// Mgmt // Copyright (C) 2013-2018+ James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package core // TODO: should this be in its own individual package? import ( "fmt" "github.com/purpleidea/mgmt/lang/funcs" "github.com/purpleidea/mgmt/lang/interfaces" "github.com/purpleidea/mgmt/lang/types" errwrap "github.com/pkg/errors" ) func init() { funcs.Register("exchange", func() interfaces.Func { return &ExchangeFunc{} }) // must register the func and name } // ExchangeFunc is special function which returns all the values of a given key // in the exposed world, and sets it's own. type ExchangeFunc struct { init *interfaces.Init namespace string value string last types.Value result types.Value // last calculated output watchChan chan error closeChan chan struct{} } // Validate makes sure we've built our struct properly. It is usually unused for // normal functions that users can use directly. func (obj *ExchangeFunc) Validate() error { return nil } // Info returns some static info about itself. func (obj *ExchangeFunc) Info() *interfaces.Info { return &interfaces.Info{ Pure: false, // definitely false Memo: false, // TODO: do we want to allow this to be statically polymorphic, // and have value be any type we might want? // output is map of: hostname => value Sig: types.NewType("func(namespace str, value str) map{str: str}"), Err: obj.Validate(), } } // Init runs some startup code for this function. func (obj *ExchangeFunc) Init(init *interfaces.Init) error { obj.init = init obj.watchChan = make(chan error) // XXX: sender should close this, but did I implement that part yet??? obj.closeChan = make(chan struct{}) return nil } // Stream returns the changing values that this func has over time. func (obj *ExchangeFunc) Stream() error { defer close(obj.init.Output) // the sender closes for { select { // TODO: should this first chan be run as a priority channel to // avoid some sort of glitch? is that even possible? can our // hostname check with reality (below) fix that? case input, ok := <-obj.init.Input: if !ok { obj.init.Input = nil // don't infinite loop back continue // no more inputs, but don't return! } //if err := input.Type().Cmp(obj.Info().Sig.Input); err != nil { // return errwrap.Wrapf(err, "wrong function input") //} if obj.last != nil && input.Cmp(obj.last) == nil { continue // value didn't change, skip it } obj.last = input // store for next namespace := input.Struct()["namespace"].Str() if namespace == "" { return fmt.Errorf("can't use an empty namespace") } if obj.init.Debug { obj.init.Logf("namespace: %s", namespace) } // TODO: support changing the namespace over time... // TODO: possibly removing our stored value there first! if obj.namespace == "" { obj.namespace = namespace // store it obj.watchChan = obj.init.World.StrMapWatch(obj.namespace) // watch for var changes } else if obj.namespace != namespace { return fmt.Errorf("can't change namespace, previously: `%s`", obj.namespace) } value := input.Struct()["value"].Str() if obj.init.Debug { obj.init.Logf("value: %+v", value) } if err := obj.init.World.StrMapSet(obj.namespace, value); err != nil { return errwrap.Wrapf(err, "namespace write error of `%s` to `%s`", value, obj.namespace) } continue // we get values on the watch chan, not here! case err, ok := <-obj.watchChan: if !ok { // closed // XXX: if we close, perhaps the engine is // switching etcd hosts and we should retry? // maybe instead we should get an "etcd // reconnect" signal, and the lang will restart? return nil } if err != nil { return errwrap.Wrapf(err, "channel watch failed on `%s`", obj.namespace) } keyMap, err := obj.init.World.StrMapGet(obj.namespace) if err != nil { return errwrap.Wrapf(err, "channel read failed on `%s`", obj.namespace) } var result types.Value d := types.NewMap(obj.Info().Sig.Out) for k, v := range keyMap { key := &types.StrValue{V: k} val := &types.StrValue{V: v} if err := d.Add(key, val); err != nil { return errwrap.Wrapf(err, "map could not add key `%s`, val: `%s`", k, v) } } result = d // put map into interface type // if the result is still the same, skip sending an update... if obj.result != nil && result.Cmp(obj.result) == nil { continue // result didn't change } obj.result = result // store new result case <-obj.closeChan: return nil } select { case obj.init.Output <- obj.result: // send // pass case <-obj.closeChan: return nil } } } // Close runs some shutdown code for this function and turns off the stream. func (obj *ExchangeFunc) Close() error { close(obj.closeChan) return nil }