The graph of dependencies in golang is a DAG, and as such doesn't allow cycles. Clean up this lib so that it eventually doesn't import our resources module or anything else which might want to import it. This patch makes adjacency private, and adds a generalized key store to the graph struct.
307 lines
9.1 KiB
Go
307 lines
9.1 KiB
Go
// Mgmt
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// Copyright (C) 2013-2017+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Package yamlgraph2 provides the facilities for loading a graph from a yaml file.
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package yamlgraph2
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import (
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"errors"
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"fmt"
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"io/ioutil"
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"log"
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"strings"
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"github.com/purpleidea/mgmt/pgraph"
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"github.com/purpleidea/mgmt/resources"
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errwrap "github.com/pkg/errors"
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"gopkg.in/yaml.v2"
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)
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type collectorResConfig struct {
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Kind string `yaml:"kind"`
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Pattern string `yaml:"pattern"` // XXX: Not Implemented
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}
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// Vertex is the data structure of a vertex.
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type Vertex struct {
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Kind string `yaml:"kind"`
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Name string `yaml:"name"`
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}
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// Edge is the data structure of an edge.
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type Edge struct {
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Name string `yaml:"name"`
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From Vertex `yaml:"from"`
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To Vertex `yaml:"to"`
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Notify bool `yaml:"notify"`
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}
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// ResourceData are the parameters for resource format.
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type ResourceData struct {
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Name string `yaml:"name"`
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Meta resources.MetaParams `yaml:"meta"`
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}
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// Resource is the object that unmarshalls resources.
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type Resource struct {
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ResourceData
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unmarshal func(interface{}) error
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resource resources.Res
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}
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// Resources is the object that unmarshalls list of resources.
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type Resources struct {
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Resources map[string][]Resource `yaml:"resources"`
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}
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// GraphConfigData contains the graph data for GraphConfig.
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type GraphConfigData struct {
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Graph string `yaml:"graph"`
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Collector []collectorResConfig `yaml:"collect"`
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Edges []Edge `yaml:"edges"`
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Comment string `yaml:"comment"`
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Remote string `yaml:"remote"`
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}
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// GraphConfig is the data structure that describes a single graph to run.
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type GraphConfig struct {
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GraphConfigData
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ResList []resources.Res
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}
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// UnmarshalYAML unmarshalls the complete graph.
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func (c *GraphConfig) UnmarshalYAML(unmarshal func(interface{}) error) error {
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// Unmarshal the graph data, except the resources
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if err := unmarshal(&c.GraphConfigData); err != nil {
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return err
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}
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// Unmarshal resources
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var list Resources
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list.Resources = map[string][]Resource{}
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if err := unmarshal(&list); err != nil {
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return err
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}
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// Finish unmarshalling by giving to each resource its kind
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// and store each resource in the graph
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for kind, resList := range list.Resources {
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for _, res := range resList {
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err := res.Decode(kind)
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if err != nil {
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return err
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}
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c.ResList = append(c.ResList, res.resource)
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}
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}
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return nil
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}
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// UnmarshalYAML is the first stage for unmarshaling of resources.
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func (r *Resource) UnmarshalYAML(unmarshal func(interface{}) error) error {
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r.unmarshal = unmarshal
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return unmarshal(&r.ResourceData)
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}
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// Decode is the second stage for unmarshaling of resources (knowing their
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// kind).
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func (r *Resource) Decode(kind string) (err error) {
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r.resource, err = resources.NewEmptyNamedResource(kind)
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if err != nil {
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return err
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}
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err = r.unmarshal(r.resource)
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if err != nil {
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return err
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}
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// Set resource name, meta and kind
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r.resource.SetName(r.Name)
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r.resource.SetKind(strings.ToLower(kind))
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meta := r.resource.Meta()
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*meta = r.Meta
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return
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}
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// Parse parses a data stream into the graph structure.
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func (c *GraphConfig) Parse(data []byte) error {
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if err := yaml.Unmarshal(data, c); err != nil {
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return err
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}
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if c.Graph == "" {
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return errors.New("graph config: invalid graph")
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}
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return nil
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}
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// NewGraphFromConfig transforms a GraphConfig struct into a new graph.
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// FIXME: remove any possibly left over, now obsolete graph diff code from here!
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func (c *GraphConfig) NewGraphFromConfig(hostname string, world resources.World, noop bool) (*pgraph.Graph, error) {
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// hostname is the uuid for the host
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var graph *pgraph.Graph // new graph to return
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var err error
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graph, err = pgraph.NewGraph("Graph") // give graph a default name
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if err != nil {
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return nil, errwrap.Wrapf(err, "could not run NewGraphFromConfig() properly")
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}
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var lookup = make(map[string]map[string]*pgraph.Vertex)
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//log.Printf("%+v", config) // debug
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// TODO: if defined (somehow)...
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graph.SetName(c.Graph) // set graph name
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var keep []*pgraph.Vertex // list of vertex which are the same in new graph
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var resourceList []resources.Res // list of resources to export
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// Resources
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for _, res := range c.ResList {
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kind := res.GetKind()
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if _, exists := lookup[kind]; !exists {
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lookup[kind] = make(map[string]*pgraph.Vertex)
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}
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// XXX: should we export based on a @@ prefix, or a metaparam
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// like exported => true || exported => (host pattern)||(other pattern?)
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if !strings.HasPrefix(res.GetName(), "@@") { // not exported resource
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v := graph.CompareMatch(res)
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if v == nil { // no match found
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v = pgraph.NewVertex(res)
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graph.AddVertex(v) // call standalone in case not part of an edge
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}
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lookup[kind][res.GetName()] = v // used for constructing edges
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keep = append(keep, v) // append
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} else if !noop { // do not export any resources if noop
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// store for addition to backend storage...
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res.SetName(res.GetName()[2:]) // slice off @@
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res.SetKind(kind) // cheap init
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resourceList = append(resourceList, res)
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}
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}
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// store in backend (usually etcd)
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if err := world.ResExport(resourceList); err != nil {
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return nil, fmt.Errorf("Config: Could not export resources: %v", err)
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}
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// lookup from backend (usually etcd)
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var hostnameFilter []string // empty to get from everyone
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kindFilter := []string{}
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for _, t := range c.Collector {
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kind := strings.ToLower(t.Kind)
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kindFilter = append(kindFilter, kind)
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}
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// do all the graph look ups in one single step, so that if the backend
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// database changes, we don't have a partial state of affairs...
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if len(kindFilter) > 0 { // if kindFilter is empty, don't need to do lookups!
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var err error
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resourceList, err = world.ResCollect(hostnameFilter, kindFilter)
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if err != nil {
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return nil, fmt.Errorf("Config: Could not collect resources: %v", err)
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}
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}
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for _, res := range resourceList {
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matched := false
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// see if we find a collect pattern that matches
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for _, t := range c.Collector {
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kind := strings.ToLower(t.Kind)
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// use t.Kind and optionally t.Pattern to collect from storage
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log.Printf("Collect: %v; Pattern: %v", kind, t.Pattern)
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// XXX: expand to more complex pattern matching here...
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if res.GetKind() != kind {
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continue
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}
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if matched {
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// we've already matched this resource, should we match again?
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log.Printf("Config: Warning: Matching %s[%s] again!", kind, res.GetName())
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}
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matched = true
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// collect resources but add the noop metaparam
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//if noop { // now done in mgmtmain
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// res.Meta().Noop = noop
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//}
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if t.Pattern != "" { // XXX: simplistic for now
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res.CollectPattern(t.Pattern) // res.Dirname = t.Pattern
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}
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log.Printf("Collect: %s[%s]: collected!", kind, res.GetName())
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// XXX: similar to other resource add code:
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if _, exists := lookup[kind]; !exists {
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lookup[kind] = make(map[string]*pgraph.Vertex)
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}
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v := graph.CompareMatch(res)
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if v == nil { // no match found
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v = pgraph.NewVertex(res)
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graph.AddVertex(v) // call standalone in case not part of an edge
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}
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lookup[kind][res.GetName()] = v // used for constructing edges
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keep = append(keep, v) // append
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//break // let's see if another resource even matches
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}
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}
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for _, e := range c.Edges {
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if _, ok := lookup[strings.ToLower(e.From.Kind)]; !ok {
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return nil, fmt.Errorf("can't find 'from' resource")
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}
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if _, ok := lookup[strings.ToLower(e.To.Kind)]; !ok {
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return nil, fmt.Errorf("can't find 'to' resource")
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}
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if _, ok := lookup[strings.ToLower(e.From.Kind)][e.From.Name]; !ok {
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return nil, fmt.Errorf("can't find 'from' name")
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}
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if _, ok := lookup[strings.ToLower(e.To.Kind)][e.To.Name]; !ok {
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return nil, fmt.Errorf("can't find 'to' name")
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}
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from := lookup[strings.ToLower(e.From.Kind)][e.From.Name]
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to := lookup[strings.ToLower(e.To.Kind)][e.To.Name]
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edge := pgraph.NewEdge(e.Name)
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edge.Notify = e.Notify
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graph.AddEdge(from, to, edge)
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}
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return graph, nil
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}
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// ParseConfigFromFile takes a filename and returns the graph config structure.
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func ParseConfigFromFile(filename string) *GraphConfig {
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data, err := ioutil.ReadFile(filename)
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if err != nil {
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log.Printf("Config: Error: ParseConfigFromFile: File: %v", err)
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return nil
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}
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var config GraphConfig
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if err := config.Parse(data); err != nil {
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log.Printf("Config: Error: ParseConfigFromFile: Parse: %v", err)
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return nil
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}
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return &config
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}
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