Files
mgmt/engine/resources/user.go
2021-05-11 16:51:02 -04:00

458 lines
12 KiB
Go

// Mgmt
// Copyright (C) 2013-2021+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"fmt"
"io/ioutil"
"os/exec"
"os/user"
"sort"
"strconv"
"strings"
"syscall"
"github.com/purpleidea/mgmt/engine"
"github.com/purpleidea/mgmt/engine/traits"
"github.com/purpleidea/mgmt/recwatch"
"github.com/purpleidea/mgmt/util/errwrap"
)
func init() {
engine.RegisterResource("user", func() engine.Res { return &UserRes{} })
}
const passwdFile = "/etc/passwd"
// UserRes is a user account resource.
type UserRes struct {
traits.Base // add the base methods without re-implementation
traits.Edgeable
init *engine.Init
State string `yaml:"state"` // state: exists, absent
UID *uint32 `yaml:"uid"` // uid must be unique unless AllowDuplicateUID is true
GID *uint32 `yaml:"gid"` // gid of the user's primary group
Group *string `yaml:"group"` // name of the user's primary group
Groups []string `yaml:"groups"` // list of supplemental groups
HomeDir *string `yaml:"homedir"` // path to the user's home directory
AllowDuplicateUID bool `yaml:"allowduplicateuid"` // allow duplicate uid
recWatcher *recwatch.RecWatcher
}
// Default returns some sensible defaults for this resource.
func (obj *UserRes) Default() engine.Res {
return &UserRes{}
}
// Validate if the params passed in are valid data.
func (obj *UserRes) Validate() error {
const whitelist string = "_abcdefghijklmnopqrstuvwxyz0123456789"
if obj.State != "exists" && obj.State != "absent" {
return fmt.Errorf("state must be 'exists' or 'absent'")
}
if obj.GID != nil && obj.Group != nil {
return fmt.Errorf("cannot use both GID and Group")
}
if obj.Group != nil {
if *obj.Group == "" {
return fmt.Errorf("group cannot be empty string")
}
for _, char := range *obj.Group {
if !strings.Contains(whitelist, string(char)) {
return fmt.Errorf("group contains invalid character(s)")
}
}
}
if obj.Groups != nil {
for _, group := range obj.Groups {
if group == "" {
return fmt.Errorf("group cannot be empty string")
}
for _, char := range group {
if !strings.Contains(whitelist, string(char)) {
return fmt.Errorf("groups list contains invalid character(s)")
}
}
}
}
return nil
}
// Init runs some startup code for this resource.
func (obj *UserRes) Init(init *engine.Init) error {
obj.init = init // save for later
return nil
}
// Close is run by the engine to clean up after the resource is done.
func (obj *UserRes) Close() error {
return nil
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *UserRes) Watch() error {
var err error
obj.recWatcher, err = recwatch.NewRecWatcher(passwdFile, false)
if err != nil {
return err
}
defer obj.recWatcher.Close()
obj.init.Running() // when started, notify engine that we're running
var send = false // send event?
for {
if obj.init.Debug {
obj.init.Logf("Watching: %s", passwdFile) // attempting to watch...
}
select {
case event, ok := <-obj.recWatcher.Events():
if !ok { // channel shutdown
return nil
}
if err := event.Error; err != nil {
return errwrap.Wrapf(err, "Unknown %s watcher error", obj)
}
if obj.init.Debug { // don't access event.Body if event.Error isn't nil
obj.init.Logf("Event(%s): %v", event.Body.Name, event.Body.Op)
}
send = true
case <-obj.init.Done: // closed by the engine to signal shutdown
return nil
}
// do all our event sending all together to avoid duplicate msgs
if send {
send = false
obj.init.Event() // notify engine of an event (this can block)
}
}
}
// CheckApply method for User resource.
func (obj *UserRes) CheckApply(apply bool) (bool, error) {
obj.init.Logf("CheckApply(%t)", apply)
var exists = true
usr, err := user.Lookup(obj.Name())
if err != nil {
if _, ok := err.(user.UnknownUserError); !ok {
return false, errwrap.Wrapf(err, "error looking up user")
}
exists = false
}
if obj.AllowDuplicateUID == false && obj.UID != nil {
existingUID, err := user.LookupId(strconv.Itoa(int(*obj.UID)))
if err != nil {
if _, ok := err.(user.UnknownUserIdError); !ok {
return false, errwrap.Wrapf(err, "error looking up UID")
}
} else if existingUID.Username != obj.Name() {
return false, fmt.Errorf("the requested UID is already taken")
}
}
if obj.State == "absent" && !exists {
return true, nil
}
if usercheck := true; exists && obj.State == "exists" {
intUID, err := strconv.Atoi(usr.Uid)
if err != nil {
return false, errwrap.Wrapf(err, "error casting UID to int")
}
intGID, err := strconv.Atoi(usr.Gid)
if err != nil {
return false, errwrap.Wrapf(err, "error casting GID to int")
}
if obj.UID != nil && int(*obj.UID) != intUID {
usercheck = false
}
if obj.GID != nil && int(*obj.GID) != intGID {
usercheck = false
}
if obj.HomeDir != nil && *obj.HomeDir != usr.HomeDir {
usercheck = false
}
if usercheck {
return true, nil
}
}
if !apply {
return false, nil
}
var cmdName string
var args []string
if obj.State == "exists" {
if exists {
cmdName = "usermod"
obj.init.Logf("Modifying user: %s", obj.Name())
} else {
cmdName = "useradd"
obj.init.Logf("Adding user: %s", obj.Name())
}
if obj.AllowDuplicateUID {
args = append(args, "--non-unique")
}
if obj.UID != nil {
args = append(args, "-u", fmt.Sprintf("%d", *obj.UID))
}
if obj.GID != nil {
args = append(args, "-g", fmt.Sprintf("%d", *obj.GID))
}
if obj.Group != nil {
args = append(args, "-g", *obj.Group)
}
if obj.Groups != nil {
args = append(args, "-G", strings.Join(obj.Groups, ","))
}
if obj.HomeDir != nil {
args = append(args, "-d", *obj.HomeDir)
}
}
if obj.State == "absent" {
cmdName = "userdel"
obj.init.Logf("Deleting user: %s", obj.Name())
}
args = append(args, obj.Name())
cmd := exec.Command(cmdName, args...)
cmd.SysProcAttr = &syscall.SysProcAttr{
Setpgid: true,
Pgid: 0,
}
// open a pipe to get error messages from os/exec
stderr, err := cmd.StderrPipe()
if err != nil {
return false, errwrap.Wrapf(err, "failed to initialize stderr pipe")
}
// start the command
if err := cmd.Start(); err != nil {
return false, errwrap.Wrapf(err, "cmd failed to start")
}
// capture any error messages
slurp, err := ioutil.ReadAll(stderr)
if err != nil {
return false, errwrap.Wrapf(err, "error slurping error message")
}
// wait until cmd exits and return error message if any
if err := cmd.Wait(); err != nil {
return false, errwrap.Wrapf(err, "%s", slurp)
}
return false, nil
}
// Cmp compares two resources and returns an error if they are not equivalent.
func (obj *UserRes) Cmp(r engine.Res) error {
// we can only compare UserRes to others of the same resource kind
res, ok := r.(*UserRes)
if !ok {
return fmt.Errorf("not a %s", obj.Kind())
}
if obj.State != res.State {
return fmt.Errorf("the State differs")
}
if (obj.UID == nil) != (res.UID == nil) {
return fmt.Errorf("the UID differs")
}
if obj.UID != nil && res.UID != nil {
if *obj.UID != *res.UID {
return fmt.Errorf("the UID differs")
}
}
if (obj.GID == nil) != (res.GID == nil) {
return fmt.Errorf("the GID differs")
}
if obj.GID != nil && res.GID != nil {
if *obj.GID != *res.GID {
return fmt.Errorf("the GID differs")
}
}
if (obj.Groups == nil) != (res.Groups == nil) {
return fmt.Errorf("the Group differs")
}
if obj.Groups != nil && res.Groups != nil {
if len(obj.Groups) != len(res.Groups) {
return fmt.Errorf("the Group differs")
}
objGroups := obj.Groups
resGroups := res.Groups
sort.Strings(objGroups)
sort.Strings(resGroups)
for i := range objGroups {
if objGroups[i] != resGroups[i] {
return fmt.Errorf("the Group differs at index: %d", i)
}
}
}
if (obj.HomeDir == nil) != (res.HomeDir == nil) {
return fmt.Errorf("the HomeDirs differs")
}
if obj.HomeDir != nil && res.HomeDir != nil {
if *obj.HomeDir != *res.HomeDir {
return fmt.Errorf("the HomeDir differs")
}
}
if obj.AllowDuplicateUID != res.AllowDuplicateUID {
return fmt.Errorf("the AllowDuplicateUID differs")
}
return nil
}
// UserUID is the UID struct for UserRes.
type UserUID struct {
engine.BaseUID
name string
uid *uint32
}
// IFF aka if and only if they are equivalent, return true. If not, false.
func (obj *UserUID) IFF(uid engine.ResUID) bool {
res, ok := uid.(*UserUID)
if !ok {
return false
}
if obj.uid != nil && res.uid != nil {
if *obj.uid != *res.uid {
return false
}
}
if obj.name != "" && res.name != "" {
if obj.name != res.name {
return false
}
}
return true
}
// UserResAutoEdges holds the state of the auto edge generator.
type UserResAutoEdges struct {
UIDs []engine.ResUID
pointer int
}
// AutoEdges returns edges from the user resource to each group found in its
// definition. The groups can be in any of the three applicable fields (GID,
// Group and Groups.) If the user exists, reversed ensures the edge goes from
// group to user, and if the user is absent the edge goes from user to group.
// This ensures that we don't add users to groups that don't exist or delete
// groups before we delete their members.
func (obj *UserRes) AutoEdges() (engine.AutoEdge, error) {
var result []engine.ResUID
var reversed bool
if obj.State == "exists" {
reversed = true
}
if obj.GID != nil {
result = append(result, &GroupUID{
BaseUID: engine.BaseUID{
Reversed: &reversed,
},
gid: obj.GID,
})
}
if obj.Group != nil {
result = append(result, &GroupUID{
BaseUID: engine.BaseUID{
Reversed: &reversed,
},
name: *obj.Group,
})
}
for _, group := range obj.Groups {
result = append(result, &GroupUID{
BaseUID: engine.BaseUID{
Reversed: &reversed,
},
name: group,
})
}
return &UserResAutoEdges{
UIDs: result,
pointer: 0,
}, nil
}
// Next returns the next automatic edge.
func (obj *UserResAutoEdges) Next() []engine.ResUID {
if len(obj.UIDs) == 0 {
return nil
}
value := obj.UIDs[obj.pointer]
obj.pointer++
return []engine.ResUID{value}
}
// Test gets results of the earlier Next() call, & returns if we should
// continue.
func (obj *UserResAutoEdges) Test(input []bool) bool {
if len(obj.UIDs) <= obj.pointer {
return false
}
if len(input) != 1 { // in case we get given bad data
panic(fmt.Sprintf("Expecting a single value!"))
}
return true // keep going
}
// UIDs includes all params to make a unique identification of this object. Most
// resources only return one, although some resources can return multiple.
func (obj *UserRes) UIDs() []engine.ResUID {
x := &UserUID{
BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
name: obj.Name(),
uid: obj.UID,
}
return []engine.ResUID{x}
}
// UnmarshalYAML is the custom unmarshal handler for this struct. It is
// primarily useful for setting the defaults.
func (obj *UserRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
type rawRes UserRes // indirection to avoid infinite recursion
def := obj.Default() // get the default
res, ok := def.(*UserRes) // put in the right format
if !ok {
return fmt.Errorf("could not convert to UserRes")
}
raw := rawRes(*res) // convert; the defaults go here
if err := unmarshal(&raw); err != nil {
return err
}
*obj = UserRes(raw) // restore from indirection with type conversion!
return nil
}