This adds a giant missing piece of the language: proper function values! It is lovely to now understand why early programming language designers didn't implement these, but a joy to now reap the benefits of them. In adding these, many other changes had to be made to get them to "fit" correctly. This improved the code and fixed a number of bugs. Unfortunately this touched many areas of the code, and since I was learning how to do all of this for the first time, I've squashed most of my work into a single commit. Some more information: * This adds over 70 new tests to verify the new functionality. * Functions, global variables, and classes can all be implemented natively in mcl and built into core packages. * A new compiler step called "Ordering" was added. It is called by the SetScope step, and determines statement ordering and shadowing precedence formally. It helped remove at least one bug and provided the additional analysis required to properly capture variables when implementing function generators and closures. * The type unification code was improved to handle the new cases. * Light copying of Node's allowed our function graphs to be more optimal and share common vertices and edges. For example, if two different closures capture a variable $x, they'll both use the same copy when running the function, since the compiler can prove if they're identical. * Some areas still need improvements, but this is ready for mainstream testing and use!
168 lines
5.0 KiB
Go
168 lines
5.0 KiB
Go
// Mgmt
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// Copyright (C) 2013-2019+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package simple
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import (
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"fmt"
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"github.com/purpleidea/mgmt/lang/funcs"
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"github.com/purpleidea/mgmt/lang/interfaces"
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"github.com/purpleidea/mgmt/lang/types"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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const (
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// DirectInterface specifies whether we should use the direct function
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// API or not. If we don't use it, then these simple functions are
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// wrapped with the struct below.
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DirectInterface = false // XXX: fix any bugs and set to true!
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)
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// RegisteredFuncs maps a function name to the corresponding static, pure func.
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var RegisteredFuncs = make(map[string]*types.FuncValue) // must initialize
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// Register registers a simple, static, pure function. It is easier to use than
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// the raw function API, but also limits you to simple, static, pure functions.
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func Register(name string, fn *types.FuncValue) {
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if _, exists := RegisteredFuncs[name]; exists {
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panic(fmt.Sprintf("a simple func named %s is already registered", name))
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}
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RegisteredFuncs[name] = fn // store a copy for ourselves
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// register a copy in the main function database
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funcs.Register(name, func() interfaces.Func { return &WrappedFunc{Fn: fn} })
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}
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// ModuleRegister is exactly like Register, except that it registers within a
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// named module. This is a helper function.
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func ModuleRegister(module, name string, fn *types.FuncValue) {
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Register(module+funcs.ModuleSep+name, fn)
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}
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// WrappedFunc is a scaffolding function struct which fulfills the boiler-plate
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// for the function API, but that can run a very simple, static, pure function.
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type WrappedFunc struct {
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Fn *types.FuncValue
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init *interfaces.Init
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last types.Value // last value received to use for diff
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result types.Value // last calculated output
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closeChan chan struct{}
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}
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// ArgGen returns the Nth arg name for this function.
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func (obj *WrappedFunc) ArgGen(index int) (string, error) {
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typ := obj.Fn.Type()
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if typ.Kind != types.KindFunc {
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return "", fmt.Errorf("expected %s, got %s", types.KindFunc, typ.Kind)
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}
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seq := typ.Ord
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if l := len(seq); index >= l {
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return "", fmt.Errorf("index %d exceeds arg length of %d", index, l)
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}
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return seq[index], nil
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}
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// Validate makes sure we've built our struct properly. It is usually unused for
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// normal functions that users can use directly.
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func (obj *WrappedFunc) Validate() error {
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if obj.Fn == nil { // build must be run first
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return fmt.Errorf("type is still unspecified")
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}
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return nil
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}
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// Info returns some static info about itself.
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func (obj *WrappedFunc) Info() *interfaces.Info {
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return &interfaces.Info{
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Pure: true,
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Memo: false, // TODO: should this be something we specify here?
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Sig: obj.Fn.Type(),
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Err: obj.Validate(),
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}
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}
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// Init runs some startup code for this function.
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func (obj *WrappedFunc) Init(init *interfaces.Init) error {
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obj.init = init
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obj.closeChan = make(chan struct{})
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return nil
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}
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// Stream returns the changing values that this func has over time.
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func (obj *WrappedFunc) Stream() error {
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defer close(obj.init.Output) // the sender closes
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for {
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select {
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case input, ok := <-obj.init.Input:
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if !ok {
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if len(obj.Fn.Type().Ord) > 0 {
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return nil // can't output any more
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}
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// no inputs were expected, pass through once
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}
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if ok {
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//if err := input.Type().Cmp(obj.Info().Sig.Input); err != nil {
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// return errwrap.Wrapf(err, "wrong function input")
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//}
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if obj.last != nil && input.Cmp(obj.last) == nil {
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continue // value didn't change, skip it
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}
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obj.last = input // store for next
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}
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values := []types.Value{}
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for _, name := range obj.Fn.Type().Ord {
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x := input.Struct()[name]
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values = append(values, x)
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}
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result, err := obj.Fn.Call(values) // (Value, error)
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if err != nil {
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return errwrap.Wrapf(err, "simple function errored")
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}
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if obj.result == result {
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continue // result didn't change
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}
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obj.result = result // store new result
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case <-obj.closeChan:
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return nil
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}
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select {
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case obj.init.Output <- obj.result: // send
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if len(obj.Fn.Type().Ord) == 0 {
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return nil // no more values, we're a pure func
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}
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case <-obj.closeChan:
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return nil
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}
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}
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}
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// Close runs some shutdown code for this function and turns off the stream.
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func (obj *WrappedFunc) Close() error {
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close(obj.closeChan)
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return nil
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}
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