-- main.mcl -- file "/tmp/frags/" { state => $const.res.file.state.exists, } # fragments file "/tmp/frags/f1" { state => $const.res.file.state.exists, content => "i am f1\n", } file "/tmp/frags/f2" { state => $const.res.file.state.exists, content => "i am f2\n", } file "/tmp/frags/f3" { state => $const.res.file.state.exists, content => "i am f3\n", } # You can also drop in an unmanaged file into the frags dir for it to get used! # And of course you can hard-code the list of files to use like this one is... file "/tmp/bonus_file" { state => $const.res.file.state.exists, content => "i am a bonus file\n", } # automatic edges will get added! file "/tmp/whole1" { state => $const.res.file.state.exists, fragments => [ "/tmp/frags/", # pull from this dir "/tmp/bonus_file", # also pull this one file ], } -- OUTPUT -- Edge: file[/tmp/frags/] -> file[/tmp/frags/f1] # file[/tmp/frags/] -> file[/tmp/frags/f1] Edge: file[/tmp/frags/] -> file[/tmp/frags/f2] # file[/tmp/frags/] -> file[/tmp/frags/f2] Edge: file[/tmp/frags/] -> file[/tmp/frags/f3] # file[/tmp/frags/] -> file[/tmp/frags/f3] Edge: file[/tmp/bonus_file] -> file[/tmp/whole1] # file[/tmp/bonus_file] -> file[/tmp/whole1] Edge: file[/tmp/frags/] -> file[/tmp/whole1] # file[/tmp/frags/] -> file[/tmp/whole1] Vertex: file[/tmp/bonus_file] Vertex: file[/tmp/frags/] Vertex: file[/tmp/frags/f1] Vertex: file[/tmp/frags/f2] Vertex: file[/tmp/frags/f3] Vertex: file[/tmp/whole1]