// Mgmt // Copyright (C) 2013-2024+ James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Additional permission under GNU GPL version 3 section 7 // // If you modify this program, or any covered work, by linking or combining it // with embedded mcl code and modules (and that the embedded mcl code and // modules which link with this program, contain a copy of their source code in // the authoritative form) containing parts covered by the terms of any other // license, the licensors of this program grant you additional permission to // convey the resulting work. Furthermore, the licensors of this program grant // the original author, James Shubin, additional permission to update this // additional permission if he deems it necessary to achieve the goals of this // additional permission. package resources import ( "context" "fmt" "reflect" "github.com/purpleidea/mgmt/engine" "github.com/purpleidea/mgmt/engine/traits" ) func init() { engine.RegisterResource("value", func() engine.Res { return &ValueRes{} }) } // ValueRes is a no-op resource that accepts a value normally or via send/recv // and it sends it via send/recv as well. // // XXX: intermediate chained values being used for send/recv must have a // temporary placeholder value set or we'll get an invalid value error. This can // be fixed eventually when we expand the resource API. See the Default method // of this resource for more information. type ValueRes struct { // This is similar to the KV resource, but it makes sense not to merge. traits.Base // add the base methods without re-implementation //traits.Groupable // TODO: this is doable, but probably not very useful traits.Sendable traits.Recvable init *engine.Init // Any is an arbitrary value to store in this resource. It can also be // sent via send/recv and received by the same mechanism as well. The // received value overwrites this value for the lifetime of the // resource. It is interface{} because it can hold any type. It has // pointer because it is only set if an actual value exists. Any *interface{} `lang:"any" yaml:"any"` // Store specifies that we should store this value locally in our cache, // so that if we have a cold startup, that it comes back instantly, even // before we might get the current value from send/recv. This does not // override any value passed in directly as a field parameter. This is // mostly useful if we're using the value.get() function, and we don't // want an initial stale value for a subsequent run. Remember that // functions run before resources do! // // At the moment, this is permanently enabled until someone has a good // reason why we wouldn't want it on. //Store bool cachedAny *interface{} isSet bool } // Default returns some sensible defaults for this resource. func (obj *ValueRes) Default() engine.Res { // XXX: once we have a "SetType" style method for unifying this resource // with the correct type for the interface{} fields, we should put the // zero values of those types for those fields here... This will allow // send/recv to not require an empty placeholder to type check. return &ValueRes{ Any: nil, // XXX: use the zero value of the actual chosen type } } // Validate if the params passed in are valid data. func (obj *ValueRes) Validate() error { return nil } // Init runs some startup code for this resource. func (obj *ValueRes) Init(init *engine.Init) error { obj.init = init // save for later return nil } // Cleanup is run by the engine to clean up after the resource is done. func (obj *ValueRes) Cleanup() error { return nil } // Watch is the primary listener for this resource and it outputs events. func (obj *ValueRes) Watch(ctx context.Context) error { obj.init.Running() // when started, notify engine that we're running select { case <-ctx.Done(): // closed by the engine to signal shutdown } //obj.init.Event() // notify engine of an event (this can block) return nil } // CheckApply method for Value resource. Does nothing, returns happy! func (obj *ValueRes) CheckApply(ctx context.Context, apply bool) (bool, error) { // NOTE: all send/recv change notifications *must* be processed before // there is a possibility of failure in CheckApply. This is because if // we fail (and possibly run again) the subsequent send->recv transfer // might not have a new value to copy, and therefore we won't see this // notification of change. Therefore, it is important to process these // promptly, if they must not be lost, such as for cache invalidation. if !obj.isSet { obj.cachedAny = obj.Any // store anything we have if any } received := false different := false checkOK := false if val, exists := obj.init.Recv()["any"]; exists && val.Changed { // if we received on Any, and it changed, invalidate the cache! obj.init.Logf("CheckApply: received on `any`") obj.isSet = true // we received something obj.cachedAny = obj.Any received = true // we'll always need to send below when we recv } // TODO: can we ever return before `if !apply` because "state is okay"? if val, err := obj.init.Local.ValueGet(ctx, obj.Name()); err != nil { return false, err } else if obj.cachedAny == nil { different = !(val == nil) if !different && !received { //return true, nil // no values, state is okay checkOK = true } } else if different = !reflect.DeepEqual(val, *obj.cachedAny); !different && !received { //return true, nil // same values, state is okay // If we return early here, then we won't run the Send/Recv and // we'll get an engine error like: // `could not SendRecv: received nil value from: value[hello]` // so instead, make sure we always send/recv at the end. // XXX: verify this is a reasonable behaviour of the send/recv // engine; that is, that we require to always send on each // CheckApply. It seems it might be sensible that if our state // doesn't change, we shouldn't need to re-send. checkOK = true } if !apply { // XXX: does this break send/recv if we end early? return checkOK, nil } if different { // don't cause unnecessary events! if obj.cachedAny == nil { // pass nil to delete! if err := obj.init.Local.ValueSet(ctx, obj.Name(), nil); err != nil { return false, err } } else { if err := obj.init.Local.ValueSet(ctx, obj.Name(), *obj.cachedAny); err != nil { return false, err } } } // send //if obj.cachedAny != nil { // TODO: okay to send if value got removed too? if err := obj.init.Send(&ValueSends{ Any: obj.cachedAny, }); err != nil { return false, err } //} return checkOK, nil } // Cmp compares two resources and returns an error if they are not equivalent. func (obj *ValueRes) Cmp(r engine.Res) error { // we can only compare ValueRes to others of the same resource kind res, ok := r.(*ValueRes) if !ok { return fmt.Errorf("not a %s", obj.Kind()) } if !reflect.DeepEqual(obj.Any, res.Any) { return fmt.Errorf("the Any field differs") } //if obj.Store != res.Store { // return fmt.Errorf("the Store field differs") //} return nil } // ValueSends is the struct of data which is sent after a successful Apply. type ValueSends struct { // Any is the generated value being sent. It is interface{} because it // can hold any type. It has pointer because it is only set if an actual // value is actually being sent. Any *interface{} `lang:"any"` } // Sends represents the default struct of values we can send using Send/Recv. func (obj *ValueRes) Sends() interface{} { return &ValueSends{ Any: nil, } } // UnmarshalYAML is the custom unmarshal handler for this struct. It is // primarily useful for setting the defaults. func (obj *ValueRes) UnmarshalYAML(unmarshal func(interface{}) error) error { type rawRes ValueRes // indirection to avoid infinite recursion def := obj.Default() // get the default res, ok := def.(*ValueRes) // put in the right format if !ok { return fmt.Errorf("could not convert to ValueRes") } raw := rawRes(*res) // convert; the defaults go here if err := unmarshal(&raw); err != nil { return err } *obj = ValueRes(raw) // restore from indirection with type conversion! return nil }