Files
mgmt/engine/graph/autoedge/autoedge.go
James Shubin 5c27a249b7 engine: resources: Add reversible API and file resource
This adds the first reversible resource (file) and the necessary engine
API hooks to make it all work. This allows a special "reversed" resource
to be added to the subsequent graph in the stream when an earlier
version "disappears". This disappearance can happen if it was previously
in an if statement that then becomes false.

It might be wise to combine the use of this meta parameter with the use
of the `realize` meta parameter to ensure that your reversed resource
actually runs at least once, if there's a chance that it might be gone
for a while.

This patch also adds a new test harness for testing resources. It
doesn't test the "live" aspect of resources, as it doesn't run Watch,
but it was designed to ensure CheckApply works as intended, and it runs
very quickly with a simplified timeline of happenings.
2019-09-11 03:40:22 -04:00

157 lines
4.6 KiB
Go

// Mgmt
// Copyright (C) 2013-2019+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package autoedge
import (
"fmt"
"github.com/purpleidea/mgmt/engine"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/util/errwrap"
)
// AutoEdge adds the automatic edges to the graph.
func AutoEdge(graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) error {
logf("adding autoedges...")
// initially get all of the autoedges to seek out all possible errors
var err error
autoEdgeObjMap := make(map[engine.EdgeableRes]engine.AutoEdge)
sorted := []engine.EdgeableRes{}
for _, v := range graph.VerticesSorted() {
res, ok := v.(engine.EdgeableRes)
if !ok {
continue
}
if res.AutoEdgeMeta().Disabled { // skip if this res is disabled
continue
}
sorted = append(sorted, res)
}
for _, res := range sorted { // for each vertexes autoedges
autoEdgeObj, e := res.AutoEdges()
if e != nil {
err = errwrap.Append(err, e) // collect all errors
continue
}
if autoEdgeObj == nil {
logf("no auto edges were found for: %s", res)
continue // next vertex
}
autoEdgeObjMap[res] = autoEdgeObj // save for next loop
}
if err != nil {
return errwrap.Wrapf(err, "the auto edges had errors")
}
// now that we're guaranteed error free, we can modify the graph safely
for _, res := range sorted { // stable sort order for determinism in logs
autoEdgeObj, exists := autoEdgeObjMap[res]
if !exists {
continue
}
for { // while the autoEdgeObj has more uids to add...
uids := autoEdgeObj.Next() // get some!
if uids == nil {
logf("the auto edge list is empty for: %s", res)
break // inner loop
}
if debug {
logf("autoedge: UIDS:")
for i, u := range uids {
logf("autoedge: UID%d: %v", i, u)
}
}
// match and add edges
result := addEdgesByMatchingUIDS(res, uids, graph, debug, logf)
// report back, and find out if we should continue
if !autoEdgeObj.Test(result) {
break
}
}
}
// It would be great to ensure we didn't add any loops here, but instead
// of checking now, we'll move the check into the main loop.
return nil
}
// addEdgesByMatchingUIDS adds edges to the vertex in a graph based on if it
// matches a uid list.
func addEdgesByMatchingUIDS(res engine.EdgeableRes, uids []engine.ResUID, graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) []bool {
// search for edges and see what matches!
var result []bool
// loop through each uid, and see if it matches any vertex
for _, uid := range uids {
var found = false
// uid is a ResUID object
for _, v := range graph.Vertices() { // search
r, ok := v.(engine.EdgeableRes)
if !ok {
continue
}
if r.AutoEdgeMeta().Disabled { // skip if this res is disabled
continue
}
if res == r { // skip self
continue
}
if debug {
logf("autoedge: Match: %s with UID: %s", r, uid)
}
// we must match to an effective UID for the resource,
// that is to say, the name value of a res is a helpful
// handle, but it is not necessarily a unique identity!
// remember, resources can return multiple UID's each!
if UIDExistsInUIDs(uid, r.UIDs()) {
// add edge from: r -> res
if uid.IsReversed() {
txt := fmt.Sprintf("%s -> %s (autoedge)", r, res)
logf("autoedge: adding: %s", txt)
edge := &engine.Edge{Name: txt}
graph.AddEdge(r, res, edge)
} else { // edges go the "normal" way, eg: pkg resource
txt := fmt.Sprintf("%s -> %s (autoedge)", res, r)
logf("autoedge: adding: %s", txt)
edge := &engine.Edge{Name: txt}
graph.AddEdge(res, r, edge)
}
found = true
break
}
}
result = append(result, found)
}
return result
}
// UIDExistsInUIDs wraps the IFF method when used with a list of UID's.
func UIDExistsInUIDs(uid engine.ResUID, uids []engine.ResUID) bool {
for _, u := range uids {
if uid.IFF(u) {
return true
}
}
return false
}