Files
mgmt/resources/timer.go
James Shubin 63f21952f4 golang: Split things into packages
This makes this logically more separate! :) As an aside...

I really hate the way golang does dependencies and packages. Yes, some
people insist on nesting their code deep into a $GOPATH, which is fine
if you're a google dev and are forced to work this way, but annoying for
the rest of the world. Your code shouldn't need a git commit to switch
to a a different vcs host! Gah I hate this so much.
2016-09-26 12:30:28 -04:00

167 lines
4.3 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"encoding/gob"
"log"
"time"
"github.com/purpleidea/mgmt/event"
)
func init() {
gob.Register(&TimerRes{})
}
// TimerRes is a timer resource for time based events.
type TimerRes struct {
BaseRes `yaml:",inline"`
Interval int `yaml:"interval"` // Interval : Interval between runs
}
// TimerUUID is the UUID struct for TimerRes.
type TimerUUID struct {
BaseUUID
name string
}
// NewTimerRes is a constructor for this resource. It also calls Init() for you.
func NewTimerRes(name string, interval int) *TimerRes {
obj := &TimerRes{
BaseRes: BaseRes{
Name: name,
},
Interval: interval,
}
obj.Init()
return obj
}
// Init runs some startup code for this resource.
func (obj *TimerRes) Init() {
obj.BaseRes.kind = "Timer"
obj.BaseRes.Init() // call base init, b/c we're overrriding
}
// Validate the params that are passed to TimerRes
// Currently we are getting only an interval in seconds
// which gets validated by go compiler
func (obj *TimerRes) Validate() bool {
return true
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *TimerRes) Watch(processChan chan event.Event) error {
if obj.IsWatching() {
return nil
}
obj.SetWatching(true)
defer obj.SetWatching(false)
cuuid := obj.converger.Register()
defer cuuid.Unregister()
var startup bool
Startup := func(block bool) <-chan time.Time {
if block {
return nil // blocks forever
//return make(chan time.Time) // blocks forever
}
return time.After(time.Duration(500) * time.Millisecond) // 1/2 the resolution of converged timeout
}
// Create a time.Ticker for the given interval
ticker := time.NewTicker(time.Duration(obj.Interval) * time.Second)
defer ticker.Stop()
var send = false
for {
obj.SetState(ResStateWatching)
select {
case <-ticker.C: // received the timer event
send = true
log.Printf("%v[%v]: received tick", obj.Kind(), obj.GetName())
case event := <-obj.events:
cuuid.SetConverged(false)
if exit, _ := obj.ReadEvent(&event); exit {
return nil
}
case <-cuuid.ConvergedTimer():
cuuid.SetConverged(true)
continue
case <-Startup(startup):
cuuid.SetConverged(false)
send = true
}
if send {
startup = true // startup finished
send = false
obj.isStateOK = false
if exit, err := obj.DoSend(processChan, "timer ticked"); exit || err != nil {
return err // we exit or bubble up a NACK...
}
}
}
}
// GetUUIDs includes all params to make a unique identification of this object.
// Most resources only return one, although some resources can return multiple.
func (obj *TimerRes) GetUUIDs() []ResUUID {
x := &TimerUUID{
BaseUUID: BaseUUID{
name: obj.GetName(),
kind: obj.Kind(),
},
name: obj.Name,
}
return []ResUUID{x}
}
// The AutoEdges method returns the AutoEdges. In this case none are used.
func (obj *TimerRes) AutoEdges() AutoEdge {
return nil
}
// Compare two resources and return if they are equivalent.
func (obj *TimerRes) Compare(res Res) bool {
switch res.(type) {
case *TimerRes:
res := res.(*TimerRes)
if !obj.BaseRes.Compare(res) {
return false
}
if obj.Name != res.Name {
return false
}
if obj.Interval != res.Interval {
return false
}
default:
return false
}
return true
}
// CheckApply method for Timer resource. Does nothing, returns happy!
func (obj *TimerRes) CheckApply(apply bool) (bool, error) {
log.Printf("%v[%v]: CheckApply(%t)", obj.Kind(), obj.GetName(), apply)
return true, nil // state is always okay
}