// Mgmt // Copyright (C) 2013-2023+ James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package resources import ( "context" "fmt" "reflect" "github.com/purpleidea/mgmt/engine" "github.com/purpleidea/mgmt/engine/traits" ) func init() { engine.RegisterResource("value", func() engine.Res { return &ValueRes{} }) } // ValueRes is a no-op resource that accepts a value normally or via send/recv // and it sends it via send/recv as well. // // XXX: intermediate chained values being used for send/recv must have a // temporary placeholder value set or we'll get an invalid value error. This can // be fixed eventually when we expand the resource API. See the Default method // of this resource for more information. type ValueRes struct { traits.Base // add the base methods without re-implementation //traits.Groupable // TODO: this is doable, but probably not very useful traits.Sendable traits.Recvable init *engine.Init // Value is an arbitrary value to store in this resource. It can also be // sent via send/recv and received by the same mechanism as well. The // received value overwrites this value for the lifetime of the // resource. It is interface{} because it can hold any type. It has // pointer because it is only set if an actual value exists. Value *interface{} `lang:"value" yaml:"value"` cachedValue *interface{} isSet bool } // Default returns some sensible defaults for this resource. func (obj *ValueRes) Default() engine.Res { // XXX: once we have a "SetType" style method for unifying this resource // with the correct type for the interface{} fields, we should put the // zero values of those types for those fields here... This will allow // send/recv to not require an empty placeholder to type check. return &ValueRes{ Value: nil, // XXX: use the zero value of the actual chosen type } } // Validate if the params passed in are valid data. func (obj *ValueRes) Validate() error { return nil } // Init runs some startup code for this resource. func (obj *ValueRes) Init(init *engine.Init) error { obj.init = init // save for later return nil } // Cleanup is run by the engine to clean up after the resource is done. func (obj *ValueRes) Cleanup() error { return nil } // Watch is the primary listener for this resource and it outputs events. func (obj *ValueRes) Watch(ctx context.Context) error { obj.init.Running() // when started, notify engine that we're running select { case <-ctx.Done(): // closed by the engine to signal shutdown } //obj.init.Event() // notify engine of an event (this can block) return nil } // CheckApply method for Value resource. Does nothing, returns happy! func (obj *ValueRes) CheckApply(ctx context.Context, apply bool) (bool, error) { // NOTE: all send/recv change notifications *must* be processed before // there is a possibility of failure in CheckApply. This is because if // we fail (and possibly run again) the subsequent send->recv transfer // might not have a new value to copy, and therefore we won't see this // notification of change. Therefore, it is important to process these // promptly, if they must not be lost, such as for cache invalidation. if !obj.isSet { obj.cachedValue = obj.Value // store anything we have if any } if val, exists := obj.init.Recv()["Value"]; exists && val.Changed { // if we received on Value, and it changed, invalidate the cache! obj.init.Logf("CheckApply: received on `Value`") obj.isSet = true // we received something obj.cachedValue = obj.Value } // send if obj.cachedValue != nil { if err := obj.init.Send(&ValueSends{ Value: obj.cachedValue, }); err != nil { return false, err } } return true, nil // state is always okay } // Cmp compares two resources and returns an error if they are not equivalent. func (obj *ValueRes) Cmp(r engine.Res) error { // we can only compare ValueRes to others of the same resource kind res, ok := r.(*ValueRes) if !ok { return fmt.Errorf("not a %s", obj.Kind()) } if !reflect.DeepEqual(obj.Value, res.Value) { return fmt.Errorf("the Value differs") } return nil } // ValueSends is the struct of data which is sent after a successful Apply. type ValueSends struct { // Value is the generated value being sent. It is interface{} because it // can hold any type. It has pointer because it is only set if an actual // value is actually being sent. Value *interface{} `lang:"value"` } // Sends represents the default struct of values we can send using Send/Recv. func (obj *ValueRes) Sends() interface{} { return &ValueSends{ Value: nil, } } // UnmarshalYAML is the custom unmarshal handler for this struct. It is // primarily useful for setting the defaults. func (obj *ValueRes) UnmarshalYAML(unmarshal func(interface{}) error) error { type rawRes ValueRes // indirection to avoid infinite recursion def := obj.Default() // get the default res, ok := def.(*ValueRes) // put in the right format if !ok { return fmt.Errorf("could not convert to ValueRes") } raw := rawRes(*res) // convert; the defaults go here if err := unmarshal(&raw); err != nil { return err } *obj = ValueRes(raw) // restore from indirection with type conversion! return nil }