Files
mgmt/service.go
James Shubin f7858b8e9b Add state caching and invalidation to service type
This required a change in the event system to add an "activity" field.
This is meant to be generic in the case that there is more than one need
for it, but at the moment, allows a poke to tell that it is a poke in
response to an apply that just finished, instead of a regular poke or
backpoke in which all that matters is timestamp updates, because there
wasn't any actual work done (since that state was okay).
2016-01-15 00:02:45 -05:00

340 lines
8.8 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// NOTE: docs are found at: https://godoc.org/github.com/coreos/go-systemd/dbus
package main
import (
"fmt"
systemd "github.com/coreos/go-systemd/dbus" // change namespace
"github.com/coreos/go-systemd/util"
"github.com/godbus/dbus" // namespace collides with systemd wrapper
"log"
)
type ServiceType struct {
BaseType `yaml:",inline"`
State string `yaml:"state"` // state: running, stopped
Startup string `yaml:"startup"` // enabled, disabled, undefined
}
func NewServiceType(name, state, startup string) *ServiceType {
return &ServiceType{
BaseType: BaseType{
Name: name,
events: make(chan Event),
vertex: nil,
},
State: state,
Startup: startup,
}
}
func (obj *ServiceType) GetType() string {
return "Service"
}
// Service watcher
func (obj *ServiceType) Watch() {
if obj.IsWatching() {
return
}
obj.SetWatching(true)
defer obj.SetWatching(false)
// obj.Name: service name
//vertex := obj.GetVertex() // stored with SetVertex
if !util.IsRunningSystemd() {
log.Fatal("Systemd is not running.")
}
conn, err := systemd.NewSystemdConnection() // needs root access
if err != nil {
log.Fatal("Failed to connect to systemd: ", err)
}
defer conn.Close()
bus, err := dbus.SystemBus()
if err != nil {
log.Fatal("Failed to connect to bus: ", err)
}
// XXX: will this detect new units?
bus.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
"type='signal',interface='org.freedesktop.systemd1.Manager',member='Reloading'")
buschan := make(chan *dbus.Signal, 10)
bus.Signal(buschan)
var service = fmt.Sprintf("%v.service", obj.Name) // systemd name
var send = false // send event?
var dirty = false
var invalid = false // does the service exist or not?
var previous bool // previous invalid value
set := conn.NewSubscriptionSet() // no error should be returned
subChannel, subErrors := set.Subscribe()
var activeSet = false
for {
// XXX: watch for an event for new units...
// XXX: detect if startup enabled/disabled value changes...
previous = invalid
invalid = false
// firstly, does service even exist or not?
loadstate, err := conn.GetUnitProperty(service, "LoadState")
if err != nil {
log.Printf("Failed to get property: %v", err)
invalid = true
}
if !invalid {
var notFound = (loadstate.Value == dbus.MakeVariant("not-found"))
if notFound { // XXX: in the loop we'll handle changes better...
log.Printf("Failed to find service: %v", service)
invalid = true // XXX ?
}
}
if previous != invalid { // if invalid changed, send signal
send = true
dirty = true
}
if invalid {
log.Printf("Waiting for: %v", service) // waiting for service to appear...
if activeSet {
activeSet = false
set.Remove(service) // no return value should ever occur
}
obj.SetState(typeWatching) // reset
select {
case _ = <-buschan: // XXX wait for new units event to unstick
obj.SetConvergedState(typeConvergedNil)
// loop so that we can see the changed invalid signal
log.Printf("Service[%v]->DaemonReload()", service)
case event := <-obj.events:
obj.SetConvergedState(typeConvergedNil)
if ok := obj.ReadEvent(&event); !ok {
return // exit
}
if event.GetActivity() {
dirty = true
}
send = true
case _ = <-TimeAfterOrBlock(obj.ctimeout):
obj.SetConvergedState(typeConvergedTimeout)
obj.converged <- true
continue
}
} else {
if !activeSet {
activeSet = true
set.Add(service) // no return value should ever occur
}
log.Printf("Watching: %v", service) // attempting to watch...
obj.SetState(typeWatching) // reset
select {
case event := <-subChannel:
log.Printf("Service event: %+v", event)
// NOTE: the value returned is a map for some reason...
if event[service] != nil {
// event[service].ActiveState is not nil
if event[service].ActiveState == "active" {
log.Printf("Service[%v]->Started()", service)
} else if event[service].ActiveState == "inactive" {
log.Printf("Service[%v]->Stopped!()", service)
} else {
log.Fatal("Unknown service state: ", event[service].ActiveState)
}
} else {
// service stopped (and ActiveState is nil...)
log.Printf("Service[%v]->Stopped", service)
}
send = true
dirty = true
case err := <-subErrors:
obj.SetConvergedState(typeConvergedNil) // XXX ?
log.Println("error:", err)
log.Fatal(err)
//vertex.events <- fmt.Sprintf("service: %v", "error") // XXX: how should we handle errors?
case event := <-obj.events:
obj.SetConvergedState(typeConvergedNil)
if ok := obj.ReadEvent(&event); !ok {
return // exit
}
if event.GetActivity() {
dirty = true
}
send = true
}
}
if send {
send = false
if dirty {
dirty = false
obj.isStateOK = false // something made state dirty
}
Process(obj) // XXX: rename this function
}
}
}
func (obj *ServiceType) StateOK() bool {
if obj.isStateOK { // cache the state
return true
}
if !util.IsRunningSystemd() {
log.Fatal("Systemd is not running.")
}
conn, err := systemd.NewSystemdConnection() // needs root access
if err != nil {
log.Fatal("Failed to connect to systemd: ", err)
}
defer conn.Close()
var service = fmt.Sprintf("%v.service", obj.Name) // systemd name
loadstate, err := conn.GetUnitProperty(service, "LoadState")
if err != nil {
log.Printf("Failed to get load state: %v", err)
return false
}
// NOTE: we have to compare variants with other variants, they are really strings...
var notFound = (loadstate.Value == dbus.MakeVariant("not-found"))
if notFound {
log.Printf("Failed to find service: %v", service)
return false
}
// XXX: check service "enabled at boot" or not status...
//conn.GetUnitProperties(service)
activestate, err := conn.GetUnitProperty(service, "ActiveState")
if err != nil {
log.Fatal("Failed to get active state: ", err)
}
var running = (activestate.Value == dbus.MakeVariant("active"))
if obj.State == "running" {
if !running {
return false // we are in the wrong state
}
} else if obj.State == "stopped" {
if running {
return false
}
} else {
log.Fatal("Unknown state: ", obj.State)
}
return true // all is good, no state change needed
}
func (obj *ServiceType) Apply() bool {
log.Printf("%v[%v]: Apply", obj.GetType(), obj.GetName())
if !util.IsRunningSystemd() {
log.Fatal("Systemd is not running.")
}
conn, err := systemd.NewSystemdConnection() // needs root access
if err != nil {
log.Fatal("Failed to connect to systemd: ", err)
}
defer conn.Close()
var service = fmt.Sprintf("%v.service", obj.Name) // systemd name
var files = []string{service} // the service represented in a list
if obj.Startup == "enabled" {
_, _, err = conn.EnableUnitFiles(files, false, true)
} else if obj.Startup == "disabled" {
_, err = conn.DisableUnitFiles(files, false)
} else {
err = nil
}
if err != nil {
log.Printf("Unable to change startup status: %v", err)
return false
}
result := make(chan string, 1) // catch result information
if obj.State == "running" {
_, err := conn.StartUnit(service, "fail", result)
if err != nil {
log.Fatal("Failed to start unit: ", err)
return false
}
} else if obj.State == "stopped" {
_, err = conn.StopUnit(service, "fail", result)
if err != nil {
log.Fatal("Failed to stop unit: ", err)
return false
}
} else {
log.Fatal("Unknown state: ", obj.State)
}
status := <-result
if &status == nil {
log.Fatal("Result is nil")
return false
}
if status != "done" {
log.Fatal("Unknown return string: ", status)
return false
}
// XXX: also set enabled on boot
return true
}
func (obj *ServiceType) Compare(typ Type) bool {
switch typ.(type) {
case *ServiceType:
typ := typ.(*ServiceType)
if obj.Name != typ.Name {
return false
}
if obj.State != typ.State {
return false
}
if obj.Startup != typ.Startup {
return false
}
default:
return false
}
return true
}