Files
mgmt/noop.go
James Shubin 53cabd5ee4 Resources: Prototype retry and retry delay meta parameters
This was the initial cut of the retry and delay meta parameters.
Instead, I decided to move the delay action into the common space
outside of the Watch resource. This is more complicated in the short
term, but will be more beneficial in the long run as each resource won't
have to implement this part itself (even if it uses boiler plate).

This is the first version of this patch without this fix. I decided to
include it because I think it has more correct event processing.
2016-09-19 06:32:21 -04:00

212 lines
5.9 KiB
Go

// Mgmt
// Copyright (C) 2013-2016+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"encoding/gob"
"log"
"time"
)
func init() {
gob.Register(&NoopRes{})
}
// NoopRes is a no-op resource that does nothing.
type NoopRes struct {
BaseRes `yaml:",inline"`
Comment string `yaml:"comment"` // extra field for example purposes
}
// NewNoopRes is a constructor for this resource. It also calls Init() for you.
func NewNoopRes(name string) *NoopRes {
obj := &NoopRes{
BaseRes: BaseRes{
Name: name,
},
Comment: "",
}
obj.Init()
return obj
}
// Init runs some startup code for this resource.
func (obj *NoopRes) Init() {
obj.BaseRes.kind = "Noop"
obj.BaseRes.Init() // call base init, b/c we're overriding
}
// validate if the params passed in are valid data
// FIXME: where should this get called ?
func (obj *NoopRes) Validate() bool {
return true
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *NoopRes) Watch(processChan chan Event, delay time.Duration) error {
if obj.IsWatching() {
return nil // TODO: should this be an error?
}
obj.SetWatching(true)
defer obj.SetWatching(false)
cuuid := obj.converger.Register()
defer cuuid.Unregister()
var doSend func() (bool, error) // lol, golang doesn't support recursive lambdas
doSend = func() (bool, error) {
resp := NewResp()
processChan <- Event{eventNil, resp, "", true} // trigger process
select {
case e := <-resp: // wait for the ACK()
if e != nil { // we got a NACK
return true, e // exit with error
}
case event := <-obj.events:
// NOTE: this code should match the similar code below!
cuuid.SetConverged(false)
if exit, send := obj.ReadEvent(&event); exit {
return true, nil // exit, without error
} else if send {
return doSend() // recurse
}
}
return false, nil // return, no error or exit signal
}
// if a retry-delay was requested, wait, but don't block our events!
if delay > 0 {
var pendingSendEvent bool
timer := time.NewTimer(delay)
Loop:
for {
select {
case <-timer.C: // the wait is over
break Loop // critical
case event := <-obj.events:
// NOTE: this code should match the similar code below!
cuuid.SetConverged(false)
if exit, send := obj.ReadEvent(&event); exit {
return nil // exit
} else if send {
// NOTE: see long comment in the file resource
//if exit, err := doSend(); exit || err != nil {
// return err // we exit or bubble up a NACK...
//}
pendingSendEvent = true // all events are identical for now...
}
}
}
timer.Stop() // it's nice to cleanup
log.Printf("%s[%s]: Delay expired!", obj.Kind(), obj.GetName())
if pendingSendEvent { // TODO: should this become a list in the future?
if exit, err := doSend(); exit || err != nil {
return err // we exit or bubble up a NACK...
}
}
}
var send = false // send event?
var exit = false
for {
obj.SetState(resStateWatching) // reset
select {
case event := <-obj.events:
cuuid.SetConverged(false)
// we avoid sending events on unpause
if exit, send = obj.ReadEvent(&event); exit {
return nil // exit
}
case <-cuuid.ConvergedTimer():
cuuid.SetConverged(true) // converged!
continue
}
// do all our event sending all together to avoid duplicate msgs
if send {
send = false
// only do this on certain types of events
//obj.isStateOK = false // something made state dirty
if exit, err := doSend(); exit || err != nil {
return err // we exit or bubble up a NACK...
}
}
}
}
// CheckApply method for Noop resource. Does nothing, returns happy!
func (obj *NoopRes) CheckApply(apply bool) (checkok bool, err error) {
log.Printf("%v[%v]: CheckApply(%t)", obj.Kind(), obj.GetName(), apply)
return true, nil // state is always okay
}
// NoopUUID is the UUID struct for NoopRes.
type NoopUUID struct {
BaseUUID
name string
}
// The AutoEdges method returns the AutoEdges. In this case none are used.
func (obj *NoopRes) AutoEdges() AutoEdge {
return nil
}
// GetUUIDs includes all params to make a unique identification of this object.
// Most resources only return one, although some resources can return multiple.
func (obj *NoopRes) GetUUIDs() []ResUUID {
x := &NoopUUID{
BaseUUID: BaseUUID{name: obj.GetName(), kind: obj.Kind()},
name: obj.Name,
}
return []ResUUID{x}
}
// GroupCmp returns whether two resources can be grouped together or not.
func (obj *NoopRes) GroupCmp(r Res) bool {
_, ok := r.(*NoopRes)
if !ok {
// NOTE: technically we could group a noop into any other
// resource, if that resource knew how to handle it, although,
// since the mechanics of inter-kind resource grouping are
// tricky, avoid doing this until there's a good reason.
return false
}
return true // noop resources can always be grouped together!
}
// Compare two resources and return if they are equivalent.
func (obj *NoopRes) Compare(res Res) bool {
switch res.(type) {
// we can only compare NoopRes to others of the same resource
case *NoopRes:
res := res.(*NoopRes)
// calling base Compare is unneeded for the noop res
//if !obj.BaseRes.Compare(res) { // call base Compare
// return false
//}
if obj.Name != res.Name {
return false
}
default:
return false
}
return true
}