// Mgmt // Copyright (C) 2013-2020+ James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package coresys import ( "os" "strings" "github.com/purpleidea/mgmt/lang/funcs/simple" "github.com/purpleidea/mgmt/lang/types" ) func init() { simple.ModuleRegister(ModuleName, "getenv", &types.FuncValue{ T: types.NewType("func(str) str"), V: GetEnv, }) simple.ModuleRegister(ModuleName, "defaultenv", &types.FuncValue{ T: types.NewType("func(str, str) str"), V: DefaultEnv, }) simple.ModuleRegister(ModuleName, "hasenv", &types.FuncValue{ T: types.NewType("func(str) bool"), V: HasEnv, }) simple.ModuleRegister(ModuleName, "env", &types.FuncValue{ T: types.NewType("func() map{str: str}"), V: Env, }) } // GetEnv gets environment variable by name or returns empty string if non // existing. func GetEnv(input []types.Value) (types.Value, error) { return &types.StrValue{ V: os.Getenv(input[0].Str()), }, nil } // DefaultEnv gets environment variable by name or returns default if non // existing. func DefaultEnv(input []types.Value) (types.Value, error) { value, exists := os.LookupEnv(input[0].Str()) if !exists { value = input[1].Str() } return &types.StrValue{ V: value, }, nil } // HasEnv returns true if environment variable exists. func HasEnv(input []types.Value) (types.Value, error) { _, exists := os.LookupEnv(input[0].Str()) return &types.BoolValue{ V: exists, }, nil } // Env returns a map of all keys and their values. func Env(input []types.Value) (types.Value, error) { environ := make(map[types.Value]types.Value) for _, keyval := range os.Environ() { if i := strings.IndexRune(keyval, '='); i != -1 { environ[&types.StrValue{V: keyval[:i]}] = &types.StrValue{V: keyval[i+1:]} } } return &types.MapValue{ T: types.NewType("map{str: str}"), V: environ, }, nil }