322 lines
9.3 KiB
Go
322 lines
9.3 KiB
Go
// Mgmt
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// Copyright (C) 2013-2017+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"encoding/gob"
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"errors"
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"fmt"
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"log"
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"github.com/purpleidea/mgmt/util"
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systemdUtil "github.com/coreos/go-systemd/util"
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"github.com/godbus/dbus"
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errwrap "github.com/pkg/errors"
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machined "github.com/purpleidea/go-systemd/machine1"
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)
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const (
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running = "running"
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stopped = "stopped"
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dbusInterface = "org.freedesktop.machine1.Manager"
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machineNew = "org.freedesktop.machine1.Manager.MachineNew"
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machineRemoved = "org.freedesktop.machine1.Manager.MachineRemoved"
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nspawnServiceTmpl = "systemd-nspawn@%s"
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)
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func init() {
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RegisterResource("nspawn", func() Res { return &NspawnRes{} })
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gob.Register(&NspawnRes{})
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}
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// NspawnRes is an nspawn container resource.
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type NspawnRes struct {
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BaseRes `yaml:",inline"`
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State string `yaml:"state"`
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// We're using the svc resource to start the machine because that's
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// what machinectl does. We're not using svc.Watch because then we
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// would have two watches potentially racing each other and producing
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// potentially unexpected results. We get everything we need to monitor
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// the machine state changes from the org.freedesktop.machine1 object.
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svc *SvcRes
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}
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// Default returns some sensible defaults for this resource.
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func (obj *NspawnRes) Default() Res {
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return &NspawnRes{
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BaseRes: BaseRes{
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MetaParams: DefaultMetaParams, // force a default
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},
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State: running,
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}
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}
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// Validate if the params passed in are valid data.
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func (obj *NspawnRes) Validate() error {
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// TODO: validStates should be an enum!
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validStates := map[string]struct{}{
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stopped: {},
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running: {},
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}
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if _, exists := validStates[obj.State]; !exists {
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return fmt.Errorf("invalid state: %s", obj.State)
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}
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if err := obj.svc.Validate(); err != nil { // composite resource
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return errwrap.Wrapf(err, "validate failed for embedded svc")
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}
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return obj.BaseRes.Validate()
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}
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// Init runs some startup code for this resource.
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func (obj *NspawnRes) Init() error {
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var serviceName = fmt.Sprintf(nspawnServiceTmpl, obj.GetName())
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obj.svc = &SvcRes{}
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obj.svc.Name = serviceName
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obj.svc.State = obj.State
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if err := obj.svc.Init(); err != nil {
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return err
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}
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obj.BaseRes.Kind = "nspawn"
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return obj.BaseRes.Init()
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}
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// Watch for state changes and sends a message to the bus if there is a change.
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func (obj *NspawnRes) Watch() error {
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// this resource depends on systemd ensure that it's running
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if !systemdUtil.IsRunningSystemd() {
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return fmt.Errorf("systemd is not running")
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}
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// create a private message bus
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bus, err := util.SystemBusPrivateUsable()
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if err != nil {
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return errwrap.Wrapf(err, "failed to connect to bus")
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}
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// add a match rule to match messages going through the message bus
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call := bus.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
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fmt.Sprintf("type='signal',interface='%s',eavesdrop='true'",
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dbusInterface))
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// <-call.Done
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if err := call.Err; err != nil {
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return err
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}
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buschan := make(chan *dbus.Signal, 10)
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bus.Signal(buschan)
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// notify engine that we're running
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if err := obj.Running(); err != nil {
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return err // bubble up a NACK...
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}
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var send = false
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var exit *error
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for {
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select {
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case event := <-buschan:
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// process org.freedesktop.machine1 events for this resource's name
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if event.Body[0] == obj.GetName() {
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log.Printf("%s: Event received: %v", obj, event.Name)
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if event.Name == machineNew {
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log.Printf("%s: Machine started", obj)
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} else if event.Name == machineRemoved {
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log.Printf("%s: Machine stopped", obj)
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} else {
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return fmt.Errorf("unknown event: %s", event.Name)
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}
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send = true
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obj.StateOK(false) // dirty
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}
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case event := <-obj.Events():
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if exit, send = obj.ReadEvent(event); exit != nil {
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return *exit // exit
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}
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}
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// do all our event sending all together to avoid duplicate msgs
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if send {
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send = false
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obj.Event()
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}
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}
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}
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// CheckApply is run to check the state and, if apply is true, to apply the
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// necessary changes to reach the desired state. This is run before Watch and
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// again if Watch finds a change occurring to the state.
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func (obj *NspawnRes) CheckApply(apply bool) (checkOK bool, err error) {
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// this resource depends on systemd ensure that it's running
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if !systemdUtil.IsRunningSystemd() {
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return false, errors.New("systemd is not running")
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}
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// connect to org.freedesktop.machine1.Manager
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conn, err := machined.New()
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if err != nil {
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return false, errwrap.Wrapf(err, "failed to connect to dbus")
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}
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// compare the current state with the desired state and perform the
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// appropriate action
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var exists = true
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properties, err := conn.GetProperties(obj.GetName())
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if err != nil {
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if err, ok := err.(dbus.Error); ok && err.Name !=
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"org.freedesktop.machine1.NoSuchMachine" {
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return false, err
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}
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exists = false
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// if we could not successfully get the properties because
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// there's no such machine the machine is stopped
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// error if we need the image ignore if we don't
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if _, err = conn.GetImage(obj.GetName()); err != nil && obj.State != stopped {
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return false, fmt.Errorf(
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"no machine nor image named '%s'",
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obj.GetName())
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}
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}
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if obj.debug {
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log.Printf("%s: properties: %v", obj, properties)
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}
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// if the machine doesn't exist and is supposed to
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// be stopped or the state matches we're done
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if !exists && obj.State == stopped || properties["State"] == obj.State {
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if obj.debug {
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log.Printf("%s: CheckApply() in valid state", obj)
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}
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return true, nil
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}
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// end of state checking. if we're here, checkOK is false
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if !apply {
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return false, nil
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}
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if obj.debug {
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log.Printf("%s: CheckApply() applying '%s' state", obj, obj.State)
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}
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if obj.State == running {
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// start the machine using svc resource
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log.Printf("%s: Starting machine", obj)
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// assume state had to be changed at this point, ignore checkOK
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if _, err := obj.svc.CheckApply(apply); err != nil {
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return false, errwrap.Wrapf(err, "nested svc failed")
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}
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}
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if obj.State == stopped {
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// terminate the machine with
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// org.freedesktop.machine1.Manager.KillMachine
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log.Printf("%s: Stopping machine", obj)
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if err := conn.TerminateMachine(obj.GetName()); err != nil {
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return false, errwrap.Wrapf(err, "failed to stop machine")
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}
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}
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return false, nil
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}
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// NspawnUID is a unique resource identifier.
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type NspawnUID struct {
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// NOTE: There is also a name variable in the BaseUID struct, this is
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// information about where this UID came from, and is unrelated to the
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// information about the resource we're matching. That data which is
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// used in the IFF function, is what you see in the struct fields here.
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BaseUID
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name string // the machine name
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}
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// IFF aka if and only if they are equivalent, return true. If not, false.
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func (obj *NspawnUID) IFF(uid ResUID) bool {
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res, ok := uid.(*NspawnUID)
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if !ok {
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return false
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}
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return obj.name == res.name
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}
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// UIDs includes all params to make a unique identification of this object.
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// Most resources only return one although some resources can return multiple.
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func (obj *NspawnRes) UIDs() []ResUID {
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x := &NspawnUID{
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BaseUID: BaseUID{Name: obj.GetName(), Kind: obj.GetKind()},
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name: obj.Name, // svc name
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}
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return append([]ResUID{x}, obj.svc.UIDs()...)
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}
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// GroupCmp returns whether two resources can be grouped together or not.
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func (obj *NspawnRes) GroupCmp(r Res) bool {
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_, ok := r.(*NspawnRes)
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if !ok {
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return false
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}
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// TODO: this would be quite useful for this resource!
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return false
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}
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// Compare two resources and return if they are equivalent.
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func (obj *NspawnRes) Compare(r Res) bool {
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// we can only compare NspawnRes to others of the same resource kind
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res, ok := r.(*NspawnRes)
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if !ok {
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return false
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}
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if !obj.BaseRes.Compare(res) {
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return false
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}
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if obj.Name != res.Name {
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return false
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}
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if !obj.svc.Compare(res.svc) {
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return false
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}
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return true
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}
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// AutoEdges returns the AutoEdge interface. In this case no autoedges are used.
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func (obj *NspawnRes) AutoEdges() AutoEdge {
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return nil
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct.
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// It is primarily useful for setting the defaults.
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func (obj *NspawnRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes NspawnRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*NspawnRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to NspawnRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = NspawnRes(raw) // restore from indirection with type conversion!
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return nil
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}
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