// Mgmt // Copyright (C) James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Additional permission under GNU GPL version 3 section 7 // // If you modify this program, or any covered work, by linking or combining it // with embedded mcl code and modules (and that the embedded mcl code and // modules which link with this program, contain a copy of their source code in // the authoritative form) containing parts covered by the terms of any other // license, the licensors of this program grant you additional permission to // convey the resulting work. Furthermore, the licensors of this program grant // the original author, James Shubin, additional permission to update this // additional permission if he deems it necessary to achieve the goals of this // additional permission. package traits import ( "github.com/purpleidea/mgmt/engine" ) // Sendable contains a general implementation with some of the properties and // methods needed to implement sending from resources. You'll need to implement // the Sends method, and call the Send method in CheckApply via the Init API. type Sendable struct { send interface{} //sendIsActive bool // TODO: public? // Bug5819 works around issue https://github.com/golang/go/issues/5819 Bug5819 interface{} // XXX: workaround } // Sends returns a struct containing the defaults of the type we send. This // needs to be implemented (overridden) by the struct with the Sendable trait to // be able to send any values. The field struct tag names are the keys used. func (obj *Sendable) Sends() interface{} { return nil } // Send is used to send a struct in CheckApply. This is typically wrapped in the // resource API and consumed that way. func (obj *Sendable) Send(st interface{}) error { // TODO: can we (or should we) run the type checking here instead? obj.send = st return nil } // Sent returns the struct of values that have been sent by this resource. func (obj *Sendable) Sent() interface{} { return obj.send } // SendActive let's the resource know if it must send a value. This is usually // called during CheckApply, but it's probably safe to check it during Init as // well. This is the implementation of this function. // XXX: Not doing this for now, see the interface for more information. //func (obj *Sendable) SendActive() bool { // return obj.sendIsActive //} // SendSetActive is used by the compiler to store the "SendActive" bool so that // it will later know if it will need to send or not. Only the engine should // call this function. This is the implementation of this function. // TODO: We could instead pass in the various edges we will be sending, and // store a map of those for the resource to know more precisely. // XXX: Not doing this for now, see the interface for more information. //func (obj *Sendable) SendSetActive(b bool) { // obj.sendIsActive = b //} // Recvable contains a general implementation with some of the properties and // methods needed to implement receiving from resources. type Recvable struct { recv map[string]*engine.Send // Bug5819 works around issue https://github.com/golang/go/issues/5819 Bug5819 interface{} // XXX: workaround } // SetRecv is used to inject incoming values into the resource. More // specifically, it stores the mapping of what gets received from what, so that // later on, we know which resources should ask which other resources for the // values that they want to receive. Since this happens when we're building the // graph, and before the autogrouping step, we'll have pointers to the original, // ungrouped resources here, so that it will work even after they're grouped in! func (obj *Recvable) SetRecv(recv map[string]*engine.Send) { //if obj.recv == nil { // obj.recv = make(map[string]*engine.Send) //} obj.recv = recv } // Recv is used to get information that was passed in. This data can then be // used to run the Send/Recv data transfer. func (obj *Recvable) Recv() map[string]*engine.Send { return obj.recv }