I had some legacy unnecessary boolean for sending everywhere. Not sure why I never re-read it, it's so easy to just copy and paste and carry on.
512 lines
15 KiB
Go
512 lines
15 KiB
Go
// Mgmt
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// Copyright (C) James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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package resources
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import (
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"compress/gzip"
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"context"
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"crypto/sha256"
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"encoding/hex"
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"fmt"
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"io"
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"os"
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"path"
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"strings"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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"github.com/purpleidea/mgmt/lang/funcs/vars"
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"github.com/purpleidea/mgmt/lang/interfaces"
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"github.com/purpleidea/mgmt/lang/types"
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"github.com/purpleidea/mgmt/util/errwrap"
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"github.com/purpleidea/mgmt/util/recwatch"
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)
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func init() {
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engine.RegisterResource("gzip", func() engine.Res { return &GzipRes{} })
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// const.res.gzip.level.no_compression = 0
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// const.res.gzip.level.best_speed = 1
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// const.res.gzip.level.best_compression = 9
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// const.res.gzip.level.default_compression = -1
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// const.res.gzip.level.huffman_only = -2
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vars.RegisterResourceParams("gzip", map[string]map[string]func() interfaces.Var{
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"level": {
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"no_compression": func() interfaces.Var {
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return &types.IntValue{
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V: gzip.NoCompression,
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}
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},
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"best_speed": func() interfaces.Var {
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return &types.IntValue{
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V: gzip.BestSpeed,
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}
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},
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"best_compression": func() interfaces.Var {
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return &types.IntValue{
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V: gzip.BestCompression,
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}
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},
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"default_compression": func() interfaces.Var {
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return &types.IntValue{
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V: gzip.DefaultCompression,
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}
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},
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"huffman_only": func() interfaces.Var {
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return &types.IntValue{
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V: gzip.HuffmanOnly,
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}
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},
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},
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})
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}
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// GzipRes is a resource that compresses a path or some raw data using gzip. The
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// name of the resource is the path to the resultant compressed file. The input
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// can either come from a file path if specified with Input or it looks at the
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// Content field for raw data. It uses hashes to determine if something was
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// changed, so as a result, this may not be suitable if you can create a sha256
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// hash collision.
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// TODO: support send/recv to send the output instead of writing to a file?
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type GzipRes struct {
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traits.Base // add the base methods without re-implementation
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init *engine.Init
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// Path, which defaults to the name if not specified, represents the
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// destination path for the compressed file being created. It must be an
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// absolute path, and as a result must start with a slash. Since it is a
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// file, it must not end with a slash.
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Path string `lang:"path" yaml:"path"`
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// Input represents the input file to be compressed. It must be an
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// absolute path, and as a result must start with a slash. Since it is a
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// file, it must not end with a slash. If this is specified, we use it,
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// otherwise we use the Content parameter.
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Input *string `lang:"input" yaml:"input"`
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// Content is the raw data to compress. If Input is not specified, then
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// we use this parameter. If you forget to specify both of these, then
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// you will compress zero-length data!
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// TODO: If this is also empty should we just error at Validate?
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// FIXME: Do we need []byte here? Do we need a binary type?
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Content string `lang:"content" yaml:"content"`
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// Level is the compression level to use. If you change this, then the
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// file will get recompressed. The available values are:
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// const.res.gzip.level.no_compression, const.res.gzip.level.best_speed,
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// const.res.gzip.level.best_compression,
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// const.res.gzip.level.default_compression, and
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// const.res.gzip.level.huffman_only.
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Level int `lang:"level" yaml:"level"`
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// SendOnly specifies that we don't write the file to disk, and as a
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// result, the output is only be accessible by the send/recv mechanism.
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// TODO: Rename this?
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// TODO: Not implemented
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//SendOnly bool `lang:"sendonly" yaml:"sendonly"`
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// sha256sum is the hash of the content if it's using obj.Content here.
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sha256sum string
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// varDirPathInput is the path we use to store the content hash.
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varDirPathInput string
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// varDirPathOutput is the path we use to store the output file hash.
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varDirPathOutput string
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}
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// getPath returns the actual path to use for this resource. It computes this
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// after analysis of the Path and Name.
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func (obj *GzipRes) getPath() string {
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p := obj.Path
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if obj.Path == "" { // use the name as the path default if missing
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p = obj.Name()
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}
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return p
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}
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// Default returns some sensible defaults for this resource.
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func (obj *GzipRes) Default() engine.Res {
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return &GzipRes{
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Level: gzip.DefaultCompression,
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}
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}
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// Validate if the params passed in are valid data.
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func (obj *GzipRes) Validate() error {
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if obj.getPath() == "" {
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return fmt.Errorf("path is empty")
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}
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if !strings.HasPrefix(obj.getPath(), "/") {
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return fmt.Errorf("path must be absolute")
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}
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if strings.HasSuffix(obj.getPath(), "/") {
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return fmt.Errorf("path must not end with a slash")
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}
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if obj.Input != nil {
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if !strings.HasPrefix(*obj.Input, "/") {
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return fmt.Errorf("input must be absolute")
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}
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if strings.HasSuffix(*obj.Input, "/") {
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return fmt.Errorf("input must not end with a slash")
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}
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}
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// This validation logic was observed in the gzip source code.
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if obj.Level < gzip.HuffmanOnly || obj.Level > gzip.BestCompression {
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return fmt.Errorf("invalid compression level: %d", obj.Level)
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}
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return nil
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}
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// Init runs some startup code for this resource.
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func (obj *GzipRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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dir, err := obj.init.VarDir("")
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if err != nil {
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return errwrap.Wrapf(err, "could not get VarDir in Init()")
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}
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// return unique files
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obj.varDirPathInput = path.Join(dir, "input.sha256")
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obj.varDirPathOutput = path.Join(dir, "output.sha256")
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if obj.Input != nil {
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return nil
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}
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// This is all stuff that's done when we're using obj.Content instead...
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sha256sum, err := obj.hashContent(strings.NewReader(obj.Content))
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if err != nil {
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return err
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}
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obj.sha256sum = sha256sum
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return nil
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}
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// Cleanup is run by the engine to clean up after the resource is done.
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func (obj *GzipRes) Cleanup() error {
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *GzipRes) Watch(ctx context.Context) error {
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recurse := false // single file
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recWatcher, err := recwatch.NewRecWatcher(obj.getPath(), recurse)
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if err != nil {
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return err
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}
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defer recWatcher.Close()
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var events chan recwatch.Event
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if obj.Input != nil {
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recWatcher, err := recwatch.NewRecWatcher(*obj.Input, recurse)
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if err != nil {
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return err
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}
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defer recWatcher.Close()
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events = recWatcher.Events()
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}
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obj.init.Running() // when started, notify engine that we're running
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for {
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select {
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case event, ok := <-recWatcher.Events():
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if !ok { // channel shutdown
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// TODO: Should this be an error? Previously it
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// was a `return nil`, and i'm not sure why...
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//return nil
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return fmt.Errorf("unexpected close")
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}
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if err := event.Error; err != nil {
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return errwrap.Wrapf(err, "unknown %s watcher error", obj)
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}
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if obj.init.Debug { // don't access event.Body if event.Error isn't nil
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obj.init.Logf("event(%s): %v", event.Body.Name, event.Body.Op)
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}
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case event, ok := <-events:
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if !ok { // channel shutdown
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return fmt.Errorf("unexpected close")
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}
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if err := event.Error; err != nil {
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return err
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}
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if obj.init.Debug { // don't access event.Body if event.Error isn't nil
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obj.init.Logf("event(%s): %v", event.Body.Name, event.Body.Op)
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}
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case <-ctx.Done(): // closed by the engine to signal shutdown
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return nil
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}
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obj.init.Event() // notify engine of an event (this can block)
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}
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}
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// CheckApply checks the resource state and applies the resource if the bool
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// input is true. It returns error info and if the state check passed or not.
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// This is where we actually do the compression work when needed.
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func (obj *GzipRes) CheckApply(ctx context.Context, apply bool) (bool, error) {
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h1, err := obj.hashFile(obj.getPath()) // output
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if err != nil {
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return false, err
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}
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h2, err := obj.readHashFile(obj.varDirPathOutput)
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if err != nil {
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return false, err
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}
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i1 := obj.sha256sum
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if obj.Input != nil {
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h, err := obj.hashFile(*obj.Input)
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if err != nil {
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return false, err
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}
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i1 = h
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}
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i1 = obj.levelPrefix() + i1 // add the level prefix so it is considered
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i2, err := obj.readHashFile(obj.varDirPathInput)
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if err != nil {
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return false, err
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}
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// We're cheating by computing this before we know if we errored!
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inputMatches := i1 == i2
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outputMatches := h1 == h2
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if err == nil && inputMatches && outputMatches {
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// If the two hashes match, we assume that the file is correct!
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// The file has to also exist of course...
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return true, nil
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}
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if !apply {
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return false, nil
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}
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fail := true // assume we have a failure
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defer func() {
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if !fail {
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return
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}
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// Don't leave a partial file lying around...
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obj.init.Logf("removing partial gzip file")
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err := os.Remove(obj.getPath())
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if err == nil || os.IsNotExist(err) {
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return
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}
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obj.init.Logf("error removing corrupt gzip file: %v", err)
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}()
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// FIXME: Do we instead want to write to a tmp file and do a move once
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// we finish writing to be atomic here and avoid partial corrupt files?
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// FIXME: Add a param called Atomic to specify that behaviour. It's
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// instant so that might be preferred as it might generate fewer events,
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// but there's a chance it's copying from obj.init.VarDir() to a
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// different filesystem.
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outputFile, err := os.Create(obj.getPath()) // io.Writer
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if err != nil {
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return false, err
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}
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//defer outputFile.Sync() // not needed?
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defer outputFile.Close()
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hash := sha256.New()
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// Write to both to avoid needing to wait for fsync to calculate hash!
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multiWriter := io.MultiWriter(outputFile, hash)
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gzipWriter, err := gzip.NewWriterLevel(multiWriter, obj.Level) // (*gzip.Writer, error)
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if err != nil {
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return false, err
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}
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var input io.Reader
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if obj.Input != nil {
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f, err := os.Open(*obj.Input) // io.Reader
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if err != nil && !os.IsNotExist(err) {
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// This is likely a permissions error.
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return false, err
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} else if err != nil {
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return false, err // File doesn't exist!
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}
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defer f.Close()
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input = f
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} else {
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input = strings.NewReader(obj.Content)
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}
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// Copy the input file into the writer, which writes it out compressed.
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count, err := io.Copy(gzipWriter, input) // dst, src
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if err != nil {
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gzipWriter.Close() // Might as well always close!
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return false, err
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}
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// NOTE: Must run this before hashing so that it includes the footer!
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if err := gzipWriter.Close(); err != nil {
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return false, err
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}
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sha256sum := hex.EncodeToString(hash.Sum(nil))
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obj.init.Logf("wrote %d gzipped bytes", count)
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// After gzip is successfully written, store the hashed input result.
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if !inputMatches {
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if err := os.WriteFile(obj.varDirPathInput, []byte(i1+"\n"), 0600); err != nil {
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return false, err
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}
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}
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// Also store the new hashed output result.
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if !outputMatches || h2 == "" { // If missing, we always write it out!
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if err := os.WriteFile(obj.varDirPathOutput, []byte(sha256sum+"\n"), 0600); err != nil {
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return false, err
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}
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}
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fail = false // defer can exit safely!
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return false, nil
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}
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// levelPrefix is a simple helper to add a level identifier for our hash.
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func (obj *GzipRes) levelPrefix() string {
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return fmt.Sprintf("level:%d|", obj.Level)
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}
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// hashContent is a simple helper to run our hashing function.
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func (obj *GzipRes) hashContent(handle io.Reader) (string, error) {
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hash := sha256.New()
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if _, err := io.Copy(hash, handle); err != nil {
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return "", err
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}
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return hex.EncodeToString(hash.Sum(nil)), nil
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}
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// hashFile is a helper that returns the hash of the specified file. If the file
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// doesn't exist, it returns the empty string. Otherwise it errors.
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func (obj *GzipRes) hashFile(file string) (string, error) {
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f, err := os.Open(file) // io.Reader
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if err != nil && !os.IsNotExist(err) {
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// This is likely a permissions error.
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return "", err
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} else if err != nil {
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return "", nil // File doesn't exist!
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}
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defer f.Close()
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// File exists, lets hash it!
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return obj.hashContent(f)
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}
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// readHashFile reads the hashed value that we stored for the output file.
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func (obj *GzipRes) readHashFile(file string) (string, error) {
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// TODO: Use io.ReadFull to avoid reading in a file that's too big!
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if expected, err := os.ReadFile(file); err != nil && !os.IsNotExist(err) { // ([]byte, error)
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// This is likely a permissions error?
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return "", err
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} else if err == nil {
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return strings.TrimSpace(string(expected)), nil
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}
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// File doesn't exist!
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return "", nil
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}
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// Cmp compares two resources and returns an error if they are not equivalent.
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func (obj *GzipRes) Cmp(r engine.Res) error {
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// we can only compare GzipRes to others of the same resource kind
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res, ok := r.(*GzipRes)
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if !ok {
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return fmt.Errorf("not a %s", obj.Kind())
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}
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if obj.Path != res.Path {
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return fmt.Errorf("the Path differs")
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}
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if (obj.Input == nil) != (res.Input == nil) { // xor
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return fmt.Errorf("the Input differs")
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}
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if obj.Input != nil && res.Input != nil {
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if *obj.Input != *res.Input { // compare the strings
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return fmt.Errorf("the contents of Input differ")
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}
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}
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if obj.Content != res.Content {
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return fmt.Errorf("the Content differs")
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}
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if obj.Level != res.Level {
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return fmt.Errorf("the Level differs")
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}
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return nil
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct. It is
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// primarily useful for setting the defaults.
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func (obj *GzipRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes GzipRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*GzipRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to GzipRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = GzipRes(raw) // restore from indirection with type conversion!
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return nil
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}
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