Files
mgmt/lang/lang.go
James Shubin b19583e7d3 lang: Initial implementation of the mgmt language
This is an initial implementation of the mgmt language. It is a
declarative (immutable) functional, reactive, domain specific
programming language. It is intended to be a language that is:

* safe
* powerful
* easy to reason about

With these properties, we hope this language, and the mgmt engine will
allow you to model the real-time systems that you'd like to automate.

This also includes a number of other associated changes. Sorry for the
large size of this patch.
2018-01-20 08:09:29 -05:00

268 lines
8.0 KiB
Go

// Mgmt
// Copyright (C) 2013-2018+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package lang // TODO: move this into a sub package of lang/$name?
import (
"fmt"
"io"
"log"
"sync"
"github.com/purpleidea/mgmt/lang/funcs"
_ "github.com/purpleidea/mgmt/lang/funcs/core" // import so the funcs register
_ "github.com/purpleidea/mgmt/lang/funcs/facts/core" // import so the facts register
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/unification"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/resources"
errwrap "github.com/pkg/errors"
)
const (
// FileNameExtension is the filename extension used for languages files.
FileNameExtension = "mcl" // alternate suggestions welcome!
// make these available internally without requiring the import
operatorFuncName = funcs.OperatorFuncName
historyFuncName = funcs.HistoryFuncName
containsFuncName = funcs.ContainsFuncName
)
// Lang is the main language lexer/parser object.
type Lang struct {
Input io.Reader // os.Stdin or anything that satisfies this interface
Hostname string
World resources.World
Debug bool
ast interfaces.Stmt // store main prog AST here
funcs *funcs.Engine // function event engine
loadedChan chan struct{} // loaded signal
streamChan chan error // signals a new graph can be created or problem
//streamBurst bool // should we try and be bursty with the stream events?
closeChan chan struct{} // close signal
wg *sync.WaitGroup
}
// Init initializes the lang struct, and starts up the initial data sources.
// NOTE: The trick is that we need to get the list of funcs to watch AND start
// watching them, *before* we pull their values, that way we'll know if they
// changed from the values we wanted.
func (obj *Lang) Init() error {
obj.loadedChan = make(chan struct{})
obj.streamChan = make(chan error)
obj.closeChan = make(chan struct{})
obj.wg = &sync.WaitGroup{}
once := &sync.Once{}
loadedSignal := func() { close(obj.loadedChan) } // only run once!
// run the lexer/parser and build an AST
log.Printf("%s: Lexing/Parsing...", Name)
ast, err := LexParse(obj.Input)
if err != nil {
return errwrap.Wrapf(err, "could not generate AST")
}
if obj.Debug {
log.Printf("%s: behold, the AST: %+v", Name, ast)
}
// TODO: should we validate the structure of the AST?
// TODO: should we do this *after* interpolate, or trust it to behave?
//if err := ast.Validate(); err != nil {
// return errwrap.Wrapf(err, "could not validate AST")
//}
log.Printf("%s: Interpolating...", Name)
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return errwrap.Wrapf(err, "could not interpolate AST")
}
obj.ast = interpolated
// top-level, built-in, initial global scope
scope := &interfaces.Scope{
Variables: map[string]interfaces.Expr{
"purpleidea": &ExprStr{V: "hello world!"}, // james says hi
// TODO: change to a func when we can change hostname dynamically!
"hostname": &ExprStr{V: obj.Hostname},
},
}
log.Printf("%s: Building Scope...", Name)
// propagate the scope down through the AST...
if err := obj.ast.SetScope(scope); err != nil {
return errwrap.Wrapf(err, "could not set scope")
}
// apply type unification
logf := func(format string, v ...interface{}) {
if obj.Debug { // unification only has debug messages...
log.Printf(Name+": unification: "+format, v...)
}
}
log.Printf("%s: Running Type Unification...", Name)
if err := unification.Unify(obj.ast, unification.SimpleInvariantSolverLogger(logf)); err != nil {
return errwrap.Wrapf(err, "could not unify types")
}
log.Printf("%s: Building Function Graph...", Name)
// we assume that for some given code, the list of funcs doesn't change
// iow, we don't support variable, variables or absurd things like that
graph, err := obj.ast.Graph() // build the graph of functions
if err != nil {
return errwrap.Wrapf(err, "could not generate function graph")
}
if obj.Debug {
log.Printf("%s: function graph: %+v", Name, graph)
graph.Logf("%s: ", Name) // log graph with this printf prefix...
}
if graph.NumVertices() == 0 { // no funcs to load!
// send only one signal since we won't ever send after this!
log.Printf("%s: Static graph found", Name)
obj.wg.Add(1)
go func() {
defer obj.wg.Done()
defer close(obj.streamChan) // no more events are coming!
select {
case obj.streamChan <- nil: // send one signal
// pass
case <-obj.closeChan:
return
}
close(obj.loadedChan) // signal
}()
return nil // exit early, no funcs to load!
}
obj.funcs = &funcs.Engine{
Graph: graph, // not the same as the output graph!
Hostname: obj.Hostname,
World: obj.World,
Debug: obj.Debug,
Logf: func(format string, v ...interface{}) {
log.Printf(Name+": funcs: "+format, v...)
},
Glitch: false, // FIXME: verify this functionality is perfect!
}
log.Printf("%s: Function Engine Initializing...", Name)
if err := obj.funcs.Init(); err != nil {
return errwrap.Wrapf(err, "init error with func engine")
}
log.Printf("%s: Function Engine Validating...", Name)
if err := obj.funcs.Validate(); err != nil {
return errwrap.Wrapf(err, "validate error with func engine")
}
log.Printf("%s: Function Engine Starting...", Name)
// On failure, we expect the caller to run Close() to shutdown all of
// the currently initialized (and running) funcs... This is needed if
// we successfully ran `Run` but isn't needed only for Init/Validate.
if err := obj.funcs.Run(); err != nil {
return errwrap.Wrapf(err, "run error with func engine")
}
// wait for some activity
log.Printf("%s: Stream...", Name)
stream := obj.funcs.Stream()
obj.wg.Add(1)
go func() {
log.Printf("%s: Loop...", Name)
defer obj.wg.Done()
defer close(obj.streamChan) // no more events are coming!
for {
var err error
var ok bool
select {
case err, ok = <-stream:
if !ok {
log.Printf("%s: Stream closed", Name)
return
}
if err == nil {
// only do this once, on the first event
once.Do(loadedSignal) // signal
}
case <-obj.closeChan:
return
}
select {
case obj.streamChan <- err: // send
if err != nil {
log.Printf("%s: Stream error: %+v", Name, err)
return
}
case <-obj.closeChan:
return
}
}
}()
return nil
}
// Stream returns a channel of graph change requests or errors. These are
// usually sent when a func output changes.
func (obj *Lang) Stream() chan error {
return obj.streamChan
}
// Interpret runs the interpreter and returns a graph and corresponding error.
func (obj *Lang) Interpret() (*pgraph.Graph, error) {
select {
case <-obj.loadedChan: // funcs are now loaded!
// pass
default:
// if this is hit, someone probably called this too early!
// it should only be called in response to a stream event!
return nil, fmt.Errorf("funcs aren't loaded yet")
}
log.Printf("%s: Running interpret...", Name)
// this call returns the graph
graph, err := interpret(obj.ast)
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpret")
}
return graph, nil // return a graph
}
// Close shuts down the lang struct and causes all the funcs to shutdown. It
// must be called when finished after any successful Init ran.
func (obj *Lang) Close() error {
var err error
if obj.funcs != nil {
err = obj.funcs.Close()
}
close(obj.closeChan)
obj.wg.Wait()
return err
}