Files
mgmt/engine/graph/autogroup/util.go
James Shubin 5c27a249b7 engine: resources: Add reversible API and file resource
This adds the first reversible resource (file) and the necessary engine
API hooks to make it all work. This allows a special "reversed" resource
to be added to the subsequent graph in the stream when an earlier
version "disappears". This disappearance can happen if it was previously
in an if statement that then becomes false.

It might be wise to combine the use of this meta parameter with the use
of the `realize` meta parameter to ensure that your reversed resource
actually runs at least once, if there's a chance that it might be gone
for a while.

This patch also adds a new test harness for testing resources. It
doesn't test the "live" aspect of resources, as it doesn't run Watch,
but it was designed to ensure CheckApply works as intended, and it runs
very quickly with a simplified timeline of happenings.
2019-09-11 03:40:22 -04:00

139 lines
4.7 KiB
Go

// Mgmt
// Copyright (C) 2013-2019+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package autogroup
import (
"fmt"
"github.com/purpleidea/mgmt/engine"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/util/errwrap"
)
// VertexMerge merges v2 into v1 by reattaching the edges where appropriate,
// and then by deleting v2 from the graph. Since more than one edge between two
// vertices is not allowed, duplicate edges are merged as well. an edge merge
// function can be provided if you'd like to control how you merge the edges!
func VertexMerge(g *pgraph.Graph, v1, v2 pgraph.Vertex, vertexMergeFn func(pgraph.Vertex, pgraph.Vertex) (pgraph.Vertex, error), edgeMergeFn func(pgraph.Edge, pgraph.Edge) pgraph.Edge) error {
// methodology
// 1) edges between v1 and v2 are removed
//Loop:
for k1 := range g.Adjacency() {
for k2 := range g.Adjacency()[k1] {
// v1 -> v2 || v2 -> v1
if (k1 == v1 && k2 == v2) || (k1 == v2 && k2 == v1) {
delete(g.Adjacency()[k1], k2) // delete map & edge
// NOTE: if we assume this is a DAG, then we can
// assume only v1 -> v2 OR v2 -> v1 exists, and
// we can break out of these loops immediately!
//break Loop
break
}
}
}
// 2) edges that point towards v2 from X now point to v1 from X (no dupes)
for _, x := range g.IncomingGraphVertices(v2) { // all to vertex v (??? -> v)
e := g.Adjacency()[x][v2] // previous edge
r, err := g.Reachability(x, v1)
if err != nil {
return err
}
// merge e with ex := g.Adjacency()[x][v1] if it exists!
if ex, exists := g.Adjacency()[x][v1]; exists && edgeMergeFn != nil && len(r) == 0 {
e = edgeMergeFn(e, ex)
}
if len(r) == 0 { // if not reachable, add it
g.AddEdge(x, v1, e) // overwrite edge
} else if edgeMergeFn != nil { // reachable, merge e through...
prev := x // initial condition
for i, next := range r {
if i == 0 {
// next == prev, therefore skip
continue
}
// this edge is from: prev, to: next
ex, _ := g.Adjacency()[prev][next] // get
ex = edgeMergeFn(ex, e)
g.Adjacency()[prev][next] = ex // set
prev = next
}
}
delete(g.Adjacency()[x], v2) // delete old edge
}
// 3) edges that point from v2 to X now point from v1 to X (no dupes)
for _, x := range g.OutgoingGraphVertices(v2) { // all from vertex v (v -> ???)
e := g.Adjacency()[v2][x] // previous edge
r, err := g.Reachability(v1, x)
if err != nil {
return err
}
// merge e with ex := g.Adjacency()[v1][x] if it exists!
if ex, exists := g.Adjacency()[v1][x]; exists && edgeMergeFn != nil && len(r) == 0 {
e = edgeMergeFn(e, ex)
}
if len(r) == 0 {
g.AddEdge(v1, x, e) // overwrite edge
} else if edgeMergeFn != nil { // reachable, merge e through...
prev := v1 // initial condition
for i, next := range r {
if i == 0 {
// next == prev, therefore skip
continue
}
// this edge is from: prev, to: next
ex, _ := g.Adjacency()[prev][next]
ex = edgeMergeFn(ex, e)
g.Adjacency()[prev][next] = ex
prev = next
}
}
delete(g.Adjacency()[v2], x)
}
// 4) merge and then remove the (now merged/grouped) vertex
if vertexMergeFn != nil { // run vertex merge function
if v, err := vertexMergeFn(v1, v2); err != nil {
return err
} else if v != nil { // replace v1 with the "merged" version...
// note: This branch isn't used if the vertexMergeFn
// decides to just merge logically on its own instead
// of actually returning something that we then merge.
v1 = v // XXX: ineffassign?
//*v1 = *v
// Ensure that everything still validates. (For safety!)
r, ok := v1.(engine.Res) // TODO: v ?
if !ok {
return fmt.Errorf("not a Res")
}
if err := engine.Validate(r); err != nil {
return errwrap.Wrapf(err, "the Res did not Validate")
}
}
}
g.DeleteVertex(v2) // remove grouped vertex
// 5) creation of a cyclic graph should throw an error
if _, err := g.TopologicalSort(); err != nil { // am i a dag or not?
return errwrap.Wrapf(err, "the TopologicalSort failed") // not a dag
}
return nil // success
}