The old system with vendor/ and git submodules worked great, unfortunately FUD around git submodules seemed to scare people away and golang moved to a go.mod system that adds a new lock file format instead of using the built-in git version. It's now almost impossible to use modern golang without this, so we've switched. So much for the golang compatibility promise-- turns out it doesn't apply to the useful parts that I actually care about like this. Thanks to frebib for his incredibly valuable contributions to this patch. This snide commit message is mine alone. This patch also mixes in some changes due to legacy golang as we've also bumped the minimum version to 1.16 in the docs and tests. Lastly, we had to disable some tests and fix up a few other misc things to get this passing. We've definitely hot bugs in the go.mod system, and our Makefile tries to workaround those.
559 lines
16 KiB
Go
559 lines
16 KiB
Go
// Mgmt
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// Copyright (C) 2013-2021+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// DOCS: https://godoc.org/github.com/coreos/go-systemd/dbus
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package resources
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import (
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"fmt"
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"os/user"
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"path"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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engineUtil "github.com/purpleidea/mgmt/engine/util"
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"github.com/purpleidea/mgmt/util"
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"github.com/purpleidea/mgmt/util/errwrap"
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systemd "github.com/coreos/go-systemd/v22/dbus" // change namespace
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systemdUtil "github.com/coreos/go-systemd/v22/util"
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"github.com/godbus/dbus/v5" // namespace collides with systemd wrapper
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)
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func init() {
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engine.RegisterResource("svc", func() engine.Res { return &SvcRes{} })
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}
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// SvcRes is a service resource for systemd units.
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type SvcRes struct {
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traits.Base // add the base methods without re-implementation
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traits.Edgeable
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traits.Groupable
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traits.Refreshable
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init *engine.Init
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State string `yaml:"state"` // state: running, stopped, undefined
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Startup string `yaml:"startup"` // enabled, disabled, undefined
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Session bool `yaml:"session"` // user session (true) or system?
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}
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// Default returns some sensible defaults for this resource.
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func (obj *SvcRes) Default() engine.Res {
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return &SvcRes{}
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}
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// Validate checks if the resource data structure was populated correctly.
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func (obj *SvcRes) Validate() error {
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if obj.State != "running" && obj.State != "stopped" && obj.State != "" {
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return fmt.Errorf("state must be either `running` or `stopped` or undefined")
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}
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if obj.Startup != "enabled" && obj.Startup != "disabled" && obj.Startup != "" {
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return fmt.Errorf("startup must be either `enabled` or `disabled` or undefined")
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}
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return nil
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}
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// Init runs some startup code for this resource.
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func (obj *SvcRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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return nil
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}
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// Close is run by the engine to clean up after the resource is done.
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func (obj *SvcRes) Close() error {
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *SvcRes) Watch() error {
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// obj.Name: svc name
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if !systemdUtil.IsRunningSystemd() {
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return fmt.Errorf("systemd is not running")
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}
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var conn *systemd.Conn
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var bus *dbus.Conn
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var err error
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if obj.Session {
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conn, err = systemd.NewUserConnection() // user session
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} else {
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// we want NewSystemConnection but New falls back to this
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conn, err = systemd.New() // needs root access
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}
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if err != nil {
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return errwrap.Wrapf(err, "failed to connect to systemd")
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}
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defer conn.Close()
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// if we share the bus with others, we will get each others messages!!
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if obj.Session {
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bus, err = util.SessionBusPrivateUsable()
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} else {
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bus, err = util.SystemBusPrivateUsable()
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}
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if err != nil {
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return errwrap.Wrapf(err, "failed to connect to bus")
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}
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defer bus.Close()
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// XXX: will this detect new units?
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bus.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
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"type='signal',interface='org.freedesktop.systemd1.Manager',member='Reloading'")
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buschan := make(chan *dbus.Signal, 10)
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defer close(buschan) // NOTE: closing a chan that contains a value is ok
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bus.Signal(buschan)
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defer bus.RemoveSignal(buschan) // not needed here, but nice for symmetry
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obj.init.Running() // when started, notify engine that we're running
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var svc = fmt.Sprintf("%s.service", obj.Name()) // systemd name
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var send = false // send event?
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var invalid = false // does the svc exist or not?
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var previous bool // previous invalid value
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// TODO: do we first need to call conn.Subscribe() ?
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set := conn.NewSubscriptionSet() // no error should be returned
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subChannel, subErrors := set.Subscribe()
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//defer close(subChannel) // cannot close receive-only channel
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//defer close(subErrors) // cannot close receive-only channel
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var activeSet = false
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for {
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// XXX: watch for an event for new units...
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// XXX: detect if startup enabled/disabled value changes...
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previous = invalid
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invalid = false
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// firstly, does svc even exist or not?
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loadstate, err := conn.GetUnitProperty(svc, "LoadState")
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if err != nil {
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obj.init.Logf("failed to get property: %+v", err)
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invalid = true
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}
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if !invalid {
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var notFound = (loadstate.Value == dbus.MakeVariant("not-found"))
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if notFound { // XXX: in the loop we'll handle changes better...
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obj.init.Logf("failed to find svc")
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invalid = true // XXX: ?
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}
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}
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if previous != invalid { // if invalid changed, send signal
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send = true
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}
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if invalid {
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obj.init.Logf("waiting fo service") // waiting for svc to appear...
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if activeSet {
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activeSet = false
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set.Remove(svc) // no return value should ever occur
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}
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select {
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case <-buschan: // XXX: wait for new units event to unstick
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// loop so that we can see the changed invalid signal
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obj.init.Logf("daemon reload")
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case <-obj.init.Done: // closed by the engine to signal shutdown
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return nil
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}
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} else {
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if !activeSet {
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activeSet = true
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set.Add(svc) // no return value should ever occur
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}
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obj.init.Logf("watching...") // attempting to watch...
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select {
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case event := <-subChannel:
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obj.init.Logf("event: %+v", event)
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// NOTE: the value returned is a map for some reason...
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if event[svc] != nil {
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// event[svc].ActiveState is not nil
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switch event[svc].ActiveState {
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case "active":
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obj.init.Logf("started")
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case "inactive":
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obj.init.Logf("stopped")
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case "reloading":
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obj.init.Logf("reloading")
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case "failed":
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obj.init.Logf("failed")
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case "activating":
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obj.init.Logf("activating")
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case "deactivating":
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obj.init.Logf("deactivating")
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default:
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return fmt.Errorf("unknown svc state: %s", event[svc].ActiveState)
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}
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} else {
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// svc stopped (and ActiveState is nil...)
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obj.init.Logf("stopped")
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}
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send = true
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case err := <-subErrors:
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return errwrap.Wrapf(err, "unknown %s error", obj)
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case <-obj.init.Done: // closed by the engine to signal shutdown
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return nil
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}
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}
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if send {
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send = false
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obj.init.Event() // notify engine of an event (this can block)
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}
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}
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}
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// CheckApply checks the resource state and applies the resource if the bool
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// input is true. It returns error info and if the state check passed or not.
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func (obj *SvcRes) CheckApply(apply bool) (bool, error) {
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if !systemdUtil.IsRunningSystemd() {
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return false, fmt.Errorf("systemd is not running")
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}
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var conn *systemd.Conn
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var err error
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if obj.Session {
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conn, err = systemd.NewUserConnection() // user session
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} else {
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// we want NewSystemConnection but New falls back to this
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conn, err = systemd.New() // needs root access
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}
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to connect to systemd")
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}
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defer conn.Close()
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var svc = fmt.Sprintf("%s.service", obj.Name()) // systemd name
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loadstate, err := conn.GetUnitProperty(svc, "LoadState")
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to get load state")
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}
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// NOTE: we have to compare variants with other variants, they are really strings...
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var notFound = (loadstate.Value == dbus.MakeVariant("not-found"))
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if notFound {
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return false, errwrap.Wrapf(err, "failed to find svc: %s", svc)
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}
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// XXX: check svc "enabled at boot" or not status...
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//conn.GetUnitProperties(svc)
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activestate, err := conn.GetUnitProperty(svc, "ActiveState")
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to get active state")
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}
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var running = (activestate.Value == dbus.MakeVariant("active"))
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var stateOK = ((obj.State == "") || (obj.State == "running" && running) || (obj.State == "stopped" && !running))
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var startupOK = true // XXX: DETECT AND SET
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// NOTE: if this svc resource is embedded as a composite resource inside
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// of another resource using a technique such as `makeComposite()`, then
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// the Init of the embedded resource is traditionally passed through and
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// identical to the parent's Init. As a result, the data matches what is
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// expected from the parent. (So this luckily turns out to be actually a
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// thing that does help, although it is important to add the Refreshable
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// trait to the parent resource, or we'll panic when we call this line.)
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// It might not be recommended to use the Watch method without a thought
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// to what actually happens when we would run Send(), and other methods.
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var refresh = obj.init.Refresh() // do we have a pending reload to apply?
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if stateOK && startupOK && !refresh {
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return true, nil // we are in the correct state
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}
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// state is not okay, no work done, exit, but without error
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if !apply {
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return false, nil
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}
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// apply portion
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obj.init.Logf("Apply")
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var files = []string{svc} // the svc represented in a list
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if obj.Startup == "enabled" {
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_, _, err = conn.EnableUnitFiles(files, false, true)
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} else if obj.Startup == "disabled" {
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_, err = conn.DisableUnitFiles(files, false)
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}
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if err != nil {
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return false, errwrap.Wrapf(err, "unable to change startup status")
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}
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// XXX: do we need to use a buffered channel here?
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result := make(chan string, 1) // catch result information
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if obj.State == "running" {
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_, err = conn.StartUnit(svc, "fail", result)
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to start unit")
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}
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if refresh {
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obj.init.Logf("Skipping reload, due to pending start")
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}
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refresh = false // we did a start, so a reload is not needed
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} else if obj.State == "stopped" {
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_, err = conn.StopUnit(svc, "fail", result)
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to stop unit")
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}
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if refresh {
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obj.init.Logf("Skipping reload, due to pending stop")
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}
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refresh = false // we did a stop, so a reload is not needed
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}
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status := <-result
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if &status == nil {
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return false, fmt.Errorf("systemd service action result is nil")
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}
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switch status {
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case "done":
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// pass
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case "failed":
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return false, fmt.Errorf("svc failed (selinux?)")
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default:
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return false, fmt.Errorf("unknown systemd return string: %v", status)
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}
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if refresh { // we need to reload the service
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// XXX: run a svc reload here!
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obj.init.Logf("Reloading...")
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}
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// XXX: also set enabled on boot
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return false, nil // success
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}
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// Cmp compares two resources and returns an error if they are not equivalent.
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func (obj *SvcRes) Cmp(r engine.Res) error {
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// we can only compare SvcRes to others of the same resource kind
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res, ok := r.(*SvcRes)
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if !ok {
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return fmt.Errorf("not a %s", obj.Kind())
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}
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if obj.State != res.State {
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return fmt.Errorf("the State differs")
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}
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if obj.Startup != res.Startup {
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return fmt.Errorf("the Startup differs")
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}
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if obj.Session != res.Session {
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return fmt.Errorf("the Session differs")
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}
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return nil
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}
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// SvcUID is the UID struct for SvcRes.
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type SvcUID struct {
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// NOTE: there is also a name variable in the BaseUID struct, this is
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// information about where this UID came from, and is unrelated to the
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// information about the resource we're matching. That data which is
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// used in the IFF function, is what you see in the struct fields here.
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engine.BaseUID
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name string // the svc name
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session bool // user session
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}
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// IFF aka if and only if they are equivalent, return true. If not, false.
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func (obj *SvcUID) IFF(uid engine.ResUID) bool {
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res, ok := uid.(*SvcUID)
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if !ok {
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return false
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}
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if obj.name != res.name {
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return false
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}
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if obj.session != res.session {
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return false
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}
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return true
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}
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// SvcResAutoEdges holds the state of the auto edge generator.
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type SvcResAutoEdges struct {
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data []engine.ResUID
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pointer int
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found bool
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}
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// Next returns the next automatic edge.
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func (obj *SvcResAutoEdges) Next() []engine.ResUID {
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if obj.found {
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panic("shouldn't be called anymore!")
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}
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if len(obj.data) == 0 { // check length for rare scenarios
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return nil
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}
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value := obj.data[obj.pointer]
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obj.pointer++
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return []engine.ResUID{value} // we return one, even though api supports N
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}
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// Test gets results of the earlier Next() call, & returns if we should
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// continue!
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func (obj *SvcResAutoEdges) Test(input []bool) bool {
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// if there aren't any more remaining
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if len(obj.data) <= obj.pointer {
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return false
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}
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if obj.found { // already found, done!
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return false
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}
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if len(input) != 1 { // in case we get given bad data
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panic("expecting a single value")
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}
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if input[0] { // if a match is found, we're done!
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obj.found = true // no more to find!
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return false
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}
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return true // keep going
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}
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// SvcResAutoEdgesCron holds the state of the svc -> cron auto edge generator.
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type SvcResAutoEdgesCron struct {
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unit string // target unit
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session bool // user session
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}
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// Next returns the next automatic edge.
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func (obj *SvcResAutoEdgesCron) Next() []engine.ResUID {
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// XXX: should this be true if SvcRes State == "stopped"?
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reversed := false
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value := &CronUID{
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BaseUID: engine.BaseUID{
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Kind: "CronRes",
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Reversed: &reversed,
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},
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unit: obj.unit, // target unit
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session: obj.session, // user session
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}
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return []engine.ResUID{value} // we return one, even though api supports N
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}
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// Test takes the output of the last call to Next() and outputs true if we
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// should continue.
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func (obj *SvcResAutoEdgesCron) Test([]bool) bool {
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return false // only get one svc -> cron edge
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}
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// AutoEdges returns the AutoEdge interface. In this case, systemd unit file
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// resources and cron (systemd-timer) resources.
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func (obj *SvcRes) AutoEdges() (engine.AutoEdge, error) {
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var data []engine.ResUID
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var svcFiles []string
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svcFiles = []string{
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// root svc
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fmt.Sprintf("/etc/systemd/system/%s.service", obj.Name()), // takes precedence
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fmt.Sprintf("/usr/lib/systemd/system/%s.service", obj.Name()), // pkg default
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}
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if obj.Session {
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// user svc
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u, err := user.Current()
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if err != nil {
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return nil, errwrap.Wrapf(err, "error getting current user")
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}
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if u.HomeDir == "" {
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return nil, fmt.Errorf("user has no home directory")
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}
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svcFiles = []string{
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path.Join(u.HomeDir, "/.config/systemd/user/", fmt.Sprintf("%s.service", obj.Name())),
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}
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}
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for _, x := range svcFiles {
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var reversed = true
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data = append(data, &FileUID{
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BaseUID: engine.BaseUID{
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Name: obj.Name(),
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Kind: obj.Kind(),
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Reversed: &reversed,
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},
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path: x, // what matters
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})
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}
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fileEdge := &FileResAutoEdges{
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data: data,
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pointer: 0,
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found: false,
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}
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cronEdge := &SvcResAutoEdgesCron{
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session: obj.Session,
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unit: fmt.Sprintf("%s.service", obj.Name()),
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}
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return engineUtil.AutoEdgeCombiner(fileEdge, cronEdge)
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|
}
|
|
|
|
// UIDs includes all params to make a unique identification of this object. Most
|
|
// resources only return one, although some resources can return multiple.
|
|
func (obj *SvcRes) UIDs() []engine.ResUID {
|
|
x := &SvcUID{
|
|
BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
|
|
name: obj.Name(), // svc name
|
|
session: obj.Session, // user session
|
|
}
|
|
return []engine.ResUID{x}
|
|
}
|
|
|
|
// GroupCmp returns whether two resources can be grouped together or not.
|
|
//func (obj *SvcRes) GroupCmp(r engine.GroupableRes) error {
|
|
// _, ok := r.(*SvcRes)
|
|
// if !ok {
|
|
// return fmt.Errorf("resource is not the same kind")
|
|
// }
|
|
// // TODO: depending on if the systemd service api allows batching, we
|
|
// // might be able to build this, although not sure how useful it is...
|
|
// // it might just eliminate parallelism by bunching up the graph
|
|
// return fmt.Errorf("not possible at the moment")
|
|
//}
|
|
|
|
// UnmarshalYAML is the custom unmarshal handler for this struct. It is
|
|
// primarily useful for setting the defaults.
|
|
func (obj *SvcRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
|
|
type rawRes SvcRes // indirection to avoid infinite recursion
|
|
|
|
def := obj.Default() // get the default
|
|
res, ok := def.(*SvcRes) // put in the right format
|
|
if !ok {
|
|
return fmt.Errorf("could not convert to SvcRes")
|
|
}
|
|
raw := rawRes(*res) // convert; the defaults go here
|
|
|
|
if err := unmarshal(&raw); err != nil {
|
|
return err
|
|
}
|
|
|
|
*obj = SvcRes(raw) // restore from indirection with type conversion!
|
|
return nil
|
|
}
|