When creating new resources, we didn't specify the defaults, which for the limit metaparam caused invalid resources by default. It would be nice to change the limit param to have the 1/X (reciprocal) as the default, although the problem with that is that (1) it is illogical, and (2) it's not clear if the precision for the common cases is enough. If someone wants to investigate this further, please do! Zero value structs are definitely more useful! In any case, we can now specify the default. It's not entirely obvious to me if this is the best way to do it, or if there is a superior method.
177 lines
4.6 KiB
Go
177 lines
4.6 KiB
Go
// Mgmt
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// Copyright (C) 2013-2017+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"encoding/gob"
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"fmt"
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"log"
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"time"
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"github.com/purpleidea/mgmt/event"
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)
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func init() {
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gob.Register(&TimerRes{})
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}
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// TimerRes is a timer resource for time based events.
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type TimerRes struct {
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BaseRes `yaml:",inline"`
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Interval uint32 `yaml:"interval"` // Interval : Interval between runs
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ticker *time.Ticker
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}
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// TimerUID is the UID struct for TimerRes.
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type TimerUID struct {
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BaseUID
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name string
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}
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// Default returns some sensible defaults for this resource.
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func (obj *TimerRes) Default() Res {
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return &TimerRes{
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BaseRes: BaseRes{
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MetaParams: DefaultMetaParams, // force a default
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},
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}
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}
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// Validate the params that are passed to TimerRes.
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func (obj *TimerRes) Validate() error {
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return obj.BaseRes.Validate()
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}
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// Init runs some startup code for this resource.
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func (obj *TimerRes) Init() error {
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obj.BaseRes.kind = "Timer"
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return obj.BaseRes.Init() // call base init, b/c we're overrriding
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}
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// newTicker creates a new ticker
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func (obj *TimerRes) newTicker() *time.Ticker {
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return time.NewTicker(time.Duration(obj.Interval) * time.Second)
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *TimerRes) Watch(processChan chan *event.Event) error {
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// create a time.Ticker for the given interval
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obj.ticker = obj.newTicker()
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defer obj.ticker.Stop()
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// notify engine that we're running
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if err := obj.Running(processChan); err != nil {
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return err // bubble up a NACK...
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}
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var send = false
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for {
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select {
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case <-obj.ticker.C: // received the timer event
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send = true
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log.Printf("%s[%s]: received tick", obj.Kind(), obj.GetName())
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case event := <-obj.Events():
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if exit, _ := obj.ReadEvent(event); exit != nil {
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return *exit // exit
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}
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}
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if send {
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send = false
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obj.Event(processChan)
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}
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}
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}
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// CheckApply method for Timer resource. Triggers a timer reset on notify.
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func (obj *TimerRes) CheckApply(apply bool) (bool, error) {
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// because there are no checks to run, this resource has a less
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// traditional pattern than what is seen in most resources...
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if !obj.Refresh() { // this works for apply || !apply
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return true, nil // state is always okay if no refresh to do
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} else if !apply { // we had a refresh to do
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return false, nil // therefore state is wrong
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}
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// reset the timer since apply && refresh
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obj.ticker.Stop()
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obj.ticker = obj.newTicker()
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return false, nil
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}
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// UIDs includes all params to make a unique identification of this object.
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// Most resources only return one, although some resources can return multiple.
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func (obj *TimerRes) UIDs() []ResUID {
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x := &TimerUID{
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BaseUID: BaseUID{
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name: obj.GetName(),
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kind: obj.Kind(),
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},
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name: obj.Name,
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}
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return []ResUID{x}
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}
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// AutoEdges returns the AutoEdge interface. In this case no autoedges are used.
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func (obj *TimerRes) AutoEdges() AutoEdge {
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return nil
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}
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// Compare two resources and return if they are equivalent.
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func (obj *TimerRes) Compare(res Res) bool {
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switch res.(type) {
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case *TimerRes:
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res := res.(*TimerRes)
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if !obj.BaseRes.Compare(res) {
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return false
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}
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if obj.Name != res.Name {
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return false
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}
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if obj.Interval != res.Interval {
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return false
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}
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default:
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return false
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}
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return true
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct.
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// It is primarily useful for setting the defaults.
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func (obj *TimerRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes TimerRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*TimerRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to TimerRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = TimerRes(raw) // restore from indirection with type conversion!
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return nil
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}
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