Files
mgmt/resources/timer.go
James Shubin b19583e7d3 lang: Initial implementation of the mgmt language
This is an initial implementation of the mgmt language. It is a
declarative (immutable) functional, reactive, domain specific
programming language. It is intended to be a language that is:

* safe
* powerful
* easy to reason about

With these properties, we hope this language, and the mgmt engine will
allow you to model the real-time systems that you'd like to automate.

This also includes a number of other associated changes. Sorry for the
large size of this patch.
2018-01-20 08:09:29 -05:00

170 lines
4.4 KiB
Go

// Mgmt
// Copyright (C) 2013-2018+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"fmt"
"log"
"time"
)
func init() {
RegisterResource("timer", func() Res { return &TimerRes{} })
}
// TimerRes is a timer resource for time based events. It outputs an event every
// interval seconds.
type TimerRes struct {
BaseRes `yaml:",inline"`
Interval uint32 `yaml:"interval"` // interval between runs in seconds
ticker *time.Ticker
}
// TimerUID is the UID struct for TimerRes.
type TimerUID struct {
BaseUID
name string
}
// Default returns some sensible defaults for this resource.
func (obj *TimerRes) Default() Res {
return &TimerRes{
BaseRes: BaseRes{
MetaParams: DefaultMetaParams, // force a default
},
}
}
// Validate the params that are passed to TimerRes.
func (obj *TimerRes) Validate() error {
return obj.BaseRes.Validate()
}
// Init runs some startup code for this resource.
func (obj *TimerRes) Init() error {
return obj.BaseRes.Init() // call base init, b/c we're overrriding
}
// newTicker creates a new ticker
func (obj *TimerRes) newTicker() *time.Ticker {
return time.NewTicker(time.Duration(obj.Interval) * time.Second)
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *TimerRes) Watch() error {
// create a time.Ticker for the given interval
obj.ticker = obj.newTicker()
defer obj.ticker.Stop()
// notify engine that we're running
if err := obj.Running(); err != nil {
return err // bubble up a NACK...
}
var send = false
for {
select {
case <-obj.ticker.C: // received the timer event
send = true
log.Printf("%s: received tick", obj)
case event := <-obj.Events():
if exit, _ := obj.ReadEvent(event); exit != nil {
return *exit // exit
}
}
if send {
send = false
obj.Event()
}
}
}
// CheckApply method for Timer resource. Triggers a timer reset on notify.
func (obj *TimerRes) CheckApply(apply bool) (bool, error) {
// because there are no checks to run, this resource has a less
// traditional pattern than what is seen in most resources...
if !obj.Refresh() { // this works for apply || !apply
return true, nil // state is always okay if no refresh to do
} else if !apply { // we had a refresh to do
return false, nil // therefore state is wrong
}
// reset the timer since apply && refresh
obj.ticker.Stop()
obj.ticker = obj.newTicker()
return false, nil
}
// UIDs includes all params to make a unique identification of this object.
// Most resources only return one, although some resources can return multiple.
func (obj *TimerRes) UIDs() []ResUID {
x := &TimerUID{
BaseUID: BaseUID{
Name: obj.GetName(),
Kind: obj.GetKind(),
},
name: obj.Name,
}
return []ResUID{x}
}
// Compare two resources and return if they are equivalent.
func (obj *TimerRes) Compare(r Res) bool {
// we can only compare TimerRes to others of the same resource kind
res, ok := r.(*TimerRes)
if !ok {
return false
}
if !obj.BaseRes.Compare(res) {
return false
}
if obj.Name != res.Name {
return false
}
if obj.Interval != res.Interval {
return false
}
return true
}
// UnmarshalYAML is the custom unmarshal handler for this struct.
// It is primarily useful for setting the defaults.
func (obj *TimerRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
type rawRes TimerRes // indirection to avoid infinite recursion
def := obj.Default() // get the default
res, ok := def.(*TimerRes) // put in the right format
if !ok {
return fmt.Errorf("could not convert to TimerRes")
}
raw := rawRes(*res) // convert; the defaults go here
if err := unmarshal(&raw); err != nil {
return err
}
*obj = TimerRes(raw) // restore from indirection with type conversion!
return nil
}