This giant patch makes some much needed improvements to the code base. * The engine has been rewritten and lives within engine/graph/ * All of the common interfaces and code now live in engine/ * All of the resources are in one package called engine/resources/ * The Res API can use different "traits" from engine/traits/ * The Res API has been simplified to hide many of the old internals * The Watch & Process loops were previously inverted, but is now fixed * The likelihood of package cycles has been reduced drastically * And much, much more... Unfortunately, some code had to be temporarily removed. The remote code had to be taken out, as did the prometheus code. We hope to have these back in new forms as soon as possible.
1012 lines
28 KiB
Go
1012 lines
28 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"bytes"
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"crypto/sha256"
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"encoding/hex"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"strconv"
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"strings"
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"syscall"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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engineUtil "github.com/purpleidea/mgmt/engine/util"
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"github.com/purpleidea/mgmt/recwatch"
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"github.com/purpleidea/mgmt/util"
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errwrap "github.com/pkg/errors"
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)
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func init() {
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engine.RegisterResource("file", func() engine.Res { return &FileRes{} })
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}
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// FileRes is a file and directory resource. Dirs are defined by names ending
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// in a slash.
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type FileRes struct {
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traits.Base // add the base methods without re-implementation
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traits.Edgeable
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//traits.Groupable // TODO: implement this
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traits.Recvable
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init *engine.Init
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Path string `yaml:"path"` // path variable (usually defaults to name)
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Dirname string `yaml:"dirname"` // override the path dirname
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Basename string `yaml:"basename"` // override the path basename
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Content *string `yaml:"content"` // nil to mark as undefined
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Source string `yaml:"source"` // file path for source content
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State string `yaml:"state"` // state: exists/present?, absent, (undefined?)
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Owner string `yaml:"owner"`
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Group string `yaml:"group"`
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Mode string `yaml:"mode"`
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Recurse bool `yaml:"recurse"`
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Force bool `yaml:"force"`
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path string // computed path
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isDir bool // computed isDir
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sha256sum string
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recWatcher *recwatch.RecWatcher
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}
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// Default returns some sensible defaults for this resource.
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func (obj *FileRes) Default() engine.Res {
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return &FileRes{
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State: "exists",
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}
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}
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// Validate reports any problems with the struct definition.
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func (obj *FileRes) Validate() error {
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if obj.GetPath() == "" {
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return fmt.Errorf("path is empty")
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}
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if obj.Dirname != "" && !strings.HasSuffix(obj.Dirname, "/") {
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return fmt.Errorf("dirname must end with a slash")
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}
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if strings.HasPrefix(obj.Basename, "/") {
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return fmt.Errorf("basename must not start with a slash")
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}
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if obj.Content != nil && obj.Source != "" {
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return fmt.Errorf("can't specify both Content and Source")
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}
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if obj.isDir && obj.Content != nil { // makes no sense
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return fmt.Errorf("can't specify Content when creating a Dir")
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}
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if obj.Mode != "" {
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if _, err := obj.mode(); err != nil {
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return err
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}
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}
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if _, err := engineUtil.GetUID(obj.Owner); obj.Owner != "" && err != nil {
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return err
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}
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if _, err := engineUtil.GetGID(obj.Group); obj.Group != "" && err != nil {
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return err
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}
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// XXX: should this specify that we create an empty directory instead?
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//if obj.Source == "" && obj.isDir {
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// return fmt.Errorf("Can't specify an empty source when creating a Dir.")
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//}
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return nil
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}
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// mode returns the file permission specified on the graph. It doesn't handle
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// the case where the mode is not specified. The caller should check obj.Mode is
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// not empty.
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func (obj *FileRes) mode() (os.FileMode, error) {
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m, err := strconv.ParseInt(obj.Mode, 8, 32)
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if err != nil {
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return os.FileMode(0), errwrap.Wrapf(err, "Mode should be an octal number (%s)", obj.Mode)
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}
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return os.FileMode(m), nil
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}
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// Init runs some startup code for this resource.
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func (obj *FileRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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obj.sha256sum = ""
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obj.path = obj.GetPath() // compute once
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obj.isDir = strings.HasSuffix(obj.path, "/") // dirs have trailing slashes
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return nil
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}
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// Close is run by the engine to clean up after the resource is done.
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func (obj *FileRes) Close() error {
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return nil
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}
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// GetPath returns the actual path to use for this resource. It computes this
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// after analysis of the Path, Dirname and Basename values. Dirs end with slash.
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func (obj *FileRes) GetPath() string {
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p := obj.Path
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if obj.Path == "" { // use the name as the path default if missing
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p = obj.Name()
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}
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d := util.Dirname(p)
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b := util.Basename(p)
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if obj.Dirname == "" && obj.Basename == "" {
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return p
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}
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if obj.Dirname == "" {
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return d + obj.Basename
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}
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if obj.Basename == "" {
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return obj.Dirname + b
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}
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// if obj.dirname != "" && obj.basename != ""
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return obj.Dirname + obj.Basename
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}
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// Watch is the primary listener for this resource and it outputs events.
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// This one is a file watcher for files and directories.
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// Modify with caution, it is probably important to write some test cases first!
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// If the Watch returns an error, it means that something has gone wrong, and it
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// must be restarted. On a clean exit it returns nil.
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// FIXME: Also watch the source directory when using obj.Source !!!
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func (obj *FileRes) Watch() error {
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var err error
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obj.recWatcher, err = recwatch.NewRecWatcher(obj.path, obj.Recurse)
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if err != nil {
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return err
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}
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defer obj.recWatcher.Close()
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// notify engine that we're running
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if err := obj.init.Running(); err != nil {
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return err // exit if requested
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}
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var send = false // send event?
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for {
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if obj.init.Debug {
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obj.init.Logf("Watching: %s", obj.path) // attempting to watch...
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}
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select {
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case event, ok := <-obj.recWatcher.Events():
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if !ok { // channel shutdown
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return nil
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}
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if err := event.Error; err != nil {
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return errwrap.Wrapf(err, "unknown %s watcher error", obj)
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}
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if obj.init.Debug { // don't access event.Body if event.Error isn't nil
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obj.init.Logf("Event(%s): %v", event.Body.Name, event.Body.Op)
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}
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send = true
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obj.init.Dirty() // dirty
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case event, ok := <-obj.init.Events:
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if !ok {
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return nil
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}
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if err := obj.init.Read(event); err != nil {
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return err
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}
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}
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// do all our event sending all together to avoid duplicate msgs
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if send {
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send = false
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if err := obj.init.Event(); err != nil {
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return err // exit if requested
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}
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}
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}
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}
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// fileCheckApply is the CheckApply operation for a source and destination file.
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// It can accept an io.Reader as the source, which can be a regular file, or it
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// can be a bytes Buffer struct. It can take an input sha256 hash to use instead
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// of computing the source data hash, and it returns the computed value if this
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// function reaches that stage. As usual, it respects the apply action variable,
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// and it symmetry with the main CheckApply function returns checkOK and error.
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func (obj *FileRes) fileCheckApply(apply bool, src io.ReadSeeker, dst string, sha256sum string) (string, bool, error) {
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// TODO: does it make sense to switch dst to an io.Writer ?
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// TODO: use obj.Force when dealing with symlinks and other file types!
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if obj.init.Debug {
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obj.init.Logf("fileCheckApply: %s -> %s", src, dst)
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}
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srcFile, isFile := src.(*os.File)
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_, isBytes := src.(*bytes.Reader) // supports seeking!
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if !isFile && !isBytes {
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return "", false, fmt.Errorf("can't open src as either file or buffer")
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}
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var srcStat os.FileInfo
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if isFile {
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var err error
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srcStat, err = srcFile.Stat()
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if err != nil {
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return "", false, err
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}
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// TODO: deal with symlinks
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if !srcStat.Mode().IsRegular() { // can't copy non-regular files or dirs
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return "", false, fmt.Errorf("non-regular src file: %s (%q)", srcStat.Name(), srcStat.Mode())
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}
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}
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dstFile, err := os.Open(dst)
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if err != nil && !os.IsNotExist(err) { // ignore ErrNotExist errors
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return "", false, err
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}
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dstClose := func() error {
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return dstFile.Close() // calling this twice is safe :)
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}
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defer dstClose()
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dstExists := !os.IsNotExist(err)
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dstStat, err := dstFile.Stat()
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if err != nil && dstExists {
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return "", false, err
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}
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if dstExists && dstStat.IsDir() { // oops, dst is a dir, and we want a file...
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if !apply {
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return "", false, nil
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}
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if !obj.Force {
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return "", false, fmt.Errorf("can't force dir into file: %s", dst)
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}
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cleanDst := path.Clean(dst)
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if cleanDst == "" || cleanDst == "/" {
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return "", false, fmt.Errorf("don't want to remove root") // safety
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}
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// FIXME: respect obj.Recurse here...
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// there is a dir here, where we want a file...
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obj.init.Logf("fileCheckApply: Removing (force): %s", cleanDst)
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if err := os.RemoveAll(cleanDst); err != nil { // dangerous ;)
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return "", false, err
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}
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dstExists = false // now it's gone!
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} else if err == nil {
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if !dstStat.Mode().IsRegular() {
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return "", false, fmt.Errorf("non-regular dst file: %s (%q)", dstStat.Name(), dstStat.Mode())
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}
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if isFile && os.SameFile(srcStat, dstStat) { // same inode, we're done!
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return "", true, nil
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}
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}
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if dstExists { // if dst doesn't exist, no need to compare hashes
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// hash comparison (efficient because we can cache hash of content str)
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if sha256sum == "" { // cache is invalid
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hash := sha256.New()
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// TODO: file existence test?
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if _, err := io.Copy(hash, src); err != nil {
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return "", false, err
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}
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sha256sum = hex.EncodeToString(hash.Sum(nil))
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// since we re-use this src handler below, it is
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// *critical* to seek to 0, or we'll copy nothing!
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if n, err := src.Seek(0, 0); err != nil || n != 0 {
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return sha256sum, false, err
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}
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}
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// dst hash
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hash := sha256.New()
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if _, err := io.Copy(hash, dstFile); err != nil {
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return "", false, err
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}
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if h := hex.EncodeToString(hash.Sum(nil)); h == sha256sum {
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return sha256sum, true, nil // same!
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}
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}
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// state is not okay, no work done, exit, but without error
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if !apply {
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return sha256sum, false, nil
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}
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if obj.init.Debug {
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obj.init.Logf("fileCheckApply: Apply: %s -> %s", src, dst)
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}
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dstClose() // unlock file usage so we can write to it
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dstFile, err = os.Create(dst)
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if err != nil {
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return sha256sum, false, err
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}
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defer dstFile.Close() // TODO: is this redundant because of the earlier defered Close() ?
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if isFile { // set mode because it's a new file
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if err := dstFile.Chmod(srcStat.Mode()); err != nil {
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return sha256sum, false, err
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}
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}
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// TODO: attempt to reflink with Splice() and int(file.Fd()) as input...
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// syscall.Splice(rfd int, roff *int64, wfd int, woff *int64, len int, flags int) (n int64, err error)
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// TODO: should we offer a way to cancel the copy on ^C ?
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if obj.init.Debug {
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obj.init.Logf("fileCheckApply: Copy: %s -> %s", src, dst)
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}
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if n, err := io.Copy(dstFile, src); err != nil {
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return sha256sum, false, err
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} else if obj.init.Debug {
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obj.init.Logf("fileCheckApply: Copied: %v", n)
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}
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return sha256sum, false, dstFile.Sync()
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}
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// dirCheckApply is the CheckApply operation for an empty directory.
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func (obj *FileRes) dirCheckApply(apply bool) (bool, error) {
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// check if the path exists and is a directory
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st, err := os.Stat(obj.path)
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if err != nil && !os.IsNotExist(err) {
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return false, errwrap.Wrapf(err, "error checking file resource existence")
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}
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if err == nil && st.IsDir() {
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return true, nil // already a directory, nothing to do
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}
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if err == nil && !st.IsDir() && !obj.Force {
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return false, fmt.Errorf("can't force file into dir: %s", obj.path)
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}
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if !apply {
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return false, nil
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}
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// the path exists and is not a directory
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// delete the file if force is given
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if err == nil && !st.IsDir() {
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obj.init.Logf("dirCheckApply: Removing (force): %s", obj.path)
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if err := os.Remove(obj.path); err != nil {
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return false, err
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}
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}
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// create the empty directory
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var mode os.FileMode
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if obj.Mode != "" {
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mode, err = obj.mode()
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if err != nil {
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return false, err
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}
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} else {
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mode = os.ModePerm
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}
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if obj.Force {
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// FIXME: respect obj.Recurse here...
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// TODO: add recurse limit here
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return false, os.MkdirAll(obj.path, mode)
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}
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return false, os.Mkdir(obj.path, mode)
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}
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// syncCheckApply is the CheckApply operation for a source and destination dir.
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// It is recursive and can create directories directly, and files via the usual
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// fileCheckApply method. It returns checkOK and error as is normally expected.
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func (obj *FileRes) syncCheckApply(apply bool, src, dst string) (bool, error) {
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if obj.init.Debug {
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obj.init.Logf("syncCheckApply: %s -> %s", src, dst)
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}
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if src == "" || dst == "" {
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return false, fmt.Errorf("the src and dst must not be empty")
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}
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var checkOK = true
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// TODO: handle ./ cases or ../ cases that need cleaning ?
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srcIsDir := strings.HasSuffix(src, "/")
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dstIsDir := strings.HasSuffix(dst, "/")
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|
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if srcIsDir != dstIsDir {
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return false, fmt.Errorf("the src and dst must be both either files or directories")
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}
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|
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if !srcIsDir && !dstIsDir {
|
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if obj.init.Debug {
|
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obj.init.Logf("syncCheckApply: %s -> %s", src, dst)
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}
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fin, err := os.Open(src)
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if err != nil {
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if obj.init.Debug && os.IsNotExist(err) { // if we get passed an empty src
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obj.init.Logf("syncCheckApply: Missing src: %s", src)
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}
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return false, err
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}
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|
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_, checkOK, err := obj.fileCheckApply(apply, fin, dst, "")
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if err != nil {
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fin.Close()
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return false, err
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}
|
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return checkOK, fin.Close()
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}
|
|
|
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// else: if srcIsDir && dstIsDir
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srcFiles, err := ReadDir(src) // if src does not exist...
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if err != nil && !os.IsNotExist(err) { // an empty map comes out below!
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return false, err
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}
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dstFiles, err := ReadDir(dst)
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if err != nil && !os.IsNotExist(err) {
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return false, err
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}
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//obj.init.Logf("syncCheckApply: srcFiles: %v", srcFiles)
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//obj.init.Logf("syncCheckApply: dstFiles: %v", dstFiles)
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smartSrc := mapPaths(srcFiles)
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smartDst := mapPaths(dstFiles)
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|
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for relPath, fileInfo := range smartSrc {
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absSrc := fileInfo.AbsPath // absolute path
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absDst := dst + relPath // absolute dest
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|
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if _, exists := smartDst[relPath]; !exists {
|
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if fileInfo.IsDir() {
|
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if !apply { // only checking and not identical!
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return false, nil
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}
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|
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// file exists, but we want a dir: we need force
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// we check for the file w/o the smart dir slash
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relPathFile := strings.TrimSuffix(relPath, "/")
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if _, ok := smartDst[relPathFile]; ok {
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absCleanDst := path.Clean(absDst)
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if !obj.Force {
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return false, fmt.Errorf("can't force file into dir: %s", absCleanDst)
|
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}
|
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if absCleanDst == "" || absCleanDst == "/" {
|
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return false, fmt.Errorf("don't want to remove root") // safety
|
|
}
|
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obj.init.Logf("syncCheckApply: Removing (force): %s", absCleanDst)
|
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if err := os.Remove(absCleanDst); err != nil {
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return false, err
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}
|
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delete(smartDst, relPathFile) // rm from purge list
|
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}
|
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|
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if obj.init.Debug {
|
|
obj.init.Logf("syncCheckApply: mkdir -m %s '%s'", fileInfo.Mode(), absDst)
|
|
}
|
|
if err := os.Mkdir(absDst, fileInfo.Mode()); err != nil {
|
|
return false, err
|
|
}
|
|
checkOK = false // we did some work
|
|
}
|
|
// if we're a regular file, the recurse will create it
|
|
}
|
|
|
|
if obj.init.Debug {
|
|
obj.init.Logf("syncCheckApply: Recurse: %s -> %s", absSrc, absDst)
|
|
}
|
|
if obj.Recurse {
|
|
if c, err := obj.syncCheckApply(apply, absSrc, absDst); err != nil { // recurse
|
|
return false, errwrap.Wrapf(err, "syncCheckApply: Recurse failed")
|
|
} else if !c { // don't let subsequent passes make this true
|
|
checkOK = false
|
|
}
|
|
}
|
|
if !apply && !checkOK { // check failed, and no apply to do, so exit!
|
|
return false, nil
|
|
}
|
|
delete(smartDst, relPath) // rm from purge list
|
|
}
|
|
|
|
if !apply && len(smartDst) > 0 { // we know there are files to remove!
|
|
return false, nil // so just exit now
|
|
}
|
|
// any files that now remain in smartDst need to be removed...
|
|
for relPath, fileInfo := range smartDst {
|
|
absSrc := src + relPath // absolute dest (should not exist!)
|
|
absDst := fileInfo.AbsPath // absolute path (should get removed)
|
|
absCleanDst := path.Clean(absDst)
|
|
if absCleanDst == "" || absCleanDst == "/" {
|
|
return false, fmt.Errorf("don't want to remove root") // safety
|
|
}
|
|
|
|
// FIXME: respect obj.Recurse here...
|
|
|
|
// NOTE: we could use os.RemoveAll instead of recursing, but I
|
|
// think the symmetry is more elegant and correct here for now
|
|
// Avoiding this is also useful if we had a recurse limit arg!
|
|
if true { // switch
|
|
obj.init.Logf("syncCheckApply: Removing: %s", absCleanDst)
|
|
if apply {
|
|
if err := os.RemoveAll(absCleanDst); err != nil { // dangerous ;)
|
|
return false, err
|
|
}
|
|
checkOK = false
|
|
}
|
|
continue
|
|
}
|
|
_ = absSrc
|
|
//obj.init.Logf("syncCheckApply: Recurse rm: %s -> %s", absSrc, absDst)
|
|
//if c, err := obj.syncCheckApply(apply, absSrc, absDst); err != nil {
|
|
// return false, errwrap.Wrapf(err, "syncCheckApply: Recurse rm failed")
|
|
//} else if !c { // don't let subsequent passes make this true
|
|
// checkOK = false
|
|
//}
|
|
//obj.init.Logf("syncCheckApply: Removing: %s", absCleanDst)
|
|
//if apply { // safety
|
|
// if err := os.Remove(absCleanDst); err != nil {
|
|
// return false, err
|
|
// }
|
|
// checkOK = false
|
|
//}
|
|
}
|
|
|
|
return checkOK, nil
|
|
}
|
|
|
|
// contentCheckApply performs a CheckApply for the file existence and content.
|
|
func (obj *FileRes) contentCheckApply(apply bool) (checkOK bool, _ error) {
|
|
obj.init.Logf("contentCheckApply(%t)", apply)
|
|
|
|
if obj.State == "absent" {
|
|
if _, err := os.Stat(obj.path); os.IsNotExist(err) {
|
|
// no such file or directory, but
|
|
// file should be missing, phew :)
|
|
return true, nil
|
|
|
|
} else if err != nil { // what could this error be?
|
|
return false, err
|
|
}
|
|
|
|
// state is not okay, no work done, exit, but without error
|
|
if !apply {
|
|
return false, nil
|
|
}
|
|
|
|
// apply portion
|
|
if obj.path == "" || obj.path == "/" {
|
|
return false, fmt.Errorf("don't want to remove root") // safety
|
|
}
|
|
obj.init.Logf("contentCheckApply: Removing: %s", obj.path)
|
|
// FIXME: respect obj.Recurse here...
|
|
// TODO: add recurse limit here
|
|
err := os.RemoveAll(obj.path) // dangerous ;)
|
|
return false, err // either nil or not
|
|
}
|
|
|
|
if obj.isDir && obj.Source == "" {
|
|
return obj.dirCheckApply(apply)
|
|
}
|
|
|
|
// content is not defined, leave it alone...
|
|
if obj.Content == nil {
|
|
return true, nil
|
|
}
|
|
|
|
if obj.Source == "" { // do the obj.Content checks first...
|
|
bufferSrc := bytes.NewReader([]byte(*obj.Content))
|
|
sha256sum, checkOK, err := obj.fileCheckApply(apply, bufferSrc, obj.path, obj.sha256sum)
|
|
if sha256sum != "" { // empty values mean errored or didn't hash
|
|
// this can be valid even when the whole function errors
|
|
obj.sha256sum = sha256sum // cache value
|
|
}
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
// if no err, but !ok, then...
|
|
return checkOK, nil // success
|
|
}
|
|
|
|
checkOK, err := obj.syncCheckApply(apply, obj.Source, obj.path)
|
|
if err != nil {
|
|
obj.init.Logf("syncCheckApply: Error: %v", err)
|
|
return false, err
|
|
}
|
|
|
|
return checkOK, nil
|
|
}
|
|
|
|
// chmodCheckApply performs a CheckApply for the file permissions.
|
|
func (obj *FileRes) chmodCheckApply(apply bool) (checkOK bool, _ error) {
|
|
obj.init.Logf("chmodCheckApply(%t)", apply)
|
|
|
|
if obj.State == "absent" {
|
|
// File is absent
|
|
return true, nil
|
|
}
|
|
|
|
if obj.Mode == "" {
|
|
// No mode specified, everything is ok
|
|
return true, nil
|
|
}
|
|
|
|
mode, err := obj.mode()
|
|
|
|
// If the file does not exist and we are in
|
|
// noop mode, do not throw an error.
|
|
if os.IsNotExist(err) && !apply {
|
|
return false, nil
|
|
}
|
|
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
|
|
st, err := os.Stat(obj.path)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
|
|
// Nothing to do
|
|
if st.Mode() == mode {
|
|
return true, nil
|
|
}
|
|
|
|
// Not clean but don't apply
|
|
if !apply {
|
|
return false, nil
|
|
}
|
|
|
|
err = os.Chmod(obj.path, mode)
|
|
return false, err
|
|
}
|
|
|
|
// chownCheckApply performs a CheckApply for the file ownership.
|
|
func (obj *FileRes) chownCheckApply(apply bool) (checkOK bool, _ error) {
|
|
var expectedUID, expectedGID int
|
|
obj.init.Logf("chownCheckApply(%t)", apply)
|
|
|
|
if obj.State == "absent" {
|
|
// File is absent or no owner specified
|
|
return true, nil
|
|
}
|
|
|
|
st, err := os.Stat(obj.path)
|
|
|
|
// If the file does not exist and we are in
|
|
// noop mode, do not throw an error.
|
|
if os.IsNotExist(err) && !apply {
|
|
return false, nil
|
|
}
|
|
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
|
|
stUnix, ok := st.Sys().(*syscall.Stat_t)
|
|
if !ok {
|
|
// Not unix
|
|
panic("No support for your platform")
|
|
}
|
|
|
|
if obj.Owner != "" {
|
|
expectedUID, err = engineUtil.GetUID(obj.Owner)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
} else {
|
|
// Nothing specified, no changes to be made, expect same as actual
|
|
expectedUID = int(stUnix.Uid)
|
|
}
|
|
|
|
if obj.Group != "" {
|
|
expectedGID, err = engineUtil.GetGID(obj.Group)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
} else {
|
|
// Nothing specified, no changes to be made, expect same as actual
|
|
expectedGID = int(stUnix.Gid)
|
|
}
|
|
|
|
// Nothing to do
|
|
if int(stUnix.Uid) == expectedUID && int(stUnix.Gid) == expectedGID {
|
|
return true, nil
|
|
}
|
|
|
|
// Not clean, but don't apply
|
|
if !apply {
|
|
return false, nil
|
|
}
|
|
|
|
err = os.Chown(obj.path, expectedUID, expectedGID)
|
|
return false, err
|
|
}
|
|
|
|
// CheckApply checks the resource state and applies the resource if the bool
|
|
// input is true. It returns error info and if the state check passed or not.
|
|
func (obj *FileRes) CheckApply(apply bool) (checkOK bool, _ error) {
|
|
// NOTE: all send/recv change notifications *must* be processed before
|
|
// there is a possibility of failure in CheckApply. This is because if
|
|
// we fail (and possibly run again) the subsequent send->recv transfer
|
|
// might not have a new value to copy, and therefore we won't see this
|
|
// notification of change. Therefore, it is important to process these
|
|
// promptly, if they must not be lost, such as for cache invalidation.
|
|
if val, exists := obj.init.Recv()["Content"]; exists && val.Changed {
|
|
// if we received on Content, and it changed, invalidate the cache!
|
|
obj.init.Logf("contentCheckApply: Invalidating sha256sum of `Content`")
|
|
obj.sha256sum = "" // invalidate!!
|
|
}
|
|
|
|
checkOK = true
|
|
|
|
if c, err := obj.contentCheckApply(apply); err != nil {
|
|
return false, err
|
|
} else if !c {
|
|
checkOK = false
|
|
}
|
|
|
|
if c, err := obj.chmodCheckApply(apply); err != nil {
|
|
return false, err
|
|
} else if !c {
|
|
checkOK = false
|
|
}
|
|
|
|
if c, err := obj.chownCheckApply(apply); err != nil {
|
|
return false, err
|
|
} else if !c {
|
|
checkOK = false
|
|
}
|
|
|
|
return checkOK, nil // w00t
|
|
}
|
|
|
|
// Cmp compares two resources and returns an error if they are not equivalent.
|
|
func (obj *FileRes) Cmp(r engine.Res) error {
|
|
if !obj.Compare(r) {
|
|
return fmt.Errorf("did not compare")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Compare two resources and return if they are equivalent.
|
|
func (obj *FileRes) Compare(r engine.Res) bool {
|
|
// we can only compare FileRes to others of the same resource kind
|
|
res, ok := r.(*FileRes)
|
|
if !ok {
|
|
return false
|
|
}
|
|
|
|
if obj.path != res.path {
|
|
return false
|
|
}
|
|
if (obj.Content == nil) != (res.Content == nil) { // xor
|
|
return false
|
|
}
|
|
if obj.Content != nil && res.Content != nil {
|
|
if *obj.Content != *res.Content { // compare the strings
|
|
return false
|
|
}
|
|
}
|
|
if obj.Source != res.Source {
|
|
return false
|
|
}
|
|
if obj.State != res.State {
|
|
return false
|
|
}
|
|
if obj.Recurse != res.Recurse {
|
|
return false
|
|
}
|
|
if obj.Force != res.Force {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// FileUID is the UID struct for FileRes.
|
|
type FileUID struct {
|
|
engine.BaseUID
|
|
path string
|
|
}
|
|
|
|
// IFF aka if and only if they are equivalent, return true. If not, false.
|
|
func (obj *FileUID) IFF(uid engine.ResUID) bool {
|
|
res, ok := uid.(*FileUID)
|
|
if !ok {
|
|
return false
|
|
}
|
|
return obj.path == res.path
|
|
}
|
|
|
|
// FileResAutoEdges holds the state of the auto edge generator.
|
|
type FileResAutoEdges struct {
|
|
data []engine.ResUID
|
|
pointer int
|
|
found bool
|
|
}
|
|
|
|
// Next returns the next automatic edge.
|
|
func (obj *FileResAutoEdges) Next() []engine.ResUID {
|
|
if obj.found {
|
|
panic("Shouldn't be called anymore!")
|
|
}
|
|
if len(obj.data) == 0 { // check length for rare scenarios
|
|
return nil
|
|
}
|
|
value := obj.data[obj.pointer]
|
|
obj.pointer++
|
|
return []engine.ResUID{value} // we return one, even though api supports N
|
|
}
|
|
|
|
// Test gets results of the earlier Next() call, & returns if we should continue!
|
|
func (obj *FileResAutoEdges) Test(input []bool) bool {
|
|
// if there aren't any more remaining
|
|
if len(obj.data) <= obj.pointer {
|
|
return false
|
|
}
|
|
if obj.found { // already found, done!
|
|
return false
|
|
}
|
|
if len(input) != 1 { // in case we get given bad data
|
|
panic("Expecting a single value!")
|
|
}
|
|
if input[0] { // if a match is found, we're done!
|
|
obj.found = true // no more to find!
|
|
return false
|
|
}
|
|
return true // keep going
|
|
}
|
|
|
|
// AutoEdges generates a simple linear sequence of each parent directory from
|
|
// the bottom up!
|
|
func (obj *FileRes) AutoEdges() (engine.AutoEdge, error) {
|
|
var data []engine.ResUID // store linear result chain here...
|
|
// build it, but don't use obj.path because this gets called before Init
|
|
values := util.PathSplitFullReversed(obj.GetPath())
|
|
_, values = values[0], values[1:] // get rid of first value which is me!
|
|
for _, x := range values {
|
|
var reversed = true // cheat by passing a pointer
|
|
data = append(data, &FileUID{
|
|
BaseUID: engine.BaseUID{
|
|
Name: obj.Name(),
|
|
Kind: obj.Kind(),
|
|
Reversed: &reversed,
|
|
},
|
|
path: x, // what matters
|
|
}) // build list
|
|
}
|
|
return &FileResAutoEdges{
|
|
data: data,
|
|
pointer: 0,
|
|
found: false,
|
|
}, nil
|
|
}
|
|
|
|
// UIDs includes all params to make a unique identification of this object.
|
|
// Most resources only return one, although some resources can return multiple.
|
|
func (obj *FileRes) UIDs() []engine.ResUID {
|
|
x := &FileUID{
|
|
BaseUID: engine.BaseUID{Name: obj.Name(), Kind: obj.Kind()},
|
|
path: obj.GetPath(), // not obj.path b/c we didn't init yet!
|
|
}
|
|
return []engine.ResUID{x}
|
|
}
|
|
|
|
// GroupCmp returns whether two resources can be grouped together or not.
|
|
//func (obj *FileRes) GroupCmp(r engine.GroupableRes) error {
|
|
// _, ok := r.(*FileRes)
|
|
// if !ok {
|
|
// return fmt.Errorf("resource is not the same kind")
|
|
// }
|
|
// // TODO: we might be able to group directory children into a single
|
|
// // recursive watcher in the future, thus saving fanotify watches
|
|
// return fmt.Errorf("not possible at the moment")
|
|
//}
|
|
|
|
// CollectPattern applies the pattern for collection resources.
|
|
func (obj *FileRes) CollectPattern(pattern string) {
|
|
// XXX: currently the pattern for files can only override the Dirname variable :P
|
|
obj.Dirname = pattern // XXX: simplistic for now
|
|
}
|
|
|
|
// UnmarshalYAML is the custom unmarshal handler for this struct.
|
|
// It is primarily useful for setting the defaults.
|
|
func (obj *FileRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
|
|
type rawRes FileRes // indirection to avoid infinite recursion
|
|
|
|
def := obj.Default() // get the default
|
|
res, ok := def.(*FileRes) // put in the right format
|
|
if !ok {
|
|
return fmt.Errorf("could not convert to FileRes")
|
|
}
|
|
raw := rawRes(*res) // convert; the defaults go here
|
|
|
|
if err := unmarshal(&raw); err != nil {
|
|
return err
|
|
}
|
|
|
|
*obj = FileRes(raw) // restore from indirection with type conversion!
|
|
return nil
|
|
}
|
|
|
|
// smartPath adds a trailing slash to the path if it is a directory.
|
|
func smartPath(fileInfo os.FileInfo) string {
|
|
smartPath := fileInfo.Name() // absolute path
|
|
if fileInfo.IsDir() {
|
|
smartPath += "/" // add a trailing slash for dirs
|
|
}
|
|
return smartPath
|
|
}
|
|
|
|
// FileInfo is an enhanced variant of the traditional os.FileInfo struct. It can
|
|
// store both the absolute and the relative paths (when built from our ReadDir),
|
|
// and those two paths contain a trailing slash when they refer to a directory.
|
|
type FileInfo struct {
|
|
os.FileInfo // embed
|
|
AbsPath string // smart variant
|
|
RelPath string // smart variant
|
|
}
|
|
|
|
// ReadDir reads a directory path, and returns a list of enhanced FileInfo's.
|
|
func ReadDir(path string) ([]FileInfo, error) {
|
|
if !strings.HasSuffix(path, "/") { // dirs have trailing slashes
|
|
return nil, fmt.Errorf("path must be a directory")
|
|
}
|
|
output := []FileInfo{} // my file info
|
|
fileInfos, err := ioutil.ReadDir(path)
|
|
if os.IsNotExist(err) {
|
|
return output, err // return empty list
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
for _, fi := range fileInfos {
|
|
abs := path + smartPath(fi)
|
|
rel, err := filepath.Rel(path, abs) // NOTE: calls Clean()
|
|
if err != nil { // shouldn't happen
|
|
return nil, errwrap.Wrapf(err, "unhandled error in ReadDir")
|
|
}
|
|
if fi.IsDir() {
|
|
rel += "/" // add a trailing slash for dirs
|
|
}
|
|
x := FileInfo{
|
|
FileInfo: fi,
|
|
AbsPath: abs,
|
|
RelPath: rel,
|
|
}
|
|
output = append(output, x)
|
|
}
|
|
return output, nil
|
|
}
|
|
|
|
// smartMapPaths adds a trailing slash to every path that is a directory. It
|
|
// returns the data as a map where the keys are the smart paths and where the
|
|
// values are the original os.FileInfo entries.
|
|
func mapPaths(fileInfos []FileInfo) map[string]FileInfo {
|
|
paths := make(map[string]FileInfo)
|
|
for _, fileInfo := range fileInfos {
|
|
paths[fileInfo.RelPath] = fileInfo
|
|
}
|
|
return paths
|
|
}
|