Files
mgmt/pgraph/autoedge.go
James Shubin 9b9ff2622d resources: Make resource kind and baseuid fields public
This is required if we're going to have out of package resources. In
particular for third party packages, and also for if we decide to split
out each resource into a separate sub package.
2017-04-11 01:52:21 -04:00

104 lines
3.4 KiB
Go

// Mgmt
// Copyright (C) 2013-2017+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Package pgraph represents the internal "pointer graph" that we use.
package pgraph
import (
"fmt"
"log"
"github.com/purpleidea/mgmt/resources"
)
// add edges to the vertex in a graph based on if it matches a uid list
func (g *Graph) addEdgesByMatchingUIDS(v *Vertex, uids []resources.ResUID) []bool {
// search for edges and see what matches!
var result []bool
// loop through each uid, and see if it matches any vertex
for _, uid := range uids {
var found = false
// uid is a ResUID object
for _, vv := range g.GetVertices() { // search
if v == vv { // skip self
continue
}
if g.Flags.Debug {
log.Printf("Compile: AutoEdge: Match: %s[%s] with UID: %s[%s]", vv.GetKind(), vv.GetName(), uid.GetKind(), uid.GetName())
}
// we must match to an effective UID for the resource,
// that is to say, the name value of a res is a helpful
// handle, but it is not necessarily a unique identity!
// remember, resources can return multiple UID's each!
if resources.UIDExistsInUIDs(uid, vv.UIDs()) {
// add edge from: vv -> v
if uid.IsReversed() {
txt := fmt.Sprintf("AutoEdge: %s[%s] -> %s[%s]", vv.GetKind(), vv.GetName(), v.GetKind(), v.GetName())
log.Printf("Compile: Adding %s", txt)
g.AddEdge(vv, v, NewEdge(txt))
} else { // edges go the "normal" way, eg: pkg resource
txt := fmt.Sprintf("AutoEdge: %s[%s] -> %s[%s]", v.GetKind(), v.GetName(), vv.GetKind(), vv.GetName())
log.Printf("Compile: Adding %s", txt)
g.AddEdge(v, vv, NewEdge(txt))
}
found = true
break
}
}
result = append(result, found)
}
return result
}
// AutoEdges adds the automatic edges to the graph.
func (g *Graph) AutoEdges() {
log.Println("Compile: Adding AutoEdges...")
for _, v := range g.GetVertices() { // for each vertexes autoedges
if !v.Meta().AutoEdge { // is the metaparam true?
continue
}
autoEdgeObj := v.AutoEdges()
if autoEdgeObj == nil {
log.Printf("%s[%s]: Config: No auto edges were found!", v.GetKind(), v.GetName())
continue // next vertex
}
for { // while the autoEdgeObj has more uids to add...
uids := autoEdgeObj.Next() // get some!
if uids == nil {
log.Printf("%s[%s]: Config: The auto edge list is empty!", v.GetKind(), v.GetName())
break // inner loop
}
if g.Flags.Debug {
log.Println("Compile: AutoEdge: UIDS:")
for i, u := range uids {
log.Printf("Compile: AutoEdge: UID%d: %v", i, u)
}
}
// match and add edges
result := g.addEdgesByMatchingUIDS(v, uids)
// report back, and find out if we should continue
if !autoEdgeObj.Test(result) {
break
}
}
}
}