Files
mgmt/resources/sendrecv.go
2017-09-11 18:07:47 -04:00

262 lines
8.6 KiB
Go

// Mgmt
// Copyright (C) 2013-2017+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package resources
import (
"fmt"
"log"
"reflect"
"github.com/purpleidea/mgmt/event"
multierr "github.com/hashicorp/go-multierror"
errwrap "github.com/pkg/errors"
)
// Event sends off an event, but doesn't block the incoming event queue.
func (obj *BaseRes) Event() error {
resp := event.NewResp()
obj.processLock.Lock()
if obj.processDone {
obj.processLock.Unlock()
return fmt.Errorf("processChan is already closed")
}
obj.quiesceGroup.Add(1) // add to processChan queue count
obj.processChan <- &event.Event{Kind: event.EventNil, Resp: resp} // trigger process
obj.processLock.Unlock()
return resp.Wait()
}
// SendEvent pushes an event into the message queue for a particular vertex.
func (obj *BaseRes) SendEvent(ev event.Kind, err error) error {
if obj.debug {
if err == nil {
log.Printf("%s: SendEvent(%+v)", obj, ev)
} else {
log.Printf("%s: SendEvent(%+v): %v", obj, ev, err)
}
}
resp := event.NewResp()
obj.eventsLock.Lock()
if obj.eventsDone {
obj.eventsLock.Unlock()
return fmt.Errorf("eventsChan is already closed")
}
obj.eventsChan <- &event.Event{Kind: ev, Resp: resp, Err: err}
if ev == event.EventExit {
obj.eventsDone = true
close(obj.eventsChan) // this is where we properly close this channel!
}
obj.eventsLock.Unlock()
resp.ACKWait() // waits until true (nil) value
return nil
}
// ReadEvent processes events when a select gets one, and handles the pause
// code too! The return values specify if we should exit and poke respectively.
func (obj *BaseRes) ReadEvent(ev *event.Event) (exit *error, send bool) {
//ev.ACK()
err := ev.Error()
switch ev.Kind {
case event.EventStart:
ev.ACK()
return nil, true
case event.EventPoke:
ev.ACK()
return nil, true
case event.EventBackPoke:
ev.ACK()
return nil, true // forward poking in response to a back poke!
case event.EventExit:
obj.quiescing = true
obj.quiesceGroup.Wait()
obj.quiescing = false // for symmetry
ev.ACK()
// FIXME: what do we do if we have a pending refresh (poke) and an exit?
return &err, false
case event.EventPause:
obj.quiescing = true // set the quiesce flag to avoid event replays
obj.quiesceGroup.Wait()
obj.quiescing = false // reset
ev.ACK()
// wait for next event to continue, but discard any backpoking!
for {
// Consider a graph (V2->V3). If while paused, we add a
// new resource (V1->V2), when we unpause, V3 will run,
// and then V2 followed by V1 (reverse topo sort) which
// can cause V2 to BackPoke to V1 (since V1 needs to go
// first) which can panic if V1 is not running yet! The
// solution is to ignore the BackPoke because once that
// V1 vertex gets running, it will then send off a poke
// to V2 that it did without the need for the BackPoke!
select {
case e, ok := <-obj.Events():
if !ok { // shutdown
err := error(nil)
return &err, false
}
//obj.quiescing = true
//obj.quiesceGroup.Wait() // unnecessary, but symmetrically correct
//obj.quiescing = false
e.ACK()
err := e.Error()
if e.Kind == event.EventExit {
return &err, false
} else if e.Kind == event.EventStart { // eventContinue
return nil, false // don't poke on unpause!
} else if e.Kind == event.EventBackPoke {
continue // silently discard this event while paused
}
// if we get a poke event here, it's a bug!
err = fmt.Errorf("%s: unknown event: %v, while paused", obj, e)
panic(err) // TODO: return a special sentinel instead?
//return &err, false
}
}
}
err = fmt.Errorf("unknown event: %v", ev)
panic(err) // TODO: return a special sentinel instead?
//return &err, false
}
// Running is called by the Watch method of the resource once it has started up.
// This signals to the engine to kick off the initial CheckApply resource check.
func (obj *BaseRes) Running() error {
// TODO: If a non-polling resource wants to use the converger, then it
// should probably tell Running (via an arg) to not do this. Currently
// it's a very unlikely race that could cause an early converge if the
// converge timeout is very short ( ~ 1s) and the Watch method doesn't
// immediately SetConverged(false) to stop possible early termination.
if obj.Meta().Poll == 0 { // if not polling, unblock this...
obj.cuid.SetConverged(true) // a reasonable initial assumption
}
obj.StateOK(false) // assume we're initially dirty
if !obj.isStarted { // this avoids a double close when/if watch retries
obj.isStarted = true
close(obj.started) // send started signal
}
var err error
if obj.starter { // vertices of indegree == 0 should send initial pokes
err = obj.Event() // trigger a CheckApply
}
return err // bubble up any possible error (or nil)
}
// Send points to a value that a resource will send.
type Send struct {
Res Res // a handle to the resource which is sending a value
Key string // the key in the resource that we're sending
Changed bool // set to true if this key was updated, read only!
}
// SetRecv sets the Res Recv field to given map of Send structs.
func (obj *BaseRes) SetRecv(recv map[string]*Send) {
obj.Recv = recv
}
// SendRecv pulls in the sent values into the receive slots. It is called by the
// receiver and must be given as input the full resource struct to receive on.
func (obj *BaseRes) SendRecv(res Res) (map[string]bool, error) {
if obj.debug {
// NOTE: this could expose private resource data like passwords
log.Printf("%s: SendRecv: %+v", obj, obj.Recv)
}
var updated = make(map[string]bool) // list of updated keys
var err error
for k, v := range obj.Recv {
updated[k] = false // default
v.Changed = false // reset to the default
// send
obj1 := reflect.Indirect(reflect.ValueOf(v.Res))
type1 := obj1.Type()
value1 := obj1.FieldByName(v.Key)
kind1 := value1.Kind()
// recv
obj2 := reflect.Indirect(reflect.ValueOf(res)) // pass in full struct
type2 := obj2.Type()
value2 := obj2.FieldByName(k)
kind2 := value2.Kind()
if obj.debug {
log.Printf("Send(%s) has %v: %v", type1, kind1, value1)
log.Printf("Recv(%s) has %v: %v", type2, kind2, value2)
}
// i think we probably want the same kind, at least for now...
if kind1 != kind2 {
e := fmt.Errorf("kind mismatch between %s: %s and %s: %s", v.Res, kind1, obj, kind2)
err = multierr.Append(err, e) // list of errors
continue
}
// if the types don't match, we can't use send->recv
// TODO: do we want to relax this for string -> *string ?
if e := TypeCmp(value1, value2); e != nil {
e := errwrap.Wrapf(e, "type mismatch between %s and %s", v.Res, obj)
err = multierr.Append(err, e) // list of errors
continue
}
// if we can't set, then well this is pointless!
if !value2.CanSet() {
e := fmt.Errorf("can't set %s.%s", obj, k)
err = multierr.Append(err, e) // list of errors
continue
}
// if we can't interface, we can't compare...
if !value1.CanInterface() || !value2.CanInterface() {
e := fmt.Errorf("can't interface %s.%s", obj, k)
err = multierr.Append(err, e) // list of errors
continue
}
// if the values aren't equal, we're changing the receiver
if !reflect.DeepEqual(value1.Interface(), value2.Interface()) {
// TODO: can we catch the panics here in case they happen?
value2.Set(value1) // do it for all types that match
updated[k] = true // we updated this key!
v.Changed = true // tag this key as updated!
log.Printf("SendRecv: %s.%s -> %s.%s", v.Res, v.Key, obj, k)
}
}
return updated, err
}
// TypeCmp compares two reflect values to see if they are the same Kind. It can
// look into a ptr Kind to see if the underlying pair of ptr's can TypeCmp too!
func TypeCmp(a, b reflect.Value) error {
ta, tb := a.Type(), b.Type()
if ta != tb {
return fmt.Errorf("type mismatch: %s != %s", ta, tb)
}
// NOTE: it seems we don't need to recurse into pointers to sub check!
return nil // identical Type()'s
}