With the recent merging of embedded package imports and the entry CLI package, it is now possible for users to build in mcl code into a single binary. This additional permission makes it explicitly clear that this is permitted to make it easier for those users. The condition is phrased so that the terms can be "patched" by the original author if it's necessary for the project. For example, if the name of the language (mcl) changes, has a differently named new version, someone finds a phrasing improvement or a legal loophole, or for some other reasonable circumstance. Now go write some beautiful embedded tools!
169 lines
5.3 KiB
Go
169 lines
5.3 KiB
Go
// Mgmt
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// Copyright (C) 2013-2024+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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package autoedge
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import (
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"fmt"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/pgraph"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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// AutoEdge adds the automatic edges to the graph.
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func AutoEdge(graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) error {
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logf("adding autoedges...")
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// initially get all of the autoedges to seek out all possible errors
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var err error
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autoEdgeObjMap := make(map[engine.EdgeableRes]engine.AutoEdge)
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sorted := []engine.EdgeableRes{}
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for _, v := range graph.VerticesSorted() {
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res, ok := v.(engine.EdgeableRes)
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if !ok {
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continue
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}
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if res.AutoEdgeMeta().Disabled { // skip if this res is disabled
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continue
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}
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sorted = append(sorted, res)
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}
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for _, res := range sorted { // for each vertexes autoedges
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autoEdgeObj, e := res.AutoEdges()
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if e != nil {
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err = errwrap.Append(err, e) // collect all errors
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continue
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}
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if autoEdgeObj == nil {
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logf("no auto edges were found for: %s", res)
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continue // next vertex
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}
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autoEdgeObjMap[res] = autoEdgeObj // save for next loop
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}
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if err != nil {
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return errwrap.Wrapf(err, "the auto edges had errors")
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}
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// now that we're guaranteed error free, we can modify the graph safely
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for _, res := range sorted { // stable sort order for determinism in logs
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autoEdgeObj, exists := autoEdgeObjMap[res]
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if !exists {
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continue
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}
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for { // while the autoEdgeObj has more uids to add...
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uids := autoEdgeObj.Next() // get some!
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if uids == nil {
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logf("the auto edge list is empty for: %s", res)
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break // inner loop
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}
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if debug {
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logf("autoedge: UIDS:")
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for i, u := range uids {
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logf("autoedge: UID%d: %v", i, u)
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}
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}
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// match and add edges
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result := addEdgesByMatchingUIDS(res, uids, graph, debug, logf)
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// report back, and find out if we should continue
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if !autoEdgeObj.Test(result) {
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break
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}
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}
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}
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// It would be great to ensure we didn't add any graph cycles here, but
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// instead of checking now, we'll move the check into the main loop.
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return nil
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}
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// addEdgesByMatchingUIDS adds edges to the vertex in a graph based on if it
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// matches a uid list.
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func addEdgesByMatchingUIDS(res engine.EdgeableRes, uids []engine.ResUID, graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) []bool {
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// search for edges and see what matches!
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var result []bool
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// loop through each uid, and see if it matches any vertex
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for _, uid := range uids {
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var found = false
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// uid is a ResUID object
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for _, v := range graph.Vertices() { // search
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r, ok := v.(engine.EdgeableRes)
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if !ok {
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continue
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}
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if r.AutoEdgeMeta().Disabled { // skip if this res is disabled
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continue
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}
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if res == r { // skip self
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continue
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}
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if debug {
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logf("autoedge: Match: %s with UID: %s", r, uid)
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}
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// we must match to an effective UID for the resource,
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// that is to say, the name value of a res is a helpful
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// handle, but it is not necessarily a unique identity!
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// remember, resources can return multiple UID's each!
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if UIDExistsInUIDs(uid, r.UIDs()) {
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// add edge from: r -> res
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if uid.IsReversed() {
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txt := fmt.Sprintf("%s -> %s (autoedge)", r, res)
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logf("autoedge: adding: %s", txt)
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edge := &engine.Edge{Name: txt}
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graph.AddEdge(r, res, edge)
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} else { // edges go the "normal" way, eg: pkg resource
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txt := fmt.Sprintf("%s -> %s (autoedge)", res, r)
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logf("autoedge: adding: %s", txt)
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edge := &engine.Edge{Name: txt}
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graph.AddEdge(res, r, edge)
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}
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found = true
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break
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}
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}
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result = append(result, found)
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}
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return result
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}
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// UIDExistsInUIDs wraps the IFF method when used with a list of UID's.
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func UIDExistsInUIDs(uid engine.ResUID, uids []engine.ResUID) bool {
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for _, u := range uids {
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if uid.IFF(u) {
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return true
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}
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}
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return false
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}
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