Files
mgmt/config.go
2016-03-28 20:54:41 -04:00

325 lines
9.8 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"errors"
"fmt"
"gopkg.in/yaml.v2"
"io/ioutil"
"log"
"strings"
)
type collectorResConfig struct {
Res string `yaml:"res"`
Pattern string `yaml:"pattern"` // XXX: Not Implemented
}
type vertexConfig struct {
Res string `yaml:"res"`
Name string `yaml:"name"`
}
type edgeConfig struct {
Name string `yaml:"name"`
From vertexConfig `yaml:"from"`
To vertexConfig `yaml:"to"`
}
type GraphConfig struct {
Graph string `yaml:"graph"`
Resources struct {
Noop []*NoopRes `yaml:"noop"`
Pkg []*PkgRes `yaml:"pkg"`
File []*FileRes `yaml:"file"`
Svc []*SvcRes `yaml:"svc"`
Exec []*ExecRes `yaml:"exec"`
} `yaml:"resources"`
Collector []collectorResConfig `yaml:"collect"`
Edges []edgeConfig `yaml:"edges"`
Comment string `yaml:"comment"`
}
func (c *GraphConfig) Parse(data []byte) error {
if err := yaml.Unmarshal(data, c); err != nil {
return err
}
if c.Graph == "" {
return errors.New("Graph config: invalid `graph`")
}
return nil
}
func ParseConfigFromFile(filename string) *GraphConfig {
data, err := ioutil.ReadFile(filename)
if err != nil {
log.Printf("Error: Config: ParseConfigFromFile: File: %v", err)
return nil
}
var config GraphConfig
if err := config.Parse(data); err != nil {
log.Printf("Error: Config: ParseConfigFromFile: Parse: %v", err)
return nil
}
return &config
}
// XXX: we need to fix this function so that it either fails without modifying
// the graph, passes successfully and modifies it, or basically panics i guess
// this way an invalid compilation can leave the old graph running, and we we
// don't modify a partial graph. so we really need to validate, and then perform
// whatever actions are necessary
// finding some way to do this on a copy of the graph, and then do a graph diff
// and merge the new data into the old graph would be more appropriate, in
// particular if we can ensure the graph merge can't fail. As for the putting
// of stuff into etcd, we should probably store the operations to complete in
// the new graph, and keep retrying until it succeeds, thus blocking any new
// etcd operations until that time.
func UpdateGraphFromConfig(config *GraphConfig, hostname string, g *Graph, etcdO *EtcdWObject) bool {
var NoopMap = make(map[string]*Vertex)
var PkgMap = make(map[string]*Vertex)
var FileMap = make(map[string]*Vertex)
var SvcMap = make(map[string]*Vertex)
var ExecMap = make(map[string]*Vertex)
var lookup = make(map[string]map[string]*Vertex)
lookup["noop"] = NoopMap
lookup["pkg"] = PkgMap
lookup["file"] = FileMap
lookup["svc"] = SvcMap
lookup["exec"] = ExecMap
//log.Printf("%+v", config) // debug
g.SetName(config.Graph) // set graph name
var keep []*Vertex // list of vertex which are the same in new graph
for _, obj := range config.Resources.Noop {
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init()
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
NoopMap[obj.Name] = v // used for constructing edges
keep = append(keep, v) // append
}
for _, obj := range config.Resources.Pkg {
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init()
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
PkgMap[obj.Name] = v // used for constructing edges
keep = append(keep, v) // append
}
for _, obj := range config.Resources.File {
// XXX: should we export based on a @@ prefix, or a metaparam
// like exported => true || exported => (host pattern)||(other pattern?)
if strings.HasPrefix(obj.Name, "@@") { // exported resource
// add to etcd storage...
obj.Name = obj.Name[2:] //slice off @@
if !etcdO.EtcdPut(hostname, obj.Name, "file", obj) {
log.Printf("Problem exporting file resource %v.", obj.Name)
continue
}
} else {
// XXX: we don't have a way of knowing if any of the
// metaparams are undefined, and as a result to set the
// defaults that we want! I hate the go yaml parser!!!
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init()
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
FileMap[obj.Name] = v // used for constructing edges
keep = append(keep, v) // append
}
}
for _, obj := range config.Resources.Svc {
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init()
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
SvcMap[obj.Name] = v // used for constructing edges
keep = append(keep, v) // append
}
for _, obj := range config.Resources.Exec {
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init()
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
ExecMap[obj.Name] = v // used for constructing edges
keep = append(keep, v) // append
}
// lookup from etcd graph
// do all the graph look ups in one single step, so that if the etcd
// database changes, we don't have a partial state of affairs...
nodes, ok := etcdO.EtcdGet()
if ok {
for _, t := range config.Collector {
// XXX: use t.Res and optionally t.Pattern to collect from etcd storage
log.Printf("Collect: %v; Pattern: %v", t.Res, t.Pattern)
for _, x := range etcdO.EtcdGetProcess(nodes, "file") {
var obj *FileRes
if B64ToObj(x, &obj) != true {
log.Printf("Collect: File: %v not collected!", x)
continue
}
if t.Pattern != "" { // XXX: currently the pattern for files can only override the Dirname variable :P
obj.Dirname = t.Pattern
}
log.Printf("Collect: File: %v collected!", obj.GetName())
// XXX: similar to file add code:
v := g.GetVertexMatch(obj)
if v == nil { // no match found
obj.Init() // initialize go channels or things won't work!!!
v = NewVertex(obj)
g.AddVertex(v) // call standalone in case not part of an edge
}
FileMap[obj.GetName()] = v // used for constructing edges
keep = append(keep, v) // append
}
}
}
// get rid of any vertices we shouldn't "keep" (that aren't in new graph)
for _, v := range g.GetVertices() {
if !HasVertex(v, keep) {
// wait for exit before starting new graph!
v.Res.SendEvent(eventExit, true, false)
g.DeleteVertex(v)
}
}
for _, e := range config.Edges {
if _, ok := lookup[e.From.Res]; !ok {
return false
}
if _, ok := lookup[e.To.Res]; !ok {
return false
}
if _, ok := lookup[e.From.Res][e.From.Name]; !ok {
return false
}
if _, ok := lookup[e.To.Res][e.To.Name]; !ok {
return false
}
g.AddEdge(lookup[e.From.Res][e.From.Name], lookup[e.To.Res][e.To.Name], NewEdge(e.Name))
}
// add auto edges
log.Println("Compile: Adding AutoEdges...")
for _, v := range g.GetVertices() { // for each vertexes autoedges
if !v.GetMeta().AutoEdge { // is the metaparam true?
continue
}
autoEdgeObj := v.AutoEdges()
if autoEdgeObj == nil {
log.Printf("%v[%v]: Config: No auto edges were found!", v.Kind(), v.GetName())
continue // next vertex
}
for { // while the autoEdgeObj has more uuids to add...
uuids := autoEdgeObj.Next() // get some!
if uuids == nil {
log.Printf("%v[%v]: Config: The auto edge list is empty!", v.Kind(), v.GetName())
break // inner loop
}
if DEBUG {
log.Println("Compile: AutoEdge: UUIDS:")
for i, u := range uuids {
log.Printf("Compile: AutoEdge: UUID%d: %v", i, u)
}
}
// match and add edges
result := g.AddEdgesByMatchingUUIDS(v, uuids)
// report back, and find out if we should continue
if !autoEdgeObj.Test(result) {
break
}
}
}
return true
}
// add edges to the vertex in a graph based on if it matches a uuid list
func (g *Graph) AddEdgesByMatchingUUIDS(v *Vertex, uuids []ResUUID) []bool {
// search for edges and see what matches!
var result []bool
// loop through each uuid, and see if it matches any vertex
for _, uuid := range uuids {
var found = false
// uuid is a ResUUID object
for _, vv := range g.GetVertices() { // search
if v == vv { // skip self
continue
}
if DEBUG {
log.Printf("Compile: AutoEdge: Match: %v[%v] with UUID: %v[%v]", vv.Kind(), vv.GetName(), uuid.Kind(), uuid.GetName())
}
// we must match to an effective UUID for the resource,
// that is to say, the name value of a res is a helpful
// handle, but it is not necessarily a unique identity!
// remember, resources can return multiple UUID's each!
if UUIDExistsInUUIDs(uuid, vv.GetUUIDs()) {
// add edge from: vv -> v
if uuid.Reversed() {
txt := fmt.Sprintf("AutoEdge: %v[%v] -> %v[%v]", vv.Kind(), vv.GetName(), v.Kind(), v.GetName())
log.Printf("Compile: Adding %v", txt)
g.AddEdge(vv, v, NewEdge(txt))
} else { // edges go the "normal" way, eg: pkg resource
txt := fmt.Sprintf("AutoEdge: %v[%v] -> %v[%v]", v.Kind(), v.GetName(), vv.Kind(), vv.GetName())
log.Printf("Compile: Adding %v", txt)
g.AddEdge(v, vv, NewEdge(txt))
}
found = true
break
}
}
result = append(result, found)
}
return result
}