Files
mgmt/lang/unification/unification.go
James Shubin d30ff6cfae legal: Remove year
Instead of constantly making these updates, let's just remove the year
since things are stored in git anyways, and this is not an actual modern
legal risk anymore.
2025-01-26 16:24:51 -05:00

157 lines
5.5 KiB
Go

// Mgmt
// Copyright (C) James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// Additional permission under GNU GPL version 3 section 7
//
// If you modify this program, or any covered work, by linking or combining it
// with embedded mcl code and modules (and that the embedded mcl code and
// modules which link with this program, contain a copy of their source code in
// the authoritative form) containing parts covered by the terms of any other
// license, the licensors of this program grant you additional permission to
// convey the resulting work. Furthermore, the licensors of this program grant
// the original author, James Shubin, additional permission to update this
// additional permission if he deems it necessary to achieve the goals of this
// additional permission.
// Package unification contains the code related to type unification for the mcl
// language.
package unification
import (
"context"
"fmt"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
)
// Unifier holds all the data that the Unify function will need for it to run.
type Unifier struct {
// AST is the input abstract syntax tree to unify.
AST interfaces.Stmt
// Solver is the solver algorithm implementation to use.
Solver Solver
// Strategy is a hack to tune unification performance until we have an
// overall cleaner unification algorithm in place.
Strategy map[string]string
// UnifiedState stores a common representation of our unification vars.
UnifiedState *types.UnifiedState
Debug bool
Logf func(format string, v ...interface{})
}
// Unify takes an AST expression tree and attempts to assign types to every node
// using the specified solver. The expression tree returns a list of invariants
// (or constraints) which must be met in order to find a unique value for the
// type of each expression. This list of invariants is passed into the solver,
// which hopefully finds a solution. If it cannot find a unique solution, then
// it will return an error. The invariants are available in different flavours
// which describe different constraint scenarios. The simplest expresses that a
// a particular node id (it's pointer) must be a certain type. More complicated
// invariants might express that two different node id's must have the same
// type. This function and logic was invented after the author could not find
// any proper literature or examples describing a well-known implementation of
// this process. Improvements and polite recommendations are welcome.
func (obj *Unifier) Unify(ctx context.Context) error {
if obj.AST == nil {
return fmt.Errorf("the AST is nil")
}
if obj.Solver == nil {
return fmt.Errorf("the Solver is missing")
}
if obj.UnifiedState == nil {
return fmt.Errorf("the UnifiedState table is missing")
}
if obj.Logf == nil {
return fmt.Errorf("the Logf function is missing")
}
init := &Init{
Strategy: obj.Strategy,
UnifiedState: obj.UnifiedState,
Logf: obj.Logf,
Debug: obj.Debug,
}
if err := obj.Solver.Init(init); err != nil {
return err
}
if obj.Debug {
obj.Logf("tree: %+v", obj.AST)
}
// This used to take a map[string]*types.Type type context as in/output.
unificationInvariants, err := obj.AST.TypeCheck() // ([]*UnificationInvariant, error)
if err != nil {
return err
}
data := &Data{
UnificationInvariants: unificationInvariants,
}
solved, err := obj.Solver.Solve(ctx, data) // often does union find
if err != nil {
return err
}
obj.Logf("found a solution of length: %d", len(solved.Solutions))
if obj.Debug {
for _, x := range solved.Solutions {
obj.Logf("> %p %s -- %s", x.Expr, x.Type, x.Expr.String())
}
}
// solver has found a solution, apply it...
// we're modifying the AST, so code can't error now...
for _, x := range solved.Solutions {
if x.Expr == nil {
// programming error ?
return fmt.Errorf("unexpected invalid solution at: %p", x)
}
if obj.Debug {
obj.Logf("solution: %p => %+v\t(%+v)", x.Expr, x.Type, x.Expr.String())
}
// apply this to each AST node
if err := x.Expr.SetType(x.Type); err != nil {
// SetType calls the Build() API, which functions as a
// "check" step to add additional constraints that were
// not possible during type unification.
// TODO: Improve this error message!
return fmt.Errorf("error setting type: %+v, error: %s", x.Expr, err)
}
}
return nil
}
// InvariantSolution lists a trivial set of EqualsInvariant mappings so that you
// can populate your AST with SetType calls in a simple loop.
type InvariantSolution struct {
Solutions []*EqualsInvariant // list of trivial solutions for each node
}
// EqualsInvariant is an invariant that symbolizes that the expression has a
// known type. It is used for producing solutions.
type EqualsInvariant struct {
Expr interfaces.Expr
Type *types.Type
}