This giant patch makes some much needed improvements to the code base. * The engine has been rewritten and lives within engine/graph/ * All of the common interfaces and code now live in engine/ * All of the resources are in one package called engine/resources/ * The Res API can use different "traits" from engine/traits/ * The Res API has been simplified to hide many of the old internals * The Watch & Process loops were previously inverted, but is now fixed * The likelihood of package cycles has been reduced drastically * And much, much more... Unfortunately, some code had to be temporarily removed. The remote code had to be taken out, as did the prometheus code. We hope to have these back in new forms as soon as possible.
69 lines
2.1 KiB
Go
69 lines
2.1 KiB
Go
// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package gapi
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import (
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"bytes"
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"encoding/base64"
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"encoding/gob"
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errwrap "github.com/pkg/errors"
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)
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func init() {
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gob.Register(&Deploy{})
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}
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// Deploy represents a deploy action, include the type of GAPI to deploy, the
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// payload of that GAPI, and any deploy specific parameters that were chosen.
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// TODO: add staged rollout functionality to this struct
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// TODO: add proper authentication with gpg key signing
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type Deploy struct {
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Name string // lang, puppet, yaml, etc...
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//Sync bool // wait for everyone to close previous GAPI before switching
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Noop bool
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Sema int // sema override
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GAPI GAPI
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}
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// ToB64 encodes a deploy struct as a base64 encoded string.
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func (obj *Deploy) ToB64() (string, error) {
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b := bytes.Buffer{}
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e := gob.NewEncoder(&b)
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err := e.Encode(&obj) // pass with &
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if err != nil {
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return "", errwrap.Wrapf(err, "gob failed to encode")
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}
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return base64.StdEncoding.EncodeToString(b.Bytes()), nil
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}
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// NewDeployFromB64 decodes a deploy struct from a base64 encoded string.
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func NewDeployFromB64(str string) (*Deploy, error) {
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var deploy *Deploy
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bb, err := base64.StdEncoding.DecodeString(str)
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if err != nil {
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return nil, errwrap.Wrapf(err, "base64 failed to decode")
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}
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b := bytes.NewBuffer(bb)
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d := gob.NewDecoder(b)
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if err := d.Decode(&deploy); err != nil { // pass with &
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return nil, errwrap.Wrapf(err, "gob failed to decode")
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}
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return deploy, nil
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}
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