// Mgmt // Copyright (C) James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Additional permission under GNU GPL version 3 section 7 // // If you modify this program, or any covered work, by linking or combining it // with embedded mcl code and modules (and that the embedded mcl code and // modules which link with this program, contain a copy of their source code in // the authoritative form) containing parts covered by the terms of any other // license, the licensors of this program grant you additional permission to // convey the resulting work. Furthermore, the licensors of this program grant // the original author, James Shubin, additional permission to update this // additional permission if he deems it necessary to achieve the goals of this // additional permission. package traits // Named contains a general implementation of the properties and methods needed // to support named resources. It should be used as a starting point to avoid // re-implementing the straightforward name methods. type Named struct { // Xname is the stored name. It should be called `name` but it must be // public so that the `encoding/gob` package can encode it properly. Xname string // Bug5819 works around issue https://github.com/golang/go/issues/5819 Bug5819 interface{} // XXX: workaround } // Name returns the unique name this resource has. It is only unique within its // own kind. func (obj *Named) Name() string { return obj.Xname } // SetName sets the unique name for this resource. It must only be unique within // its own kind. func (obj *Named) SetName(name string) { obj.Xname = name }