188 lines
6.6 KiB
Go
188 lines
6.6 KiB
Go
// Mgmt
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// Copyright (C) 2013-2024+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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package pgraph
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import (
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"fmt"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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func strVertexCmpFn(v1, v2 Vertex) (bool, error) {
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if v1.String() == "" || v2.String() == "" {
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return false, fmt.Errorf("empty vertex")
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}
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return v1.String() == v2.String(), nil
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}
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func strEdgeCmpFn(e1, e2 Edge) (bool, error) {
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if e1.String() == "" || e2.String() == "" {
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return false, fmt.Errorf("empty edge")
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}
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return e1.String() == e2.String(), nil
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}
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// GraphSync updates the Graph so that it matches the newGraph. It leaves
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// identical elements alone so that they don't need to be refreshed. It tries to
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// mutate existing elements into new ones, if they support this. This updates
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// the Graph on success only. If it fails, then the graph won't have been
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// modified.
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// FIXME: should we do this with copies of the vertex resources?
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func (obj *Graph) GraphSync(newGraph *Graph, vertexCmpFn func(Vertex, Vertex) (bool, error), vertexAddFn func(Vertex) error, vertexRemoveFn func(Vertex) error, edgeCmpFn func(Edge, Edge) (bool, error)) error {
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oldGraph := obj.Copy() // work on a copy of the old graph
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if oldGraph == nil {
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var err error
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oldGraph, err = NewGraph(newGraph.GetName()) // copy over the name
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if err != nil {
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return errwrap.Wrapf(err, "GraphSync failed")
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}
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}
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oldGraph.SetName(newGraph.GetName()) // overwrite the name
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if vertexCmpFn == nil {
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vertexCmpFn = strVertexCmpFn // use simple string cmp version
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}
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if vertexAddFn == nil {
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vertexAddFn = func(Vertex) error { return nil } // noop
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}
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if vertexRemoveFn == nil {
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vertexRemoveFn = func(Vertex) error { return nil } // noop
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}
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if edgeCmpFn == nil {
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edgeCmpFn = strEdgeCmpFn // use simple string cmp version
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}
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var lookup = make(map[Vertex]Vertex)
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var vertexKeep []Vertex // list of vertices which are the same in new graph
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var vertexDels []Vertex // list of vertices which are to be removed
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var vertexAdds []Vertex // list of vertices which are to be added
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var edgeKeep []Edge // list of edges which are the same in new graph
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// XXX: run this as a topological sort or reverse topological sort?
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for v := range newGraph.Adjacency() { // loop through the vertices (resources)
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var vertex Vertex
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// step one, direct compare with res.Cmp
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if vertex == nil { // redundant guard for consistency
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fn := func(vv Vertex) (bool, error) {
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b, err := vertexCmpFn(vv, v)
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return b, errwrap.Wrapf(err, "vertexCmpFn failed")
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}
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var err error
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vertex, err = oldGraph.VertexMatchFn(fn)
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if err != nil {
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return errwrap.Wrapf(err, "VertexMatchFn failed")
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}
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}
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// TODO: consider adding a mutate API.
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// step two, try and mutate with res.Mutate
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//if vertex == nil { // not found yet...
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// vertex = oldGraph.MutateMatch(res)
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//}
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// run the removes BEFORE the adds, so don't do the add here...
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if vertex == nil { // no match found yet
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vertexAdds = append(vertexAdds, v) // append
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vertex = v
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}
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lookup[v] = vertex // used for constructing edges
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vertexKeep = append(vertexKeep, vertex) // append
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}
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// get rid of any vertices we shouldn't keep (that aren't in new graph)
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for v := range oldGraph.Adjacency() {
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if !VertexContains(v, vertexKeep) {
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vertexDels = append(vertexDels, v) // append
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}
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}
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// see if any of the add/remove functions actually fail first
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// XXX: run this as a reverse topological sort or topological sort?
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for _, vertex := range vertexDels {
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if err := vertexRemoveFn(vertex); err != nil {
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return errwrap.Wrapf(err, "vertexRemoveFn failed")
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}
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}
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for _, vertex := range vertexAdds {
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if err := vertexAddFn(vertex); err != nil {
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return errwrap.Wrapf(err, "vertexAddFn failed")
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}
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}
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// no add/remove functions failed, so we can actually modify the graph!
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for _, vertex := range vertexDels {
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oldGraph.DeleteVertex(vertex)
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}
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for _, vertex := range vertexAdds {
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oldGraph.AddVertex(vertex) // call standalone in case not part of an edge
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}
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// XXX: fixup this part so the CmpFn stuff fails early, and THEN we edit
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// the graph at the end, if no errors happened...
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// compare edges
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for v1 := range newGraph.Adjacency() { // loop through the vertices (resources)
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for v2, e := range newGraph.Adjacency()[v1] {
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// we have an edge!
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// lookup vertices (these should exist now)
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vertex1, exists1 := lookup[v1]
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vertex2, exists2 := lookup[v2]
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if !exists1 || !exists2 { // no match found, bug?
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//if vertex1 == nil || vertex2 == nil { // no match found
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return fmt.Errorf("new vertices weren't found") // programming error
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}
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edge, exists := oldGraph.Adjacency()[vertex1][vertex2]
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if !exists {
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edge = e // use edge
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} else if b, err := edgeCmpFn(edge, e); err != nil {
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return errwrap.Wrapf(err, "edgeCmpFn failed")
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} else if !b {
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edge = e // overwrite edge
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}
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oldGraph.Adjacency()[vertex1][vertex2] = edge // store it (AddEdge)
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edgeKeep = append(edgeKeep, edge) // mark as saved
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}
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}
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// delete unused edges
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for v1 := range oldGraph.Adjacency() {
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for _, e := range oldGraph.Adjacency()[v1] {
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// we have an edge!
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if !EdgeContains(e, edgeKeep) {
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oldGraph.DeleteEdge(e)
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}
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}
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}
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// success
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*obj = *oldGraph // save old graph
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return nil
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}
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