Instead of constantly making these updates, let's just remove the year since things are stored in git anyways, and this is not an actual modern legal risk anymore.
148 lines
4.0 KiB
Go
148 lines
4.0 KiB
Go
// Mgmt
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// Copyright (C) James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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package empty
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import (
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"fmt"
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"sync"
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"github.com/purpleidea/mgmt/gapi"
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"github.com/purpleidea/mgmt/pgraph"
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)
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const (
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// Name is the name of this frontend.
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Name = "empty"
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)
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func init() {
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gapi.Register(Name, func() gapi.GAPI { return &GAPI{} }) // register
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}
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// GAPI implements the main lang GAPI interface.
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type GAPI struct {
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data *gapi.Data
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initialized bool
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closeChan chan struct{}
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wg *sync.WaitGroup // sync group for tunnel go routines
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}
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// Cli takes an *Info struct, and returns our deploy if activated, and if there
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// are any validation problems, you should return an error. If there is no
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// deploy, then you should return a nil deploy and a nil error.
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func (obj *GAPI) Cli(*gapi.Info) (*gapi.Deploy, error) {
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return &gapi.Deploy{
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Name: Name,
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//Noop: false,
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GAPI: &GAPI{},
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}, nil
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}
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// Init initializes the lang GAPI struct.
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func (obj *GAPI) Init(data *gapi.Data) error {
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if obj.initialized {
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return fmt.Errorf("already initialized")
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}
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obj.data = data // store for later
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obj.closeChan = make(chan struct{})
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obj.wg = &sync.WaitGroup{}
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obj.initialized = true
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return nil
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}
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// Info returns some data about the GAPI implementation.
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func (obj *GAPI) Info() *gapi.InfoResult {
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return &gapi.InfoResult{
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URI: "",
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}
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}
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// Graph returns a current Graph.
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func (obj *GAPI) Graph() (*pgraph.Graph, error) {
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if !obj.initialized {
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return nil, fmt.Errorf("%s: GAPI is not initialized", Name)
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}
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obj.data.Logf("generating empty graph...")
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g, err := pgraph.NewGraph("empty")
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if err != nil {
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return nil, err
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}
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return g, nil
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}
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// Next returns nil errors every time there could be a new graph.
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func (obj *GAPI) Next() chan gapi.Next {
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ch := make(chan gapi.Next)
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obj.wg.Add(1)
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go func() {
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defer obj.wg.Done()
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defer close(ch) // this will run before the obj.wg.Done()
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if !obj.initialized {
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next := gapi.Next{
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Err: fmt.Errorf("%s: GAPI is not initialized", Name),
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Exit: true, // exit, b/c programming error?
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}
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select {
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case ch <- next:
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case <-obj.closeChan:
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}
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return
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}
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// send only one event
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next := gapi.Next{
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Exit: false,
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Err: nil,
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}
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select {
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case ch <- next: // trigger a run (send a msg)
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// pass
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// unblock if we exit while waiting to send!
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case <-obj.closeChan:
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return
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}
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}()
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return ch
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}
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// Close shuts down the lang GAPI.
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func (obj *GAPI) Close() error {
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if !obj.initialized {
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return fmt.Errorf("%s: GAPI is not initialized", Name)
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}
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close(obj.closeChan)
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obj.wg.Wait()
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obj.initialized = false // closed = true
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return nil
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}
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