfaces.Info{
Pure: false, // definitely false
Memo: false,
Sig: types.NewType("func(shell_command str) str"),
Err: obj.Validate(),
}
}
// Init runs some startup code for this function.
func (obj *SystemFunc) Init(init *interfaces.Init) error {
obj.init = init
obj.closeChan = make(chan struct{})
return nil
}
// Stream returns the changing values that this func has over time.
func (obj *SystemFunc) Stream() error {
// Close the output chan to signal that no more values are coming.
defer close(obj.init.Output)
// A channel which closes when the current process exits, on its own
// or due to cancel(). The channel is only closed once all the pending
// stdout and stderr lines have been processed.
//
// The channel starts closed because no process is running yet. A new
// channel is created each time a new process is started. We never run
// more than one process at a time.
processedChan := make(chan struct{})
close(processedChan)
// Wait for the current process to exit, if any.
defer func() {
<-processedChan
}()
// Kill the current process, if any. A new cancel function is created
// each time a new process is started.
var ctx context.Context
defer func() {
if obj.cancel == nil {
return
}
obj.cancel()
}()
for {
select {
case input, more := <-obj.init.Input:
if !more {
// Wait until the current process exits and all of its
// stdout is sent downstream.
select {
case <-processedChan:
return nil
case <-obj.closeChan:
return nil
}
}
shellCommand := input.Struct()["shell_command"].Str()
// Kill the previous command, if any.
if obj.cancel != nil {
obj.cancel()
}
<-processedChan
// Run the command, connecting it to ctx so we can kill
// it if needed, and to two Readers so we can read its
// stdout and stderr.
ctx, obj.cancel = context.WithCancel(context.Background())
cmd := exec.CommandContext(ctx, "sh", "-c", shellCommand)
stdoutReader, err := cmd.StdoutPipe()
if err != nil {
return err
}
stderrReader, err := cmd.StderrPipe()
if err != nil {
return err
}
if err = cmd.Start(); err != nil {
return err
}
// We will now start several goroutines:
// 1. To process stdout
// 2. To process stderr
// 3. To wait for (1) and (2) to terminate and close processedChan
//
// This WaitGroup is used by (3) to wait for (1) and (2).
wg := &sync.WaitGroup{}
// Emit one value downstream for each line from stdout.
// Terminates when the process exits, on its own or due
// to cancel().
wg.Add(1)
go func() {
defer wg.Done()
stdoutScanner := bufio.NewScanner(stdoutReader)
for stdoutScanner.Scan() {
outputValue := &types.StrValue{V: stdoutScanner.Text()}
obj.init.Output <- outputValue
}
}()
// Log the lines from stderr, to help the user debug.
// Terminates when the process exits, on its own or
// due to cancel().
wg.Add(1)
go func() {
defer wg.Done()
stderrScanner := bufio.NewScanner(stderrReader)
for stderrScanner.Scan() {
obj.init.Logf("system: \"%v\": stderr: %v\n", shellCommand, stderrScanner.Text())
}
}()
// Closes processedChan after the previous two
// goroutines terminate. Thus, this goroutine also
// terminates when the process exits, on its own or due
// to cancel().
processedChan = make(chan struct{})
go func() {
wg.Wait()
close(processedChan)
}()
case <-obj.closeChan:
return nil
}
}
}
// Close runs some shutdown code for this function and turns off the stream.
func (obj *SystemFunc) Close() error {
close(obj.closeChan)
return nil
}