Files
mgmt/lang/structs.go
James Shubin 10dcf32f3c lang: Allow a list of strings in the resource name
This adds a core looping construct by allowing a list of names to build
a resource. They'll all have the same parameters, but they'll
intelligently add the correct list of edges that they'd individually
create.

Constructs like these are one reason we do NOT have actual looping
functionality in the language, and it should stay that way.
2019-01-12 11:54:02 -05:00

5616 lines
184 KiB
Go

// Mgmt
// Copyright (C) 2013-2018+ James Shubin and the project contributors
// Written by James Shubin <james@shubin.ca> and the project contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package lang // TODO: move this into a sub package of lang/$name?
import (
"bytes"
"fmt"
"reflect"
"sort"
"strings"
"github.com/purpleidea/mgmt/engine"
engineUtil "github.com/purpleidea/mgmt/engine/util"
"github.com/purpleidea/mgmt/lang/funcs"
"github.com/purpleidea/mgmt/lang/funcs/bindata"
"github.com/purpleidea/mgmt/lang/funcs/structs"
"github.com/purpleidea/mgmt/lang/interfaces"
"github.com/purpleidea/mgmt/lang/types"
"github.com/purpleidea/mgmt/lang/unification"
"github.com/purpleidea/mgmt/pgraph"
"github.com/purpleidea/mgmt/util"
errwrap "github.com/pkg/errors"
"golang.org/x/time/rate"
)
const (
// EdgeNotify declares an edge a -> b, such that a notification occurs.
// This is most similar to "notify" in Puppet.
EdgeNotify = "notify"
// EdgeBefore declares an edge a -> b, such that no notification occurs.
// This is most similar to "before" in Puppet.
EdgeBefore = "before"
// EdgeListen declares an edge a <- b, such that a notification occurs.
// This is most similar to "subscribe" in Puppet.
EdgeListen = "listen"
// EdgeDepend declares an edge a <- b, such that no notification occurs.
// This is most similar to "require" in Puppet.
EdgeDepend = "depend"
// MetaField is the prefix used to specify a meta parameter for the res.
MetaField = "meta"
// AllowUserDefinedPolyFunc specifies if we allow user-defined
// polymorphic functions or not. At the moment this is not implemented.
// XXX: not implemented
AllowUserDefinedPolyFunc = false
// RequireStrictModulePath can be set to true if you wish to ignore any
// of the metadata parent path searching. By default that is allowed,
// unless it is disabled per module with ParentPathBlock. This option is
// here in case we decide that the parent module searching is confusing.
RequireStrictModulePath = false
)
// StmtBind is a representation of an assignment, which binds a variable to an
// expression.
type StmtBind struct {
Ident string
Value interfaces.Expr
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtBind) Apply(fn func(interfaces.Node) error) error {
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtBind) Init(data *interfaces.Data) error {
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtBind) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
return &StmtBind{
Ident: obj.Ident,
Value: interpolated,
}, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtBind) SetScope(scope *interfaces.Scope) error {
return obj.Value.SetScope(scope)
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtBind) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
invars, err := obj.Value.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular bind statement adds its linked expression to
// the graph. It is not logically done in the ExprVar since that could exist
// multiple times for the single binding operation done here.
func (obj *StmtBind) Graph() (*pgraph.Graph, error) {
return obj.Value.Graph()
}
// Output for the bind statement produces no output. Any values of interest come
// from the use of the var which this binds the expression to.
func (obj *StmtBind) Output() (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtRes is a representation of a resource and possibly some edges. The `Name`
// value can be a single string or a list of strings. The former will produce a
// single resource, the latter produces a list of resources. Using this list
// mechanism is a safe alternative to traditional flow control like `for` loops.
// TODO: Consider expanding Name to have this return a list of Res's in the
// Output function if it is a map[name]struct{}, or even a map[[]name]struct{}.
type StmtRes struct {
data *interfaces.Data
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
Contents []StmtResContents // list of fields/edges in parsed order
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtRes) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtRes) Init(data *interfaces.Data) error {
if strings.Contains(obj.Kind, "_") {
return fmt.Errorf("kind must not contain underscores")
}
obj.data = data
if err := obj.Name.Init(data); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtRes) Interpolate() (interfaces.Stmt, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
contents := []StmtResContents{}
for _, x := range obj.Contents { // make sure we preserve ordering...
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
contents = append(contents, interpolated)
}
return &StmtRes{
data: obj.data,
Kind: obj.Kind,
Name: name,
Contents: contents,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtRes) SetScope(scope *interfaces.Scope) error {
if err := obj.Name.SetScope(scope); err != nil {
return err
}
for _, x := range obj.Contents {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtRes) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
invars, err := obj.Name.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// name must be a string or a list
ors := []interfaces.Invariant{}
invarStr := &unification.EqualsInvariant{
Expr: obj.Name,
Type: types.TypeStr,
}
ors = append(ors, invarStr)
invarListStr := &unification.EqualsInvariant{
Expr: obj.Name,
Type: types.NewType("[]str"),
}
ors = append(ors, invarListStr)
invar := &unification.ExclusiveInvariant{
Invariants: ors, // one and only one of these should be true
}
invariants = append(invariants, invar)
// collect all the invariants of each field and edge
for _, x := range obj.Contents {
invars, err := x.Unify(obj.Kind) // pass in the resource kind
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtRes) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("res")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.Name.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
for _, x := range obj.Contents {
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this resource statement, this is definitely the case.
func (obj *StmtRes) Output() (*interfaces.Output, error) {
nameValue, err := obj.Name.Value()
if err != nil {
return nil, err
}
names := []string{} // list of names to build
switch {
case types.TypeStr.Cmp(nameValue.Type()) == nil:
name := nameValue.Str() // must not panic
names = append(names, name)
case types.NewType("[]str").Cmp(nameValue.Type()) == nil:
for _, x := range nameValue.List() { // must not panic
name := x.Str() // must not panic
names = append(names, name)
}
default:
// programming error
return nil, fmt.Errorf("unhandled resource name type: %+v", nameValue.Type())
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, name := range names {
res, err := obj.resource(name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building resource")
}
edgeList, err := obj.edges(name)
if err != nil {
return nil, errwrap.Wrapf(err, "error building edges")
}
edges = append(edges, edgeList...)
metaparams, err := obj.metaparams()
if err != nil {
return nil, errwrap.Wrapf(err, "error building meta params")
}
res.SetMetaParams(metaparams)
resources = append(resources, res)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// resource is a helper function to generate the res that comes from this.
// TODO: it could memoize some of the work to avoid re-computation when looped
func (obj *StmtRes) resource(resName string) (engine.Res, error) {
res, err := engine.NewNamedResource(obj.Kind, resName)
if err != nil {
return nil, errwrap.Wrapf(err, "cannot create resource kind `%s` with named `%s`", obj.Kind, resName)
}
s := reflect.ValueOf(res).Elem() // pointer to struct, then struct
if k := s.Kind(); k != reflect.Struct {
panic(fmt.Sprintf("expected struct, got: %s", k))
}
mapping, err := engineUtil.LangFieldNameToStructFieldName(obj.Kind)
if err != nil {
return nil, err
}
ts := reflect.TypeOf(res).Elem() // pointer to struct, then struct
// FIXME: we could probably simplify this code...
for _, line := range obj.Contents {
x, ok := line.(*StmtResField)
if !ok {
continue
}
if x.Condition != nil {
b, err := x.Condition.Value()
if err != nil {
return nil, err
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
typ, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` did not return a type", x.Field)
}
fieldValue, err := x.Value.Value() // Value method on Expr
if err != nil {
return nil, err
}
val := fieldValue.Value() // get interface value
name, exists := mapping[x.Field] // lookup recommended field name
if !exists {
return nil, fmt.Errorf("field `%s` does not exist", x.Field) // user made a typo?
}
f := s.FieldByName(name) // exported field
if !f.IsValid() || !f.CanSet() {
return nil, fmt.Errorf("field `%s` cannot be set", name) // field is broken?
}
tf, exists := ts.FieldByName(name) // exported field type
if !exists { // illogical because of above check?
return nil, fmt.Errorf("field `%s` type does not exist", x.Field)
}
// is expr type compatible with expected field type?
t, err := types.TypeOf(tf.Type)
if err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` has no compatible type", x.Field)
}
if err := t.Cmp(typ); err != nil {
return nil, errwrap.Wrapf(err, "resource field `%s` of type `%+v`, cannot take type `%+v", x.Field, t, typ)
}
// user `pestle` on #go-nuts irc wrongly insisted that it wasn't
// right to use reflect to do all of this. what is a better way?
// first iterate through the raw pointers to the underlying type
ttt := tf.Type // ttt is field expected type
tkk := ttt.Kind()
for tkk == reflect.Ptr {
ttt = ttt.Elem() // un-nest one pointer
tkk = ttt.Kind()
}
// all our int's are src kind == reflect.Int64 in our language!
if obj.data.Debug {
obj.data.Logf("field `%s`: type(%+v), expected(%+v)", x.Field, typ, tkk)
}
// overflow check
switch tkk { // match on destination field kind
case reflect.Int, reflect.Int64, reflect.Int32, reflect.Int16, reflect.Int8:
ff := reflect.Zero(ttt) // test on a non-ptr equivalent
if ff.OverflowInt(val.(int64)) { // this is valid!
return nil, fmt.Errorf("field `%s` is an `%s`, and value `%d` will overflow it", x.Field, f.Kind(), val)
}
case reflect.Uint, reflect.Uint64, reflect.Uint32, reflect.Uint16, reflect.Uint8:
ff := reflect.Zero(ttt)
if ff.OverflowUint(uint64(val.(int64))) { // TODO: is this correct?
return nil, fmt.Errorf("field `%s` is an `%s`, and value `%d` will overflow it", x.Field, f.Kind(), val)
}
case reflect.Float64, reflect.Float32:
ff := reflect.Zero(ttt)
if ff.OverflowFloat(val.(float64)) {
return nil, fmt.Errorf("field `%s` is an `%s`, and value `%d` will overflow it", x.Field, f.Kind(), val)
}
}
value := reflect.ValueOf(val) // raw value
value = value.Convert(ttt) // now convert our raw value properly
// finally build a new value to set
tt := tf.Type
kk := tt.Kind()
if obj.data.Debug {
obj.data.Logf("field `%s`: start(%v)->kind(%v)", x.Field, tt, kk)
}
//fmt.Printf("start: %v || %+v\n", tt, kk)
for kk == reflect.Ptr {
tt = tt.Elem() // un-nest one pointer
kk = tt.Kind()
if obj.data.Debug {
obj.data.Logf("field `%s`:\tloop(%v)->kind(%v)", x.Field, tt, kk)
}
// wrap in ptr by one level
valof := reflect.ValueOf(value.Interface())
value = reflect.New(valof.Type())
value.Elem().Set(valof)
}
f.Set(value) // set it !
}
return res, nil
}
// edges is a helper function to generate the edges that come from the resource.
func (obj *StmtRes) edges(resName string) ([]*interfaces.Edge, error) {
edges := []*interfaces.Edge{}
// to and from self, map of kind, name, notify
var to = make(map[string]map[string]bool) // to this from self
var from = make(map[string]map[string]bool) // from this to self
for _, line := range obj.Contents {
x, ok := line.(*StmtResEdge)
if !ok {
continue
}
if x.Condition != nil {
b, err := x.Condition.Value()
if err != nil {
return nil, err
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
v, err := x.EdgeHalf.Name.Value()
if err != nil {
return nil, err
}
name := v.Str() // must not panic
kind := x.EdgeHalf.Kind
var notify bool
switch p := x.Property; p {
// a -> b
// a notify b
// a before b
case EdgeNotify:
notify = true
fallthrough
case EdgeBefore:
if m, exists := to[kind]; !exists {
to[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
to[kind][name] = notify // to this from self
// b -> a
// b listen a
// b depend a
case EdgeListen:
notify = true
fallthrough
case EdgeDepend:
if m, exists := from[kind]; !exists {
from[kind] = make(map[string]bool)
} else if n, exists := m[name]; exists {
notify = notify || n // collate
}
from[kind][name] = notify // from this to self
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
}
// TODO: we could detect simple loops here (if `from` and `to` have the
// same entry) but we can leave this to the proper dag checker later on
for kind, x := range to { // to this from self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: obj.Kind,
Name1: resName, // self
//Send: "",
Kind2: kind,
Name2: name,
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
for kind, x := range from { // from this to self
for name, notify := range x {
edge := &interfaces.Edge{
Kind1: kind,
Name1: name,
//Send: "",
Kind2: obj.Kind,
Name2: resName, // self
//Recv: "",
Notify: notify,
}
edges = append(edges, edge)
}
}
return edges, nil
}
// metaparams is a helper function to generate the metaparams that come from the
// resource.
func (obj *StmtRes) metaparams() (*engine.MetaParams, error) {
meta := engine.DefaultMetaParams.Copy() // defaults
for _, line := range obj.Contents {
x, ok := line.(*StmtResMeta)
if !ok {
continue
}
if x.Condition != nil {
b, err := x.Condition.Value()
if err != nil {
return nil, err
}
if !b.Bool() { // if value exists, and is false, skip it
continue
}
}
v, err := x.MetaExpr.Value()
if err != nil {
return nil, err
}
switch p := strings.ToLower(x.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
meta.Noop = v.Bool() // must not panic
case "retry":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
case "delay":
x := v.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
case "poll":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
case "limit": // rate.Limit
x := v.Float() // must not panic
meta.Limit = rate.Limit(x)
case "burst":
x := v.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
case "sema": // []string
values := []string{}
for _, x := range v.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
case MetaField:
if val, exists := v.Struct()["noop"]; exists {
meta.Noop = val.Bool() // must not panic
}
if val, exists := v.Struct()["retry"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Retry = int16(x)
}
if val, exists := v.Struct()["delay"]; exists {
x := val.Int() // must not panic
// TODO: check that it isn't signed
meta.Delay = uint64(x)
}
if val, exists := v.Struct()["poll"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow and isn't signed
meta.Poll = uint32(x)
}
if val, exists := v.Struct()["limit"]; exists {
x := val.Float() // must not panic
meta.Limit = rate.Limit(x)
}
if val, exists := v.Struct()["burst"]; exists {
x := val.Int() // must not panic
// TODO: check that it doesn't overflow
meta.Burst = int(x)
}
if val, exists := v.Struct()["sema"]; exists {
values := []string{}
for _, x := range val.List() { // must not panic
s := x.Str() // must not panic
values = append(values, s)
}
meta.Sema = values
}
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
}
return meta, nil
}
// StmtResContents is the interface that is met by the resource contents. Look
// closely for while it is similar to the Stmt interface, it is quite different.
type StmtResContents interface {
interfaces.Node
Init(*interfaces.Data) error
Interpolate() (StmtResContents, error) // different!
SetScope(*interfaces.Scope) error
Unify(kind string) ([]interfaces.Invariant, error) // different!
Graph() (*pgraph.Graph, error)
}
// StmtResField represents a single field in the parsed resource representation.
// This does not satisfy the Stmt interface.
type StmtResField struct {
Field string
Value interfaces.Expr
Condition interfaces.Expr // the value will be used if nil or true
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResField) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.Value.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResField) Init(data *interfaces.Data) error {
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.Value.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResField) Interpolate() (StmtResContents, error) {
interpolated, err := obj.Value.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResField{
Field: obj.Field,
Value: interpolated,
Condition: condition,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtResField) SetScope(scope *interfaces.Scope) error {
if err := obj.Value.SetScope(scope); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller. It is different from the Unify found in the Expr
// and Stmt interfaces because it adds an input parameter.
func (obj *StmtResField) Unify(kind string) ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
invars, err := obj.Value.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// conditional expression might have some children invariants to share
if obj.Condition != nil {
condition, err := obj.Condition.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, condition...)
// the condition must ultimately be a boolean
conditionInvar := &unification.EqualsInvariant{
Expr: obj.Condition,
Type: types.TypeBool,
}
invariants = append(invariants, conditionInvar)
}
// TODO: unfortunately this gets called separately for each field... if
// we could cache this, it might be worth looking into for performance!
typMap, err := engineUtil.LangFieldNameToStructType(kind)
if err != nil {
return nil, err
}
field := strings.TrimSpace(obj.Field)
if len(field) != len(obj.Field) {
return nil, fmt.Errorf("field was wrapped in whitespace")
}
if len(strings.Fields(field)) != 1 {
return nil, fmt.Errorf("field was empty or contained spaces")
}
typ, exists := typMap[obj.Field]
if !exists {
return nil, fmt.Errorf("could not determine type for `%s` field of `%s`", obj.Field, kind)
}
invar := &unification.EqualsInvariant{
Expr: obj.Value,
Type: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResField) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resfield")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.Value.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
if obj.Condition != nil {
g, err := obj.Condition.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// StmtResEdge represents a single edge property in the parsed resource
// representation. This does not satisfy the Stmt interface.
type StmtResEdge struct {
Property string // TODO: iota constant instead?
EdgeHalf *StmtEdgeHalf
Condition interfaces.Expr // the value will be used if nil or true
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResEdge) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.EdgeHalf.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResEdge) Init(data *interfaces.Data) error {
if obj.Property == "" {
return fmt.Errorf("empty property")
}
if obj.Property != EdgeNotify && obj.Property != EdgeBefore && obj.Property != EdgeListen && obj.Property != EdgeDepend {
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.EdgeHalf.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResEdge) Interpolate() (StmtResContents, error) {
interpolated, err := obj.EdgeHalf.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResEdge{
Property: obj.Property,
EdgeHalf: interpolated,
Condition: condition,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtResEdge) SetScope(scope *interfaces.Scope) error {
if err := obj.EdgeHalf.SetScope(scope); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller. It is different from the Unify found in the Expr
// and Stmt interfaces because it adds an input parameter.
func (obj *StmtResEdge) Unify(kind string) ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
invars, err := obj.EdgeHalf.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// conditional expression might have some children invariants to share
if obj.Condition != nil {
condition, err := obj.Condition.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, condition...)
// the condition must ultimately be a boolean
conditionInvar := &unification.EqualsInvariant{
Expr: obj.Condition,
Type: types.TypeBool,
}
invariants = append(invariants, conditionInvar)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResEdge) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resedge")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.EdgeHalf.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
if obj.Condition != nil {
g, err := obj.Condition.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// StmtResMeta represents a single meta value in the parsed resource
// representation. It can also contain a struct that contains one or more meta
// parameters. If it contains such a struct, then the `Property` field contains
// the string found in the MetaField constant, otherwise this field will
// correspond to the particular meta parameter specified. This does not satisfy
// the Stmt interface.
type StmtResMeta struct {
Property string // TODO: iota constant instead?
MetaExpr interfaces.Expr
Condition interfaces.Expr // the value will be used if nil or true
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtResMeta) Apply(fn func(interfaces.Node) error) error {
if obj.Condition != nil {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
}
if err := obj.MetaExpr.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtResMeta) Init(data *interfaces.Data) error {
if obj.Property == "" {
return fmt.Errorf("empty property")
}
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
case "retry":
case "delay":
case "poll":
case "limit":
case "burst":
case "sema":
case MetaField:
default:
return fmt.Errorf("invalid property: `%s`", obj.Property)
}
if obj.Condition != nil {
if err := obj.Condition.Init(data); err != nil {
return err
}
}
return obj.MetaExpr.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtResMeta) Interpolate() (StmtResContents, error) {
interpolated, err := obj.MetaExpr.Interpolate()
if err != nil {
return nil, err
}
var condition interfaces.Expr
if obj.Condition != nil {
condition, err = obj.Condition.Interpolate()
if err != nil {
return nil, err
}
}
return &StmtResMeta{
Property: obj.Property,
MetaExpr: interpolated,
Condition: condition,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtResMeta) SetScope(scope *interfaces.Scope) error {
if err := obj.MetaExpr.SetScope(scope); err != nil {
return err
}
if obj.Condition != nil {
if err := obj.Condition.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller. It is different from the Unify found in the Expr
// and Stmt interfaces because it adds an input parameter.
// XXX: Allow specifying partial meta param structs and unify the subset type.
// XXX: The resource fields have the same limitation with field structs.
func (obj *StmtResMeta) Unify(kind string) ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
invars, err := obj.MetaExpr.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// conditional expression might have some children invariants to share
if obj.Condition != nil {
condition, err := obj.Condition.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, condition...)
// the condition must ultimately be a boolean
conditionInvar := &unification.EqualsInvariant{
Expr: obj.Condition,
Type: types.TypeBool,
}
invariants = append(invariants, conditionInvar)
}
// add additional invariants based on what's in obj.Property !!!
var typ *types.Type
switch p := strings.ToLower(obj.Property); p {
// TODO: we could add these fields dynamically if we were fancy!
case "noop":
typ = types.TypeBool
case "retry":
typ = types.TypeInt
case "delay":
typ = types.TypeInt
case "poll":
typ = types.TypeInt
case "limit": // rate.Limit
typ = types.TypeFloat
case "burst":
typ = types.TypeInt
case "sema":
typ = types.NewType("[]str")
case MetaField:
// FIXME: allow partial subsets of this struct, and in any order
// FIXME: we might need an updated unification engine to do this
typ = types.NewType("struct{noop bool; retry int; delay int; poll int; limit float; burst int; sema []str}")
default:
return nil, fmt.Errorf("unknown property: %s", p)
}
invar := &unification.EqualsInvariant{
Expr: obj.MetaExpr,
Type: typ,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtResMeta) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("resmeta")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.MetaExpr.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
if obj.Condition != nil {
g, err := obj.Condition.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// StmtEdge is a representation of a dependency. It also supports send/recv.
// Edges represents that the first resource (Kind/Name) listed in the
// EdgeHalfList should happen in the resource graph *before* the next resource
// in the list. If there are multiple StmtEdgeHalf structs listed, then they
// should represent a chain, eg: a->b->c, should compile into a->b & b->c. If
// specified, values are sent and received along these edges if the Send/Recv
// names are compatible and listed. In this case of Send/Recv, only lists of
// length two are legal.
type StmtEdge struct {
EdgeHalfList []*StmtEdgeHalf // represents a chain of edges
// TODO: should notify be an Expr?
Notify bool // specifies that this edge sends a notification as well
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdge) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.EdgeHalfList {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdge) Init(data *interfaces.Data) error {
for _, x := range obj.EdgeHalfList {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// TODO: could we expand the Name's from the EdgeHalf (if they're lists) to have
// them return a list of Edges's ?
// XXX: type check the kind1:send -> kind2:recv fields are compatible!
// XXX: we won't know the names yet, but it's okay.
func (obj *StmtEdge) Interpolate() (interfaces.Stmt, error) {
edgeHalfList := []*StmtEdgeHalf{}
for _, x := range obj.EdgeHalfList {
edgeHalf, err := x.Interpolate()
if err != nil {
return nil, err
}
edgeHalfList = append(edgeHalfList, edgeHalf)
}
return &StmtEdge{
EdgeHalfList: edgeHalfList,
Notify: obj.Notify,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtEdge) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.EdgeHalfList {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtEdge) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// TODO: this sort of sideloaded validation could happen in a dedicated
// Validate() function, but for now is here for lack of a better place!
if len(obj.EdgeHalfList) == 1 {
return nil, fmt.Errorf("can't create an edge with only one half")
}
if len(obj.EdgeHalfList) == 2 {
if (obj.EdgeHalfList[0].SendRecv == "") != (obj.EdgeHalfList[1].SendRecv == "") { // xor
return nil, fmt.Errorf("you must specify both send/recv fields or neither")
}
// XXX: check that the kind1:send -> kind2:recv fields are type
// compatible! XXX: we won't know the names yet, but it's okay.
}
for _, x := range obj.EdgeHalfList {
if x.SendRecv != "" && len(obj.EdgeHalfList) != 2 {
return nil, fmt.Errorf("send/recv edges must come in pairs")
}
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the edges created, but rather, once all the values (expressions) with no
// outgoing function graph edges have produced at least a single value, then the
// edges know they're able to be built.
func (obj *StmtEdge) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("edge")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
for _, x := range obj.EdgeHalfList {
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. In
// the case of this edge statement, this is definitely the case. This edge stmt
// returns output consisting of edges.
func (obj *StmtEdge) Output() (*interfaces.Output, error) {
edges := []*interfaces.Edge{}
for i := 0; i < len(obj.EdgeHalfList)-1; i++ {
nameValue1, err := obj.EdgeHalfList[i].Name.Value()
if err != nil {
return nil, err
}
name1 := nameValue1.Str() // must not panic
nameValue2, err := obj.EdgeHalfList[i+1].Name.Value()
if err != nil {
return nil, err
}
name2 := nameValue2.Str() // must not panic
edge := &interfaces.Edge{
Kind1: obj.EdgeHalfList[i].Kind,
Name1: name1,
Send: obj.EdgeHalfList[i].SendRecv,
Kind2: obj.EdgeHalfList[i+1].Kind,
Name2: name2,
Recv: obj.EdgeHalfList[i+1].SendRecv,
Notify: obj.Notify,
}
edges = append(edges, edge)
}
return &interfaces.Output{
Edges: edges,
}, nil
}
// StmtEdgeHalf represents half of an edge in the parsed edge representation.
// This does not satisfy the Stmt interface.
type StmtEdgeHalf struct {
Kind string // kind of resource, eg: pkg, file, svc, etc...
Name interfaces.Expr // unique name for the res of this kind
SendRecv string // name of field to send/recv from, empty to ignore
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtEdgeHalf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Name.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtEdgeHalf) Init(data *interfaces.Data) error {
if strings.Contains(obj.Kind, "_") {
return fmt.Errorf("kind must not contain underscores")
}
return obj.Name.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// This interpolate is different It is different from the interpolate found in
// the Expr and Stmt interfaces because it returns a different type as output.
func (obj *StmtEdgeHalf) Interpolate() (*StmtEdgeHalf, error) {
name, err := obj.Name.Interpolate()
if err != nil {
return nil, err
}
return &StmtEdgeHalf{
Kind: obj.Kind,
Name: name,
SendRecv: obj.SendRecv,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtEdgeHalf) SetScope(scope *interfaces.Scope) error {
return obj.Name.SetScope(scope)
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtEdgeHalf) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
if obj.Kind == "" {
return nil, fmt.Errorf("missing resource kind in edge")
}
invars, err := obj.Name.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// name must be a string
invar := &unification.EqualsInvariant{
Expr: obj.Name,
Type: types.TypeStr,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. It is interesting to note that nothing directly adds an edge
// to the resources created, but rather, once all the values (expressions) with
// no outgoing edges have produced at least a single value, then the resources
// know they're able to be built.
func (obj *StmtEdgeHalf) Graph() (*pgraph.Graph, error) {
return obj.Name.Graph()
}
// StmtIf represents an if condition that contains between one and two branches
// of statements to be executed based on the evaluation of the boolean condition
// over time. In particular, this is different from an ExprIf which returns a
// value, where as this produces some Output. Normally if one of the branches is
// optional, it is the else branch, although this struct allows either to be
// optional, even if it is not commonly used.
type StmtIf struct {
Condition interfaces.Expr
ThenBranch interfaces.Stmt // optional, but usually present
ElseBranch interfaces.Stmt // optional
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtIf) Init(data *interfaces.Data) error {
if err := obj.Condition.Init(data); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtIf) Interpolate() (interfaces.Stmt, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
var thenBranch interfaces.Stmt
if obj.ThenBranch != nil {
thenBranch, err = obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
}
var elseBranch interfaces.Stmt
if obj.ElseBranch != nil {
elseBranch, err = obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
}
return &StmtIf{
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtIf) SetScope(scope *interfaces.Scope) error {
if err := obj.Condition.SetScope(scope); err != nil {
return err
}
if obj.ThenBranch != nil {
if err := obj.ThenBranch.SetScope(scope); err != nil {
return err
}
}
if obj.ElseBranch != nil {
if err := obj.ElseBranch.SetScope(scope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtIf) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// conditional expression might have some children invariants to share
condition, err := obj.Condition.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, condition...)
// the condition must ultimately be a boolean
conditionInvar := &unification.EqualsInvariant{
Expr: obj.Condition,
Type: types.TypeBool,
}
invariants = append(invariants, conditionInvar)
// recurse into the two branches
if obj.ThenBranch != nil {
thenBranch, err := obj.ThenBranch.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, thenBranch...)
}
if obj.ElseBranch != nil {
elseBranch, err := obj.ElseBranch.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, elseBranch...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if statement doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *StmtIf) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.Condition.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
for _, x := range []interfaces.Stmt{obj.ThenBranch, obj.ElseBranch} {
if x == nil {
continue
}
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtIf) Output() (*interfaces.Output, error) {
b, err := obj.Condition.Value()
if err != nil {
return nil, err
}
var output *interfaces.Output
if b.Bool() { // must not panic!
if obj.ThenBranch != nil { // logically then branch is optional
output, err = obj.ThenBranch.Output()
}
} else {
if obj.ElseBranch != nil { // else branch is optional
output, err = obj.ElseBranch.Output()
}
}
if err != nil {
return nil, err
}
resources := []engine.Res{}
edges := []*interfaces.Edge{}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// StmtProg represents a list of stmt's. This usually occurs at the top-level of
// any program, and often within an if stmt. It also contains the logic so that
// the bind statement's are correctly applied in this scope, and irrespective of
// their order of definition.
type StmtProg struct {
data *interfaces.Data
// XXX: should this be copied when we run Interpolate here or elsewhere?
scope *interfaces.Scope // store for use by imports
// TODO: should this be a map? if so, how would we sort it to loop it?
importProgs []*StmtProg // list of child programs after running SetScope
importFiles []string // list of files seen during the SetScope import
Prog []interfaces.Stmt
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtProg) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Prog {
if err := x.Apply(fn); err != nil {
return err
}
}
// might as well Apply on these too, to make file collection easier, etc
for _, x := range obj.importProgs {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtProg) Init(data *interfaces.Data) error {
obj.data = data
obj.importProgs = []*StmtProg{}
obj.importFiles = []string{}
for _, x := range obj.Prog {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtProg) Interpolate() (interfaces.Stmt, error) {
prog := []interfaces.Stmt{}
for _, x := range obj.Prog {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
prog = append(prog, interpolated)
}
return &StmtProg{
data: obj.data,
importProgs: obj.importProgs, // TODO: do we even need this here?
importFiles: obj.importFiles,
Prog: prog,
}, nil
}
// importScope is a helper function called from SetScope. If it can't find a
// particular scope, then it can also run the downloader if it is available.
func (obj *StmtProg) importScope(info *interfaces.ImportData, scope *interfaces.Scope) (*interfaces.Scope, error) {
if obj.data.Debug {
obj.data.Logf("import: %s", info.Name)
}
// the abs file path that we started actively running SetScope on is:
// obj.data.Base + obj.data.Metadata.Main
// but recursive imports mean this is not always the active file...
if info.IsSystem { // system imports are the exact name, eg "fmt"
systemScope, err := obj.importSystemScope(info.Alias)
if err != nil {
return nil, errwrap.Wrapf(err, "system import of `%s` failed", info.Alias)
}
return systemScope, nil
}
// graph-based recursion detection
// TODO: is this suffiently unique, but not incorrectly unique?
// TODO: do we need to clean uvid for consistency so the compare works?
uvid := obj.data.Base + ";" + info.Name // unique vertex id
importVertex := obj.data.Imports // parent vertex
if importVertex == nil {
return nil, fmt.Errorf("programming error: missing import vertex")
}
importGraph := importVertex.Graph // existing graph (ptr stored within)
nextVertex := &pgraph.SelfVertex{ // new vertex (if one doesn't already exist)
Name: uvid, // import name
Graph: importGraph, // store a reference to ourself
}
for _, v := range importGraph.VerticesSorted() { // search for one first
gv, ok := v.(*pgraph.SelfVertex)
if !ok { // someone misused the vertex
return nil, fmt.Errorf("programming error: unexpected vertex type")
}
if gv.Name == uvid {
nextVertex = gv // found the same name (use this instead!)
// this doesn't necessarily mean a cycle. a dag is okay
break
}
}
// add an edge
edge := &pgraph.SimpleEdge{Name: ""} // TODO: name me?
importGraph.AddEdge(importVertex, nextVertex, edge)
if _, err := importGraph.TopologicalSort(); err != nil {
// TODO: print the cycle in a prettier way (with file names?)
obj.data.Logf("import: not a dag:\n%s", importGraph.Sprint())
return nil, errwrap.Wrapf(err, "recursive import of: `%s`", info.Name)
}
if info.IsLocal {
// append the relative addition of where the running code is, on
// to the base path that the metadata file (data) is relative to
// if the main code file has no additional directory, then it is
// okay, because Dirname collapses down to the empty string here
importFilePath := obj.data.Base + util.Dirname(obj.data.Metadata.Main) + info.Path
if obj.data.Debug {
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
localScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "local import of `%s` failed", info.Name)
}
return localScope, nil
}
// Now, info.IsLocal is false... we're dealing with a remote import!
// This takes the current metadata as input so it can use the Path
// directory to search upwards if we wanted to look in parent paths.
// Since this is an fqdn import, it must contain a metadata file...
modulesPath, err := interfaces.FindModulesPath(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path error")
}
importFilePath := modulesPath + info.Path + interfaces.MetadataFilename
if !RequireStrictModulePath { // look upwards
modulesPathList, err := interfaces.FindModulesPathList(obj.data.Metadata, obj.data.Base, obj.data.Modules)
if err != nil {
return nil, errwrap.Wrapf(err, "module path list error")
}
for _, mp := range modulesPathList { // first one to find a file
x := mp + info.Path + interfaces.MetadataFilename
if _, err := obj.data.Fs.Stat(x); err == nil {
// found a valid location, so keep using it!
modulesPath = mp
importFilePath = x
break
}
}
// If we get here, and we didn't find anything, then we use the
// originally decided, most "precise" location... The reason we
// do that is if the sysadmin wishes to require all the modules
// to come from their top-level (or higher-level) directory, it
// can be done by adding the code there, so that it is found in
// the above upwards search. Otherwise, we just do what the mod
// asked for and use the path/ directory if it wants its own...
}
if obj.data.Debug {
obj.data.Logf("import: modules path: %s", modulesPath)
obj.data.Logf("import: file: %s", importFilePath)
}
// don't do this collection here, it has moved elsewhere...
//obj.importFiles = append(obj.importFiles, importFilePath) // save for CollectFiles
// invoke the download when a path is missing, if the downloader exists
// we need to invoke the recursive checker before we run this download!
// this should cleverly deal with skipping modules that are up-to-date!
if obj.data.Downloader != nil {
// run downloader stuff first
if err := obj.data.Downloader.Get(info, modulesPath); err != nil {
return nil, errwrap.Wrapf(err, "download of `%s` failed", info.Name)
}
}
// takes the full absolute path to the metadata.yaml file
remoteScope, err := obj.importScopeWithInputs(importFilePath, scope, nextVertex)
if err != nil {
return nil, errwrap.Wrapf(err, "remote import of `%s` failed", info.Name)
}
return remoteScope, nil
}
// importSystemScope takes the name of a built-in system scope (eg: "fmt") and
// returns the scope struct for that built-in. This function is slightly less
// trivial than expected, because the scope is built from both native mcl code
// and golang code as well. The native mcl code is compiled in as bindata.
// TODO: can we memoize?
func (obj *StmtProg) importSystemScope(name string) (*interfaces.Scope, error) {
// this basically loop through the registeredFuncs and includes
// everything that starts with the name prefix and a period, and then
// lexes and parses the compiled in code, and adds that on top of the
// scope. we error if there's a duplicate!
isEmpty := true // assume empty (which should cause an error)
funcs := funcs.LookupPrefix(name)
if len(funcs) > 0 {
isEmpty = false
}
// initial scope, built from core golang code
scope := &interfaces.Scope{
// TODO: we could add core API's for variables and classes too!
//Variables: make(map[string]interfaces.Expr),
Functions: funcs, // map[string]func() interfaces.Func
//Classes: make(map[string]interfaces.Stmt),
}
// TODO: the obj.data.Fs filesystem handle is unused for now, but might
// be useful if we ever ship all the specific versions of system modules
// to the remote machines as well, and we want to load off of it...
// now add any compiled-in mcl code
paths := bindata.AssetNames()
// results are not sorted by default (ascertained by reading the code!)
sort.Strings(paths)
newScope := interfaces.EmptyScope()
// XXX: consider using a virtual `append *` statement to combine these instead.
for _, p := range paths {
// we only want code from this prefix
prefix := CoreDir + name + "/"
if !strings.HasPrefix(p, prefix) {
continue
}
// we only want code from this directory level, so skip children
// heuristically, a child mcl file will contain a path separator
if strings.Contains(p[len(prefix):], "/") {
continue
}
b, err := bindata.Asset(p)
if err != nil {
return nil, errwrap.Wrapf(err, "can't read asset: `%s`", p)
}
// to combine multiple *.mcl files from the same directory, we
// lex and parse each one individually, which each produces a
// scope struct. we then merge the scope structs, while making
// sure we don't overwrite any values. (this logic is only valid
// for modules, as top-level code combines the output values
// instead.)
reader := bytes.NewReader(b) // wrap the byte stream
// now run the lexer/parser to do the import
ast, err := LexParse(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import `%s`", name)
}
if obj.data.Debug {
obj.data.Logf("behold, the AST: %+v", ast)
}
obj.data.Logf("init...")
// init and validate the structure of the AST
// some of this might happen *after* interpolate in SetScope or Unify...
if err := ast.Init(obj.data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
obj.data.Logf("interpolating...")
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import `%s`", name)
}
obj.data.Logf("building scope...")
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import `%s`", name)
}
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import `%s` did not return a program", name)
}
if prog.scope == nil { // pull out the result
continue // nothing to do here, continue with the next!
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
if !prog.scope.IsEmpty() {
isEmpty = false // this module/scope isn't empty
}
// save a reference to the prog for future usage in Unify/Graph/Etc...
// XXX: we don't need to do this if we can combine with Append!
obj.importProgs = append(obj.importProgs, prog)
// attempt to merge
// XXX: test for duplicate var/func/class elements in a test!
if err := newScope.Merge(prog.scope); err != nil { // errors if something was overwritten
return nil, errwrap.Wrapf(err, "duplicate scope element(s) in module found")
}
}
if err := scope.Merge(newScope); err != nil { // errors if something was overwritten
return nil, errwrap.Wrapf(err, "duplicate scope element(s) found")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if isEmpty {
return nil, fmt.Errorf("could not find any non-empty scope named: %s", name)
}
return scope, nil
}
// importScopeWithInputs returns a local or remote scope from an inputs string.
// The inputs string is the common frontend for a lot of our parsing decisions.
func (obj *StmtProg) importScopeWithInputs(s string, scope *interfaces.Scope, parentVertex *pgraph.SelfVertex) (*interfaces.Scope, error) {
output, err := parseInput(s, obj.data.Fs)
if err != nil {
return nil, errwrap.Wrapf(err, "could not activate an input parser")
}
// TODO: rm this old, and incorrect, linear file duplicate checking...
// recursion detection (i guess following the imports has to be a dag!)
// run recursion detection by checking for duplicates in the seen files
// TODO: do the paths need to be cleaned for "../", etc before compare?
//for _, name := range obj.data.Files { // existing seen files
// if util.StrInList(name, output.Files) {
// return nil, fmt.Errorf("recursive import of: `%s`", name)
// }
//}
reader := bytes.NewReader(output.Main)
// nested logger
logf := func(format string, v ...interface{}) {
obj.data.Logf("import: "+format, v...)
}
// build new list of files
files := []string{}
files = append(files, output.Files...)
files = append(files, obj.data.Files...)
// store a reference to the parent metadata
metadata := output.Metadata
metadata.Metadata = obj.data.Metadata
// now run the lexer/parser to do the import
ast, err := LexParse(reader)
if err != nil {
return nil, errwrap.Wrapf(err, "could not generate AST from import")
}
if obj.data.Debug {
logf("behold, the AST: %+v", ast)
}
logf("init...")
// init and validate the structure of the AST
data := &interfaces.Data{
Fs: obj.data.Fs,
Base: output.Base, // new base dir (absolute path)
Files: files,
Imports: parentVertex, // the parent vertex that imported me
Metadata: metadata,
Modules: obj.data.Modules,
Downloader: obj.data.Downloader,
//World: obj.data.World,
//Prefix: obj.Prefix, // TODO: add a path on?
Debug: obj.data.Debug,
Logf: logf,
}
// some of this might happen *after* interpolate in SetScope or Unify...
if err := ast.Init(data); err != nil {
return nil, errwrap.Wrapf(err, "could not init and validate AST")
}
logf("interpolating...")
// interpolate strings and other expansionable nodes in AST
interpolated, err := ast.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate AST from import")
}
logf("building scope...")
// propagate the scope down through the AST...
// most importantly, we ensure that the child imports will run!
// we pass in *our* parent scope, which will include the globals
if err := interpolated.SetScope(scope); err != nil {
return nil, errwrap.Wrapf(err, "could not set scope from import")
}
// we DON'T do this here anymore, since Apply() digs into the children!
//// this nested ast needs to pass the data up into the parent!
//fileList, err := CollectFiles(interpolated)
//if err != nil {
// return nil, errwrap.Wrapf(err, "could not collect files")
//}
//obj.importFiles = append(obj.importFiles, fileList...) // save for CollectFiles
// is the root of our ast a program?
prog, ok := interpolated.(*StmtProg)
if !ok {
return nil, fmt.Errorf("import did not return a program")
}
// check for unwanted top-level elements in this module/scope
// XXX: add a test case to test for this in our core modules!
if err := prog.IsModuleUnsafe(); err != nil {
return nil, errwrap.Wrapf(err, "module contains unused statements")
}
// when importing a system scope, we only error if there are zero class,
// function, or variable statements in the scope. We error in this case,
// because it is non-sensical to import such a scope.
if prog.scope.IsEmpty() {
return nil, fmt.Errorf("could not find any non-empty scope")
}
// save a reference to the prog for future usage in Unify/Graph/Etc...
obj.importProgs = append(obj.importProgs, prog)
// collecting these here is more elegant (and possibly more efficient!)
obj.importFiles = append(obj.importFiles, output.Files...) // save for CollectFiles
return prog.scope, nil
}
// SetScope propagates the scope into its list of statements. It does so
// cleverly by first collecting all bind and func statements and adding those
// into the scope after checking for any collisions. Finally it pushes the new
// scope downwards to all child statements. If we support user defined function
// polymorphism via multiple function definition, then these are built together
// here. This SetScope is the one which follows the import statements. If it
// can't follow one (perhaps it wasn't downloaded yet, and is missing) then it
// leaves some information about these missing imports in the AST and errors, so
// that a subsequent AST traversal (usually via Apply) can collect this detailed
// information to be used by the downloader.
func (obj *StmtProg) SetScope(scope *interfaces.Scope) error {
newScope := scope.Copy()
// start by looking for any `import` statements to pull into the scope!
// this will run child lexing/parsing, interpolation, and scope setting
imports := make(map[string]struct{})
aliases := make(map[string]struct{})
// keep track of new imports, to ensure they don't overwrite each other!
// this is different from scope shadowing which is allowed in new scopes
newVariables := make(map[string]string)
newFunctions := make(map[string]string)
newClasses := make(map[string]string)
for _, x := range obj.Prog {
imp, ok := x.(*StmtImport)
if !ok {
continue
}
// check for duplicates *in this scope*
if _, exists := imports[imp.Name]; exists {
return fmt.Errorf("import `%s` already exists in this scope", imp.Name)
}
result, err := ParseImportName(imp.Name)
if err != nil {
return errwrap.Wrapf(err, "import `%s` is not valid", imp.Name)
}
alias := result.Alias // this is what we normally call the import
if imp.Alias != "" { // this is what the user decided as the name
alias = imp.Alias // use alias if specified
}
if _, exists := aliases[alias]; exists {
return fmt.Errorf("import alias `%s` already exists in this scope", alias)
}
// run the scope importer...
importedScope, err := obj.importScope(result, scope)
if err != nil {
return errwrap.Wrapf(err, "import scope `%s` failed", imp.Name)
}
// read from stored scope which was previously saved in SetScope
// add to scope, (overwriting, aka shadowing is ok)
// rename scope values, adding the alias prefix
// check that we don't overwrite a new value from another import
// TODO: do this in a deterministic (sorted) order
for name, x := range importedScope.Variables {
newName := alias + interfaces.ModuleSep + name
if alias == "*" {
newName = name
}
if previous, exists := newVariables[newName]; exists {
// don't overwrite in same scope
return fmt.Errorf("can't squash variable `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newVariables[newName] = imp.Name
newScope.Variables[newName] = x // merge
}
for name, x := range importedScope.Functions {
newName := alias + interfaces.ModuleSep + name
if alias == "*" {
newName = name
}
if previous, exists := newFunctions[newName]; exists {
// don't overwrite in same scope
return fmt.Errorf("can't squash function `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newFunctions[newName] = imp.Name
newScope.Functions[newName] = x
}
for name, x := range importedScope.Classes {
newName := alias + interfaces.ModuleSep + name
if alias == "*" {
newName = name
}
if previous, exists := newClasses[newName]; exists {
// don't overwrite in same scope
return fmt.Errorf("can't squash class `%s` from `%s` by import of `%s`", newName, previous, imp.Name)
}
newClasses[newName] = imp.Name
newScope.Classes[newName] = x
}
// everything has been merged, move on to next import...
imports[imp.Name] = struct{}{} // mark as found in scope
aliases[alias] = struct{}{}
}
// collect all the bind statements in the first pass
// this allows them to appear out of order in this scope
binds := make(map[string]struct{}) // bind existence in this scope
for _, x := range obj.Prog {
bind, ok := x.(*StmtBind)
if !ok {
continue
}
// check for duplicates *in this scope*
if _, exists := binds[bind.Ident]; exists {
return fmt.Errorf("var `%s` already exists in this scope", bind.Ident)
}
binds[bind.Ident] = struct{}{} // mark as found in scope
// add to scope, (overwriting, aka shadowing is ok)
newScope.Variables[bind.Ident] = bind.Value
}
// now collect all the functions, and group by name (if polyfunc is ok)
funcs := make(map[string][]*StmtFunc)
for _, x := range obj.Prog {
fn, ok := x.(*StmtFunc)
if !ok {
continue
}
_, exists := funcs[fn.Name]
if !exists {
funcs[fn.Name] = []*StmtFunc{} // initialize
}
// check for duplicates *in this scope*
if exists && !AllowUserDefinedPolyFunc {
return fmt.Errorf("func `%s` already exists in this scope", fn.Name)
}
// collect funcs (if multiple, this is a polyfunc)
funcs[fn.Name] = append(funcs[fn.Name], fn)
}
for name, fnList := range funcs {
// add to scope, (overwriting, aka shadowing is ok)
if len(fnList) == 1 {
fn := fnList[0].Func // local reference to avoid changing it in the loop...
f, err := fn.Func()
if err != nil {
return errwrap.Wrapf(err, "could not build func from: %s", fnList[0].Name)
}
newScope.Functions[name] = func() interfaces.Func { return f }
continue
}
// build polyfunc's
// XXX: not implemented
}
// now collect any classes
// TODO: if we ever allow poly classes, then group in lists by name
classes := make(map[string]struct{})
for _, x := range obj.Prog {
class, ok := x.(*StmtClass)
if !ok {
continue
}
// check for duplicates *in this scope*
if _, exists := classes[class.Name]; exists {
return fmt.Errorf("class `%s` already exists in this scope", class.Name)
}
classes[class.Name] = struct{}{} // mark as found in scope
// add to scope, (overwriting, aka shadowing is ok)
newScope.Classes[class.Name] = class
}
obj.scope = newScope // save a reference in case we're read by an import
// now set the child scopes (even on bind...)
for _, x := range obj.Prog {
// skip over *StmtClass here (essential for recursive classes)
if _, ok := x.(*StmtClass); ok {
continue
}
if err := x.SetScope(newScope); err != nil {
return err
}
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtProg) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// collect all the invariants of each sub-expression
for _, x := range obj.Prog {
// skip over *StmtClass here
if _, ok := x.(*StmtClass); ok {
continue
}
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// add invariants from SetScope's imported child programs
for _, x := range obj.importProgs {
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might.
func (obj *StmtProg) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("prog")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
// collect all graphs that need to be included
for _, x := range obj.Prog {
// skip over *StmtClass here
if _, ok := x.(*StmtClass); ok {
continue
}
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
// add graphs from SetScope's imported child programs
for _, x := range obj.importProgs {
g, err := x.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
}
return graph, nil
}
// Output returns the output that this "program" produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output.
func (obj *StmtProg) Output() (*interfaces.Output, error) {
resources := []engine.Res{}
edges := []*interfaces.Edge{}
for _, stmt := range obj.Prog {
// skip over *StmtClass here so its Output method can be used...
if _, ok := stmt.(*StmtClass); ok {
// don't read output from StmtClass, it
// gets consumed by StmtInclude instead
continue
}
output, err := stmt.Output()
if err != nil {
return nil, err
}
if output != nil {
resources = append(resources, output.Resources...)
edges = append(edges, output.Edges...)
}
}
// nothing to add from SetScope's imported child programs
return &interfaces.Output{
Resources: resources,
Edges: edges,
}, nil
}
// IsModuleUnsafe returns whether or not this StmtProg is unsafe to consume as a
// module scope. IOW, if someone writes a module which is imported and which has
// statements other than bind, func, class or import, then it is not correct to
// import, since those other elements wouldn't be used, and might provide a
// false belief that they'll get included when mgmt imports that module.
// SetScope should be called before this is used. (TODO: verify this)
// TODO: return a multierr with all the unsafe elements, to provide better info
// TODO: technically this could be a method on Stmt, possibly using Apply...
func (obj *StmtProg) IsModuleUnsafe() error { // TODO: rename this function?
for _, x := range obj.Prog {
// stmt's allowed: import, bind, func, class
// stmt's not-allowed: if, include, res, edge
switch x.(type) {
case *StmtImport:
case *StmtBind:
case *StmtFunc:
case *StmtClass:
case *StmtComment: // possibly not even parsed
// all of these are safe
default:
// something else unsafe
return fmt.Errorf("found unsafe stmt: %v", x)
}
}
return nil
}
// StmtFunc represents a user defined function. It binds the specified name to
// the supplied function in the current scope and irrespective of the order of
// definition.
type StmtFunc struct {
Name string
//Func *ExprFunc // TODO: should it be this instead?
Func interfaces.Expr // TODO: is this correct?
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtFunc) Apply(fn func(interfaces.Node) error) error {
if err := obj.Func.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtFunc) Init(data *interfaces.Data) error {
//obj.data = data // TODO: ???
if err := obj.Func.Init(data); err != nil {
return err
}
return nil
}
// Interpolate returns a new node (or itself) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtFunc) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Func.Interpolate()
if err != nil {
return nil, err
}
return &StmtFunc{
Name: obj.Name,
Func: interpolated,
}, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtFunc) SetScope(scope *interfaces.Scope) error {
return obj.Func.SetScope(scope)
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtFunc) Unify() ([]interfaces.Invariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing function name")
}
return obj.Func.Unify()
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtFunc) Graph() (*pgraph.Graph, error) {
return obj.Func.Graph()
}
// Output for the func statement produces no output. Any values of interest come
// from the use of the func which this binds the function to.
func (obj *StmtFunc) Output() (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtClass represents a user defined class. It's effectively a program body
// that can optionally take some parameterized inputs.
// TODO: We don't currently support defining polymorphic classes (eg: different
// signatures for the same class name) but it might be something to consider.
type StmtClass struct {
Name string
Args []*Arg
Body interfaces.Stmt // probably a *StmtProg
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtClass) Apply(fn func(interfaces.Node) error) error {
if err := obj.Body.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtClass) Init(data *interfaces.Data) error {
return obj.Body.Init(data)
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtClass) Interpolate() (interfaces.Stmt, error) {
interpolated, err := obj.Body.Interpolate()
if err != nil {
return nil, err
}
args := obj.Args
if obj.Args == nil {
args = []*Arg{}
}
return &StmtClass{
Name: obj.Name,
Args: args, // ensure this has length == 0 instead of nil
Body: interpolated,
}, nil
}
// SetScope sets the scope of the child expression bound to it. It seems this is
// necessary in order to reach this, in particular in situations when a bound
// expression points to a previously bound expression.
func (obj *StmtClass) SetScope(scope *interfaces.Scope) error {
return obj.Body.SetScope(scope)
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtClass) Unify() ([]interfaces.Invariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing class name")
}
// TODO: do we need to add anything else here because of the obj.Args ?
return obj.Body.Unify()
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtClass) Graph() (*pgraph.Graph, error) {
return obj.Body.Graph()
}
// Output for the class statement produces no output. Any values of interest
// come from the use of the include which this binds the statements to. This is
// usually called from the parent in StmtProg, but it skips running it so that
// it can be called from the StmtInclude Output method.
func (obj *StmtClass) Output() (*interfaces.Output, error) {
return obj.Body.Output()
}
// StmtInclude causes a user defined class to get used. It's effectively the way
// to call a class except that it produces output instead of a value. Most of
// the interesting logic for classes happens here or in StmtProg.
type StmtInclude struct {
class *StmtClass // copy of class that we're using
orig *StmtInclude // original pointer to this
Name string
Args []interfaces.Expr
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtInclude) Apply(fn func(interfaces.Node) error) error {
if obj.Args != nil {
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
}
return fn(obj)
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtInclude) Init(data *interfaces.Data) error {
if obj.Args != nil {
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtInclude) Interpolate() (interfaces.Stmt, error) {
args := []interfaces.Expr{}
if obj.Args != nil {
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
}
orig := obj
if obj.orig != nil { // preserve the original pointer (the identifier!)
orig = obj.orig
}
return &StmtInclude{
orig: orig,
Name: obj.Name,
Args: args,
}, nil
}
// SetScope stores the scope for use in this statement. Since this is the first
// location where recursion would play an important role, this also detects and
// handles the recursion scenario.
func (obj *StmtInclude) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
stmt, exists := scope.Classes[obj.Name]
if !exists {
return fmt.Errorf("class `%s` does not exist in this scope", obj.Name)
}
class, ok := stmt.(*StmtClass)
if !ok {
return fmt.Errorf("class scope of `%s` does not contain a class", obj.Name)
}
// is it even possible for the signatures to match?
if len(class.Args) != len(obj.Args) {
return fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(class.Args), len(obj.Args))
}
if obj.class != nil {
// possible programming error
return fmt.Errorf("include already contains a class pointer")
}
for i := len(scope.Chain) - 1; i >= 0; i-- { // reverse order
x, ok := scope.Chain[i].(*StmtInclude)
if !ok {
continue
}
if x == obj.orig { // look for my original self
// scope chain found!
obj.class = class // same pointer, don't copy
return fmt.Errorf("recursive class `%s` found", obj.Name)
//return nil // if recursion was supported
}
}
// helper function to keep things more logical
cp := func(input *StmtClass) (*StmtClass, error) {
// TODO: should we have a dedicated copy method instead? because
// we want to copy some things, but not others like Expr I think
copied, err := input.Interpolate() // this sort of copies things
if err != nil {
return nil, errwrap.Wrapf(err, "could not copy class")
}
class, ok := copied.(*StmtClass) // convert it back again
if !ok {
return nil, fmt.Errorf("copied class named `%s` is not a class", obj.Name)
}
return class, nil
}
copied, err := cp(class) // copy it for each use of the include
if err != nil {
return errwrap.Wrapf(err, "could not copy class")
}
obj.class = copied
newScope := scope.Copy()
for i, arg := range obj.class.Args { // copy
newScope.Variables[arg.Name] = obj.Args[i]
}
// recursion detection
newScope.Chain = append(newScope.Chain, obj.orig) // add stmt to list
newScope.Classes[obj.Name] = copied // overwrite with new pointer
if err := obj.class.SetScope(newScope); err != nil {
return err
}
return nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtInclude) Unify() ([]interfaces.Invariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing include name")
}
// is it even possible for the signatures to match?
if len(obj.class.Args) != len(obj.Args) {
return nil, fmt.Errorf("class `%s` expected %d args but got %d", obj.Name, len(obj.class.Args), len(obj.Args))
}
var invariants []interfaces.Invariant
// do this here because we skip doing it in the StmtProg parent
invars, err := obj.class.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// collect all the invariants of each sub-expression
for i, x := range obj.Args {
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// TODO: are additional invariants required?
// add invariants between the args and the class
if typ := obj.class.Args[i].Type; typ != nil {
invar := &unification.EqualsInvariant{
Expr: obj.Args[i],
Type: typ, // type of arg
}
invariants = append(invariants, invar)
}
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular func statement adds its linked expression to
// the graph.
func (obj *StmtInclude) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("include")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
g, err := obj.class.Graph()
if err != nil {
return nil, err
}
graph.AddGraph(g)
return graph, nil
}
// Output returns the output that this include produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. The
// ultimate source of this output comes from the previously defined StmtClass
// which should be found in our scope.
func (obj *StmtInclude) Output() (*interfaces.Output, error) {
return obj.class.Output()
}
// StmtImport adds the exported scope definitions of a module into the current
// scope. It can be used anywhere a statement is allowed, and can even be nested
// inside a class definition. By convention, it is commonly used at the top of a
// file. As with any statement, it produces output, but that output is empty. To
// benefit from its inclusion, reference the scope definitions you want.
type StmtImport struct {
Name string
Alias string
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtImport) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtImport) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *StmtImport) Interpolate() (interfaces.Stmt, error) {
return &StmtImport{
Name: obj.Name,
Alias: obj.Alias,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *StmtImport) SetScope(*interfaces.Scope) error { return nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtImport) Unify() ([]interfaces.Invariant, error) {
if obj.Name == "" {
return nil, fmt.Errorf("missing import name")
}
return []interfaces.Invariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular statement just returns an empty graph.
func (obj *StmtImport) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("import")
return graph, errwrap.Wrapf(err, "could not create graph")
}
// Output returns the output that this include produces. This output is what
// is used to build the output graph. This only exists for statements. The
// analogous function for expressions is Value. Those Value functions might get
// called by this Output function if they are needed to produce the output. This
// import statement itself produces no output, as it is only used to populate
// the scope so that others can use that to produce values and output.
func (obj *StmtImport) Output() (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// StmtComment is a representation of a comment. It is currently unused. It
// probably makes sense to make a third kind of Node (not a Stmt or an Expr) so
// that comments can still be part of the AST (for eventual automatic code
// formatting) but so that they can exist anywhere in the code. Currently these
// are dropped by the lexer.
type StmtComment struct {
Value string
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *StmtComment) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *StmtComment) Init(*interfaces.Data) error {
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *StmtComment) Interpolate() (interfaces.Stmt, error) {
return &StmtComment{
Value: obj.Value,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *StmtComment) SetScope(*interfaces.Scope) error { return nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *StmtComment) Unify() ([]interfaces.Invariant, error) {
return []interfaces.Invariant{}, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular graph does nothing clever.
func (obj *StmtComment) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("comment")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
return graph, nil
}
// Output for the comment statement produces no output.
func (obj *StmtComment) Output() (*interfaces.Output, error) {
return interfaces.EmptyOutput(), nil
}
// ExprAny is a placeholder expression that is used for type unification hacks.
type ExprAny struct {
typ *types.Type
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprAny) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprAny) String() string { return "any" }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprAny) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprAny) Interpolate() (interfaces.Expr, error) {
return &ExprAny{
typ: obj.typ,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *ExprAny) SetScope(*interfaces.Scope) error { return nil }
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprAny) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprAny) Type() (*types.Type, error) {
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprAny) Unify() ([]interfaces.Invariant, error) {
invariants := []interfaces.Invariant{
&unification.AnyInvariant{ // it has to be something, anything!
Expr: obj,
},
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprAny) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("any")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprAny) Func() (interfaces.Func, error) {
return nil, fmt.Errorf("programming error") // this should not be called
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child elements (the list elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprAny) SetValue(value types.Value) error {
return fmt.Errorf("programming error") // this should not be called
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprAny) Value() (types.Value, error) {
return nil, fmt.Errorf("programming error") // this should not be called
}
// ExprBool is a representation of a boolean.
type ExprBool struct {
V bool
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprBool) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprBool) String() string { return fmt.Sprintf("bool(%t)", obj.V) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprBool) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprBool) Interpolate() (interfaces.Expr, error) {
return &ExprBool{
V: obj.V,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *ExprBool) SetScope(*interfaces.Scope) error { return nil }
// SetType will make no changes if called here. It will error if anything other
// than a Bool is passed in, and doesn't need to be called for this expr to work.
func (obj *ExprBool) SetType(typ *types.Type) error { return types.TypeBool.Cmp(typ) }
// Type returns the type of this expression. This method always returns Bool here.
func (obj *ExprBool) Type() (*types.Type, error) { return types.TypeBool, nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprBool) Unify() ([]interfaces.Invariant, error) {
invariants := []interfaces.Invariant{
&unification.EqualsInvariant{
Expr: obj,
Type: types.TypeBool,
},
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprBool) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("bool")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprBool) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.BoolValue{V: obj.V},
}, nil
}
// SetValue for a bool expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprBool) SetValue(value types.Value) error {
if err := types.TypeBool.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Bool()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprBool) Value() (types.Value, error) {
return &types.BoolValue{
V: obj.V,
}, nil
}
// ExprStr is a representation of a string.
type ExprStr struct {
data *interfaces.Data
V string // value of this string
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStr) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprStr) String() string { return fmt.Sprintf("str(%s)", obj.V) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStr) Init(data *interfaces.Data) error {
obj.data = data
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it attempts to expand the string if there are any internal variables
// which need interpolation. If any are found, it returns a larger AST which
// has a function which returns a string as its root. Otherwise it returns
// itself.
func (obj *ExprStr) Interpolate() (interfaces.Expr, error) {
pos := &Pos{
// column/line number, starting at 1
//Column: -1, // TODO
//Line: -1, // TODO
//Filename: "", // optional source filename, if known
}
info := &InterpolateInfo{
Debug: obj.data.Debug,
Logf: func(format string, v ...interface{}) {
obj.data.Logf("interpolate: "+format, v...)
},
}
result, err := InterpolateStr(obj.V, pos, info)
if err != nil {
return nil, err
}
if result == nil {
return &ExprStr{
data: obj.data,
V: obj.V,
}, nil
}
// we got something, overwrite the existing static str
return result, nil // replacement
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *ExprStr) SetScope(*interfaces.Scope) error { return nil }
// SetType will make no changes if called here. It will error if anything other
// than an Str is passed in, and doesn't need to be called for this expr to work.
func (obj *ExprStr) SetType(typ *types.Type) error { return types.TypeStr.Cmp(typ) }
// Type returns the type of this expression. This method always returns Str here.
func (obj *ExprStr) Type() (*types.Type, error) { return types.TypeStr, nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprStr) Unify() ([]interfaces.Invariant, error) {
invariants := []interfaces.Invariant{
&unification.EqualsInvariant{
Expr: obj, // unique id for this expression (a pointer)
Type: types.TypeStr,
},
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprStr) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("str")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStr) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.StrValue{V: obj.V},
}, nil
}
// SetValue for an str expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprStr) SetValue(value types.Value) error {
if err := types.TypeStr.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Str()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprStr) Value() (types.Value, error) {
return &types.StrValue{
V: obj.V,
}, nil
}
// ExprInt is a representation of an int.
type ExprInt struct {
V int64
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprInt) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprInt) String() string { return fmt.Sprintf("int(%d)", obj.V) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprInt) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprInt) Interpolate() (interfaces.Expr, error) {
return &ExprInt{
V: obj.V,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *ExprInt) SetScope(*interfaces.Scope) error { return nil }
// SetType will make no changes if called here. It will error if anything other
// than an Int is passed in, and doesn't need to be called for this expr to work.
func (obj *ExprInt) SetType(typ *types.Type) error { return types.TypeInt.Cmp(typ) }
// Type returns the type of this expression. This method always returns Int here.
func (obj *ExprInt) Type() (*types.Type, error) { return types.TypeInt, nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprInt) Unify() ([]interfaces.Invariant, error) {
invariants := []interfaces.Invariant{
&unification.EqualsInvariant{
Expr: obj,
Type: types.TypeInt,
},
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprInt) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("int")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprInt) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.IntValue{V: obj.V},
}, nil
}
// SetValue for an int expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprInt) SetValue(value types.Value) error {
if err := types.TypeInt.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Int()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprInt) Value() (types.Value, error) {
return &types.IntValue{
V: obj.V,
}, nil
}
// ExprFloat is a representation of a float.
type ExprFloat struct {
V float64
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFloat) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprFloat) String() string {
return fmt.Sprintf("float(%g)", obj.V) // TODO: %f instead?
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFloat) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFloat) Interpolate() (interfaces.Expr, error) {
return &ExprFloat{
V: obj.V,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
func (obj *ExprFloat) SetScope(*interfaces.Scope) error { return nil }
// SetType will make no changes if called here. It will error if anything other
// than a Float is passed in, and doesn't need to be called for this expr to work.
func (obj *ExprFloat) SetType(typ *types.Type) error { return types.TypeFloat.Cmp(typ) }
// Type returns the type of this expression. This method always returns Float here.
func (obj *ExprFloat) Type() (*types.Type, error) { return types.TypeFloat, nil }
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprFloat) Unify() ([]interfaces.Invariant, error) {
invariants := []interfaces.Invariant{
&unification.EqualsInvariant{
Expr: obj,
Type: types.TypeFloat,
},
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFloat) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("float")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprFloat) Func() (interfaces.Func, error) {
return &structs.ConstFunc{
Value: &types.FloatValue{V: obj.V},
}, nil
}
// SetValue for a float expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFloat) SetValue(value types.Value) error {
if err := types.TypeFloat.Cmp(value.Type()); err != nil {
return err
}
obj.V = value.Float()
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFloat) Value() (types.Value, error) {
return &types.FloatValue{
V: obj.V,
}, nil
}
// ExprList is a representation of a list.
type ExprList struct {
typ *types.Type
//Elements []*ExprListElement
Elements []interfaces.Expr
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprList) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Elements {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// String returns a short representation of this expression.
func (obj *ExprList) String() string {
var s []string
for _, x := range obj.Elements {
s = append(s, x.String())
}
return fmt.Sprintf("list(%s)", strings.Join(s, ", "))
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprList) Init(data *interfaces.Data) error {
for _, x := range obj.Elements {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprList) Interpolate() (interfaces.Expr, error) {
elements := []interfaces.Expr{}
for _, x := range obj.Elements {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
elements = append(elements, interpolated)
}
return &ExprList{
typ: obj.typ,
Elements: elements,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *ExprList) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.Elements {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprList) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindList ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprList) Type() (*types.Type, error) {
var typ *types.Type
var err error
for i, expr := range obj.Elements {
etyp, e := expr.Type()
if e != nil {
err = errwrap.Wrapf(e, "list index `%d` did not return a type", i)
break
}
if typ == nil {
typ = etyp
}
if e := typ.Cmp(etyp); e != nil {
err = errwrap.Wrapf(e, "list elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.Elements) > 0 {
return &types.Type{ // speculate!
Kind: types.KindList,
Val: typ,
}, nil
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprList) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// if this was set explicitly by the parser
if obj.typ != nil {
invar := &unification.EqualsInvariant{
Expr: obj,
Type: obj.typ,
}
invariants = append(invariants, invar)
}
// collect all the invariants of each sub-expression
for _, x := range obj.Elements {
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// each element must be equal to each other
if len(obj.Elements) > 1 {
invariant := &unification.EqualityInvariantList{
Exprs: obj.Elements,
}
invariants = append(invariants, invariant)
}
// we should be type list of (type of element)
if len(obj.Elements) > 0 {
invariant := &unification.EqualityWrapListInvariant{
Expr1: obj, // unique id for this expression (a pointer)
Expr2Val: obj.Elements[0],
}
invariants = append(invariants, invariant)
}
// make sure this empty list gets an element type somehow
if len(obj.Elements) == 0 {
invariant := &unification.AnyInvariant{
Expr: obj,
}
invariants = append(invariants, invariant)
// build a placeholder expr to represent a contained element...
exprAny := &ExprAny{}
invars, err := exprAny.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
// FIXME: instead of using `ExprAny`, we could actually teach
// our unification engine to ensure that our expr kind is list,
// eg:
//&unification.EqualityKindInvariant{
// Expr1: obj,
// Kind: types.KindList,
//}
invar := &unification.EqualityWrapListInvariant{
Expr1: obj,
Expr2Val: exprAny, // hack
}
invariants = append(invariants, invar)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprList) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("list")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
// each list element needs to point to the final list expression
for index, x := range obj.Elements { // list elements in order
g, err := x.Graph()
if err != nil {
return nil, err
}
fieldName := fmt.Sprintf("%d", index) // argNames as integers!
edge := &funcs.Edge{Args: []string{fieldName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for list, index `%d` was called twice", index))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // element -> list
}
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprList) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
Len: len(obj.Elements),
}, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child elements (the list elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprList) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprList) Value() (types.Value, error) {
values := []types.Value{}
var typ *types.Type
for i, expr := range obj.Elements {
etyp, err := expr.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "list index `%d` did not return a type", i)
}
if typ == nil {
typ = etyp
}
if err := typ.Cmp(etyp); err != nil {
return nil, errwrap.Wrapf(err, "list elements have different types")
}
value, err := expr.Value()
if err != nil {
return nil, err
}
if value == nil {
return nil, fmt.Errorf("value for list index `%d` was nil", i)
}
values = append(values, value)
}
if len(obj.Elements) > 0 {
t := &types.Type{
Kind: types.KindList,
Val: typ,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.ListValue{
T: obj.typ,
V: values,
}, nil
}
// ExprMap is a representation of a (dictionary) map.
type ExprMap struct {
typ *types.Type
KVs []*ExprMapKV
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprMap) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.KVs {
if err := x.Key.Apply(fn); err != nil {
return err
}
if err := x.Val.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// String returns a short representation of this expression.
func (obj *ExprMap) String() string {
var s []string
for _, x := range obj.KVs {
s = append(s, fmt.Sprintf("%s: %s", x.Key.String(), x.Val.String()))
}
return fmt.Sprintf("map(%s)", strings.Join(s, ", "))
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprMap) Init(data *interfaces.Data) error {
for _, x := range obj.KVs {
if err := x.Key.Init(data); err != nil {
return err
}
if err := x.Val.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprMap) Interpolate() (interfaces.Expr, error) {
kvs := []*ExprMapKV{}
for _, x := range obj.KVs {
interpolatedKey, err := x.Key.Interpolate()
if err != nil {
return nil, err
}
interpolatedVal, err := x.Val.Interpolate()
if err != nil {
return nil, err
}
kv := &ExprMapKV{
Key: interpolatedKey,
Val: interpolatedVal,
}
kvs = append(kvs, kv)
}
return &ExprMap{
typ: obj.typ,
KVs: kvs,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *ExprMap) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.KVs {
if err := x.Key.SetScope(scope); err != nil {
return err
}
if err := x.Val.SetScope(scope); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprMap) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindMap ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprMap) Type() (*types.Type, error) {
var ktyp, vtyp *types.Type
var err error
for i, x := range obj.KVs {
// keys
kt, e := x.Key.Type()
if e != nil {
err = errwrap.Wrapf(e, "map key, index `%d` did not return a type", i)
break
}
if ktyp == nil {
ktyp = kt
}
if e := ktyp.Cmp(kt); e != nil {
err = errwrap.Wrapf(e, "key elements have different types")
break
}
// vals
vt, e := x.Val.Type()
if e != nil {
err = errwrap.Wrapf(e, "map val, index `%d` did not return a type", i)
break
}
if vtyp == nil {
vtyp = vt
}
if e := vtyp.Cmp(vt); e != nil {
err = errwrap.Wrapf(e, "val elements have different types")
break
}
}
if err == nil && obj.typ == nil && len(obj.KVs) > 0 {
return &types.Type{ // speculate!
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}, nil
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprMap) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// if this was set explicitly by the parser
if obj.typ != nil {
invar := &unification.EqualsInvariant{
Expr: obj,
Type: obj.typ,
}
invariants = append(invariants, invar)
}
// collect all the invariants of each sub-expression
for _, x := range obj.KVs {
keyInvars, err := x.Key.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, keyInvars...)
valInvars, err := x.Val.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, valInvars...)
}
// all keys must have the same type, all vals must have the same type
if len(obj.KVs) > 1 {
keyExprs, valExprs := []interfaces.Expr{}, []interfaces.Expr{}
for i := range obj.KVs {
keyExprs = append(keyExprs, obj.KVs[i].Key)
valExprs = append(valExprs, obj.KVs[i].Val)
}
keyInvariant := &unification.EqualityInvariantList{
Exprs: keyExprs,
}
invariants = append(invariants, keyInvariant)
valInvariant := &unification.EqualityInvariantList{
Exprs: valExprs,
}
invariants = append(invariants, valInvariant)
}
// we should be type map of (type of element)
if len(obj.KVs) > 0 {
invariant := &unification.EqualityWrapMapInvariant{
Expr1: obj, // unique id for this expression (a pointer)
Expr2Key: obj.KVs[0].Key,
Expr2Val: obj.KVs[0].Val,
}
invariants = append(invariants, invariant)
}
// make sure this empty map gets a type for its key/value somehow
if len(obj.KVs) == 0 {
invariant := &unification.AnyInvariant{
Expr: obj,
}
invariants = append(invariants, invariant)
// build a placeholder expr to represent a contained key...
exprAnyKey, exprAnyVal := &ExprAny{}, &ExprAny{}
invarsKey, err := exprAnyKey.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invarsKey...)
invarsVal, err := exprAnyVal.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invarsVal...)
// FIXME: instead of using `ExprAny`, we could actually teach
// our unification engine to ensure that our expr kind is list,
// eg:
//&unification.EqualityKindInvariant{
// Expr1: obj,
// Kind: types.KindMap,
//}
invar := &unification.EqualityWrapMapInvariant{
Expr1: obj,
Expr2Key: exprAnyKey, // hack
Expr2Val: exprAnyVal, // hack
}
invariants = append(invariants, invar)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprMap) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("map")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, err := x.Key.Graph()
if err != nil {
return nil, err
}
// do the key names ever change? -- yes
fieldName := fmt.Sprintf("key:%d", index) // stringify map key
edge := &funcs.Edge{Args: []string{fieldName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for map, key `%s` was called twice", fieldName))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // key -> func
}
// each map key value pair needs to point to the final map expression
for index, x := range obj.KVs { // map fields in order
g, err := x.Val.Graph()
if err != nil {
return nil, err
}
fieldName := fmt.Sprintf("val:%d", index) // stringify map val
edge := &funcs.Edge{Args: []string{fieldName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for map, val `%s` was called twice", fieldName))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // val -> func
}
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprMap) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ, // the key/val types are known via this type
Len: len(obj.KVs),
}, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child key/value's (the map elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprMap) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprMap) Value() (types.Value, error) {
kvs := make(map[types.Value]types.Value)
var ktyp, vtyp *types.Type
for i, x := range obj.KVs {
// keys
kt, err := x.Key.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map key, index `%d` did not return a type", i)
}
if ktyp == nil {
ktyp = kt
}
if err := ktyp.Cmp(kt); err != nil {
return nil, errwrap.Wrapf(err, "key elements have different types")
}
key, err := x.Key.Value()
if err != nil {
return nil, err
}
if key == nil {
return nil, fmt.Errorf("key for map index `%d` was nil", i)
}
// vals
vt, err := x.Val.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "map val, index `%d` did not return a type", i)
}
if vtyp == nil {
vtyp = vt
}
if err := vtyp.Cmp(vt); err != nil {
return nil, errwrap.Wrapf(err, "val elements have different types")
}
val, err := x.Val.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for map index `%d` was nil", i)
}
kvs[key] = val // add to map
}
if len(obj.KVs) > 0 {
t := &types.Type{
Kind: types.KindMap,
Key: ktyp,
Val: vtyp,
}
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(t); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.MapValue{
T: obj.typ,
V: kvs,
}, nil
}
// ExprMapKV represents a key and value pair in a (dictionary) map. This does
// not satisfy the Expr interface.
type ExprMapKV struct {
Key interfaces.Expr // keys can be strings, int's, etc...
Val interfaces.Expr
}
// ExprStruct is a representation of a struct.
type ExprStruct struct {
typ *types.Type
Fields []*ExprStructField // the list (fields) are intentionally ordered!
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprStruct) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Fields {
if err := x.Value.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// String returns a short representation of this expression.
func (obj *ExprStruct) String() string {
var s []string
for _, x := range obj.Fields {
s = append(s, fmt.Sprintf("%s: %s", x.Name, x.Value.String()))
}
return fmt.Sprintf("struct(%s)", strings.Join(s, "; "))
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprStruct) Init(data *interfaces.Data) error {
for _, x := range obj.Fields {
if err := x.Value.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprStruct) Interpolate() (interfaces.Expr, error) {
fields := []*ExprStructField{}
for _, x := range obj.Fields {
interpolated, err := x.Value.Interpolate()
if err != nil {
return nil, err
}
field := &ExprStructField{
Name: x.Name, // don't interpolate the key
Value: interpolated,
}
fields = append(fields, field)
}
return &ExprStruct{
typ: obj.typ,
Fields: fields,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *ExprStruct) SetScope(scope *interfaces.Scope) error {
for _, x := range obj.Fields {
if err := x.Value.SetScope(scope); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprStruct) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindStruct ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprStruct) Type() (*types.Type, error) {
var m = make(map[string]*types.Type)
ord := []string{}
var err error
for i, x := range obj.Fields {
// vals
t, e := x.Value.Type()
if e != nil {
err = errwrap.Wrapf(e, "field val, index `%d` did not return a type", i)
break
}
if _, exists := m[x.Name]; exists {
err = fmt.Errorf("struct type field index `%d` already exists", i)
break
}
m[x.Name] = t
ord = append(ord, x.Name)
}
if err == nil && obj.typ == nil && len(obj.Fields) > 0 {
return &types.Type{ // speculate!
Kind: types.KindStruct,
Map: m,
Ord: ord, // assume same order as fields
}, nil
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprStruct) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// if this was set explicitly by the parser
if obj.typ != nil {
invar := &unification.EqualsInvariant{
Expr: obj,
Type: obj.typ,
}
invariants = append(invariants, invar)
}
// collect all the invariants of each sub-expression
for _, x := range obj.Fields {
invars, err := x.Value.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
// build the reference to ourself if we have undetermined field types
mapped := make(map[string]interfaces.Expr)
ordered := []string{}
for _, x := range obj.Fields {
mapped[x.Name] = x.Value
ordered = append(ordered, x.Name)
}
invariant := &unification.EqualityWrapStructInvariant{
Expr1: obj, // unique id for this expression (a pointer)
Expr2Map: mapped,
Expr2Ord: ordered,
}
invariants = append(invariants, invariant)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprStruct) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("struct")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
// each struct field needs to point to the final struct expression
for _, x := range obj.Fields { // struct fields in order
g, err := x.Value.Graph()
if err != nil {
return nil, err
}
fieldName := x.Name
edge := &funcs.Edge{Args: []string{fieldName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for struct, arg `%s` was called twice", fieldName))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // arg -> func
}
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprStruct) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
// composite func (list, map, struct)
return &structs.CompositeFunc{
Type: typ,
}, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the struct elements) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprStruct) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
func (obj *ExprStruct) Value() (types.Value, error) {
fields := make(map[string]types.Value)
typ := &types.Type{
Kind: types.KindStruct,
Map: make(map[string]*types.Type),
//Ord: obj.typ.Ord, // assume same order
}
ord := []string{} // can't use obj.typ b/c it can be nil during speculation
for i, x := range obj.Fields {
// vals
t, err := x.Value.Type()
if err != nil {
return nil, errwrap.Wrapf(err, "field val, index `%d` did not return a type", i)
}
if _, exists := typ.Map[x.Name]; exists {
return nil, fmt.Errorf("struct type field index `%d` already exists", i)
}
typ.Map[x.Name] = t
val, err := x.Value.Value()
if err != nil {
return nil, err
}
if val == nil {
return nil, fmt.Errorf("val for field index `%d` was nil", i)
}
if _, exists := fields[x.Name]; exists {
return nil, fmt.Errorf("struct field index `%d` already exists", i)
}
fields[x.Name] = val // add to map
ord = append(ord, x.Name)
}
typ.Ord = ord
if len(obj.Fields) > 0 {
// Run SetType to ensure type is consistent with what we found,
// which is an easy way to ensure the Cmp passes as expected...
if err := obj.SetType(typ); err != nil {
return nil, errwrap.Wrapf(err, "type did not match expected!")
}
}
return &types.StructValue{
T: obj.typ,
V: fields,
}, nil
}
// ExprStructField represents a name value pair in a struct field. This does not
// satisfy the Expr interface.
type ExprStructField struct {
Name string
Value interfaces.Expr
}
// ExprFunc is a representation of a function value. This is not a function
// call, that is represented by ExprCall. This is what we build when we have a
// lambda that we want to express, or the contents of a StmtFunc that needs a
// function body (this ExprFunc) as well. This is used when the user defines an
// inline function in mcl code somewhere.
// XXX: this is currently not fully implemented, and parts may be incorrect.
type ExprFunc struct {
Args []*Arg
Return *types.Type // return type if specified
Body interfaces.Expr
typ *types.Type
V func([]types.Value) (types.Value, error)
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprFunc) Apply(fn func(interfaces.Node) error) error {
// TODO: is there anything to iterate in here?
return fn(obj)
}
// String returns a short representation of this expression.
// FIXME: fmt.Sprintf("func(%+v)", obj.V) fails `go vet` (bug?), so wait until
// we have a better printable function value and put that here instead.
//func (obj *ExprFunc) String() string { return fmt.Sprintf("func(???)") } // TODO: print nicely
func (obj *ExprFunc) String() string {
var a []string
for _, x := range obj.Args {
a = append(a, fmt.Sprintf("%s", x.String()))
}
args := strings.Join(a, ", ")
s := fmt.Sprintf("func(%s)", args)
if obj.Return != nil {
s += fmt.Sprintf(" %s", obj.Return.String())
}
s += fmt.Sprintf(" { %s }", obj.Body.String())
return s
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprFunc) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it simply returns itself, as no interpolation is possible.
func (obj *ExprFunc) Interpolate() (interfaces.Expr, error) {
return &ExprFunc{
V: obj.V,
}, nil
}
// SetScope does nothing for this struct, because it has no child nodes, and it
// does not need to know about the parent scope.
// XXX: this may not be true in the future...
func (obj *ExprFunc) SetScope(*interfaces.Scope) error { return nil }
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprFunc) SetType(typ *types.Type) error {
// TODO: should we ensure this is set to a KindFunc ?
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprFunc) Type() (*types.Type, error) {
// TODO: implement speculative type lookup (if not already sufficient)
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprFunc) Unify() ([]interfaces.Invariant, error) {
return nil, fmt.Errorf("not implemented") // XXX: not implemented
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it.
func (obj *ExprFunc) Graph() (*pgraph.Graph, error) {
return nil, fmt.Errorf("not implemented") // XXX: not implemented
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprFunc) Func() (interfaces.Func, error) {
return nil, fmt.Errorf("not implemented") // XXX: not implemented
}
// SetValue for a func expression is always populated statically, and does not
// ever receive any incoming values (no incoming edges) so this should never be
// called. It has been implemented for uniformity.
func (obj *ExprFunc) SetValue(value types.Value) error {
return obj.typ.Cmp(value.Type())
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular value is always known since it is a constant.
func (obj *ExprFunc) Value() (types.Value, error) {
// TODO: implement speculative value lookup (if not already sufficient)
return &types.FuncValue{
V: obj.V,
T: obj.typ,
}, nil
}
// ExprCall is a representation of a function call. This does not represent the
// declaration or implementation of a new function value.
type ExprCall struct {
scope *interfaces.Scope // store for referencing this later
typ *types.Type
V types.Value // stored result (set with SetValue)
Name string
Args []interfaces.Expr // list of args in parsed order
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprCall) Apply(fn func(interfaces.Node) error) error {
for _, x := range obj.Args {
if err := x.Apply(fn); err != nil {
return err
}
}
return fn(obj)
}
// String returns a short representation of this expression.
func (obj *ExprCall) String() string {
var s []string
for _, x := range obj.Args {
s = append(s, fmt.Sprintf("%s", x.String()))
}
return fmt.Sprintf("call:%s(%s)", obj.Name, strings.Join(s, ", "))
}
// buildType builds the KindFunc type of this function's signature if it can. It
// might not be able to if type unification hasn't yet been performed on this
// expression, and if SetType hasn't yet been called for the needed expressions.
// XXX: review this function logic please
func (obj *ExprCall) buildType() (*types.Type, error) {
m := make(map[string]*types.Type)
ord := []string{}
for pos, x := range obj.Args { // function arguments in order
t, err := x.Type()
if err != nil {
return nil, err
}
name := util.NumToAlpha(pos) // assume (incorrectly) for now...
//name := argNames[pos]
m[name] = t
ord = append(ord, name)
}
out, err := obj.Type()
if err != nil {
return nil, err
}
return &types.Type{
Kind: types.KindFunc,
Map: m,
Ord: ord,
Out: out,
}, nil
}
// buildFunc prepares and returns the function struct object needed for running
// this function execution.
// XXX: review this function logic please
func (obj *ExprCall) buildFunc() (interfaces.Func, error) {
// lookup function from scope
f, exists := obj.scope.Functions[obj.Name]
if !exists {
return nil, fmt.Errorf("func `%s` does not exist in this scope", obj.Name)
}
fn := f() // build
polyFn, ok := fn.(interfaces.PolyFunc) // is it statically polymorphic?
if !ok {
return fn, nil
}
// PolyFunc's need more things done!
typ, err := obj.buildType()
if err == nil { // if we've errored, that's okay, this part isn't ready
if err := polyFn.Build(typ); err != nil {
return nil, errwrap.Wrapf(err, "could not build func `%s`", obj.Name)
}
}
return fn, nil
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprCall) Init(data *interfaces.Data) error {
for _, x := range obj.Args {
if err := x.Init(data); err != nil {
return err
}
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprCall) Interpolate() (interfaces.Expr, error) {
args := []interfaces.Expr{}
for _, x := range obj.Args {
interpolated, err := x.Interpolate()
if err != nil {
return nil, err
}
args = append(args, interpolated)
}
return &ExprCall{
typ: obj.typ,
Name: obj.Name,
Args: args,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *ExprCall) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
for _, x := range obj.Args {
if err := x.SetScope(scope); err != nil {
return err
}
}
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error. Remember that
// for this function expression, the type is the *return type* of the function,
// not the full type of the function signature.
func (obj *ExprCall) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression, which is the return type of the
// function call.
func (obj *ExprCall) Type() (*types.Type, error) {
f, exists := obj.scope.Functions[obj.Name]
if !exists {
return nil, fmt.Errorf("func `%s` does not exist in this scope", obj.Name)
}
fn := f() // build
_, isPoly := fn.(interfaces.PolyFunc) // is it statically polymorphic?
if obj.typ == nil && !isPoly {
if info := fn.Info(); info != nil {
if sig := info.Sig; sig != nil {
if typ := sig.Out; typ != nil && !typ.HasVariant() {
return typ, nil // speculate!
}
}
}
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprCall) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// if this was set explicitly by the parser
if obj.typ != nil {
invar := &unification.EqualsInvariant{
Expr: obj,
Type: obj.typ,
}
invariants = append(invariants, invar)
}
// collect all the invariants of each sub-expression
for _, x := range obj.Args {
invars, err := x.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, invars...)
}
fn, err := obj.buildFunc() // uses obj.Name to build the func
if err != nil {
return nil, err
}
// XXX: can we put this inside the poly branch or is it needed everywhere?
// XXX: is there code we can pull out of this branch to use for all functions?
argNames := []string{}
mapped := make(map[string]*types.Type)
partialValues := []types.Value{}
for i := range obj.Args {
name := util.NumToAlpha(i) // assume (incorrectly) for now...
argNames = append(argNames, name)
mapped[name] = nil // unknown type
partialValues = append(partialValues, nil) // XXX: is this safe?
// optimization: if zeroth arg is a static string, specify this!
// TODO: this is a more specialized version of the next check...
if x, ok := obj.Args[0].(*ExprStr); i == 0 && ok { // is static?
mapped[name], _ = x.Type()
partialValues[i], _ = x.Value() // store value
}
// optimization: if type is already known, specify it now!
if t, err := obj.Args[i].Type(); err == nil { // is known?
mapped[name] = t
// if value is completely static, pass it in now!
if v, err := obj.Args[i].Value(); err == nil {
partialValues[i] = v // store value
}
}
}
// do we have a special case like the operator or template function?
polyFn, ok := fn.(interfaces.PolyFunc) // is it statically polymorphic?
if ok {
out, err := obj.Type() // do we know the return type yet?
if err != nil {
out = nil // just to make sure...
}
// partial type can have some type components that are nil!
// this means they are not yet known at this time...
partialType := &types.Type{
Kind: types.KindFunc,
Map: mapped,
Ord: argNames,
Out: out, // possibly nil
}
results, err := polyFn.Polymorphisms(partialType, partialValues)
if err != nil {
return nil, errwrap.Wrapf(err, "polymorphic signatures for func `%s` could not be found", obj.Name)
}
ors := []interfaces.Invariant{} // solve only one from this list
// each of these is a different possible signature
for _, typ := range results {
if typ.Kind != types.KindFunc {
panic("overloaded result was not of kind func")
}
// XXX: how do we deal with template returning a variant?
// XXX: i think we need more invariant types, and if it's
// going to be a variant, just return no results, and the
// defaults from the engine should just match it anyways!
if typ.HasVariant() { // XXX: ¯\_(ツ)_/¯
//continue // XXX: alternate strategy...
//return nil, fmt.Errorf("variant type not yet supported, got: %+v", typ) // XXX: old strategy
}
if typ.Kind == types.KindVariant { // XXX: ¯\_(ツ)_/¯
continue // can't deal with raw variant a.t.m.
}
if i, j := len(typ.Ord), len(obj.Args); i != j {
continue // this signature won't work for us, skip!
}
// what would a set of invariants for this sig look like?
var invars []interfaces.Invariant
// use Map and Ord for Input (Kind == Function)
for i, x := range typ.Ord {
if typ.Map[x].HasVariant() { // XXX: ¯\_(ツ)_/¯
invar := &unification.AnyInvariant{ // XXX: ???
Expr: obj.Args[i],
}
invars = append(invars, invar)
continue
}
invar := &unification.EqualsInvariant{
Expr: obj.Args[i],
Type: typ.Map[x], // type of arg
}
invars = append(invars, invar)
}
if typ.Out != nil {
// this expression should equal the output type of the function
if typ.Out.HasVariant() { // XXX: ¯\_(ツ)_/¯
invar := &unification.AnyInvariant{ // XXX: ???
Expr: obj,
}
invars = append(invars, invar)
} else {
invar := &unification.EqualsInvariant{
Expr: obj,
Type: typ.Out,
}
invars = append(invars, invar)
}
}
// add more invariants to link the partials...
mapped := make(map[string]interfaces.Expr)
ordered := []string{}
for pos, x := range obj.Args {
name := argNames[pos]
mapped[name] = x
ordered = append(ordered, name)
}
// unused expression, here only for linking...
// TODO: eventually like with proper ExprFunc in lang?
exprFunc := &ExprFunc{}
if !typ.HasVariant() { // XXX: ¯\_(ツ)_/¯
exprFunc.SetType(typ)
funcInvariant := &unification.EqualsInvariant{
Expr: exprFunc,
Type: typ,
}
invars = append(invars, funcInvariant)
}
invar := &unification.EqualityWrapFuncInvariant{
Expr1: exprFunc,
Expr2Map: mapped,
Expr2Ord: ordered,
Expr2Out: obj, // type of expression is return type of function
}
invars = append(invars, invar)
// all of these need to be true together
and := &unification.ConjunctionInvariant{
Invariants: invars,
}
ors = append(ors, and) // one solution added!
} // end results loop
// don't error here, we might not want to add any invariants!
//if len(results) == 0 {
// return nil, fmt.Errorf("can't find any valid signatures that match func `%s`", obj.Name)
//}
if len(ors) > 0 {
var invar interfaces.Invariant = &unification.ExclusiveInvariant{
Invariants: ors, // one and only one of these should be true
}
if len(ors) == 1 {
invar = ors[0] // there should only be one
}
invariants = append(invariants, invar)
}
} else {
sig := fn.Info().Sig
// build the reference to ourself if we have undetermined arg types
mapped := make(map[string]interfaces.Expr)
ordered := []string{}
for pos, x := range obj.Args {
name := argNames[pos]
mapped[name] = x
ordered = append(ordered, name)
}
// add an unused expression, because we need to link it to the partial
exprFunc := &ExprFunc{}
exprFunc.SetType(sig)
funcInvariant := &unification.EqualsInvariant{
Expr: exprFunc,
Type: sig,
}
invariants = append(invariants, funcInvariant)
// note: the usage of this invariant is different from the other wrap*
// invariants, because in this case, the expression type is the return
// type which is produced, where as the entire function itself has its
// own type which includes the types of the input arguments...
invariant := &unification.EqualityWrapFuncInvariant{
Expr1: exprFunc, // unused placeholder for unification
Expr2Map: mapped,
Expr2Ord: ordered,
Expr2Out: obj, // type of expression is return type of function
}
invariants = append(invariants, invariant)
}
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this.
func (obj *ExprCall) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("func")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
fn, err := obj.buildFunc() // uses obj.Name to build the func
if err != nil {
return nil, err
}
argNames := fn.Info().Sig.Ord
if len(argNames) != len(obj.Args) { // extra safety...
return nil, fmt.Errorf("func `%s` expected %d args, got %d", obj.Name, len(argNames), len(obj.Args))
}
// each function argument needs to point to the final function expression
for pos, x := range obj.Args { // function arguments in order
g, err := x.Graph()
if err != nil {
return nil, err
}
argName := argNames[pos]
edge := &funcs.Edge{Args: []string{argName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for func `%s`, arg `%s` was called twice", obj.Name, argName))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // arg -> func
}
return graph, nil
}
// Func returns the reactive stream of values that this expression produces.
func (obj *ExprCall) Func() (interfaces.Func, error) {
return obj.buildFunc() // uses obj.Name to build the func
}
// SetValue here is used to store the result of the last computation of this
// expression node after it has received all the required input values. This
// value is cached and can be retrieved by calling Value.
func (obj *ExprCall) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// It is often unlikely that this kind of speculative execution finds something.
// This particular implementation of the function returns the previously stored
// and cached value as received by SetValue.
func (obj *ExprCall) Value() (types.Value, error) {
if obj.V == nil {
return nil, fmt.Errorf("func value does not yet exist")
}
return obj.V, nil
}
// ExprVar is a representation of a variable lookup. It returns the expression
// that that variable refers to.
type ExprVar struct {
scope *interfaces.Scope // store for referencing this later
typ *types.Type
Name string // name of the variable
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprVar) Apply(fn func(interfaces.Node) error) error { return fn(obj) }
// String returns a short representation of this expression.
func (obj *ExprVar) String() string { return fmt.Sprintf("var(%s)", obj.Name) }
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprVar) Init(*interfaces.Data) error { return nil }
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
// Here it returns itself, since variable names cannot be interpolated. We don't
// support variable, variables or anything crazy like that.
func (obj *ExprVar) Interpolate() (interfaces.Expr, error) {
return &ExprVar{
Name: obj.Name,
}, nil
}
// SetScope stores the scope for use in this resource.
func (obj *ExprVar) SetScope(scope *interfaces.Scope) error {
if scope == nil {
scope = interfaces.EmptyScope()
}
obj.scope = scope
return nil
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprVar) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprVar) Type() (*types.Type, error) {
// return type if it is already known statically...
// it is useful for type unification to have some extra info
expr, exists := obj.scope.Variables[obj.Name]
// if !exists, just ignore the error for now since this is speculation!
// this logic simplifies down to just this!
if exists && obj.typ == nil {
return expr.Type()
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprVar) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// lookup value from scope
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in this scope", obj.Name)
}
// don't recurse because we already got this through the bind statement
//invars, err := expr.Unify()
//if err != nil {
// return nil, err
//}
//invariants = append(invariants, invars...)
// this expression's type must be the type of what the var is bound to!
// TODO: does this always cause an identical duplicate invariant?
invar := &unification.EqualityInvariant{
Expr1: obj,
Expr2: expr,
}
invariants = append(invariants, invar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This returns a graph with a single vertex (itself) in it, and
// the edges from all of the child graphs to this. The child graph in this case
// is the graph which is obtained from the bound expression. The edge points
// from that expression to this vertex. The function used for this vertex is a
// simple placeholder which sucks incoming values in and passes them on. This is
// important for filling the logical requirements of the graph type checker, and
// to avoid duplicating production of the incoming input value from the bound
// expression.
func (obj *ExprVar) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("var")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
// ??? = $foo (this is the foo)
// lookup value from scope
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in this scope", obj.Name)
}
// should already exist in graph (i think)...
graph.AddVertex(expr) // duplicate additions are ignored and are harmless
// the expr needs to point to the var lookup expression
g, err := expr.Graph()
if err != nil {
return nil, err
}
edge := &funcs.Edge{Args: []string{obj.Name}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for var `%s` was called twice", obj.Name))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // expr -> var
return graph, nil
}
// Func returns a "pass-through" function which receives the bound value, and
// passes it to the consumer. This is essential for satisfying the type checker
// of the function graph engine.
func (obj *ExprVar) Func() (interfaces.Func, error) {
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in scope", obj.Name)
}
// this is wrong, if we did it this way, this expr wouldn't exist as a
// distinct node in the function graph to relay values through, instead,
// it would be acting as a "substitution/lookup" function, which just
// copies the bound function over into here. As a result, we'd have N
// copies of that function (based on the number of times N that that
// variable is used) instead of having that single bound function as
// input which is sent via N different edges to the multiple locations
// where the variables are used. Since the bound function would still
// have a single unique pointer, this wouldn't actually exist more than
// once in the graph, although since it's illogical, it causes the graph
// type checking (the edge counting in the function graph engine) to
// notice a problem and error.
//return expr.Func() // recurse?
// instead, return a function which correctly does a lookup in the scope
// and returns *that* stream of values instead.
typ, err := obj.Type()
if err != nil {
return nil, err
}
f, err := expr.Func()
if err != nil {
return nil, err
}
// var func
return &structs.VarFunc{
Type: typ,
Func: f,
Edge: obj.Name, // the edge name used above in Graph is this...
}, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the dest lookup expr) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprVar) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This returns the value this variable points to. It is able to do so because
// it can lookup in the previous set scope which expression this points to, and
// then it can call Value on that expression.
func (obj *ExprVar) Value() (types.Value, error) {
expr, exists := obj.scope.Variables[obj.Name]
if !exists {
return nil, fmt.Errorf("var `%s` does not exist in scope", obj.Name)
}
return expr.Value() // recurse
}
// Arg represents a name identifier for a func or class argument declaration and
// is sometimes accompanied by a type. This does not satisfy the Expr interface.
type Arg struct {
Name string
Type *types.Type // nil if unspecified (needs to be solved for)
}
// String returns a short representation of this arg.
func (obj *Arg) String() string {
s := obj.Name
if obj.Type != nil {
s += fmt.Sprintf(" %s", obj.Type.String())
}
return s
}
// ExprIf represents an if expression which *must* have both branches, and which
// returns a value. As a result, it has a type. This is different from a StmtIf,
// which does not need to have both branches, and which does not return a value.
type ExprIf struct {
typ *types.Type
Condition interfaces.Expr
ThenBranch interfaces.Expr // could be an ExprBranch
ElseBranch interfaces.Expr // could be an ExprBranch
}
// Apply is a general purpose iterator method that operates on any AST node. It
// is not used as the primary AST traversal function because it is less readable
// and easy to reason about than manually implementing traversal for each node.
// Nevertheless, it is a useful facility for operations that might only apply to
// a select number of node types, since they won't need extra noop iterators...
func (obj *ExprIf) Apply(fn func(interfaces.Node) error) error {
if err := obj.Condition.Apply(fn); err != nil {
return err
}
if err := obj.ThenBranch.Apply(fn); err != nil {
return err
}
if err := obj.ElseBranch.Apply(fn); err != nil {
return err
}
return fn(obj)
}
// String returns a short representation of this expression.
func (obj *ExprIf) String() string {
return fmt.Sprintf("if(%s)", obj.Condition.String()) // TODO: improve this
}
// Init initializes this branch of the AST, and returns an error if it fails to
// validate.
func (obj *ExprIf) Init(data *interfaces.Data) error {
if err := obj.Condition.Init(data); err != nil {
return err
}
if err := obj.ThenBranch.Init(data); err != nil {
return err
}
if err := obj.ElseBranch.Init(data); err != nil {
return err
}
return nil
}
// Interpolate returns a new node (aka a copy) once it has been expanded. This
// generally increases the size of the AST when it is used. It calls Interpolate
// on any child elements and builds the new node with those new node contents.
func (obj *ExprIf) Interpolate() (interfaces.Expr, error) {
condition, err := obj.Condition.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate Condition")
}
thenBranch, err := obj.ThenBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ThenBranch")
}
elseBranch, err := obj.ElseBranch.Interpolate()
if err != nil {
return nil, errwrap.Wrapf(err, "could not interpolate ElseBranch")
}
return &ExprIf{
typ: obj.typ,
Condition: condition,
ThenBranch: thenBranch,
ElseBranch: elseBranch,
}, nil
}
// SetScope stores the scope for later use in this resource and it's children,
// which it propagates this downwards to.
func (obj *ExprIf) SetScope(scope *interfaces.Scope) error {
if err := obj.ThenBranch.SetScope(scope); err != nil {
return err
}
if err := obj.ElseBranch.SetScope(scope); err != nil {
return err
}
return obj.Condition.SetScope(scope)
}
// SetType is used to set the type of this expression once it is known. This
// usually happens during type unification, but it can also happen during
// parsing if a type is specified explicitly. Since types are static and don't
// change on expressions, if you attempt to set a different type than what has
// previously been set (when not initially known) this will error.
func (obj *ExprIf) SetType(typ *types.Type) error {
if obj.typ != nil {
return obj.typ.Cmp(typ) // if not set, ensure it doesn't change
}
obj.typ = typ // set
return nil
}
// Type returns the type of this expression.
func (obj *ExprIf) Type() (*types.Type, error) {
boolValue, err := obj.Condition.Value() // attempt early speculation
if err == nil && obj.typ == nil {
branch := obj.ElseBranch
if boolValue.Bool() { // must not panic
branch = obj.ThenBranch
}
return branch.Type()
}
if obj.typ == nil {
return nil, interfaces.ErrTypeCurrentlyUnknown
}
return obj.typ, nil
}
// Unify returns the list of invariants that this node produces. It recursively
// calls Unify on any children elements that exist in the AST, and returns the
// collection to the caller.
func (obj *ExprIf) Unify() ([]interfaces.Invariant, error) {
var invariants []interfaces.Invariant
// conditional expression might have some children invariants to share
condition, err := obj.Condition.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, condition...)
// the condition must ultimately be a boolean
conditionInvar := &unification.EqualsInvariant{
Expr: obj.Condition,
Type: types.TypeBool,
}
invariants = append(invariants, conditionInvar)
// recurse into the two branches
thenBranch, err := obj.ThenBranch.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, thenBranch...)
elseBranch, err := obj.ElseBranch.Unify()
if err != nil {
return nil, err
}
invariants = append(invariants, elseBranch...)
// the two branches must be equally typed
branchesInvar := &unification.EqualityInvariant{
Expr1: obj.ThenBranch,
Expr2: obj.ElseBranch,
}
invariants = append(invariants, branchesInvar)
return invariants, nil
}
// Graph returns the reactive function graph which is expressed by this node. It
// includes any vertices produced by this node, and the appropriate edges to any
// vertices that are produced by its children. Nodes which fulfill the Expr
// interface directly produce vertices (and possible children) where as nodes
// that fulfill the Stmt interface do not produces vertices, where as their
// children might. This particular if expression doesn't do anything clever here
// other than adding in both branches of the graph. Since we're functional, this
// shouldn't have any ill effects.
// XXX: is this completely true if we're running technically impure, but safe
// built-in functions on both branches? Can we turn off half of this?
func (obj *ExprIf) Graph() (*pgraph.Graph, error) {
graph, err := pgraph.NewGraph("if")
if err != nil {
return nil, errwrap.Wrapf(err, "could not create graph")
}
graph.AddVertex(obj)
exprs := map[string]interfaces.Expr{
"c": obj.Condition,
"a": obj.ThenBranch,
"b": obj.ElseBranch,
}
for _, argName := range []string{"c", "a", "b"} { // deterministic order
x := exprs[argName]
g, err := x.Graph()
if err != nil {
return nil, err
}
edge := &funcs.Edge{Args: []string{argName}}
var once bool
edgeGenFn := func(v1, v2 pgraph.Vertex) pgraph.Edge {
if once {
panic(fmt.Sprintf("edgeGenFn for ifexpr edge `%s` was called twice", argName))
}
once = true
return edge
}
graph.AddEdgeGraphVertexLight(g, obj, edgeGenFn) // branch -> if
}
return graph, nil
}
// Func returns a function which returns the correct branch based on the ever
// changing conditional boolean input.
func (obj *ExprIf) Func() (interfaces.Func, error) {
typ, err := obj.Type()
if err != nil {
return nil, err
}
return &structs.IfFunc{
Type: typ, // this is the output type of the expression
}, nil
}
// SetValue here is a no-op, because algorithmically when this is called from
// the func engine, the child fields (the branches expr's) will have had this
// done to them first, and as such when we try and retrieve the set value from
// this expression by calling `Value`, it will build it from scratch!
func (obj *ExprIf) SetValue(value types.Value) error {
if err := obj.typ.Cmp(value.Type()); err != nil {
return err
}
// noop!
//obj.V = value
return nil
}
// Value returns the value of this expression in our type system. This will
// usually only be valid once the engine has run and values have been produced.
// This might get called speculatively (early) during unification to learn more.
// This particular expression evaluates the condition and returns the correct
// branch's value accordingly.
func (obj *ExprIf) Value() (types.Value, error) {
boolValue, err := obj.Condition.Value()
if err != nil {
return nil, err
}
if boolValue.Bool() { // must not panic
return obj.ThenBranch.Value()
}
return obj.ElseBranch.Value()
}