Done with: ack '2017+' -l | xargs sed -i -e 's/2017+/2018+/g' Checked manually with: git add -p Hello to future James from 2019, and Happy Hacking!
262 lines
8.6 KiB
Go
262 lines
8.6 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"fmt"
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"log"
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"reflect"
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"github.com/purpleidea/mgmt/event"
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multierr "github.com/hashicorp/go-multierror"
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errwrap "github.com/pkg/errors"
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)
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// Event sends off an event, but doesn't block the incoming event queue.
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func (obj *BaseRes) Event() error {
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resp := event.NewResp()
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obj.processLock.Lock()
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if obj.processDone {
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obj.processLock.Unlock()
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return fmt.Errorf("processChan is already closed")
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}
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obj.quiesceGroup.Add(1) // add to processChan queue count
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obj.processChan <- &event.Event{Kind: event.EventNil, Resp: resp} // trigger process
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obj.processLock.Unlock()
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return resp.Wait()
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}
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// SendEvent pushes an event into the message queue for a particular vertex.
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func (obj *BaseRes) SendEvent(ev event.Kind, err error) error {
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if obj.debug {
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if err == nil {
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log.Printf("%s: SendEvent(%+v)", obj, ev)
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} else {
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log.Printf("%s: SendEvent(%+v): %v", obj, ev, err)
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}
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}
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resp := event.NewResp()
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obj.eventsLock.Lock()
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if obj.eventsDone {
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obj.eventsLock.Unlock()
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return fmt.Errorf("eventsChan is already closed")
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}
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obj.eventsChan <- &event.Event{Kind: ev, Resp: resp, Err: err}
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if ev == event.EventExit {
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obj.eventsDone = true
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close(obj.eventsChan) // this is where we properly close this channel!
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}
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obj.eventsLock.Unlock()
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resp.ACKWait() // waits until true (nil) value
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return nil
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}
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// ReadEvent processes events when a select gets one, and handles the pause
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// code too! The return values specify if we should exit and poke respectively.
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func (obj *BaseRes) ReadEvent(ev *event.Event) (exit *error, send bool) {
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//ev.ACK()
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err := ev.Error()
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switch ev.Kind {
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case event.EventStart:
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ev.ACK()
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return nil, true
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case event.EventPoke:
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ev.ACK()
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return nil, true
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case event.EventBackPoke:
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ev.ACK()
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return nil, true // forward poking in response to a back poke!
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case event.EventExit:
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obj.quiescing = true
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obj.quiesceGroup.Wait()
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obj.quiescing = false // for symmetry
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ev.ACK()
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// FIXME: what do we do if we have a pending refresh (poke) and an exit?
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return &err, false
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case event.EventPause:
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obj.quiescing = true // set the quiesce flag to avoid event replays
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obj.quiesceGroup.Wait()
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obj.quiescing = false // reset
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ev.ACK()
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// wait for next event to continue, but discard any backpoking!
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for {
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// Consider a graph (V2->V3). If while paused, we add a
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// new resource (V1->V2), when we unpause, V3 will run,
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// and then V2 followed by V1 (reverse topo sort) which
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// can cause V2 to BackPoke to V1 (since V1 needs to go
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// first) which can panic if V1 is not running yet! The
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// solution is to ignore the BackPoke because once that
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// V1 vertex gets running, it will then send off a poke
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// to V2 that it did without the need for the BackPoke!
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select {
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case e, ok := <-obj.Events():
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if !ok { // shutdown
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err := error(nil)
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return &err, false
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}
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//obj.quiescing = true
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//obj.quiesceGroup.Wait() // unnecessary, but symmetrically correct
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//obj.quiescing = false
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e.ACK()
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err := e.Error()
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if e.Kind == event.EventExit {
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return &err, false
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} else if e.Kind == event.EventStart { // eventContinue
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return nil, false // don't poke on unpause!
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} else if e.Kind == event.EventBackPoke {
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continue // silently discard this event while paused
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}
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// if we get a poke event here, it's a bug!
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err = fmt.Errorf("%s: unknown event: %v, while paused", obj, e)
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panic(err) // TODO: return a special sentinel instead?
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//return &err, false
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}
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}
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}
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err = fmt.Errorf("unknown event: %v", ev)
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panic(err) // TODO: return a special sentinel instead?
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//return &err, false
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}
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// Running is called by the Watch method of the resource once it has started up.
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// This signals to the engine to kick off the initial CheckApply resource check.
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func (obj *BaseRes) Running() error {
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// TODO: If a non-polling resource wants to use the converger, then it
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// should probably tell Running (via an arg) to not do this. Currently
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// it's a very unlikely race that could cause an early converge if the
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// converge timeout is very short ( ~ 1s) and the Watch method doesn't
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// immediately SetConverged(false) to stop possible early termination.
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if obj.Meta().Poll == 0 { // if not polling, unblock this...
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obj.cuid.SetConverged(true) // a reasonable initial assumption
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}
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obj.StateOK(false) // assume we're initially dirty
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if !obj.isStarted { // this avoids a double close when/if watch retries
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obj.isStarted = true
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close(obj.started) // send started signal
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}
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var err error
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if obj.starter { // vertices of indegree == 0 should send initial pokes
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err = obj.Event() // trigger a CheckApply
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}
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return err // bubble up any possible error (or nil)
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}
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// Send points to a value that a resource will send.
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type Send struct {
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Res Res // a handle to the resource which is sending a value
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Key string // the key in the resource that we're sending
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Changed bool // set to true if this key was updated, read only!
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}
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// SetRecv sets the Res Recv field to given map of Send structs.
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func (obj *BaseRes) SetRecv(recv map[string]*Send) {
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obj.Recv = recv
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}
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// SendRecv pulls in the sent values into the receive slots. It is called by the
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// receiver and must be given as input the full resource struct to receive on.
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func (obj *BaseRes) SendRecv(res Res) (map[string]bool, error) {
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if obj.debug {
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// NOTE: this could expose private resource data like passwords
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log.Printf("%s: SendRecv: %+v", obj, obj.Recv)
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}
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var updated = make(map[string]bool) // list of updated keys
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var err error
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for k, v := range obj.Recv {
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updated[k] = false // default
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v.Changed = false // reset to the default
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// send
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obj1 := reflect.Indirect(reflect.ValueOf(v.Res))
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type1 := obj1.Type()
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value1 := obj1.FieldByName(v.Key)
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kind1 := value1.Kind()
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// recv
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obj2 := reflect.Indirect(reflect.ValueOf(res)) // pass in full struct
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type2 := obj2.Type()
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value2 := obj2.FieldByName(k)
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kind2 := value2.Kind()
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if obj.debug {
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log.Printf("Send(%s) has %v: %v", type1, kind1, value1)
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log.Printf("Recv(%s) has %v: %v", type2, kind2, value2)
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}
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// i think we probably want the same kind, at least for now...
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if kind1 != kind2 {
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e := fmt.Errorf("kind mismatch between %s: %s and %s: %s", v.Res, kind1, obj, kind2)
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err = multierr.Append(err, e) // list of errors
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continue
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}
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// if the types don't match, we can't use send->recv
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// TODO: do we want to relax this for string -> *string ?
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if e := TypeCmp(value1, value2); e != nil {
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e := errwrap.Wrapf(e, "type mismatch between %s and %s", v.Res, obj)
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err = multierr.Append(err, e) // list of errors
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continue
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}
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// if we can't set, then well this is pointless!
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if !value2.CanSet() {
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e := fmt.Errorf("can't set %s.%s", obj, k)
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err = multierr.Append(err, e) // list of errors
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continue
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}
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// if we can't interface, we can't compare...
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if !value1.CanInterface() || !value2.CanInterface() {
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e := fmt.Errorf("can't interface %s.%s", obj, k)
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err = multierr.Append(err, e) // list of errors
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continue
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}
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// if the values aren't equal, we're changing the receiver
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if !reflect.DeepEqual(value1.Interface(), value2.Interface()) {
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// TODO: can we catch the panics here in case they happen?
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value2.Set(value1) // do it for all types that match
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updated[k] = true // we updated this key!
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v.Changed = true // tag this key as updated!
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log.Printf("SendRecv: %s.%s -> %s.%s", v.Res, v.Key, obj, k)
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}
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}
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return updated, err
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}
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// TypeCmp compares two reflect values to see if they are the same Kind. It can
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// look into a ptr Kind to see if the underlying pair of ptr's can TypeCmp too!
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func TypeCmp(a, b reflect.Value) error {
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ta, tb := a.Type(), b.Type()
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if ta != tb {
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return fmt.Errorf("type mismatch: %s != %s", ta, tb)
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}
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// NOTE: it seems we don't need to recurse into pointers to sub check!
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return nil // identical Type()'s
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}
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