With the recent merging of embedded package imports and the entry CLI package, it is now possible for users to build in mcl code into a single binary. This additional permission makes it explicitly clear that this is permitted to make it easier for those users. The condition is phrased so that the terms can be "patched" by the original author if it's necessary for the project. For example, if the name of the language (mcl) changes, has a differently named new version, someone finds a phrasing improvement or a legal loophole, or for some other reasonable circumstance. Now go write some beautiful embedded tools!
278 lines
7.0 KiB
Go
278 lines
7.0 KiB
Go
// Mgmt
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// Copyright (C) 2013-2024+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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//go:build !root
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package resources
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import (
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"bytes"
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"encoding/base64"
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"encoding/gob"
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"testing"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/graph/autoedge"
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engineUtil "github.com/purpleidea/mgmt/engine/util"
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"github.com/purpleidea/mgmt/pgraph"
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)
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func TestFileAutoEdge1(t *testing.T) {
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g, err := pgraph.NewGraph("TestGraph")
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if err != nil {
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t.Errorf("error creating graph: %v", err)
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return
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}
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r1 := &FileRes{
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Path: "/tmp/a/b/", // some dir
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}
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r2 := &FileRes{
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Path: "/tmp/a/", // some parent dir
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}
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r3 := &FileRes{
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Path: "/tmp/a/b/c", // some child file
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}
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g.AddVertex(r1, r2, r3)
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if i := g.NumEdges(); i != 0 {
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t.Errorf("should have 0 edges instead of: %d", i)
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}
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debug := testing.Verbose() // set via the -test.v flag to `go test`
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logf := func(format string, v ...interface{}) {
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t.Logf("test: "+format, v...)
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}
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// run artificially without the entire engine
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if err := autoedge.AutoEdge(g, debug, logf); err != nil {
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t.Errorf("error running autoedges: %v", err)
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}
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// two edges should have been added
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if i := g.NumEdges(); i != 2 {
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t.Errorf("should have 2 edges instead of: %d", i)
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}
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}
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func TestMiscEncodeDecode1(t *testing.T) {
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var err error
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// encode
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var input interface{} = &FileRes{}
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b1 := bytes.Buffer{}
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e := gob.NewEncoder(&b1)
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err = e.Encode(&input) // pass with &
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if err != nil {
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t.Errorf("gob failed to Encode: %v", err)
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}
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str := base64.StdEncoding.EncodeToString(b1.Bytes())
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// decode
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var output interface{}
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bb, err := base64.StdEncoding.DecodeString(str)
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if err != nil {
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t.Errorf("base64 failed to Decode: %v", err)
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}
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b2 := bytes.NewBuffer(bb)
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d := gob.NewDecoder(b2)
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err = d.Decode(&output) // pass with &
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if err != nil {
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t.Errorf("gob failed to Decode: %v", err)
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}
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res1, ok := input.(engine.Res)
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if !ok {
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t.Errorf("input %v is not a Res", res1)
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return
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}
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res2, ok := output.(engine.Res)
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if !ok {
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t.Errorf("output %v is not a Res", res2)
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return
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}
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if err := res1.Cmp(res2); err != nil {
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t.Errorf("the input and output Res values do not match: %+v", err)
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}
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}
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func TestMiscEncodeDecode2(t *testing.T) {
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var err error
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// encode
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input, err := engine.NewNamedResource("file", "file1")
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if err != nil {
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t.Errorf("can't create: %v", err)
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return
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}
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// NOTE: Do not add this bit of code, because it would cause the path to
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// get taken from the actual Path parameter, instead of using the name,
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// and if we use the name, the Cmp function will detect if the name is
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// stored properly or not.
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//fileRes := input.(*FileRes) // must not panic
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//fileRes.Path = "/tmp/whatever"
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b64, err := engineUtil.ResToB64(input)
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if err != nil {
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t.Errorf("can't encode: %v", err)
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return
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}
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output, err := engineUtil.B64ToRes(b64)
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if err != nil {
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t.Errorf("can't decode: %v", err)
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return
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}
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res1, ok := input.(engine.Res)
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if !ok {
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t.Errorf("input %v is not a Res", res1)
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return
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}
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res2, ok := output.(engine.Res)
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if !ok {
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t.Errorf("output %v is not a Res", res2)
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return
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}
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// this uses the standalone file cmp function
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if err := res1.Cmp(res2); err != nil {
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t.Errorf("the input and output Res values do not match: %+v", err)
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}
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}
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func TestMiscEncodeDecode3(t *testing.T) {
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var err error
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// encode
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input, err := engine.NewNamedResource("file", "file1")
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if err != nil {
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t.Errorf("can't create: %v", err)
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return
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}
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fileRes := input.(*FileRes) // must not panic
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fileRes.Path = "/tmp/whatever"
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// TODO: add other params/traits/etc here!
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b64, err := engineUtil.ResToB64(input)
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if err != nil {
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t.Errorf("can't encode: %v", err)
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return
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}
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output, err := engineUtil.B64ToRes(b64)
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if err != nil {
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t.Errorf("can't decode: %v", err)
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return
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}
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res1, ok := input.(engine.Res)
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if !ok {
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t.Errorf("input %v is not a Res", res1)
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return
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}
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res2, ok := output.(engine.Res)
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if !ok {
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t.Errorf("output %v is not a Res", res2)
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return
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}
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// this uses the more complete, engine cmp function
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if err := engine.ResCmp(res1, res2); err != nil {
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t.Errorf("the input and output Res values do not match: %+v", err)
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}
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}
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func TestMiscEncodeDecode4(t *testing.T) {
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var err error
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const (
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Kind = "file"
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Name = "file1"
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)
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// encode
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input, err := engine.NewNamedResource(Kind, Name)
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if err != nil {
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t.Errorf("can't create: %v", err)
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return
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}
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fileRes := input.(*FileRes) // must not panic
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fileRes.Path = "/tmp/whatever"
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// TODO: add other params/traits/etc here!
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b64, err := engineUtil.ResToB64(input)
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if err != nil {
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t.Errorf("can't encode: %v", err)
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return
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}
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output, err := engineUtil.B64ToRes(b64)
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if err != nil {
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t.Errorf("can't decode: %v", err)
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return
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}
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res1, ok := input.(engine.Res)
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if !ok {
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t.Errorf("input %v is not a Res", res1)
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return
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}
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res2, ok := output.(engine.Res)
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if !ok {
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t.Errorf("output %v is not a Res", res2)
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return
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}
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// this uses the more complete, engine cmp function
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if err := engine.ResCmp(res1, res2); err != nil {
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t.Errorf("the input and output Res values do not match: %+v", err)
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}
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// ensure the kind and name are correctly decoded too!
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if kind := res2.Kind(); kind != Kind {
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t.Errorf("the output kind was `%s`, expected `%s`", kind, Kind)
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}
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if name := res2.Name(); name != Name {
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t.Errorf("the output name was `%s`, expected `%s`", name, Name)
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}
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}
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func TestFileAbsolute1(t *testing.T) {
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// file resource paths should be absolute
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f1 := &FileRes{
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Path: "tmp/a/b", // some relative file
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}
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f2 := &FileRes{
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Path: "tmp/a/b/", // some relative dir
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}
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f3 := &FileRes{
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Path: "tmp", // some short relative file
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}
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if f1.Validate() == nil || f2.Validate() == nil || f3.Validate() == nil {
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t.Errorf("file res should have failed validate")
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}
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}
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