This is a giant refactor to move functions into a hierarchial module layout. While this isn't entirely implemented yet, it should work correctly once all the import bits have landed. What's broken at the moment is the template function, which currently doesn't understand the period separator.
149 lines
4.3 KiB
Go
149 lines
4.3 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package simple
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import (
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"fmt"
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"github.com/purpleidea/mgmt/lang/funcs"
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"github.com/purpleidea/mgmt/lang/interfaces"
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"github.com/purpleidea/mgmt/lang/types"
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errwrap "github.com/pkg/errors"
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)
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// RegisteredFuncs maps a function name to the corresponding static, pure func.
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var RegisteredFuncs = make(map[string]*types.FuncValue) // must initialize
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// Register registers a simple, static, pure function. It is easier to use than
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// the raw function API, but also limits you to simple, static, pure functions.
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func Register(name string, fn *types.FuncValue) {
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if _, exists := RegisteredFuncs[name]; exists {
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panic(fmt.Sprintf("a simple func named %s is already registered", name))
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}
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RegisteredFuncs[name] = fn // store a copy for ourselves
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// register a copy in the main function database
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funcs.Register(name, func() interfaces.Func { return &simpleFunc{Fn: fn} })
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}
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// ModuleRegister is exactly like Register, except that it registers within a
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// named module. This is a helper function.
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func ModuleRegister(module, name string, fn *types.FuncValue) {
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Register(module+funcs.ModuleSep+name, fn)
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}
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// simpleFunc is a scaffolding function struct which fulfills the boiler-plate
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// for the function API, but that can run a very simple, static, pure function.
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type simpleFunc struct {
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Fn *types.FuncValue
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init *interfaces.Init
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last types.Value // last value received to use for diff
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result types.Value // last calculated output
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closeChan chan struct{}
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}
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// Validate makes sure we've built our struct properly. It is usually unused for
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// normal functions that users can use directly.
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func (obj *simpleFunc) Validate() error {
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if obj.Fn == nil { // build must be run first
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return fmt.Errorf("type is still unspecified")
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}
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return nil
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}
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// Info returns some static info about itself.
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func (obj *simpleFunc) Info() *interfaces.Info {
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return &interfaces.Info{
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Pure: true,
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Memo: false, // TODO: should this be something we specify here?
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Sig: obj.Fn.Type(),
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Err: obj.Validate(),
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}
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}
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// Init runs some startup code for this function.
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func (obj *simpleFunc) Init(init *interfaces.Init) error {
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obj.init = init
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obj.closeChan = make(chan struct{})
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return nil
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}
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// Stream returns the changing values that this func has over time.
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func (obj *simpleFunc) Stream() error {
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defer close(obj.init.Output) // the sender closes
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for {
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select {
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case input, ok := <-obj.init.Input:
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if !ok {
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if len(obj.Fn.Type().Ord) > 0 {
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return nil // can't output any more
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}
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// no inputs were expected, pass through once
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}
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if ok {
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//if err := input.Type().Cmp(obj.Info().Sig.Input); err != nil {
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// return errwrap.Wrapf(err, "wrong function input")
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//}
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if obj.last != nil && input.Cmp(obj.last) == nil {
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continue // value didn't change, skip it
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}
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obj.last = input // store for next
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}
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values := []types.Value{}
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for _, name := range obj.Fn.Type().Ord {
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x := input.Struct()[name]
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values = append(values, x)
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}
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result, err := obj.Fn.Call(values) // (Value, error)
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if err != nil {
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return errwrap.Wrapf(err, "simple function errored")
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}
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if obj.result == result {
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continue // result didn't change
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}
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obj.result = result // store new result
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case <-obj.closeChan:
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return nil
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}
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select {
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case obj.init.Output <- obj.result: // send
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if len(obj.Fn.Type().Ord) == 0 {
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return nil // no more values, we're a pure func
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}
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case <-obj.closeChan:
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return nil
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}
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}
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}
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// Close runs some shutdown code for this function and turns off the stream.
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func (obj *simpleFunc) Close() error {
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close(obj.closeChan)
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return nil
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}
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