as golang does not loop over the same map/list always the same we use a helper list to sort it Signed-off-by: Toshaan Bharvani <toshaan@vantosh.com>
743 lines
21 KiB
Go
743 lines
21 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package funcs // this is here, in case we allow others to register operators...
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import (
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"fmt"
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"math"
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"sort"
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"github.com/purpleidea/mgmt/lang/interfaces"
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"github.com/purpleidea/mgmt/lang/types"
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"github.com/purpleidea/mgmt/util"
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errwrap "github.com/pkg/errors"
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)
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const (
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// OperatorFuncName is the name this function is registered as. This
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// starts with an underscore so that it cannot be used from the lexer.
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OperatorFuncName = "_operator"
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// operatorArgName is the edge and arg name used for the function's operator.
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operatorArgName = "x" // something short and arbitrary
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)
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func init() {
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// concatenation
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RegisterOperator("+", &types.FuncValue{
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T: types.NewType("func(a str, b str) str"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.StrValue{
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V: input[0].Str() + input[1].Str(),
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}, nil
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},
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})
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// addition
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RegisterOperator("+", &types.FuncValue{
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T: types.NewType("func(a int, b int) int"),
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V: func(input []types.Value) (types.Value, error) {
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//if l := len(input); l != 2 {
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// return nil, fmt.Errorf("expected two inputs, got: %d", l)
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//}
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// FIXME: check for overflow?
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return &types.IntValue{
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V: input[0].Int() + input[1].Int(),
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}, nil
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},
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})
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// floating-point addition
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RegisterOperator("+", &types.FuncValue{
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T: types.NewType("func(a float, b float) float"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.FloatValue{
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V: input[0].Float() + input[1].Float(),
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}, nil
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},
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})
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// subtraction
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RegisterOperator("-", &types.FuncValue{
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T: types.NewType("func(a int, b int) int"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.IntValue{
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V: input[0].Int() - input[1].Int(),
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}, nil
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},
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})
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// floating-point subtraction
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RegisterOperator("-", &types.FuncValue{
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T: types.NewType("func(a float, b float) float"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.FloatValue{
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V: input[0].Float() - input[1].Float(),
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}, nil
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},
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})
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// multiplication
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RegisterOperator("*", &types.FuncValue{
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T: types.NewType("func(a int, b int) int"),
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V: func(input []types.Value) (types.Value, error) {
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// FIXME: check for overflow?
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return &types.IntValue{
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V: input[0].Int() * input[1].Int(),
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}, nil
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},
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})
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// floating-point multiplication
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RegisterOperator("*", &types.FuncValue{
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T: types.NewType("func(a float, b float) float"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.FloatValue{
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V: input[0].Float() * input[1].Float(),
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}, nil
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},
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})
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// don't add: `func(int, float) float` or: `func(float, int) float`
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// division
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RegisterOperator("/", &types.FuncValue{
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T: types.NewType("func(a int, b int) float"),
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V: func(input []types.Value) (types.Value, error) {
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divisor := input[1].Int()
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if divisor == 0 {
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return nil, fmt.Errorf("can't divide by zero")
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}
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return &types.FloatValue{
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V: float64(input[0].Int()) / float64(divisor),
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}, nil
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},
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})
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// floating-point division
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RegisterOperator("/", &types.FuncValue{
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T: types.NewType("func(a float, b float) float"),
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V: func(input []types.Value) (types.Value, error) {
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divisor := input[1].Float()
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if divisor == 0.0 {
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return nil, fmt.Errorf("can't divide by zero")
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}
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return &types.FloatValue{
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V: input[0].Float() / divisor,
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}, nil
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},
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})
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// string equality
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RegisterOperator("==", &types.FuncValue{
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T: types.NewType("func(a str, b str) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Str() == input[1].Str(),
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}, nil
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},
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})
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// bool equality
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RegisterOperator("==", &types.FuncValue{
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T: types.NewType("func(a bool, b bool) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Bool() == input[1].Bool(),
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}, nil
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},
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})
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// int equality
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RegisterOperator("==", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() == input[1].Int(),
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}, nil
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},
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})
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// floating-point equality
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RegisterOperator("==", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() == input[1].Float(),
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}, nil
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},
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})
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// string in-equality
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RegisterOperator("!=", &types.FuncValue{
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T: types.NewType("func(a str, b str) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Str() == input[1].Str(),
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}, nil
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},
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})
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// bool in-equality
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RegisterOperator("!=", &types.FuncValue{
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T: types.NewType("func(a bool, b bool) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Bool() != input[1].Bool(),
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}, nil
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},
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})
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// int in-equality
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RegisterOperator("!=", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() != input[1].Int(),
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}, nil
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},
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})
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// floating-point in-equality
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RegisterOperator("!=", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() != input[1].Float(),
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}, nil
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},
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})
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// less-than
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RegisterOperator("<", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() < input[1].Int(),
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}, nil
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},
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})
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// floating-point less-than
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RegisterOperator("<", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() < input[1].Float(),
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}, nil
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},
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})
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// greater-than
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RegisterOperator(">", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() > input[1].Int(),
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}, nil
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},
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})
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// floating-point greater-than
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RegisterOperator(">", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() > input[1].Float(),
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}, nil
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},
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})
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// less-than-equal
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RegisterOperator("<=", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() <= input[1].Int(),
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}, nil
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},
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})
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// floating-point less-than-equal
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RegisterOperator("<=", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() <= input[1].Float(),
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}, nil
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},
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})
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// greater-than-equal
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RegisterOperator(">=", &types.FuncValue{
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T: types.NewType("func(a int, b int) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Int() >= input[1].Int(),
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}, nil
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},
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})
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// floating-point greater-than-equal
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RegisterOperator(">=", &types.FuncValue{
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T: types.NewType("func(a float, b float) bool"),
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V: func(input []types.Value) (types.Value, error) {
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// TODO: should we do an epsilon check?
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return &types.BoolValue{
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V: input[0].Float() >= input[1].Float(),
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}, nil
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},
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})
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// logical and
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// TODO: is there a way for the engine to have
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// short-circuit operators, and does it matter?
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RegisterOperator("&&", &types.FuncValue{
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T: types.NewType("func(a bool, b bool) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Bool() && input[1].Bool(),
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}, nil
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},
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})
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// logical or
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RegisterOperator("||", &types.FuncValue{
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T: types.NewType("func(a bool, b bool) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: input[0].Bool() || input[1].Bool(),
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}, nil
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},
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})
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// logical not (unary operator)
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RegisterOperator("!", &types.FuncValue{
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T: types.NewType("func(a bool) bool"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.BoolValue{
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V: !input[0].Bool(),
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}, nil
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},
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})
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// pi operator (this is an easter egg to demo a zero arg operator)
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RegisterOperator("π", &types.FuncValue{
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T: types.NewType("func() float"),
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V: func(input []types.Value) (types.Value, error) {
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return &types.FloatValue{
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V: math.Pi,
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}, nil
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},
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})
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Register(OperatorFuncName, func() interfaces.Func { return &OperatorPolyFunc{} }) // must register the func and name
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}
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// OperatorFuncs maps an operator to a list of callable function values.
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var OperatorFuncs = make(map[string][]*types.FuncValue) // must initialize
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// RegisterOperator registers the given string operator and function value
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// implementation with the mini-database for this generalized, static,
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// polymorphic operator implementation.
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func RegisterOperator(operator string, fn *types.FuncValue) {
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if _, exists := OperatorFuncs[operator]; !exists {
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OperatorFuncs[operator] = []*types.FuncValue{} // init
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}
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for _, f := range OperatorFuncs[operator] {
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if err := f.T.Cmp(fn.T); err == nil {
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panic(fmt.Sprintf("operator %s already has an implementation for %+v", operator, f.T))
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}
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}
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for i, x := range fn.T.Ord {
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if x == operatorArgName {
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panic(fmt.Sprintf("can't use `%s` as an argName for operator `%s` with type `%+v`", x, operator, fn.T))
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}
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// yes this limits the arg max to 24 (`x`) including operator
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if s := util.NumToAlpha(i); x != s {
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panic(fmt.Sprintf("arg for operator `%s` (index `%d`) should be named `%s`, not `%s`", operator, i, s, x))
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}
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}
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OperatorFuncs[operator] = append(OperatorFuncs[operator], fn)
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}
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// LookupOperator returns a list of type strings for each operator. An empty
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// operator string means return everything. If you specify a size that is less
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// than zero, we don't filter by arg length, otherwise we only return signatures
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// which have an arg length equal to size.
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func LookupOperator(operator string, size int) ([]*types.Type, error) {
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fns, exists := OperatorFuncs[operator]
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if !exists && operator != "" {
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return nil, fmt.Errorf("operator not found")
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}
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results := []*types.Type{}
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if operator == "" {
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var keys []string
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for k := range OperatorFuncs {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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for _, a := range keys {
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fns = append(fns, OperatorFuncs[a]...)
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}
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}
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for _, fn := range fns {
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typ := addOperatorArg(fn.T) // add in the `operatorArgName` arg
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typ = unlabelOperatorArgNames(typ) // label in standard a..b..c
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if size >= 0 && len(typ.Ord) != size {
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continue
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}
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results = append(results, typ)
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}
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return results, nil
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}
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// OperatorPolyFunc is an operator function that performs an operation on N
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// values.
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type OperatorPolyFunc struct {
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Type *types.Type // Kind == Function, including operator arg
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init *interfaces.Init
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last types.Value // last value received to use for diff
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result types.Value // last calculated output
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closeChan chan struct{}
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}
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// argNames returns the maximum list of possible argNames. This can be truncated
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// if needed. The first arg name is the operator.
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func (obj *OperatorPolyFunc) argNames() []string {
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// we could just do this statically, but i did it dynamically so that I
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// wouldn't ever have to remember to update this list...
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max := 0
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for _, fns := range OperatorFuncs {
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for _, fn := range fns {
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l := len(fn.T.Ord)
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if l > max {
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max = l
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}
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}
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}
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//if length >= 0 && length < max {
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// max = length
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//}
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args := []string{operatorArgName}
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for i := 0; i < max; i++ {
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s := util.NumToAlpha(i)
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if s == operatorArgName {
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panic(fmt.Sprintf("can't use `%s` as arg name", operatorArgName))
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}
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args = append(args, s)
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}
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return args
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}
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// findFunc tries to find the first available registered operator function that
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// matches the Operator/Type pattern requested. If none is found it returns nil.
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func (obj *OperatorPolyFunc) findFunc(operator string) *types.FuncValue {
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fns, exists := OperatorFuncs[operator]
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if !exists {
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return nil
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}
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typ := removeOperatorArg(obj.Type) // remove operator so we can match...
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for _, fn := range fns {
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if err := fn.Type().Cmp(typ); err == nil { // found one!
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return fn
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}
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}
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return nil
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}
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// Polymorphisms returns the list of possible function signatures available for
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// this static polymorphic function. It relies on type and value hints to limit
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// the number of returned possibilities.
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func (obj *OperatorPolyFunc) Polymorphisms(partialType *types.Type, partialValues []types.Value) ([]*types.Type, error) {
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var op string
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var size = -1
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// optimization: if operator happens to already be known statically,
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// then we can return a much smaller subset of possible signatures...
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if partialType != nil && partialType.Ord != nil {
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ord := partialType.Ord
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if len(ord) == 0 {
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return nil, fmt.Errorf("must have at least one arg in operator func")
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}
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// optimization: since we know arg length, we can limit the
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// signatures that we return...
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size = len(ord) // we know size!
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if partialType.Map != nil {
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if t, exists := partialType.Map[ord[0]]; exists && t != nil {
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if t.Cmp(types.TypeStr) != nil {
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return nil, fmt.Errorf("first arg for operator func must be an str")
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}
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if len(partialValues) > 0 && partialValues[0] != nil {
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op = partialValues[0].Str() // known str
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}
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}
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}
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}
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// since built-in functions have their functions explicitly defined, we
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// can add easy invariants between in/out args and their expected types.
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results, err := LookupOperator(op, size)
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if err != nil {
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return nil, errwrap.Wrapf(err, "error findings signatures for operator `%s`", op)
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}
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// TODO: we can add additional results filtering here if we'd like...
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if len(results) == 0 {
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return nil, fmt.Errorf("no matching signatures for operator `%s` could be found", op)
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}
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return results, nil
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}
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|
|
|
// Build is run to turn the polymorphic, undeterminted function, into the
|
|
// specific statically type version. It is usually run after Unify completes,
|
|
// and must be run before Info() and any of the other Func interface methods are
|
|
// used. This function is idempotent, as long as the arg isn't changed between
|
|
// runs. It typically re-labels the input arg names to match what is actually
|
|
// used.
|
|
func (obj *OperatorPolyFunc) Build(typ *types.Type) error {
|
|
// typ is the KindFunc signature we're trying to build...
|
|
|
|
if len(typ.Ord) < 1 {
|
|
return fmt.Errorf("the operator function needs at least 1 arg")
|
|
}
|
|
if typ.Out == nil {
|
|
return fmt.Errorf("return type of function must be specified")
|
|
}
|
|
|
|
t, err := obj.relabelOperatorArgNames(typ)
|
|
if err != nil {
|
|
return fmt.Errorf("could not build function from type: %+v", typ)
|
|
}
|
|
obj.Type = t // func type
|
|
return nil
|
|
}
|
|
|
|
// Validate tells us if the input struct takes a valid form.
|
|
func (obj *OperatorPolyFunc) Validate() error {
|
|
if obj.Type == nil { // build must be run first
|
|
return fmt.Errorf("type is still unspecified")
|
|
}
|
|
if obj.Type.Kind != types.KindFunc {
|
|
return fmt.Errorf("type must be a kind of func")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Info returns some static info about itself. Build must be called before this
|
|
// will return correct data.
|
|
func (obj *OperatorPolyFunc) Info() *interfaces.Info {
|
|
return &interfaces.Info{
|
|
Pure: true,
|
|
Memo: false,
|
|
Sig: obj.Type, // func kind, which includes operator arg as input
|
|
Err: obj.Validate(),
|
|
}
|
|
}
|
|
|
|
// Init runs some startup code for this fact.
|
|
func (obj *OperatorPolyFunc) Init(init *interfaces.Init) error {
|
|
obj.init = init
|
|
obj.closeChan = make(chan struct{})
|
|
return nil
|
|
}
|
|
|
|
// Stream returns the changing values that this func has over time.
|
|
func (obj *OperatorPolyFunc) Stream() error {
|
|
var op, lastOp string
|
|
var fn *types.FuncValue
|
|
defer close(obj.init.Output) // the sender closes
|
|
for {
|
|
select {
|
|
case input, ok := <-obj.init.Input:
|
|
if !ok {
|
|
return nil // can't output any more
|
|
}
|
|
//if err := input.Type().Cmp(obj.Info().Sig.Input); err != nil {
|
|
// return errwrap.Wrapf(err, "wrong function input")
|
|
//}
|
|
|
|
if obj.last != nil && input.Cmp(obj.last) == nil {
|
|
continue // value didn't change, skip it
|
|
}
|
|
obj.last = input // store for next
|
|
|
|
// build up arg list
|
|
args := []types.Value{}
|
|
for _, name := range obj.Type.Ord {
|
|
v := input.Struct()[name]
|
|
if name == operatorArgName {
|
|
op = v.Str()
|
|
continue // skip over the operator arg
|
|
}
|
|
args = append(args, v)
|
|
}
|
|
|
|
if op == "" {
|
|
return fmt.Errorf("operator cannot be empty")
|
|
}
|
|
// operator selection is dynamic now, although mostly it
|
|
// should not change... to do so is probably uncommon...
|
|
if fn == nil || op != lastOp {
|
|
fn = obj.findFunc(op)
|
|
}
|
|
if fn == nil {
|
|
return fmt.Errorf("func not found for operator `%s` with sig: `%+v`", op, obj.Type)
|
|
}
|
|
lastOp = op
|
|
|
|
var result types.Value
|
|
result, err := fn.Call(args) // run the function
|
|
if err != nil {
|
|
return errwrap.Wrapf(err, "problem running function")
|
|
}
|
|
if result == nil {
|
|
return fmt.Errorf("computed function output was nil")
|
|
}
|
|
|
|
// if previous input was `2 + 4`, but now it
|
|
// changed to `1 + 5`, the result is still the
|
|
// same, so we can skip sending an update...
|
|
if obj.result != nil && result.Cmp(obj.result) == nil {
|
|
continue // result didn't change
|
|
}
|
|
obj.result = result // store new result
|
|
|
|
case <-obj.closeChan:
|
|
return nil
|
|
}
|
|
|
|
select {
|
|
case obj.init.Output <- obj.result: // send
|
|
case <-obj.closeChan:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// Close runs some shutdown code for this fact and turns off the stream.
|
|
func (obj *OperatorPolyFunc) Close() error {
|
|
close(obj.closeChan)
|
|
return nil
|
|
}
|
|
|
|
// relabelOperatorArgNames relabels the input type of kind func with arg names
|
|
// that match the expected ones for this operator (which are all standardized).
|
|
func (obj *OperatorPolyFunc) relabelOperatorArgNames(typ *types.Type) (*types.Type, error) {
|
|
if typ == nil {
|
|
return nil, fmt.Errorf("cannot re-label missing type")
|
|
}
|
|
if typ.Kind != types.KindFunc {
|
|
return nil, fmt.Errorf("specified type must be a func kind")
|
|
}
|
|
|
|
argNames := obj.argNames() // correct arg names...
|
|
|
|
if l := len(argNames); len(typ.Ord) > l {
|
|
return nil, fmt.Errorf("did not expect more than %d args", l)
|
|
}
|
|
|
|
m := make(map[string]*types.Type)
|
|
ord := []string{}
|
|
for pos, x := range typ.Ord { // function args in order
|
|
name := argNames[pos] // new arg name
|
|
m[name] = typ.Map[x] // n-th type stored with new arg name
|
|
ord = append(ord, name)
|
|
}
|
|
return &types.Type{
|
|
Kind: types.KindFunc,
|
|
Map: m,
|
|
Ord: ord,
|
|
Out: typ.Out,
|
|
}, nil
|
|
}
|
|
|
|
// unlabelOperatorArgNames unlabels the input type of kind func with arg names
|
|
// that match the default ones for all functions (which are all standardized).
|
|
func unlabelOperatorArgNames(typ *types.Type) *types.Type {
|
|
if typ == nil {
|
|
return nil
|
|
}
|
|
|
|
m := make(map[string]*types.Type)
|
|
ord := []string{}
|
|
for pos, x := range typ.Ord { // function args in order
|
|
name := util.NumToAlpha(pos) // default (unspecified) naming
|
|
m[name] = typ.Map[x] // n-th type stored with new arg name
|
|
ord = append(ord, name)
|
|
}
|
|
return &types.Type{
|
|
Kind: types.KindFunc,
|
|
Map: m,
|
|
Ord: ord,
|
|
Out: typ.Out,
|
|
}
|
|
}
|
|
|
|
// removeOperatorArg returns a copy of the input KindFunc type, without the
|
|
// operator arg which specifies which operator we're using. It *is* idempotent.
|
|
func removeOperatorArg(typ *types.Type) *types.Type {
|
|
if typ == nil {
|
|
return nil
|
|
}
|
|
if _, exists := typ.Map[operatorArgName]; !exists {
|
|
return typ // pass through
|
|
}
|
|
|
|
m := make(map[string]*types.Type)
|
|
ord := []string{}
|
|
for _, s := range typ.Ord {
|
|
if s == operatorArgName {
|
|
continue // remove the operator
|
|
}
|
|
m[s] = typ.Map[s]
|
|
ord = append(ord, s)
|
|
}
|
|
return &types.Type{
|
|
Kind: types.KindFunc,
|
|
Map: m,
|
|
Ord: ord,
|
|
Out: typ.Out,
|
|
}
|
|
}
|
|
|
|
// addOperatorArg returns a copy of the input KindFunc type, with the operator
|
|
// arg which specifies which operator we're using added. This is idempotent.
|
|
func addOperatorArg(typ *types.Type) *types.Type {
|
|
if typ == nil {
|
|
return nil
|
|
}
|
|
if _, exists := typ.Map[operatorArgName]; exists {
|
|
return typ // pass through
|
|
}
|
|
|
|
m := make(map[string]*types.Type)
|
|
m[operatorArgName] = types.TypeStr // add the operator
|
|
ord := []string{operatorArgName} // add the operator
|
|
for _, s := range typ.Ord {
|
|
m[s] = typ.Map[s]
|
|
ord = append(ord, s)
|
|
}
|
|
return &types.Type{
|
|
Kind: types.KindFunc,
|
|
Map: m,
|
|
Ord: ord,
|
|
Out: typ.Out,
|
|
}
|
|
}
|